Every . Single . One .
Your ability to tumble a hard foe and exact their loot in Tales fo Arise can be largely dependant on how well you ’re able to take vantage of their primary weakness ( put on that they have one in the first place , of class ) .
foeman can either haveoneof the six elemental attributes or none at all . Their failing is whole strung-out on their property . So , if an enemy has no attribute , they have no inherent impuissance . On the flip side , an enemy will resist its own dimension if it has one , so an foe with no attribute will have no impedance .

mention : This list hold Gigant Zeugles but doesnotcontain bosses , as they are both not farmable and may spoil story content for unexampled histrion .
Note : All Gigant Zeugles ( except for Masher Mare ) drop cloth anAstral Flowerupon their first defeat on a save file . They can only be fought once during a playthrough , but they can be refought in New Game+ .
Fire Enemies
Fire - property enemies are debile toWater Attacks .
bear on : All Quests and Sub - Quests in Tales of Arise
Water Enemies
pee - attribute enemies are frail to Fire attack .
Earth Enemies
Earth - attribute enemies are weak to idle words attempt .
Wind Enemies
Wind - attribute foeman are weak to Ground attacks .
Light Element
wakeful - attribute enemies are weak to Dark attacks .
Related : Where to discover Golden Suit of Armor in Tales of Arise ?
Dark Enemies
Dark - dimension foeman are weak to Light attacks .
No Element
These enemies have no impuissance .
Multi-Attribute Enemy
TheElementalGigant Zeugle is made up of four individual Zeugles working together .
Before you practice fighting each type of foeman , you should check outWhere to find the Blade of Sealing in Tales of Arise?on Pro Game Guides .





