Always be hunting !
When you are out hunting in Monster Hunter Wilds , it ’s judicious to be prepared for a draw - out battle at all time . Some monsters may take you 30 or more minutes to finish , so it is practically required to come prepared with hunt down items .
Here are the practiced hunt item you should always bring to hunts in Monster Hunter Wilds .

Best Hunting Items to Bring in Monster Hunter Wilds
Shock Traps and Pitfall Traps
Shock Traps and Pitfall Traps are the key hunt items to seize ogre . Without them , you ’ll only have the pick to bump off the foeman . Since you might be lead hunts consecutively , you always want to have a few spare part in showcase you want to capture a fiend .
Barrel Bomb, Large Barrel Bombs, and Mega Barrel Bombs
Using Mega Barrel Bombs is the best way to deal massive damage to a sleeping devil . Since monster take double the damage from any single source or instance of damage while catch some Z’s , using Barrel Bombs is the most efficient way to deal out as much damage as potential to capitalise on this mechanic .
lay multiple bombs beside catch some Z’s monster and detonate them for maximal damage . The “ single ” source of damage utilise to all the bomb calorimeter position because they explode simultaneously . This is why bombs should always be in every hunter ’s detail pouch when doing hunts .
relate : Complete Long Sword Guide in Monster Hunter Wilds

Screenshot by Prima Games
Nulberries
Nulberries deal any form of blights , which accounts for almostall the status effect and ailmentsin the game . land Nulberries to hunts with monsters that practice unceasing ailments is compulsory . Even if you are n’t fighting any of those monsters , you should always bring some just in compositor’s case .
Potions, Mega Potions, and Max Potions
Actively crafting potions should already be ingrain in any hunter . Every huntsman has probably experience operate out of healing point and ending up with only unconstipated Potions for a hunt .
trade and stockpile those Mega and Max Potionsand fill again them after every hunting . you could even carry some on your Seikret just in subject you bleed out .
Might Pills
Might Pill is an offensive support item that increases your strength temporarily when consumed . The buff give way the hunting watch an additional 25 points to their blast stat that lasts for 20 irregular . While only used in niche situations because of its continuance , it helps hunter cut William Holman Hunt or fight you over the top when you are trying to progress through tempered goliath .
Well-Done Steaks
Well - Done Steaks regenerate a hunter ’s health and stamina when consumed , but its fully grown encouragement is that it also boosts their max health and stamina gauges . When fighting monsters that last over 30 or more minutes , you might miss your food buff , specially if you do n’t eat every time between hunts .
Carrying Well - Done Steaks is crucial to never having a moment where you ca n’t max out your gauges .
Tranq Bombs
Tranq Bombs are generally used to enchant devil ensnare in your Pitfall or Shock Traps . Without them , you could not becharm those behemoth , making those traps useless if your goal is to capture them . These Tranq Bombs are as essential as the lying in wait and should go hand in hand .
Related : Is There a Way to Buy Traps and Tranq Bombs in Monster Hunter Wilds ?
Dung Pods
Dung Pods excels in isolating behemoth from other monster . There are occasion where multiple type of the same giant could look during a single fight .
When progressing through the account in Iceshard Cliffs , your encounter with the Hirabami monster teaches you this trick . Since there are several Hirabami fiend during the conflict , you need to shoot the other HIrabami fiend with the Dung Pod to cause them to take flight the battle .
If you find yourself in a sticky position with multiple monsters , you may expend a Dung Pod to revolt one .

Screenshot by Prima Games

Screenshot by Prima Games

Screenshot by Prima Games

Screenshot by Prima Games

Screenshot by Prima Games