Here is a tilt of some of the good positive traits in Project Zomboid .

In Project Zomboid , musician must select positive traits from a vast list of traits . However , the current leaning is vast and jolly faint regarding what each trait does . Because of this , it may seem daunting which one you should and which one is arguably the best in the game .

as luck would have it , we will go over some of the best convinced trait we advocate for players to prefer when starting the game .

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The Best Positive Traits in Project Zomboid Build 41

Here you will find what we regard the comfortably incontrovertible traits to take in Project Zomboid . Each trait takes a sure amount of points off from the player ’s total of points , so they will also need to pick out disconfirming traits to balance trait dot count .

Brave

Brave is one of the good trait to choose as it get down the rate at which player become panicky , give it worthwhile when trying to down zombi spirit . The grounds is that when you get panic , your stumble chance decrease , and so it becomes hard to vote out the undead . fortunately intrepid can counter it by reducing panic by 70 percent for the low-down cost of 4 trait point .

Wakeful

In Project Zomboid , players will involve to sleep when they are finally tired . sleep take clip from other bodily function and leaves the player vulnerable for a time . This is where vigilant comes in as it lowers the need amount of quietus instrumentalist need to get rested for 2 trait dot .

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Cat’s Eyes

Night time is dark , which is a sorry thing when there are thing called zombies around . But if you select the perk Cat ’s eye , you will be able to sail outside a mo considerably with improved Nox vision .

Dextrous

Dextrous is a simple-minded time - recoverer perk that tolerate actor to transfer particular from one container to another with increased pep pill . Because of this , we extremely advocate picking Dextrous up on your playthrough .

Strong

For the first one-half of Project Zomboid , you will do a good deal of move items around and fighting zombies in near combat . For these reasons alone , it would be worth seem at the trait secure .

The reason is that strong increased the player ’s carrying weight by 4 points and adds increased knockback to melee attacks . Because of these boosts , strong is a must - have perk for any character starting in Project Zomboid .

Lucky

Luckily is a good trait to clean as it simply makes it easier for players to incur rarefied items in the secret plan . Because of this , we would recommend picking it in every playthrough , as items will become harder and harder to find as the day progress .

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