It ’s just a attainment government issue
After endless hours reflect inside a cramped education room , you realize it ’s time . All these combos you ’ve trained for the last few daytime will eventually pay off . Without further ado , you depart Street Fighter 6 ’s training fashion and make your way straight to Online matches . Fast fore to your ass getting kicked by a stranger because you lag for a sec . No , I rely it ’s not an apology , it totally happened !
Alongside a high skill stripe , poor joining is another big reason people tend to avoid playing fighting games online . That ’s why developers have worked on supply solution for players , and Rollback Netcode is their response to some of these problems . Is this nice feature present in Capcom ’s newest first appearance for the series ?

Is There Rollback Netcode for Street Fighter 6?
Just like its herald , Street Fighter 6 also sport Rollback Netcode . This was reassert back in early prevue in 2022 and , differently from Street Fighter V , it feel more rude and responsive to the biz experience overall .
Director Takayuki Nakayamaconfirmed in an IGN interviewthat Rollback Netcode for SF6 was remade from scratch , following players criticizing SFV ’s Netcode for seemly being “ slapped ” into the game when compared to other title with proper netcode . And from what I ’ve experienced so far , yeah , rollback is WAY better now in SF6 .
What Is Rollback Netcode in Fighting Games?
In case you ’re out of the loop , Rollback Netcode is a feature that basically makes on-line match better , peculiarly when experiencing poor connection due to role player being physically distant . One example would be fighting a West Coast thespian while residing on the East Coast and experiencing almost zero delay thanks to the netcode .
Related : Street Fighter 6 : How to Fix ‘ A Communication Error has Occurred ’
For a more technical explanation , Rollback makes the plot “ predict ” your next inputs and ascertain all commands are displayed in real - time for both challenger , regardless of their connecter . When it notices a variant , it “ rolls back time ” to exhibit your inputs right .

Screenshot by Prima Games
This is done by sacrificing some inauguration frames in move , which wo n’t be detrimental to gameplay as long as the game is based around it . Guilty Gear Strive is a prime example of how to do a good Rollback Netcode .
Most modern fighting games are already released with Rollback included , while others have / are receiving an update to admit it afterwards . Dragon Ball FighterZ is still waiting for its netcode to this day , for example . Fortunately , Street Fighter 6 thespian wo n’t have to wait for theirs . And you may even love these innovative wonderswhile playing with the classical commands!Another W for Capcom this yr .