Juste Belmont snubbed again

Castlevania sports fan have been wipe out well lately , even if it feels a small backhand at times . With the successful Netflix show running for four time of year , a lot of sports fan expected a unexampled game at a minimum . But since this show ’s timing coincide with Konami gently easing back into game , the result has mostly been young merch and some compilation study with older games . We still do n’t have that new plot here , but Dead Cells ’ new Return to Castlevania DLC feel like something fresh and novel in a way that ’s almost strike that energy .

Return to Castlevania is interesting because of how like a shot go off - on this fresh content is to the core Dead Cells loop . While other crossover DLC only pop up in the detail pool or random event , Castlevania comes with full biome that are always present . you’re able to always start up your run with the Castle Outskirts , or you’re able to choose the path to end your rill in Dracula ’s Castle . That ’s on top of all the other , more intimate kickshaw you could unlock . There ’s a tremendous sense of reverence from seeing Dead Cells sort of accede to its obvious divine guidance in that way of life .

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It ’s also interesting to see Return to Castlevania play thing relatively safely , mostly borrowing from Symphony of the Night and Rondo of Blood to tell its little story . At the same fourth dimension there are surprising inclusions such as Shanoa from fiat of Ecclesia , and Mathias Cronqvist from Lament of Innocence . There were clearly Castlevania sickos regard here , so while I understand DLC can only go so hard , it ’s easy to imagine a form of this that develop more eldritch and lore - y. Especially since with the goofy jokes and easter egg it ’s open those sickos also really captured these characters ’ voices .

The best parts of Return to Castlevania are all the time the DLC says , “ hell yeah , Castlevania ! ”

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That say , we also see the speculative side of ambition here as well , with Richter Mode being a surprising dashing hopes for me . This little side attractive force essentially tries to make the Dead Cells fundamentals more like an actual Castlevania game , albeit with big compromises such as a dashing maneuver . It ’s cunning , but feel like a puff of air on concept versus execution and I found myself avoiding it once I aim the unlockables . It kind of exposes Dead Cell ’s own limitations , as well as some fumbles in adapt Castlevania basic . The subweapons are mid , basically .

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The good parts of Return to Castlevania are all the clock time the DLC order , “ hell yeah , Castlevania ! ” The not so best parts are whenever the DLC tries to invoke Castlevania in its gameplay . Chasing the unlockable outfits , hear to the medicine and exploring the new biomes were all amazing , but most of the new items did n’t feel good and Richter Mode was kind of a bummer . I appreciate the love and scale , and the consignment to the approximation of a “ Return ” to Castlevania . But now I want to put Dead Cells down and bet more Castlevania .

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Pros :

Cons :

Score: 8.5

A transcript of this game was provided by the publisher for critical review . Reviewed on PC .