New to Dust 2 and CS : GO ? occur on in !
detritus 2 ( or de_dust2 ) is the most popular map in Counter - Strike , Counter - Strike : Source , and Counter - Strike : Global Offensive , and it might be the case for CS2 , too . It ’s so popular that some other FPS secret plan ( including vociferous Counter - Strike belt - offs ) have stolen its design . It ’s no wonder , really . The map has been entertaining players for over 20 years now , which is indeed a exploit . This is why we are , to honor the popularity of this mapping , release this Callout guide for Dust 2 so that if you ’re new to it , you may familiarize yourself with the locations within and make communicating with your team as well-off as possible . Relaying precise data about the opposition ’s whereabouts to your teammates helps them to understand where to look for opponents .
Dust II Map Callout Guide for Counter-Strike 2
Below is the layout of Dust II with all the relevant terms listed . In this clause , we will sum up some information for each and mention the story of the callout , if there is any . essentially , it all stays the same as in old looping of CS .
Where do we even start out ? There are just so many spot . Let ’s start with T Spawn and we ’ll see where this move .
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T Spawn
This is where the bad guys spawn , duh . Back in the Clarence Day , you could see through Mid door from here .
Suicide
Called this because a CT can snipe you from CT Mid through the doors and you have almost nowhere to appear for cover song as you are prevail . By the time you may deploy a skunk for the doors , the advantage you would have get by race through Suicide is lost .
Right Side Mid / Green
predict “ Green ” because there was a green box in Counter - Strike at Top Mid .
Top Mid ( Barrels, Palm )
Top Mid is generally the arena above the mid incline . barrel are a specific blot that ’s commonly used for sniping , which can relay the info better to your teammates . Palm was there in Counter - Strike : seed , but now there ’s a telephone set pole around the drum .
Xbox
identify not because of the popular Microsoft cabinet , but because of the “ X ” it had on the side of the box back in Counter - Strike .
Catwalk (Cat)
The likely implication is that it resembles a catwalk , with a short , minute wall you’re able to run away on , like a qat .
Outside Long (Car Outside Long, Taxi)
In CS2 , there ’s a railway car in this placement ( it was n’t there back in Counter - Strike ) so this serves as a corking watershed to relay information ( and to obliterate for some cheap kills ) .
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Long Doors
Also worth cite is , a “ corner ” within this chamber , which you may boost on top of .
Blue (Blue Box)
It ’s blue !
Pit (and Side Pit, Pit Plat)
Three part of the Pit with a lot of camping spots available .
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Long Corner
Most common camping spot of a CT that guard the Long Doors .
A Long
Very extensive and capable field , seek to smoke and swank before traversing it .
A Car
Trivia : Car did n’t exist in this office in Counter - Strike .
A Cross
Very important crossing , with dangers loom from fundamentally everywhere
Elevator / Boost / Pocket
Great concealment spot with a lot of dissimilar names . seek to sneak a cost increase with your friend and storm the opponents !
Short Boost
smashing rise place to hie brusk as CT , fairly fun , but unmanageable spot to defend Short from .
A Ramp
The integral side is counter as Ramp , and there ’s the “ boxful ” identifier as well if you spot someone hiding behind it .
A Default Plant
There are a heap of boxes there , but calling this localization out will for sure be better than just saying “ A ” to someone .
Barrels
One of the mutual camping spots as it offer a slightly enough cover .
Goose
Named after one of the original creators of Counter - Strike , Minh Le “ Goose ” , because back in Counter - Strike , there was a graffito “ Goose . ”
A Plat (Baskets)
Open outer space with a duo of baskets that also serve as an identifier .
Ninja
Excellent concealment spot when someone is pushing Long . Sometimes , people do n’t ascertain this spot , and a lot of the time , Ninja defuses have happened . Because Ts sometimes do not give the site and they represent short from there , it ’s possible to sneak up without being consider and to toss a combining of a smoking grenade and flashbang grenades to unfold the possibility of doing a Ninja defuse .
A Short
Technically , Short is brusque , whether it ’s before or after the steps . This is why some people have cleave it into “ CT Short ” and “ T Short . ”
Stairs
There ’s also a “ Box Stairs ” or “ Boost Stairs ” localisation ( which does wonders against Lower Tunnel ) . Also , ensure to check out under the steps as a lot of masses just do n’t see the enemy stoop there .
CT Spawn
Where good guy cable engender .
CT Mid
The AWP Shooting Range . What else do you involve to know ?
Mid Doors
door that are made of sturdier material , preclude CTs from getting shot through the door early .
Close Mid Doors
Few nasty corners where someone can camp out and get cheap putting to death on people who are come in through the Mid Doors .
Scaffolding
A set of things have changed on Dust 2 , but this part ’s construction was never finished . practice it well while it hold out !
B Window
The key gunpoint for offense / defense of B site , often a subject to Molotov Cocktails and Smoke Grenades .
B Doors
Same as above .
B Boxes
Boxes outside of B door towards the ramp ( CT Spawn ) that are important to note as they are a common camping spot .
B Car
While Car did n’t survive in the original Counter - Strike , it ’s a very viable spot to place yourself when you ’re defending B.
B Closet
It ’s that plaguy hiding spot that you must check every fourth dimension when you ’re pushing in , because every sentence you do n’t , someone from that angle will add up out and kill you . It ’s also difficult to see it if you ’re tug in alone because there are so many other spots that enemies can hide in .
Big Box
Biggest Box on B Site .
Double Stack
Boxes that are one on top of the other on the B Site
B Back Site
The back ending of the ( we)B Site ( we could n’t resist a programmer paronomasia ) . Take note of the “ Under B Window ” spot which is a mutual camp / plant spot .
B Default Plant
Default Plant is located decently by the B web site wall , under the boxes that are under the B Window .
B Plat
AWP Shooting Range 2 : Electric Boogaloo .
Fence
One of many hiding spot on B web site which you must chequer when drive in .
Close
The very corner left from the Upper Tunnel exit from B Tunnels .
Upper Tunnels
Upper Level of Tunnels . There are some pillar and boxes and , of class , Stairs that you may use as identifier .
Lower Tunnels (Dark)
Called “ Dark ” before because the brightness was so damn low . Also , the location where most of the tongue kills occur . There ’s a big box in the lowly which you should take tone of .
Outside Tunnels
The entire zone under T Ramp and T Plat . If you ’re rush as CT , be careful .
T Ramp and T Plat
One of two way that Ts use to go directly towards Upper Tunnels from T Spawn .
As a give thanks you for last until the end , here ’s a meme callout mathematical function we ’ve found :
Both noob and veteran participant alike should relate to this image , especially the “ You Go First ” trick in Upper Tunnels .

Image source: Valve, TotalCSGO
Feel free to check out ifyou can practice r_cleardecals in CS2 .

Image posted by Reddit user WintryTheCow