Unlock a money - making case .

In every country of Solar Ash , you have collectable to find . These are optional , but in doing so , will earn you a suit and trophy by collecting them all . Each memory cache give you an audio log , and each journal pass on you background on traditional knowledge .

You ultimately call for to keep an oculus open for blue sigils . They will always be a cache nearby . But here are all the collectibles in the Broken Capital , both caches and lost journals .

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All Broken Capital Cache

Cache #1

The first cache upon entering this expanse is square to your rightfulness . You ’ll see a lone tree diagram with a blue sigil on it . Carry on past this tree , follow the clouds around , and hug the wall on your right wing . You ’ll find the stash on a platform .

Cache #2

As you progress through the area and made your manner through the outpouring after speaking to the NPC there , travail down the track flat to your left out of doors . Immediately , turn around and grind back up , but there is a grapple point halfway up . practice it and double jump onto some bootleg sludge on the side of the construction . Climb up and enter the memory cache .

Cache #3

From where you find Cyd at the entry , head the right way , and finally , you ’ll fare across a alone tree with a rail you may grind upon in front of it . At the top of this runway will be part of a train . lead up this track , leap to the right to go up up some black slime . Then jump out back at the rails at the top and your way into the building . Here you call for to kill all the opposition and afford the roadblock to get the cache .

Cache #4

Just before the fountain with the NPC . Go to the right , and you ’ll unlock a shortcut back up here . leap out the window and program across the ledges , then climb the disgraceful gook to progress to the 4th cache .

Cache #5

The last memory cache can be access after you have empty the anomalousness on the rooftop . The spiky one where the sinister ooze will burn you . From the right wing of the checkpoint , follow the edge of the roof until you see a grinding rail . crunch it to get at a new construction . stamp out all enemy , then grapple your manner across to another construction with the cache on the ceiling .

Collecting all five caches will earn you the Erving ’s Suit — this suit doubles your plasma breathing in . Meaning you earn double plasma from collecting the pinkish globe on your travels .

touch on : All Collectibles in Crater in Solar Ash – Voidrunner Cache

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All Broken Capital Lost Journals

Lost Journal #1

The first diary is to the left wing of where you ascertain Cyd , sit on a wait bench .

Lost Journal #2

In the train place heading up towards an anomalousness . Once you have opened up the first black seepage barricade , climb the steps , then search to your left to regain another set of stairs . On your left , as your progress on a workbench with a light beginning above it , is the 2d lost journal .

Lost Journal #3

On your way to the spiky anomaly , up the dual grind rail at the opposite side of the sphere as where Cyd is . After battling some enemies , on the roof is the last lost journal of this area just before the grapple pointedness .

For more guides onSolar Ash , Pro Game Guides as you breed .

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