Becky the Vampire Slayer
BLUDwas announced by way out 73 studio over 7 year ago , and it ’s been in development for a longsighted time . Having finally played the biz , it ’s obvious why it took so long to make . # BLUD is essentially a 2000s Cartoon connection show in a video game format that merges both genres in a way of life I have n’t see to it before . The graphics and character work share a lot of similarities to cartoon like The Grim Adventures of Billy & Mandy , Dexter ’s Laboratory , and The Powerpuff Girls . That said , does it come in together as a good video secret plan ?
Playable Cartoon Adventure
BLUD is basically a playable sketch show , which makes a fortune of sensory faculty consider it ’s developed by an animation studio . Every part of its presentation feels expressive , smoothly animated , and full of fictional character . It ’s easily the good matter about the plot , and it ’s a joyfulness to fulfill new character and see their dialog animation play out . Speaking of characters , boy , are there a bunch . The intact township is full of dissimilar citizenry engaged in some activity that you may interact with .
You ’re connect to them through a social media political program where you may read updates , keep track of missions , and post a circumstances of selfies .
I ’m imprint by the sheer kind there is in the game ’s photo fashion creature . you could lash out your headphone near anything , and there will be a pre - render background to accompany your pellet . There are some consecrated spots , but the camera works everywhere , even when you ’re next to foe .

In your pursuance to take down the evil forces currently haunt your town , you ’ll guide into crumb , bats , and all sort of vampiric creatures that chivy the streets and halls of your school . All of these have multiple living , enlarged attack , and reactions that plainly are n’t potential in 3D. There is clear exertion put into making them stick out out and memorable . foreman are on another level of animation exclusively , with multiple stage , form , and massive blast that cover the entire blind .
The presentation of # BLUD is simply spellbinding at times , and if you ’ve been thirst some of that other Cartoon connection legerdemain , it ’s hard to go wrong here .
What about the combat though?
Combat in # BLUD is a moment basic , which is n’t a bad affair , but it can feel inconsistent at times . The overdone animations can often have an adverse effect when it comes to the menstruum of attacks , leading you to misestimate the expected position of incoming and outgoing hit . This is n’t always the case , but even modest enemies can chew through your integral wellness bar if you are n’t perfect in your execution .
At time , the game overwhelm you with enemies , and it ’s hard to realize why . You do n’t get any XP from killing enemies , and they do n’t drop any items either , yet they ’ll respawn if you die . kill them again and again , and taking a few punches in can often feel needlessly frustrating and repetitive , specially when they lead up to a more hard encounter .
Similarly , when go bad against bosses , it ’s very random when you may actually hit them . This means that you ’re more or less expected to pass away a few times to test out which part you could attain , during their unlike phase . It ’s annoying because these scrap can be a lot of playfulness mechanically , but you are n’t expected to make decisions based on obvious ocular tells .

As you explore , and progress through the campaign , you ’ll unlock more creature for your trusty field hockey stick , and combat does fare together in terms of complexness , but it lacks polish even if it ’s visually exciting .
Becky Brewster, and Carpentersville
Becky , the sensation of the show is a lamia hunter , and a Orion must hunt . Outside of the presentment , I think Becky and her friends make Carpentersville a delight to search . Even though most tasks are essentially convey quests , there ’s enough background for each to find worth pursuing .
As mentioned , the townsfolk is always chock - full of character to interact with , create exploration finger rewarding , even for the little bit of dialogue and role animations . Moving around can be a bit irksome though , as Becky ca n’t run , and her default pep pill is very slow . I resort to just mash the dodge axial rotation button , which made things a tidy sum easier until fast - travel was unlatched .
Dungeon - crawling itself is pretty fun , though , and there ’s enough challenge to keep thing exciting . There are some basic puzzles here , and there , but most of the fun occur from encountering new enemy type and judge to figure out their patterns and weaknesses . Figuring out where to go next is n’t that complicated , and you ’ll always retrieve a mapping for a Modern position betimes on to get a mother wit of charge if you do get lose . I just bid there was a cutoff to bring up the map , and not go through the pause screen menus .





