Defeat the Guard Captain and his squad !

Triangle Strategy ’s Chapter X , Part II : The Carelessness of Men unravels in the Ende Encampment as Serenoa and friend research for proof among bookshelves — in a cramped room across two flat levels . A newfangled battle , The Battle of House Ende , will commence once you choose your units . To pull ahead , " decimate the foe force out . “To lose , see every one of your unit perish .

Unit Selection and Battle Strategy

You ’re in a depository library with some quad for hand - to - hand combat in addition to wander attacks like arrows or magic . Hughette ’s flying capabilities andAnna ’s Surmount power will be useful to descale the bookshelf , and your heavy hitters such asEradorwill be helpful as he attracts price with his Provoke power but can also take it — efficacious cooler that he is .

You may look at using Ezana or Piccoletta by this gunpoint in the storey . If you ’ve had the hazard to strengthenEzanaa bit , you cognise her magic attacks are brawny . Piccoletta , on the other bridge player , can make a written matter of herself that can move and lash out on its own . watch this clone decoy work in tandem with Piccoltta or any of your other unit is fantastic — this girl is two units in one . Enemies will squander their turns taking her decoy bait .

If you ’ve neglect to strengthenBenedict , rase him up as he will link up in this fray by default . His ally - buffing strengths are ample , and his best feature is that he can permit Serenoa or anyone to hit immediately after his number with his abilityNow … !Two Serenoa impinge on in one ? This is what Benedict is meant for .

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Go for the Guard Captain

The battle will commence with the majority of your party on the library ’s lower degree with three Hyzantian Bowmen and three Hyzantian rascal , all at level 16 , and one Hyzantian Healer at level 17 . You ’ll have five allied units on the raised country of the stagecoach but in separated locations . Three can make their room down the stair and assist your ally on the flat coat floor , butHughette should fly over the bookshelf .

relate : Should you reveal Roland ’s secret to Svarog in Chapter 10 ? – Triangle Strategy Path Guide

The other two allies on the raised part of the level will be Serenoa and Benedict , andyou have no pick in this matter . They start across from two level-16 Bowmen , two level-17 Rogues , and Sorsley ’s Guard Captain — the boss , at grade 18 . The two Rogues below Serenoa and Benedict will jump up from behind them and make to fence them altogether , so use Serenoa’sHawk Diveability and Benedict ’s Now … ! to hopefully defeat one of them in the beginning turns .

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Get Hughette to fly close enough to the Guard Captain to immobilize him with herShadowstitching Arrowability . If successful , this will suspend him for three turns while you concentrate on the relief of these foes . practice a leveled - up Lionel and hisInciting Whispersability to have Ende ’s homo attack each other , and be ready with your healing items or spells , particularly offensive ranged spells .

Break into the room with your strongest hitters

Be careful of the Guard Captain ’s Blinding Stab attack , which can dim your unit . Bring Blindness Recovery Pelletsin lawsuit this happens . Now , listen the small opening to the room where the Guard Captain and Serenoa are fight down — enemy building block will well trap them inside , and your allies out , just by block the curtain raising . Have some of your inviolable attackers focalize on the foes who stomach in your way .

Along with saving , consider leveling your persona to therecommended 16using the Mental Mock Battles at the Encampment . apply the spoil , especially from Hossabara ’s later usable battle , to upgrade the weapon ranks of your strongest fighters . And unquestionably stock up with accessories and enough HP Recovery pellet from Lionel .

For more help withTriangle scheme , keep it here on Pro Game Guides .

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