Lethal Company has all sorts of animal and monsters that want nothing more than your decease and demise . Here they all are .

deadly Companyisn’t short on monsters that want to shoot down you . If you are to meet your quota , you ’ll need to get conversant with everything that will obsess your dark .

How does the Bestiary work in Lethal Company?

Upon seeing a new beast in Lethal Company , use your radio detection and ranging . This will generate a monster profile of them that will be upload to your ship . When on the concluding , type in “ bestiary,”and a novel page will spread up . You ’ll have to record the name of the monster you desire to know about , and if you ’ve scan it , you ’ll get to read the entry .

Every creature in Lethal Company

Below is a list of all the monsters in Lethal Company for your reading patronage . I ’ve sorted them alphabetically , as well as some knowledge essentials that ’s necessitate for each brute . Note that not every single creature has a bestiary Sir Frederick Handley Page .

Brakens

The Brakens appear to be at every dangerous moon . They will observe from a distance , then crack your neck when you ’re not look . You ’ll have to be very careful , and glance every so often to keep it off your back . Do not stare , however , and do n’t get too closemouthed .

Bunker Spiders

These critters will hang around inside of rooms and will waitress for you to get close . You ’ll have to expend your torch to pinpoint them , otherwise , they ’ll give you the shock of your life . A common praxis is triggering them , jumping atop a railing , and beating them to death .

Circuit Bees

Individually , one circuit bee is rather fearsome . But having a whole swarm after you is another matter . slip their hive will web you a decent score , but you ’ll need to be given aside , as they ’ll stay on unfriendly and will keep searching for you when their hive is gone . Seal your ship ’s door as soon as you may .

Coil-Heads

whorl - Heads will remain stationary is looked at , although they ’ll make bold a flying sprint every now and then , making them a nuisance . You ’ll require to take them out quicklywith one mate staring at them the whole time . They’re most annoying when pair with other enemies .

Earth Leviathan

This enormous pest will travel through the earth to gobble up those on the open . If you experience the ground trembling , and pick up the muffled roar , you ’ll need to immediately evacuate the premises . Otherwise , you ’ll be eat whole , alongside the item you were holding . They only appear outside , thankfully . The only mode to properly admonish of the Earth Leviathan is by someone notice the large red dot on the radar . That will only ever mean one thing .

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Eyeless Dogs

Eyeless Dogs are blind , although they have no worry find out . You ’ll call for to crouch to get past them , but also not say a word . Your mic input will get cull up here , and before you have sex it ’ll you ’ll be getting ripped apart by a horde . If they wail , then all other Eyeless Dogs in the vicinity will draw close and they ’ll all look into the area . verify to cautiously back off if you hear one of them roar .

Forest Keeper

These gargantuan creatures will immingle in with the trees outside , so you ’ll have to be quiet and thrifty to get past them . They will pick up and eat anyone they detect , consume them and their item . They will only fall out at nighttime , however .

Hoarding Bugs

Hoarding Bugs will pay heed around in packs together . Although they ’re prosperous enough to deal with by themselves , you ’ll want a mate to help pick them off before they become too much of a problem . Your ready to hand point sign will be just ok .

Hygroderes

It is best to leave these creatures alone on the floor , as nothing you may do will damage it . In fact , ache it will make it more dangerous . Simply hop-skip over it and be mindful of its comportment . Make certain not to forget about them either , as they ’ll be hang around .

Jester

Should you come across a Jester , a take the air jack - in - the - box , you ’ll need to leave immediately . It will soon go cranking its box upon seeing a player , and it wo n’t be long before it activates and starts charging . It can see through walls and will not stop until everyone has evacuate the building . Do n’t bother with heroics . Just run out .

Manicolis

A breath of reinvigorated air , these airborne creature , for once , wo n’t pain you . In fact , they ’ll fly if you approach . They tend to loom around outdoors in packs . Cute .

Ghost Girl

Only one player will see the Ghost Girl as she begin her haunting . When this find , the team ’s twenty-four hours are count . before long , the Ghost Girl start to hunt down the affected player until she kills them . When that occur , she ’ll haunt another . There is no prescribed bestiary entrance for this entity .

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Roaming Locusts

Another inactive creature , these locusts will just aviate off when approached . So just look up to them and do n’t worry about them .

Snare Fleas

Ambush predator , these Snare Fleas will hang around the cap and expect for players to walk under them haplessly . It will then jump onto the participant ’s face . The only way to get the matter to unlatch is to walk alfresco or have another player hit it off . If not trade with , it will be lethal .

Spore Lizards

Adorable and only seldom red , the Spore Lizards will run away when you go about . If it ’s ensnare , it may nip you for some damage or release some pink spores . Neither is too serious , so just leave the poor thing be .

Thumpers

These amazing creatures will grovel around complexes . you could learn them dragging themselves around . A roar will signalise that one has blot you , and you ’ll have to make many turns to lose its focus . Otherwise , it ’ll assay to tackle you down . A uncouth recitation here is to alternate on a railing and whack them until they pass .

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