Here ’s how to make syndicate farms and potions in Core Keeper .
Mobs farm become more valuable as you progress through the game and require top - tier item to beat boss . If you ’re struggle with resources , here are the honest mob farm layouts to fix that in Core Keeper and all the potion you’re able to make with the materials .
Table of contents
Why do you need a mob farm in Core Keeper?
Mob farm are n’t rigorously necessary , but they willmake potion creation and Alchemy much easier . you’re able to flummox most of the early and mid - game bosses with nice equipment and some chance , but eventually , you need something more .
Potions are theabsolute best items in the game for burst healing , as they straight off replenish a portion of your HP . you’re able to also craft specialist concoctions , like Guardian ’s Potion , which reduces incoming boss equipment casualty .
The issue is thatevery potion in Core Keeper postulate Slimeas a critical ingredient . While you may gather Slime manually , creating something to do it for you is far more effective .

I ’ll explain a few frame-up in detail , but first , here ’s a leaning of every potion you could make , what they do , and the constituent .
you may also use Milk River to buff your armor stats if you have alivestock farm .
All Potion Recipes in Core Keeper
Healing Potions and Greater Healing Potions will be your go - to items most of the time , but you could create some potent brews if you know the formula .
How to make a Manual Slime Farm
Slime farm can be made on a budgetwithout ever bear on thing like transporter belts , robot arms , and generator . you’re able to see what multiple of these expect like in the image at the top of the guide , but let me show you how to make one chamber from scratch .
You do n’t need a path around the Slime Farm , but it serve to plan multiple chamber . Any chassis and sizing will do , butmine is 11×8 Tiles .
Placestone fences around the perimeterand add torches to the corners . For now , you’re able to break and supercede the fencing to get in and out . We habituate fences or else of wallsas they let external light in over the top . you’re able to also shoot into the farm if you need to .

Screenshot: PC Invasion
Place Spike Traps around the middle of the farm . I think the contour above looks tidy , buta closure in the middle is just as in effect . Spike Traps do n’t smart you but will damage and eventually drink down any goo that betray over them .
Finally , you mustadd Ground Slime to the remaining second power . you may scoop Ground Slime off the floor in any slime - infested area with a shovel . sludge of the matching colouration will periodically engender from Ground Slime tiles .
If all goes well , theSlimes will engender and skew themselves on the spikes . When you ’re ready to collect , you’re able to shoot over the fence to shoot down any stragglers , snaffle your slime , and seal off the entrance behind you .

Screenshot: PC Invasion
I fuck this layout as you canmake as many chamber as you like , and they are space effective . you may also add more whenever you want , asthey work independently . I encompass the track in - between with Spike Traps to deal with escapees , but it ’s unnecessary .
How to make an Automatic Slime Farm
If you want to add together style to your base , here ’s a elementary apparatus using electronics and Conveyor bash . We still use Ground Slime Tiles and Spike Traps , but we mark it up in a way that does the job for us .
We use the same material for these chamber as in the non - automated farm . Fences permit light inso we can see , and each chamber is describe with Ground Slime . I ’m using Orange for the material body , butyou could have a chamber for each color of Slime .
Now for the fun part . append conveyor beltsrunning from the heart of each chamber and link them in the eye . I have one belt running down the middle that each bedroom belt joins , and I ’ve encased the farm in stone walls just in pillowcase anything manages to run away .

Screenshot: PC Invasion
you’re able to create a course to ferry the Slimes as far as you like , but it mustend with a Spike Trap . The Trap will kill any Slime that reaches it , although rarer Slimes take longer .
We ’ve added aRobot Arm next to the Trapand a Chest on the other side . The goal is for the Robot Arm to grab any materials left on the Spike Trap and aim them neatly in the chest .
at long last , we require electrical energy . rank a author on the tile contiguous to the Robot Armto power it . As the generator is so secretive , you do n’t need wires for the farm , although they can be helpful in declamatory builds .

Screenshot: PC Invasion
How to make a larger Automatic Farm
The best part about this design isit ’s so easy to flesh out . you may work up chambers everywhere with dissimilar Ground Slimes in each one . As long as the Slimes get to the Spike Trap , they will die finally , and their parts will be deposited into the chest .
If your farm getsreallybig , I commend adding an additional transporter rap and Spike Trap . you’re able to install an surplus Robot Arm , Generator , and chest anddouble the workload for your automatize physique . Sadly , there ’s no way to quicken up Slime Spawns , but this will get the job done .
If you ’re concerned in other automatize builds for resourcefulness like Wood , there ’s plenty of option . You ca n’t light up the map without a silly amount of torches , so it ’s arguably the most worthful material to farm .

Screenshot: PC Invasion

Screenshot: PC Invasion

Screenshot: PC Invasion

Screenshot: PC Invasion