reinforcement will only get stronger .
Triangle Strategy ’s Chapter VI : Remember Me open at Whiteholm Castle , where your party is waiting on Ser Maxwell and his escape boat . A fresh conflict , Escape from Whiteholm Castle , will set out once you pick out your units . To win , defeat the foes on the lift bridge past the gateto secure it . But just like the last battle , you will lose instantly if you let Roland fall .
Unit Placement and Battle Strategy
Level nine is recommendedfor this fight . Hughette will be helpful to have along , since a couple bowman will be eminent above everyone . Bring a sound hitter with high defense , likeErador , as well asGeela , whose healing and Haste abilities will be invaluable . Strengthen your ranged magic wielders , such as Corentin and Narve , if you have them , and make good use ofBenedict’ssupport abilitiesto elevate your unit ' attack and defense mechanism .
Enemy force look for you across the drawbridge , and you must resist them off from both in front and behind — which Maxwell will cover with no assistant require from you . Make your way of life to the Shieldbearer that guards the lever , and vote down him to pull it and enter the gate . At this point , four level - nine Sheildbearers will appearand join the two level - nine leaf blade already waiting on the bridge deck .
connect : Chapter 5 : Encroaching Darkness Battle Guide – Triangle scheme

Escape with Roland Intact
You ’ll need to be extremely suspicious of the two degree - nine Aesfrosti bowmen perch on high ledge above the gate . Their summit truly pass water their raining arrows formidable . Don’t rush Serenoa or Roland up aloneto shoot down the enemy guarding the lever tumbler , otherwise the bowman and others may defeat them in one turn with a couple of vital hitting .
Once you defeat the Blades on the bridge , two layer - ten Blades , two more level - nine Shieldbearers , and another level - nine archer will make it from the keister and give Maxwell enough to handle alone . You do n’t need to concern about themunless you want the experience , so advertise the last of your units through the logic gate and take aid of the four Shieldbearers stop you from safety valve .
If you ’re experiencing difficultness , take advantage of the Mental Mock Battles at the campground to make your units secure . Hossabara adds a young fight dismantle one storey higher with each chapter .

For more help withTriangle scheme , keep it here on Pro Game Guides .
