To mend the land , get ready to murder
The Shadow - Cursed ground are full of dead body - corrupting ghost , weird Thomas Kyd with heterochromia , and a one C - long compositor’s case of gloominess , but it does n’t have to be that room — you could actually plagiarize the swearing off the nation . Here ’s how to rise the Shadow Curse in Baldur ’s Gate 3 .
How to Lift the Shadow Curse in Baldur’s Gate 3
go up the Shadow Curse is a big chore for anyone . But , as luck would have it , we ’re just the hero the land pauperization . But airlift the Shadow Curse is a marathon . Here are the succinct step of how to move up the Shadow Curse in Baldur ’s Gate 3 , with an in - depth guide below :
That ’s a battle of Marathon of a quest . So , let ’s plunge right in .
How to Start Lift the Shadow Curse
As you reachAct 2of BG3 , you ’ll be force to make your way through the Shadow - Cursed Lands : a ground that ’s been , you guessed it , cursed by shadow . This Shadow Curse is obscuring everything and make illness to spread .
The source of the Shadow Curse is a untried boy namedThaniel . You might ’ve heard Halsin cite him once or doubly . To lift the Shadow Curse , you ’ll need to witness the boy . But first , you ’ll have to obtain Art Cullagh , the someone who ’s last seen Thaniel .
Find Art Cullagh
Art Cullagh will jumpstart the Lift the Shadow Curse quest in themakeshift infirmary in the Last Light Inn . It ’s the large room to the right of the Inn ’s ground floor entryway . Art will be an injured , seedy chap lying on one of the infirmary beds between the window .
When you first encounter Art , he ’ll be catatonic . But you canwake himby getting him his lute .
To do this , you’ll first need a Moon Lantern , which can be found on the spidery Drider named Kar’niss . You ’ll find him at the Ruined Battlefield south of Last Light Inn .

You canambush Kar’nissand his gang yourself , but the Harpers will otherwise aid you if youspoke to Isobel first . He wo n’t be an easy fight , and he ’ll have a van of goblin and orcs along with him . But once he ’s dead , you ’ll be capable to reave his Moon Lantern off him .
Alternatively , you may seek to convince Kar’niss to surrender his lantern . To do this , you ’ll need to make yourself know upon his comer , distinguish him your protect by the Absolute , and then choose to deceive him and eliminate a mates DC14 roll for Charisma .
Defeat Malus Thorm
Once you have a Moon Lantern in your self-will , headway toward the Shadow - Cursed town deeply in the mapping . Your goal is theHouse of Healingnorth in the township .
The House of Healing is home to the surgeon Malus Thorm and an compartmentalisation of Shadow - Cursed nurses . go in the construction , and you ’ll need toconvince the nanny at the front desk that you ’re trouble terribly . This is the childlike way of life to gain entry to the consultation sleeping accommodation and speak to Malus , but if you discover yourself ineffective to devolve the necessary skill checks , you havea few other options . Namely , you’re able to try lockpicking the in the lead door , go through the Research Lab to interact with the door ’s lever tumbler , or go through the Ominous Crevice .
Once you ’ve bring in entry , your interaction with Malus Thorm can go in several directions . You might fight him and his four undead nanny in a challenging fight or pass some rather high suasion roll to win over everyone to drink down themselves rather gruesomely .

Screenshots by Prima Games
If you opt to fight Malus , you ’ll require totake out his four nurse first . The nurses will assist Malus in way horribly inconvenient to you , and they can also collide with you with paralysis toxicant . need them out of the equality will make things much easy . Malus will be able to resurrect the nurses as you pop them , but they ’ll only come back with a low HP of 12 .
Malus Thorm himself is a grade 7 undead creature with an AC of 18 . He has several resistances include Bludgeoning , Slashing , Piercing , Magical , and Fire . His ohmic resistance and high AC mean many of your spell and attacks will omit , so it ’s a secure idea tobuff your attack rollsin this fight .
When Malus Thorm does damage , he hitshard . If one of his nanny assists him with a weapon , he ’ll manage 8d8 damage plus his relatively high sleight modifier and impose various status ailment . He also has aMultiattackthat he ’ll apply once his HP dip below 40 % , allow him to attack multiple time in one turning . You ’ll likely have a hard sentence start through this combat without a source of healing .

Screenshots by Prima Games
There ’s frankly not a lot you may do to mitigate damage or make the conflict against Malus Thorm easier . We recommend spread your company out as much as you’re able to . endeavor to assail ranged from above , butstick to strong-arm attacksas trance will in all likelihood lose . Karlach and Lae’zel are good options for party members as they can do high damage and storage tank a heap of hit . Shadowheart is a good third option for her healing abilities and Turn Undead .
Whatever happens , you ’ll require toloot Malus Thorm ’s bodyupon his defeat . The lute you need to wake Art Cullagh and continue your pursuit to lift the Shadow Curse is here in Malus ’s pockets .
Wake Art with the Lute
Take the lute you lootedback to Art , then interact with him . You ’ll toy a few notes , and he ’ll jolt awake . He ’ll state you he was saved from the Shadow Curse by the boy named Thaniel and that Thaniel really necessitate your help .
Bring Halsin to Art
Go to camp andtell Halsin what ’s happen . He ’ll then immediately make his manner to the Last Light Inn and to Art . Go back to Art in the Last Light Inn and mouth to them .
Halsin will tell you how he knows Thaniel , and he ’ll have an idea on how to discover him . He ’ll then stroll out of the room , and you shouldfollow him .
Defend Halsin’s Portal
Halsin will then lead you tothe lake ’s shore , just alfresco of Isabella ’s lunar protection . address to him , and he ’ll ask you to defend his portal while he give-up the ghost to seek Thaniel . Unfortunately , he wo n’t allow you go with him , but it ’s for the good .
Once Halsin steps through the vena portae , you ’ll have a Shadow Cursed siege on your hands .
For five turns , you ’ll need to fight back the portalagainst Shadows , Shadow Mastiffs , a Wraith , Shadow - Cursed Harpers , and finally Shadow Creepers and Shadow - Cursed Ravens . While many of the enemies are n’t difficult , at one breaker point , you ’ll be push around two dozen enemies .

Screenshots by Prima Games
Hunger of Hadar or other country of effect attacks are powerful here . Stationing one scrimmage - based assaulter , like Karlach or Lae’zel , near the bottom of the plateau is also useful , as they ’ll get chance attacks on anyone who tries to pass them by . Shadowheart ’s Guardian of Faith also makes a estimable sentinel .
But as you get close to the final two round of this apparition siege , you ’ll find out there are Sagittarius the Archer in the mix of enemies . Remember to kill them quickly , as the portal does n’t have much wellness .
If you could survive this battle of abrasion and fight back all the Shadow Cursed enemies , Halsin will return with Thaniel .

Screenshots by Prima Games
Speak to Halsin at Camp
come back to encampment to speak to Halsin . He ’ll inform you he only brought back half of Thaniel . The other one-half , the strong one-half , takes the pattern of a male child mention Oliver and has digest for a century in the Shadow - Cursed ground . And he ’s likely corrupt because of it .
After this conversation , Halsin will join you as a familiar . sum up him to your company will clear you favourable reception from both Gale and Wyll , possibly because they happen to be standing close by . Though I ’m certain the eternal rest of the crowd would be happy to have Halsin along for the ride , too .
Wehighly advocate having Halsin in your party for the next stepin lifting the Shadow Curse . Not only does it pop the question unequalled dialog , but it ’s also an sluttish mode to boost Halsin ’s favorable reception .

Seek Thaniel’s Shadow
Halsin will score the location of Thaniel ’s shadow , Oliver , for you on your map . He ’s nearan abandon house close to the Last Light innand just up the Alfred Hawthorne from the Shadowed Battlefield . The accurate position is the House in Deep Shadows .
It ’s possible you ’ve already chance Oliver here and trifle hisgame of skin and seek . But , if you ’re speak to him for the first time here , you’re able to precede playing Oliver ’s game by produce straight to the point . severalise him you know what he is , and that he involve to re - conjoin his other one-half .
Oliver will get upset and impart througha Shadow Portal .

No enemy here is particularly difficult , particularly after the beleaguering we brook with Halsin ’s hepatic portal vein . You just necessitate tobreak through the shield , and you ’ll be teleported back .
If Halsin is in your party , he ’ll tell you tocoax Oliver mildly to return , as , mentally , he ’s a child . We also recommend this . But if you let Halsin take the rein , Halsin will okay , and Oliver will straight off agree .
Speak to Halsin and Thaniel in Camp
Oliver will then go to your camp and join his other half . talk to him , and he ’ll tell you the nemesis still has n’t been lifted . Ketheric Thorm , the Big Bad Evil Guy of Act 2 needs to be removed . And to get to him , you ’ll necessitate to conquer the Moonrise Tower .
Defeat Ketheric Thorm
Ketheric Thorm isthe final boss of BG3 ’s Act 2 , and you ’ll have a lot to do before you get there . First , you ’ll need toget into the Gauntlet of Shar , run through its challenges to find the Nightsong , then have Shadowheartdeal with Nightsong . Next , you ’ll desire to return to Moonrise Tower , or get there for the first fourth dimension if you have n’t yet done so . It ’s south in the Shadow - Cursed Town .
Ketheric Thorm will be waiting atthe top of Moonrise Tower . But this is n’t where you fight Ketheric . Instead , you ’ll then want to follow him down below and through a meaty Illithid area . Eventually , you ’ll descend across him again in a stone pit - like orbit . This is where you ’ll have your chance to shoot down Ketheric Thorm and fix the game ’s second Act .
If you issue the Nightsong in the Gauntlet of Shar , the first matter you ’ll need to do is unbind her here . Nightsong will do a wad of the ponderous liftingin this competitiveness . In fact , this fight operate so quickly for us thanks to her , we honestly do n’t have a lot to say . There ’s a few enemies on either side of the stadium , but you may take them out within a spell or two by using a well - place AOE spell like Fireball .

Ketheric will stand in the shopping mall , using Necrotic piece . We used Heat Metal on him , do him to drop down his weapon and do little to no damage to us for the length of the fight . Once his HP is depleted , he ’ll be replace byApostle of Myrkul .
Apostle of Myrkul looks big and scary , and perhaps he is , but we were able to take him down in just one turn by using large AOE attacks with the aid of Nightsong . He has 225 HP , but it drops fast . Justavoid using Necrotic , Cold , or Poison attacks .
Once you ’ve finally crush Ketheric Thorm and the Apostle , you ’ll finally lift the Shadow Curse . And Halsin wo n’t leave you . It ’s a winnings - win !

And now that you ’ve lifted the Shadow Curse and finished Act 2 in BG3 , you ’ll want to move on to Baldur ’s Gate right . Next up , you ’ll postulate toget to the Lower City .







