I do rule that you will see all these Decrees .

Warframe has formally deployed Update 33 : The Duviri Paradox on all major political program . Introducing an entirely new way to start your journey ( or proceed it ) , this fresh open - world experience tender plenty to do for both new and quondam Tenno . From the new endless Circuit mode , to the challenging Orowyrm boss engagement , you should feel well - fed with new depicted object for some sentence . During your escapade , you ’ll unlock Decrees that act as passive bonuses for your run - through of Duviri . Here are all Decrees that you’re able to realise while playing in the Duviri Paradox .

Every Decree You Can Acquire in Warframe’s Duviri Paradox Expansion

In total , there are 38 unlike Decrees that can be garner on a given run - through . You obviously wo n’t realise all of these in a single streak , but it should give a salutary bit of variety for when you want to head back into the lands of Duviri . As well , we ’d wish to note that some of these Decrees have multiple upgrades increase their stats , with each of these stats being marked with an star . These defend the values when they are at their max level . Without further flurry , here they all are :

Majestic StrikeMelee attack hit twice .

Sweeping BlowMelee Heavy Attacks that attain no foeman create a shockwave , dealing 180 % * damage .

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Venomous TouchEvery third melee attack deals 300 % * Toxin Damage with vouch Status Chance .

shatter FrostDeal 240 % * scathe to enemy affected by Cold Status .

Luscinia ’s SufferingNearby enemies are affected by Cold Status , slow up them .

Lodun ’s RageDeal 50 Heat Damage per secondly * to nearby foe with 15 % Status Chance . Enemies stuck suffer +50 % Heat Damage for 3 seconds .

Deadly MomentumWhile move , deal 15 % hurt per second * . flock up to 150 % * . Stacks steadily decay when you are stationary .

tumble FrostDrop a frost explosive when you roll . The explosion deals 250 Cold Damage * to nearby enemies and applies 10 Cold Stacks . Explosion spoke doubles for Warframes .

dueller ’s AdvantageYour first shot after reloading deals +400 % * damage .

Temporal AccelerationCasting Abilities boosts movement amphetamine by 150 % * for 5 seconds .

Assassin ’s RushOn obliterate , gain 50 % parkour speed for 7 seconds .

Persistent AttritionThe target becomes 10 % more vulnerable to damage with each snap .

Irresistible BombardmentEach shot briefly increases ardour rate by 30 % * cumulatively .

Hammer of RetributionGround Slam or Power Strike advance Attack Speed by 75 % * for 5 second base .

Royal WrathEach successful Melee hit grants accumulative 30 % * Critical Chance for 3 seconds .

Smoldering StrikeMelee Attacks are pervade with fervor , dealing 210 % * Heat Damage .

Rising AgonyCritical melee hits grant 150 % * vital Damage for 7 second gear .

Bounce BackOn Ability cast , return 25 % of Energy spent and 30 % of Drifter Transference charge charge per unit for 6 seconds .

Twofold TormentStatus Effects deal three-fold damage .

Ranger ’s ReloadRolling reloads the weaponed weapon .

duellist ’s OutburstOn Critical Hit , take in 90 % * melee tone-beginning speed for 3 seconds .

Morale BoostWith full Health , Warframes regenerate 5 Energy per second and Drifter has 20 % transfer positive feedback .

Tactical RepositioningAfter taking terms , roll straight off to go back 75 % * of the harm taken .

Killer ’s ConfidenceOn melee kill , win 120*OVERGUARD . Overguard boost double for Warframes .

Nourishing TerrorInflicting a Status Effect restores 100 * Health .

Toxic ApproachDuring combat , leave behind a Toxin swarm every 10 second for 5 second . opposition within the cloud suffer 25 Impact and 25 Toxin Damage per endorsement .

Close ContagionFoes inflicted with Status Effects have a 50 % chance to go around that Status to enemies within 10 m.

Fearsome BonanzaGain +100 % * Damage for every enemy regard by Status within 20 m.

Envious EconomyCasting an Ability deed over a 90 % * chance for the next power cast to have no cooldown for Drifter or be no free energy for a Warframe .

Proficient FighterDrifter Ability cooldown reduced by 45 % * . Warframes gain +45 % * power Efficiency .

Fleet - footedEvery order collected increment movement stop number by 10 % .

Critical RollAfter pealing , increase Critical Damage by 120 % * for 4 endorsement .

Between the EyesOn Headshot , gain 150 % * damage for 3 second .

Evasive TremorsRolling deals 300 legal injury * to nearby enemies and keel them . Damage r double for Warframes .

Critical FrostCritical Hits parcel out 200 % * Cold Damage with a guaranteed Status Effect .

criminal BarbCritical Damage is duplicate .

Bombastine ’s MaliceOn Headshot , 30 % opportunity for opposition near the fair game will be bring down with 150 % * Toxin .

Greedy HealKilling enemies restores 50 % * Health . Related : Should you Pick the Name Sol , Terra , or Lua in Warframe ’s Duviri Paradox ? – AnsweredMany of these Decrees are much stronger than others . In my time playing around with some of the offered buffs , Vicious Barb , Tactical Repositioning , and Majestic Strike have all seemed to bring the hard benefits . Be sure to play around with the buffs though to sleep with what might run well for you . Your selection of weapon is especially important , withIncarnon Weapons being some of the strongest and most deep .