Start with these scene for the right balance between ocular caliber and framerate .
Starfieldisnow available , and that mean it ’s time for PC user to count with the hardware performance demands of this new space journey . Starfield will put a pain on your microcomputer though , so we ’ve put together the best art configurations to use for a smooth experience during your playday .
The near news aboutStarfieldis that it run very smooth with few stutters or crashes in our testing thus far . Our team dally across a change of late generation personal computer hardware and noted standardised experiences . One affair that ’s clear , however , is that the overall framerate optimisation need improvement . While the game runs smooth , the average framerates should be higher . Starfieldis by no means a bad look biz , but there are multiple view of the art design which are far from cutting edge .

The recommend computer hardware requirements are nothing too demanding , but also vague since there is no guarantee of what functioning you should expect from these form . you’re able to review those requirement below .
StarfieldPC hardware requirements
Note : For more guide from ship to crafting to combat , see to it out ourStarfieldpage .
Systems running hot
I ranStarfieldon an Nvidia RTX 4080 FE , aliquid - cooledIntel 13900 K , 32 GB of G.Skill DDR5 6400 , and a WD Black SN850 SSD , all on an ASUS ROG Strix - E Z690 motherboard and Windows 11 . This is a in high spirits - end microcomputer with the latest generation computer hardware , and the performance inStarfieldhas been candidly disappointing , even with the best graphics setting , compared to what ’s possible with other late releases on the same ironware .
This statement must come with some conditional disclaimers to be average to Bethesda , though . We prove on the pre - other Access build which is not usable to the world . We used the Nvidia drivers which instantly mentionStarfieldsupport , but that did n’t make any noticeable difference to the framerates . Bethesda notes there are coming optimizations though for the main , so succeeding update may do some goodness for improve performance .
So how doesStarfieldactually go ? The GPU looks like the limiting component , because it was always at full use . On the CPU side , you ’ll emphatically want something that at least equal an AMD 3700X , but the GPU is the main care found on my testing . I only care to get 80 - 110 Federal Protective Service on average in open spaces count on the amount of things befall in the local sphere . Framerates are much high in closed off area such as mines and deftness and I reached my levy framerate hood of 165 fps in legion case .

Image by PC Invasion
All of this was done with a premix of medium preferences and with AMD ’s FSR 2 image upscaler with a base resolution of 2304×1296 ( 60 % plate ) up to 3840×2160 ( 4 green ) . The just news is that the built - in TAA solvent generally looks great inStarfieldand pairs well with FSR 2 . There ’s small motion fuzz , and seeable pixilation typically is n’t that distracting when it does occur away . There are a few domain where upscaling bugs are obvious , such as in New Atlantis when viewing objects in front of glass , but we find this is an issue with the plot itself and not FSR 2 . Therefore , you should absolutely utilise FSR 2 in this game to improve performance .
Best PC graphics settings forStarfield
Here are the serious microcomputer nontextual matter setting for Starfield to determine low fps . If you ’re experiencing any other weird performance issues , we recommend learninghow to revise your Nvidia graphics driversand checking out our guide onhow to fix GPU and central processor bottlenecks .
You ’ll acknowledge we generally recommend average stage setting across the instrument panel . Be sure to deactivate the gesture blur and motion picture food grain effects as well and enable VRS to maximize your framerates . Think of our best PC art circumstance forStarfieldas your starting point in time , because it balances the scene timbre with the framerate you ’ll get . Note that the light , ambient occlusion ( GTAO ) , and tincture core look importantly well at gamy and ultra setting , though .
With all of this in creative thinker , you should get thinking about what lower limit framerate is satisfactory for you to playStarfieldat . This will diverge base on preference , butStarfieldis not a competitory game and runs very smooth . I in person found that a 90 fps average was an acceptable minimum at which I could enjoy the plot . That ’s much lower than my typical preference for 120 - 165 fps .

Image by PC Invasion
Certain scenes will search significantly worse without high options for the lighting and shadow consequence . You ’ll point out a want of apparition depth or low resolution tincture that make everything look prostrate and not up to standards with a 2023 plot release . This is how you could also leverage FSR 2 to lower the render resolving to makeStarfieldlook better , although not as sharp . equate a lower resolution with better effects versus a higher resolve with blue consequence and see what you prefer .
One last affair to notice about FSR 2 is that if you ’re dally at higher resolutions , you ’ll be able to coif the FSR 2 firmness scale lower with less wallop to visual caliber . If you ’re playing at 1080p though , try not to go lower than 85 % firmness of purpose plate or everything will get to look blurry in add-on to other unsuitable issues such as image shimmering . FSR 2 just does n’t address low resolution as well as Nvidia DLSS , and DLSS is n’t formally support forStarfield .
Once you ’re up and running inStarfieldwith the good microcomputer nontextual matter setting for your hardware , we recommend checking out our priming guides on thebest controller mise en scene , the best skills ( ranked ) , and7 pro tips I wish I know before playing .