The sound direction to build up up the Warrior class in Loop Hero !
Warrior is the main social class for all actor within Loop Hero and will be the only choice for the first run . However , this tank class can care things that other class ca n’t . Due to this , players should focus on building up a pack of cards and equipment that punctuate their strengths by bolstering vampirism , regen , and counter - flack . recollect that depending on how far into the biz each player is , they may or may not have access to all of the following cards .
Best Card Deck for the Warrior
Optional : The Cemetary is a good optional addition to the list of the current card as it will add more enemies with soulfulness . Beacons are utilitarian for the party boss battles , but outside of this , they are n’t fabulously important to the build .
Alternatives : In the tardy game , players can switch out their Spider Cocoons with the Bookery . This will reserve them to quickly trade in out cards without the extra fallible enemies . Meadows are a decent alternative to the Mountains with the speed up - up time as they ’ll mend the warrior often .
Related : Best Rogue Build in Loop Hero

Best Early Game Strategy for the Warrior
In regards to the Warrior form : for each mo that passes within a fight , the warrior will share 2 percent price . Meaning that the longer he is in a fight , the more damage he will make out consecutively . This makes the focus in the former game simply to keep the warrior in the fight , as he ’ll deal more damage either means .
progress up either a mixture of river , mess , and thicket , or river , mountains , and meadow . bit by bit have it grow and intertwine as much as potential so that the participant can make the most of each of their gist . Also , view building a wad peak with a river adjacent to it .
Place Temporal Beacons near the center of the grommet to feign as much of it as possible . Make indisputable to place these near enemy spawn points , as this is the only time its effects will matter . Section out enemy spawns so they are n’t all bunched up to allow the Warrior to heal between battles . In these sections , thespian can place their Smith ’s Forges to trade out the excess item they do n’t require for better resistance .

commend not to construct up the map too quickly though , as the quicker the domain is filled , the close that will puff the role player to a foreman battle . Without building up the right geartrain in the other degree of the game here , the player will in all probability have small hope of defeating the boss . check that to only add more to the map once the warrior is well equipped .
Best Mid Stage Game Strategy for the Warrior
After Villages are post near the Vampire Mansions , they will apace become rifle Villages . These will farm four Ghouls per loop and will transmute into Count ’s Land within three loops . The Count ’s Land will grant the player 35x the number of loops deserving of healing when entered . After which , this area will give the Warrior a pursuance , which will earn them better loot .
In regards to loot , Warriors will necessitate to concentrate on collecting weapons that deal the most damage and equipment that bring Vampirism to the habitus . As the Warrior does not start off with Vampirism , adding this will help make him beefier for the quest and battles to come up . Alternatively , items that increase regeneration are also well worth the Warrior ’s time .
Between the increased fire speed , vampirism , increase damage with belt along - up time , and regeneration , the Warrior should become basically unvanquishable . Once this has been accomplished , players should commence sharpen on the best end - biz equipment they can find . However , in the process of getting to this step , player can well overwhelm themselves with enemies , so be heedful with the placement of their tiles .

Related : What are quest in Loop Hero – How to complete them , explicate
Best End Game Strategy for the Warrior
The last part of the biz is picking out supplying items from the Warrior ’s base camp . Supply detail give the Warrior an incredible boost and are extremely significant to make them unstoppable . To start using supplying token , just ramp up as many Mud Huts as potential in the base camp and they will unlock the supply item slots . Early on , just add as many items as potential to this list . However , further down the line , try and focus on Antique Shelves , Herbalist ’s Sickles , and the Count ’s Chair .
Late secret plan , for an additional boost to the Warrior ’s health , player can add the Gold Card , Ancestral Crypt , to their deck . This will grant the player health every clip they kill an foeman . However , with the current physical body and some luck in source the proper paraphernalia , players should n’t really need this .
Once the musician feel quenched with their equipment , traits , and power , they can add as many of their boost environmental tile until they actuate the knob battle . verify that there is a Temporal Beacon and Blood Grove / Hungry Grove near the base cantonment to ensure the Warrior receives their special f number impairment bonus and they can cut down the knob ’s health by 15 - 20 % .

For more Loop Hero content , be certain to check outHow to farm for Orbs of Unity in Loop Hero?on Pro Game Guides .
