Each planet is like a whole different secret plan !
Factorio 2.0 , or Factorio ’s Space Age DLC , bring 50 or more hours to the secret plan by introducing several planets to curb . The first big test and your initial introduction to the Space Age is the major planet Vulcanus . Most players who go blindly into the impassioned hot major planet are leave scratch their heads on what to do , how to get an item , or how to raise certain product . This all over Vulcanus guide will help oneself any beginner essay to venture out to Factorio ’s Space Age DLC .
How to Prepare for Vulcanus in Factorio 2.0
There is a foresighted list of things you need to make before going to Vulcanus . The list will contain required and supplemental Cartesian product that will make your life easier in Vulcanus .
Mandatory items to bring :
These point are mostly to ready for some production that can not be built in Vulcanus unless you have sure technical school . So , the intention of some of these products is to streamline your progress in Vulcanus by having unlimited power , the ability to amplify , and the ability to construct your own Rocket Silo to found point into quad platforms , which is crucial to your progress in Vulcanus .

Vulcanus - life - convert items to make for :
While most items can be created in Vulcanus , you want to skip the whole process of being a….caveman . You were already spoiled with all the tech in Nauvis , so why not bring some of those to Vulcanus ? You do n’t desire to start with the slowest belt and return to burner building .
bound off all those and use the power of drone . It is pretty mandatory to go down up a drone system in Vulcanus since if you need to go back to Nauvis or other planets , you ’ll swear on drones to build for you while you are by .

Screenshot by Prima Games
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Best Power Supply in Vulcanus
If you are skipping the whole burner products and edifice , you will want immediate power . as luck would have it , magnate is easy in Vulcanus because Solar Panels are 300 % more effective on the major planet . Solar Panels are literally a spark plug - and - dramatic play building , and you just need to place them on a top executive grid and add a few Accumulators to sustain more power during the dark .
There are still days and nights in Vulcanus , so you involve Accumulators . As you expand your production in Vulcanus , you want a unbendable supply of Solar Panels and Accumulators . It is either you automate them in Vulcanus or bestow your automatize 1 from Nauvis here .
Related : How to Import and Use Blueprints in Factorio 2.0 | Factorio Space Age

Screenshot by Prima Games
Production Line Summary in Vulcanus
Vulcanus does n’t have Crude Oil and Uranium Ore. While it does say on the briefing that you do n’t have Water , you could still generate Water through Steam . What you do n’t have that are important are the pursuit :
This is because most of these products fare from Crude Oil , and you want to do some inquiry to obtain them , specifically Coal Liquefaction .
Coal Liquefaction allows you to turn Coal , Heavy Oil , and Steam into Heavy Oil , Light Oil , and Petroleum Gas using an Oil Refinery . However , you ’ll only unlock this once you have already sent Metallurgy Science Packs ( orange tree potions ) back to Nauvis for inquiry . So , until then , you will be bank on Nauvis to institutionalise you anything that require these products , which is why Rocket Fuel , Processing Circuit , and Low - Density Structures are all on the mandatory products lean of thing to make for to Vulcanus .

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For the basic product lines , Vulcanus swear on raw resources such as Calcite and Tungsten . You will also be conversant with some products , such as Coal and Sulfuric Acid . It is a morsel easier here since you literally get Sulfuric Acid from a Pumpjack rather than converting it first in a Chemical Plant .
However , the biggest feature or resourcefulness in Vulcanus is actually the lava on the satellite . you’re able to turn over the lava into almost all the basic and intermediate products , such as Iron Plates , Copper Cables , Copper Plates , Steel Beams , and more . The beauty about it is lava is unlimited , and you do n’t even have to turn it into ores anymore – you ’ll literally get what you ask for from any production line using Molten Iron and Molten Copper .
The only tricky part is getting Tungsten ore to Tungsten Carbide to turn into Foundries . Foundry is the main yield building in Vulcanus , and you want many of them . ab initio , you will manually farm Tungsten Ores by mine large volcanic rock candy around the satellite . If you do n’t want to mine them manually , use a Roboport and the grammatical construction pilotless aircraft to mine them for you . These resources are limited at this stage , so you need to turn them into Foundries for now .

Screenshot by Prima Games
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How to Dump Resources – Mostly Stone Byproducts
Once you set up some yield buildings , you ’ll notice that most Foundries have a Isidor Feinstein Stone byproduct when make Molten Iron and Molten Copper from lava . The full way to deal with them is to bring them all into one belt ammunition and have every Foundry dump their pit by-product into a line that throws them into the lava , as hear in the image above .
While you may need some Stones for other production lines like Concrete , you still want to keep some of them so you could position an inserter somewhere on the belt and place them into a ruby-red chest so it is available in the logistics mesh . If ever you need Stone , you could always build up a blue chest so stone can get transfer anywhere as long as it is under the logistics internet .
At the end of the stone belt , you want a bulk inserter to dump the stone and lots of them . Once you keep exposit your factory , you ’ll have more and more Stones , which will need to get befuddle faster into the lava to keep off belt traffic .

Screenshot by Prima Games
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How to Kill Demolishers in Vulcanus
The next payoff you must resolve is how to get Tungsten ore and amplify your base . These issues will be resolve if you kill the Demolishers and gain more territory .
If you start the mathematical function or use the removed survey , you ’ll see areas cut up up into different soil indicate by the red line . Each red crinkle encompasses a big territorial dominion , and the more red line there are , the more territorial dominion there are to take . You ’ll only notice them if you have radiolocation overspread across Vulcanus .
You only take to roll in the hay that a Demolisher protects each dominion . At the start , you ’ll only deal with minor Demolishers . These are fully grown louse creatures that ruin anything in their path . They are passive creatures , but they will assail if you build on their territory .

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To gain more territory , you ’ll need to eliminate these Destroyers , and the best style to do this is to build Gun Turrets that employ Uranium Ammo .
This is also why Uranium Ammo is on the mandatory product inclination , as it has the best damage yield against the Demolisher . Other weapon system are bad except for electric and physical case damage . You do n’t have galvanizing technical school yet , so you may snub that .
You want to establish a 5×5 or 3×7 storage-battery grid of Gun Turrets and invest them in the Demolisher ’s territory . Put Uranium Ammo into the Gun Turrets , preferably at least five pieces for each gun enclosure . An light direction to do this is by penetrate the Uranium Ammo in your inventorying and levitate them over the Gun Turrets . While hovering over the Gun Turrets with the Uranium Ammo in your cursor , mechanical press “ Z ” and spread it as evenly as you’re able to .

Screenshot by Prima Games
You necessitate many Gun Turrets because you must eliminate the Demolisher in under three seconds , or else it will destroy all the Gun Turrets and regenerate . The Demolisher destruct everything in its path immediately , sending shockwaves once it gets near one . Either your Gun Turrets or the Demolisher get destroy in less than three seconds .
Once you have come out the Gun Turrets , wait until the Demolisher arrives . Once you have killed the Demolisher , a giving area will freed up , and you may expand your base again .
Exclusive Vulcanus Resources and Products to Export
Once you have everything congeal up , the products you require to spell are Metallurgy Science Packs first . Get these immediately to Nauvis and jump inquiry to unlock a way to get Light Oil and Petroleum Gas .
Once you have those research , the most important exclusive products from Vulcanus are :
Cliff Explosives allow you to destroy cliffs to make even ground on Nauvis or other planets . Turbo Transport knock are the fast belts , and they should be produced in a in high spirits quantity to ameliorate your transportation system . Artillery is the next level of military power , so you would also need to deal with opposition faster .

Screenshot by Prima Games

Screenshot by Prima Games

Screenshot by Prima Games

Screenshot by Prima Games

Screenshot by Prima Games

Screenshot by Prima Games

Screenshot by Prima Games

Screenshot by Prima Games

Screenshot by Prima Games

Screenshot by Prima Games