Those are some vast frontier indeed
DOTA 2 has just received a immense update , rehauling the game completely . New Frontiers does exactly what its name suggests , bestow fresh features and balance updates to fundamentally every single constituent in this secret plan , so get quick for some extensive changes . Most of them are better realise when actually play the game , but numbers and other smaller explanation are always good data to have on hand , so here are the full patch notes for the Dota 2 7.33 Update . Have a in effect reading !
Dota 2 New Frontiers Update 7.33: Full Patch Notes Listed
General Updates
Map Changes
Map retread . Expanded all 4 edge of the map . Added raw paths and objectives
bring Twin Gates : 2 portal vein in the corners of the map . Any thespian can practice a Twin Gate to teleport to the other one after channeling for 3 seconds
Removed Roshan pit from the river

Added 2 Roshan pits in the corner of the map . As the day turns to night and frailty - versa , Roshan uses the Twin Gates to teleport to the other pit : he stay on the Radiant side during the day and at Dire during the night . While going to the newfangled location Roshan has 200 bonus movement speed , phased movement and a 200 witching damage Debuff Immunity piercing knockback
Roshan ’s current pit is spotlight on the minimap
Roshan no longer drops Aghanim ’s Shard on the second death
Roshan now drops Cheese protrude on the 2d demise
On the third decease onwards , Roshan now drops Aghanim ’s verge when kill on the Radiant side and a Refresher Shard when vote out on the dreadful side
Roshan ’s HP increase per minute increased from 115 to 130
Roshan ’s Base Armor increase from 20 to 30
Added 2 Tormentor mini - hirer behind the Offlane area . They spawn at 20:00
Tormentor has 1 Health , 20 Armor , 55 % Magic Resistance and a 2500 Damage Barrier which regenerates at 100 HP / s. Bounty : 250 gold
tormenter do n’t assault or move , but they reflect 70 % of terms received evenly among all heroes within 1200 radius . All reflected legal injury is dealt as Magical . slew 200 % equipment casualty to Illusions
ruin a Tormentor Cary Grant an Aghanim ’s Shard buff to one of the two last networth ally heroes that still do not have the Shard when it die
If all heroes have an Aghanim ’s Shard , then destroying a Tormentor yield 280 amber and 280 experience to each hoagy
tormentor respawn in 10 minute after their defeat , each time increasing their roadblock regen by 100 HP / s and damage reflection by 20 %
impart 2 new alternate exit paths on the base near the Offlane Tier 3 towers . These path associate with the surface area where the Tormentor spawns . These entrances / exit can only be used by the team of the base they are in .
Power Runes no longer repeat until all different runes have spawn . The first runic letter of the next cycle is always unlike from the last rune of the late round
Added a new Power Rune : Shield Rune . Grants a roadblock equal to 50 % of the substance abuser ’s max HP . Lasts 75s
Added a new special Wisdom Rune . It appears in 2 new spots to the edges of the map on the Offlane near the T2 towers . They spawn at 7:00 and every 7 instant after and they allow 280 experience for each 7 minutes elapsed to the hero that seize it
Outposts no longer grant experience
add 2 more Outposts to the edges of the mathematical function on the Safe lane near T1 towers and Twin Gates
outpost no longer provide visual modality or True Sight around them
Added 8 spectator to the map . Inactive Watchers can be mightily - clicked by any hero and channeled for 1.5s in fiat to turn them on . When on , Watcher grants 800 radius vision over its area for 7 minutes after which it deactivates and becomes neutral again . A hero from the match team can transmit an participating Watcher for 1.5s to destruct it . Watchers respawn 2 minutes after being demolish
Watchers are located in the center of each primary hobo camp , next to each Roshan Hell , in the substance of each triangle near the Secret Shop and by each Tormentor
Added 2 Lotus Pools on the edge of the map near the river . Every 3 minutes each Lotus Pool spawns 1 Healing Lotus , up to a total of 6 useable at a time . Lotus Pools can be transmit to grant 1 Healing Lotus per irregular . Healing Lotus is a stackable consumable that fill again 125 HP and 125 Mana on use . bring around Lotus use cooldown : 5s
3 Healing Lotuses are combine into a Great Healing Lotus which restores 400 health and mana . 2 Great Healing Lotuses are combine into a Greater Healing Lotus which restores 900 health and mana
Both teams have a imaginativeness of both Lotus Pools ’ cognitive content
add together 12 new neutral camps on the extended lip of the map . Most of them are bound to 4 new named arena : The Well , The Graveyard , The Statue , and The Mines . Any unit get a peculiar buff while staying there
The Well : 2 Hard and 1 Medium neutral clique . Located below the Radiant Safe lane under T2 tower . unit here are granted Well Wishes buff : +1.5 Mana Regen
The Mines : 2 Hard and 1 Medium neutral camps . Located above Dire Safe lane over T2 tugboat . Units here are concede Mighty Mines buff : +4 Health Regen
The Statue : 1 Ancient indifferent inner circle . Located on the left from Radiant Offlane between T1 and T2 towers . social unit here are granted the Stalwart Statue buff : +2 armour
The Graveyard : 1 Ancient neutral camp . locate on the right hand from Dire Offlane between T1 and T2 towboat . unit here are granted Graveyard Glyphs buff : +5 Attack Damage
The remaining 4 pack are Easy and Medium camps near novel Outposts and Twin Gates . They do n’t belong to any named area
Universal Heroes
bring a raw type of property paladin : Universal
worldwide champion do n’t have a Primary Attribute , but get 0.6 wrong per decimal point of each dimension
Captain ’s Draft now selects 7 random hero sandwich from each attribute ( total increased from 27 to 28 )
Single Draft now extend 4 heroes , one per attribute
leaning of Universal hero :
Abaddon
curse
Batrider
Beastmaster
Brewmaster
Broodmother
Chen
Clockwerk
Dark Seer
Dark Willow
Dazzle
Enigma
Io
Lone Druid
Lycan
Marci
Magnus
Mirana
Nyx Assassin
Pangolier
Phoenix
Baroness Dudevant King
Snapfire
techie
Timbersaw
revengeful Spirit
Venomancer
Visage
Void Spirit
Windranger
Winter Wyvern
Disables Reduction
Duration of the absolute majority of disables is quash ( specific can be found in stand for hero and particular categories )
Debuff Immunity
Spell Immunity make over into Debuff Immunity
Debuff Immunity is dissimilar in three major elbow room : the spell software , debuff protection and damage simplification
Spell app : All spell can now be used on units with Debuff Immunity , even ones that do n’t thrust Debuff Immunity . Corresponding optic effect will appear and the spell will hold all of it ’s debuffs on object
Debuff protection : electronegative effects that do n’t thrust Debuff Immunity will not have an effect on the target for the duration of the immunity . However , if the Debuff Immunity expires before the debuff that does n’t pierce it , then it will take effect for the remaining continuance . Negative effects that thrust Debuff Immunity take effect now
harm reduction : Debuff Immunity increases Magic Resistance and negates Pure and Reflected damage completely . These effects protect only against while that do n’t thrust the Debuff Immunity . Physical Damage is not reduce in any typesetter’s case . Here ’s the list of Magic Resistance for all power that antecedently gave Spell Immunity :
Brewmaster ’s Earth Brewling , Clockwerk ( Talent ) , Dawnbreaker ( Shard ) , Elder Titan ( Scepter ) , Huskar ( Life Break ) , Legion Commander ( Talent ) , Lion ( Shard ) , Marci ( Talent ) , Pangolier ( Rolling Thunder and Roll Up ) , all grant 50 % Magic Resistance
Juggernaut ( Blade Fury ) and Lifestealer ( Rage ) yield 80 % Magic Resistance
Grimstroke ’s Dark Portrait illusion has 95 % Magic Resistance
These mostly affect the Black King Bar , so get ’s summarize with a twosome of examples :
Avatar : Applies a basic dispel and provides Debuff Immunity . Grants 50 % Magic Resistance and immunity to gross and contemplate scathe . For the continuance , any electronegative effect on the substance abuser has no outcome . Lasts 9/8/7/6 seconds
All spells that Franklin Pierce Debuff Immunity will have essence and deal their damage while ignoring the Magic Resistance accord by BKB
If Avatar expires before the debuff then it will take result for the remaining duration
Example 1 : Your BKB is active . Jakiro swan Dual Breath ( witching , does n’t thrust immunity ) on you . You wo n’t be slow down but you will still take legal injury . It will be reduced by your Magic Resistance , which is increase by BKB .
good example 2 : Your BKB is active . Beastmaster drift Primal Roar ( wizardly , Franklin Pierce granting immunity ) on you . You will be stunned and you will take damage . It will be reduced by your Magic Resistance , but additional Magic Resistance from BKB will be ignored .
model 3 : Your BKB is fighting . Silencer aggress you with Glaives of Wisdom ( everlasting , does n’t thrust Debuff Immunity ) . You wo n’t take any saturated hurt .
model 4 : Your BKB is active . Bane casts demon ’s Grip ( pure , President Pierce resistance ) on you . You will be stupefy and will take 100 % of the thoroughgoing damage .
Example 5 : Your BKB is active but expire in 1s . Someone used Orchid Malevolence ( does n’t thrust immunity ) on you . You wo n’t be silenced for that 1 moment , but you will be silenced as soon as Avatar expires .
Example 6 : Your BKB is active and you ’re using TP . Vengeful Spirit casts Magic Missile ( magical , does n’t pierce granting immunity ) . You wo n’t be stunned or disrupt but will still take damage . It will be tighten by your Magic Resistance which is increased by BKB .
Other
convert Gold bounty for lane creeps :
Melee Creep Gold bounty addition per acclivity decrease from 1 to 0
Super Melee Creep gold bounty increase per acclivity lessen from 1.5 to 0
Ranged Creep Gold H.M.S. Bounty increment per upgrade decrease from 6 to 3
Super Ranged Creep Gold bounty increase per raise decreased from 6 to 3
Reworked Gold Assist formula
Old Formula : ( 30 + ( VictimNetworth * 0.038 ) ) / NumHeroes
New Formula : 10 + ( ( 50 + ( VictimNetworth * 0.037 ) / NumHeroes )
All unit now gain 15 movement stop number during the night . Effect is replicate for heroes , but it can be break for 5 seconds upon attacking or take wrong from player - controlled source ( interchangeable to Tranquil Boots )
Base Hero HP decreased from 200 to 120
HP per point of Strength increased from 20 to 22
intelligence activity now grants 0.1 % base Magic Resistance per point
hurt Immunity is now calculated before any damage reductions or barriers ( e.g : Aphotic Shield wo n’t be consumed if the hero is damage immune )
Magic roadblock are now work out after witching ohmic resistance simplification ( Pipe of Insight , Ember Spirit ’s Flame Guard , etc )
The HUD has been updated to expose current barrier values above the health Browning automatic rifle when one or more barrier are participating
Added support for damage barrier to be shown on the wellness bar for the abide by items and abilities :
Pipe of Insight : Barrier
pavis : Protect
Abaddon : Aphotic Shield
Ember Spirit : Flame Guard
Tinker : Defense Matrix
Void Spirit : Resonant Pulse
summate particular health bar to display Italian sandwich attacks take to destroy for the following entity :
Observer Ward
Sentry Ward
Clinkz : Skeleton Archer
Clockwerk : Power Cog
Grimstroke : Phantom
Juggernaut : Healing Ward
Keeper of the Light : Ignis Fatuus
Lich : Ice Spire
Phoenix : Phoenix Sun
Pugna : Nether Ward
Shadow Shaman : Mass Serpent Ward
Undying : Tombstone
weaverbird : The Swarm germ
Zeus : Nimbus
The HUD now shows Attack Speed and Magic Resistance stats in the portrait sphere at all time
Multiple negative effects of the same type from different abilities now will show as freestanding debuffs in every instance ( e.g : if you are Clockwerk and you stupefy with Hookshot and Battery Assault , 2 freestanding debuffs will show )
Health Cost is now show in HUD similarly to Mana Cost
Mana Cost decrease issue now only apply to Mana Cost
Target Dummy no longer has intelligence information
Neutral Creep Updates
General
All neutral creeps now have 4 level of sure abilities
Abilities are promote to level 2 at minute 15 and level 3 at minute 30
Chen ’s Aghanim ’s sherd increases the stratum of the trace abilities by one , allowing them to reach level 4
Kobold
Prospecting Aura Gold per minute increase from 20 to 20/25/30/40
Kobold Foreman
Speed Aura Move Speed increased from 12 % to 12/15/18/24 %
Kobold Soldier
slip Weapon Duration increased from 3s to 3/3.5/4/5s
Vhoul Assassin
Envenomed Weapon Damage per secondly increased from 0 to 0/20/40/80
Envenomed Weapon Health Regen Reduction increased from 75 % to 75/80/85/90 %
Hill Troll Berserker
Break Cooldown decreased from 10s to 10/9/8/6s
Hill Troll Priest
Heal Cooldown decrease from X to 10/9/8/6s
Heal Cast Range increased from 350 to 350/375/400/450
Fell Spirit
Vex Projectile velocity increase from 500 to 500/600/700/800
Vex Cooldown decreased from 15s to 15/13/11/7s
Ghost
Frost Attack Movement Slow increased from 25 % to 25/28/31/37 % . Attack Slow increase from 25 to 25/28/31/37
Harpy Scout
Take Off Movement Speed Penalty decreased from 50 % to 50/40/30/10 %
Harpy Stormcrafter
strand Lightning Initial Damage increase from 140 to 140/180/220/260
Chain Lightning Jump Damage Loss decreased from 25 % to 25/20/15/10 %
Ogre Bruiser
Ogre Smash ! Base Damage increase from 200 to 200/250/300/400
Ogre Smash ! Radius increase from 200 to 200/210/220/230
Ogre Smash ! Stun Duration decrease from 3s to 2.4s
Ogre Frostmage
Ice Armor Armor Bonus increase from 5 to 5/6/7/9
Ice Armor Move Slow increase from 25 % to 25/28/31/37 %
Ice Armor Attack Slow increased from 25 to 25/28/31/37
Alpha Wolf
Critical Strike Critical Damage increase from 200 % to 200/225/250/300 %
Giant Wolf
Intimidate Radius increase from 300 to 300/350/400/500
Mud Golem
Shard Split Shard Number increase from 2 to 2/2/3/3
Shard Split Shard Health increased from 250 to 250/280/310/370
Shard Split Shard Damage increased from 12 to 12/16/20/28
Hurl Boulder Stun Duration lessen from 0.6s to 0.5s
Shard Golem
Centaur Conqueror
War Stomp Damage increased from 25 to 25/50/75/150
War Stomp Stun Duration diminish from 2s to 1.6s
Centaur Courser
Cloak Aura Magic Resistance ( Heroes ) increase from 15 % to 15/17/19/23 %
Cloak Aura Magic Resistance ( Creeps ) increase from 30 % to 30/34/38/46 %
Dark Troll Summoner
Raise Dead Skeleton Health increase from 250 to 250/275/300/375
Raise Dead Skeleton Damage increased from 12 to 12/15/18/21
Now only casts Raise Dead when below 50 % health
Hill Troll
Ensnare Cast Range increase from 550 to 550/625/700/825
Hellbear Smasher
Thunder Clap Cooldown lessen from twelve to 12/11/10/9s
hell dust Clap Damage increased from 150 to 150/200/250/350
Hellbear
Death Throe : Rush Attack Speed increased from 15 to 15/18/21/27
Satyr Tormenter
Unholy Aura Health Regen rescale from 5 to 3/5/7/11
Satyr Mindstealer
Mana Burn Base mana suntan increase from 20 to 20/25/30/35
Mana Burn Intelligence as mana cauterize multiplier increase from 200 % to 200/250/300/400 %
Satyr Banisher
Purge Cast Range increase from 350 to 350/400/450/550
Purge Mana Cost decreased from 120 to 120/115/110/100
Wildwing Ripper
Hurricane Cast Range increased from 400 to 400/500/600/750
Hurricane Cooldown decrease from thirty to 30/28/26/22s
Wildwing
Tornado Tornado Movement Speed increase from 125 to 125/140/155/185
Tornado Cooldown lessen from 40s to 40/36/32/26s
Warpine Raider
cum Shot Bounces increased from 4 to 4/6/8/12
Ancient Black Dragon
Fireball Duration rescaled from 10s to 8/9/10/12s
Ancient Black Drake
Magic Amplification Aura increased from 5 % to 5/6/7/9 %
Ancient Ice Shaman
Icefire Bomb Cast Range increase from 700 to 700/725/750/800
Icefire Bomb Mana Cost decreased from 100 to 100/95/90/80
Ancient Frostbitten Golem
Time Warp Aura Cooldown Reduction increased from 10 % to 10/11/12/14 %
Ancient Granite Golem
Granite Aura Bonus HP Percentage increased from 15 % to 15/16.5/18/21 %
Ancient Rock Golem
Weakening Aura Armor Reduction increased from 2 to 2/3/4/5
Ancient Thunderhide
Slam Hero Duration increase from 2s to 2/2.25/2.5/3.0s
Ancient Rumblehide
War Drums Aura Accuracy increased from 40 % to 40/43/46/51 %
Item Updates
profligate Grenade
New Item
New basic Consumable detail . Cost : 65
+50 Health
fighting : throw away Grenade . Throws a grenade at the object region . enemy in the arena will take 50 damage on impact , be slow up by 15 % and take 15 scathe per moment . Duration : 5s . Radius : 300 . Cast Range : 900 . Cooldown : decade . Health Cost : 75
Active effect do n’t stack
Max line of 3 ( 120s restock metre )
Diadem
Modern canonic Attributes item . toll : 1000
+6 All Attributes
Cornucopia
New basic Secret Shop item . Cost : 1200
+5 Health Regen
+2 Mana Regen
+7 scathe
Pavise
need Void Stone ( 700 ) , Ring of Protection ( 175 ) , Fluffy Hat ( 250 ) , Recipe ( 275 ) . Total Cost 1400
+3 Armor
+2.5 Mana Regen
+175 wellness
Active : Protect . When cast on an ally , grants them a barrier that absorbs 300 strong-arm damage . length : 8s . Cooldown : 18s . Mana Cost : 75
Disperser
Requires Diffusal Blade ( 2500 ) , Demon Edge ( 2200 ) , Recipe ( 800 ) . Total Cost 5700
+20 Agility
+10 Intelligence
+45 Damage
Passive : Manabreak . Each attack burns 40 mana and deals 1.0 damage per mana burned
Active : Suppress . If place an enemy , slack it for 4 seconds . If aim an friend , applies a canonic dispel and increases their move speed by 100 % , pull in them unslowable for 4s . Cooldown : 15s . Mana Cost : 75
combat-ready event on both ally and enemies bit by bit fades away over the length of the buff
Harpoon
Requires Echo Sabre ( 2500 ) , Diadem ( 1000 ) , Recipe ( 1000 ) . full toll : 4500
+20 long suit
+16 Intelligence
+10 nimbleness
+15 Attack Speed
+15 Damage
participating : Draw Forth . When targeting an enemy , enkindle an un - disjointable harpoon projectile at them , that pulls you and the aim closer together . Ranged heroes pull the target up to 35 % of the space between them . Melee heroes always force the target to their attack range . Enemy creeps are killed after the pull . Cast Range : 700 . Cooldown : 19s
Passive : Echo Strike . Causes melee attacks to snipe doubly in straightaway succession . The dual blast apply a 100 % motion slow for 1 bit on each strike
Phylactery
Requires Diadem ( 1000 ) , Point Booster ( 1200 ) , Recipe ( 200 ) . Total price 2400
+7 All Attributes
+200 Health
+200 Mana
Passive : Empower Spell . The next single target spell you cast on an enemy deals a freestanding 125 incentive damage to the butt and slows them by 50 % for 1.2 seconds . Cooldown : 6s
Passive essence does n’t proc on spells that do n’t give Magic Stick charges ( such as Hand of Midas ) and does n’t stack from multiple sources
Passive is applied when the enchantment connects with its butt
catch Mango
Now has an initial and max descent of 4 and a restock time of 120s
uncloudedness
Healing Salve
Tango
Now has an initial and max stock of 8 and a restock time of 120s
Tome of Knowledge
Item removed from the game
detritus of Appearance
Reveal reworked . Now creates an sphere that bring out and slows inconspicuous unit of measurement by 20 % in a 1050 radius where the castor was standing . Revealed unit take 25 terms . The surface area lasts 12 seconds . Debuff lingers on foeman heroes for 8 extra seconds after they leave the orbit of core
Max stock decreased from 10 to 8
Restock time increase from 70s to 80s
Smoke of Deceit
Allies impact by locoweed ca n’t employ Smoke of Deceit themselves for 2s after app
Ring of Health
Cost decreased from 825 to 700
Health Regen bonus fall from +6.5 to +5.25
Void Stone
Mana Regen bonus decreased from +2.25 to +1.75
Cloak
Cost increased from 500 to 800
Magic Resistance fillip increased from +15 % to +20 %
cowling of rebelliousness
Eternal Shroud
Recipe changed . No longer involve Hood of Defiance . Now expect Cloak ( 800 ) , Ogre Axe ( 1000 ) , Ring of Health ( 700 ) , Recipe ( 800 ) . ( Total Cost unchanged )
Now provides +30 % Magic Resistance , +12 Strength , +7 Health Regen
No longer has an active power
Now passively exchange 25 % of incoming Magic or stark damage to mana
Magic Resistance and peaceful effect do n’t heap from multiple Eternal Shrouds
Pipe of Insight
Recipe change . Now take Cloak ( 800 ) , Ring of Health ( 700 ) , Headdress ( 425 ) , Recipe ( 1450 ) . Total monetary value decreased from 3475 to 3375
Magic Resistance fillip decreased from +30 % to +25 %
Insight Aura Magic Resistance decrease from 15 % to 10 %
roadblock now stacks additively with other sources of magic barriers ( does not pile with ego )
Skull Basher
Bash Stun Duration decreased from 1.5s to 1.2s
Abyssal Blade
Recipe cost increased from 1550 to 1675 ( entire toll unchanged )
Overwhelm Stun Duration decreased from 2s to 1.6s
Aether Lens
Recipe cost increased from 650 to 775 ( full cost unaltered )
Blink Dagger
take hurt from Roshan or enemy heroes now damp the item for 3s instead of setting it for 3s cooldown
Arcane Blink
Arcane Blink no longer supply mana cost and mould time simplification , or debuff gain
Arcane Blink Cooldown decreased from 15s to 7s
Arcane Blink Range increased from 1200 to 1400
Overwhelming Blink
Swift Blink
Battle Fury
Recipe exchange . Now want Broadsword ( 1000 ) , Claymore ( 1350 ) , Quelling Blade ( 100 ) , Cornucopia ( 1200 ) , Recipe ( 450 ) . Total cost 4100 ( unchanged )
Black King Bar
Avatar Reworked : applies a canonical dispel . Provides Debuff Immunity for the duration : any negative effect on the exploiter wo n’t affect them , Magic Resistance increased by 50 % and they ’re immune to pure and shine impairment . These only affect spells that do n’t pierce Debuff Immunity
Blade Mail
Damage bonus decreased from +28 to +20
Armor bonus increase from +6 to +7
Orchid malice
formula changed . Now requires Blitz Knuckles ( 1000 ) , Staff of Wizardry ( 1000 ) , Cornucopia ( 1200 ) , Recipe ( 275 ) . Total cost 3475 ( unaltered )
Now provides +6 Health Regen and +12 Intelligence
hurt incentive decreased from +30 to +10
Mana Regen bonus fall from +3 to +2.5
Bloodthorn
formula price diminish from 925 to 825 ( Total price unchanged )
Now furnish +6.25 Health Regen
news incentive increased from +20 to +32
Damage bonus fall from +50 to +35
Soul Rend no longer causes attacks on its target to have 100 % chance to crit ( still provides True Strike )
extra damage allot to the butt of Soul Rend increased from 30 % to 60 %
Vanguard
full monetary value lessen from 1825 to 1700
Health Regen fillip decreased from +7 to +5.50
Crimson Guard
Recipe price increased from 800 to 925 ( full price unaltered )
Guard Blocked Damage rescale from 75 to 70 + 60 % of caster ’s Strength
Guard Duration diminish from twelve to 8s
Dagon
formula changed . Now requires Diadem ( 1000 ) , Voodoo Mask ( 700 ) , Recipe ( 1150 ) . ( Total cost rescaled from 2700/3950/5200/6450/7700 to 2850/4000/5150/6300/7450 )
+7/9/11/13/15 Intelligence replaced with +7/9/11/13/15 All Attributes
Now also provides +11/12/13/14/15 % Spell Lifesteal
Energy Burst now import lifesteals 75 % of damage done
Energy Burst now forthwith kill non - Ancient creeps
Dragon Lance
Strength bonus decrease from +12 to +10
Ethereal Blade
Ether Blast will use 60 % of the total sum of the target ’s attribute as their elementary dimension when point Universal Heroes .
Eul ’s Scepter of Divinity
Wind Waker
Cyclone Cooldown decreased from 18s to 13s
Movement Speed fillip decreased from +50 to +30
Mana Regen bonus decreased from +6 to +3
Gleipnir
Eternal Chains Radius decreased from 400 to 375
Mjollnir
Recipe toll decreased from 900 to 800 ( full cost decreased from 5600 to 5500 )
Damage bonus increase from +24 to +25
Glimmer Cape
Recipe cost decrease from 450 to 350 ( full cost increased from 1950 to 2150 )
Magic Resistance fillip increase from +20 % to +25 %
Glimmer now grants invisibleness , +40 movement fastness and 300 magic equipment casualty roadblock . continuance : 5s . Mana Cost : 90 . Cooldown : 12s
Heart of Tarrasque
intensity fillip decreased from +45 to +40
Helm of the Dominator
Recipe changed . Now necessitate Helm of Iron Will ( 975 ) , Diadem ( 1000 ) , Recipe ( 650 ) . Stats unaltered , full cost increased from 2400 to 2625
Helm of the Overlord
Total toll increased from 6175 to 6400
Dominated Creep Attack Damage Bonus lessen from +80 to +70
Dominated Creep Armor Bonus decreased from +8 to +7
Dominated Creep Movement Speed decreased from 400 to 380
Holy Locket
Recipe Changed . Now requires Diadem ( 1000 ) , Magic Wand ( 450 ) , Headdress ( 425 ) , Recipe ( 525 ) ( total price unchanged )
No longer provides Bonus Health
No longer provides Bonus Mana
Bonus Attributes increased from +3 to +10
Energy Charge now has a visual upshot when used on allies
Linken ’s Sphere
Recipe changed . Now requires Ultimate Orb ( 2050 ) , Cornucopia ( 1200 ) , Recipe ( 1350 ) . ( full price unchanged )
Health Regen bonus fall from +7 to +6
Mana Regen incentive decreased from +5 to +4.25
Now also grant +10 scathe
Mage Slayer
Recipe cost decreased from 400 to 200
Total toll increased from 2400 to 2500
Yasha
Movement Speed bonus increase from +8 % to +10 %
Sange and Yasha
Movement Speed bonus increased from +10 % to +12 %
Yasha and Kaya
Manta Style
decoration of Courage
Valor Cooldown increased from 12s to sixteen
Valor Duration decreased from dozen to 8s
Valor Self / Enemy Armor Reduction and Ally Armor Bonus increase from 5 to 6
Solar Crest
formula monetary value diminish from 900 to 700 ( entire cost decrease from 2625 to 2425 )
Shine Self / Enemy Armor Reduction and Ally Armor Bonus increase from 6 to 7
Shine Ally / Enemy Movement Speed Bonus / Slow increase from 10 % to 18 %
Shine Ally / Enemy Attack Speed Bonus / Slow increased from 50 to 70
Shine Duration decreased from 12s to 8s
Shine Cooldown increased from 12s to 16s
Meteor Hammer
Recipe price increase from 250 to 550 ( Total cost increased from 2350 to 2400 )
Meteor Hammer encroachment now slows enemies hit by 20 % for the full burn duration of 6s
Meteor Hammer Stun Duration decreased from 1.25s to 0.5s
Meteor Hammer Impact Damage to buildings increased from 75 to 95
Octarine Core
Recipe change . Now requires Perseverance ( 1400 ) , Soul Booster ( 3000 ) , Recipe ( 200 ) . full cost 4600
Now allow for +625 Health , +625 Mana , -25 % Cooldown Reduction , +7.5 Health Regen , +3.25 Mana Regen
Perseverance
Total Cost decrease from 1650 to 1400
Phase Boots
Movement Speed fillip increased from +45 to +50
big businessman tread
Now provides +45 Movement Speed to Ranged heroes and +55 to Melee hero
Refresher Orb
formula changed . Now requires Cornucopia ( 1200 ) , Cornucopia ( 1200 ) , Recipe ( 2600 ) . Total Cost 5000 ( unchanged )
Health Regen incentive diminish from +13 to +12
Mana Regen bonus decreased from +7 to +6
Now also grants +20 scathe
hellish
harm bonus lessen from +38 to +25
Scythe of Vyse
full cost decreased from 5675 to 5550
Mana Regen bonus decreased from +9 to +8.5
Hex Duration decreased from 3.5s to 2.8s
Shiva ’s safeguard
Arctic Blast Wave Speed increased from 350 to 400
Urn of Shadows
If the proprietor become flat with Urn having 0 charges , it now gains one
Spirit Vessel
If the owner dies with Vessel have 0 electric charge , it now gains one
Wraith Pact
Neutral Item Updates
Neutral Creeps no longer drop neutral items on decease . Now they drop Neutral Tokens of different tiers ( 1 to 5 )
you may chatter on your Neutral Token to choose one of 5 random neutral detail of the token ’s tier and the token will for good turn into one of those
Each hero has their own selection of random items . have multiple tokens of the same tier will always result in the same selection of items as the options are fix per histrion , not per token
Neutral Tokens are fully shareable and may be send to Neutral Stash
indifferent items claimed from Tokens are not shareable any longer and can not be get hold of from Neutral Stash by allies . item will be tone down in their inventory likewise to regular items
Neutral Tokens can be equipped without the 6s knapsack penalisation but can also be used from packsack
you’re able to no longer see your allies ’ stash neutral items , since you ca n’t do anything with them
Possessed Mask
Item cycled out
Faded Broach
Item re - added
Lance of Pursuit
Hound Slow Duration increased from 1s to 2s
Occult Bracelet
All Attributes bonus increase from +3 to +4
Now provides +10 % Magic Resistance
Seeds of Serenity
Health fillip increase from +100 to +150
Verdurous Dale Health Regeneration increased from 8 to 10
Trusty Shovel
mobilize Kobold is now governable by the player that dug it up
Spark of Courage
New Tier 1 Neutral particular
Passive : courageousness . Provides +10 damage when the proprietor is above 50 % wellness , and 5 armour when they are below that threshold
dueller boxing glove
Provides +10 hurt
inactive : Boldness . Grants +15 attack speed as long as there ’s no enemy heroes within 900 building block
Brigand ’s brand
Dagger of Ristul
Nether Shawl
Pupil ’s Gift
Now provide half the note value to All Attributes for Universal Heroes
Philosopher ’s I. F. Stone
GPM bonus reduce from 80 to 75
Orb of Destruction
Item re - added and move from Tier 3 to Tier 2
obstruct Corruption Armor Reduction decreased from 4 to 3
close up Corruption Movement Slow minify from 25%/15 % to 20%/10 % ( melee / ranged )
Specialist ’s Array
Crackshot Cooldown decreased from 12s to octet
Vampire Fangs
Lifesteal against creeps is now reduced by 50 %
Gossamer Cape
New Tier 2 indifferent token
provide +20 Movement Speed
inactive : Sixth Sense . Automatically dodge the next plan of attack from a champion . Cooldown : 5s
Blast Rig
Ceremonial Robe
Mana bonus increase from 250 to 350
Enchanted Quiver
Now supply +50 Attack Range ( browse heroes only )
Dandelion Amulet
New Tier 3 impersonal item
+300 Mana , +25 Movement Speed
Passive : Magical Damage Block . Consumes a guardianship to block 300 charming damage from equipment casualty instances over 75 damage . Cooldown : 12s
Defiant Shell
ply +7 All Attributes and +5 Armor
Passive : Reciprocity When attack , the hero counterpunch - snipe a fair game within their plan of attack kitchen range . Cooldown : 5s
Vindicator ’s Axe
allow +25 Attack Speed
Passive : Vengeance . Provides +30 damage if equipped paladin is Silenced and +12 armor if equipped hero is Stunned
Flicker
Witchbane
Havoc Hammer
Damage incentive increase from 12 to 14
Strength incentive increased from 12 to 14
Mind Breaker
Moved from level 3 to Tier 4
Magic Attack Damage incentive increased from +25 to +45
Attack Speed bonus increased from +25 to +30
Silence Strike Silence Duration increased from 1.75s to 2s
Stormcrafter
Now provides +25 Movement Speed
No longer has an active . Passive Bottled Lightning now hits up to 2 target area
Martyr ’s home plate
New Tier 4 Neutral item
+20 % Magic Resistance
Active : Martyrdom . Redirects 20 % of all damage treat to ally hoagy within 900 radius towards you for 8 seconds . Cooldown : 40s
Apex
Now provides +25 to all property for Universal Heroes
Fallen Sky
Fallen Sky Stun Duration decreased from 2s to 1.6s
touch : Sons of the Forest Update 04 : Full Patch Notes Listed
Hero Updates
Now is a Universal Hero
Base Damage decreased from 28 - 38 to 9 - 19
strong point increase decreased from 2.6 to 2.2
lightsomeness gain diminish from 1.5 to 1.3
Intelligence increase decreased from 2.0 to 1.2
legal injury on level 1 decreased by 4 ( from 50 - 60 to 46 - 56 )
Damage increase per level increased from +2.6 to +2.82
Aphotic Shield
Now considered a damage barrier . pile additively with other damage barriers
Borrowed Time
Cooldown increase from 60/50/40s to 70/60/50s
gift
spirit level 20 endowment -8s Borrowed Time Cooldown put back with 85 DPS Borrowed Time Immolation ( 400 Radius effect while Borrowed Time is active ; damages both Abaddon and enemy )
Alchemist
Acid Spray
cast of characters Point ameliorate from 0.2s to 0.1s
Cooldown lessen from XXII to 22/21/20/19s
Mana Cost lessen from 130 to 120
Duration decreased from 16s to 15s
Damage per second increased from 20/25/30/35 to 25/30/35/40
fluid Concoction
Max Stun Duration minify from 2.2/2.8/3.4/4s to 1.7/2.2/2.7/3.2s
Greevil ’s Greed
Now an natural ability
Max Bonus Gold per killing rescale from 15/18/21/24 to 18
Bounty Rune Multiplier rescaled from 1.8/2.2/2.6/3 to 2
Corrosive Weaponry
New basic passive ability
onrush apply a stack debuff on enemies that reduce bm speed by 3/4/5/6 % and status resistance by 3/4/5/6 % per stack . apply a young stack refreshes the duration . Has no impression on buildings or Roshan . Max Stacks : 5/7/9/11 . Debuff Duration : 3.5s
Chemical Rage
Bonus Health Regen increased from 50/75/100 to 50/80/110
Level 15 Talent Damage per Greevil ’s Greed lot increased from +1.5 to +3
Ancient Apparition
Cold Feet
Stun Duration decreased from 2/2.5/3/3.5s to 1.6/2/2.4/2.8s
Ice Vortex
Aghanim ’s Shard Upgrade remove
Now deals 12/20/28/36 hurt per instant to foe units in the area
Duration decreased from 16s to 6/9/12/15s
Cooldown increased from 7/6/5/4s to 10/8/6/4s
Ice Blast
Now upgradable by Aghanim ’s fragment
Enemies gain by Ice Blast explosion are stun with the current degree of Cold Feet for 60 % of its continuance . Does n’t sandbag Debuff Immune enemies
Anti-Mage
Base Strength decreased from 21 to 19
Base Health Regen increased from 0.25 to 0.75
Mana Break
Mana cauterise per smasher lessen from 28/40/52/64 to 25/30/35/40
Max Mana Burned per hit increased from 1/1.8/2.6/3.4 % to 1.6/2.4/3.2/4 %
Now plays a slightly different auditory sensation when the target is below 50 % mana
blinking
Cooldown increased from 12/10/8/6s to 13.5/11/8.5/6s
degree 20 Talent Blink Cast Range decreased from +250 to +200
Arc Warden
All Tempest Double ’s abilities are interchange with ‘ Tempest ’ versions of Arc Warden ’s abilities
The turmoil has attuned Arc Warden to the Ancients . When playing on Dire side , Arc Warden will have the Tempest power by default and his Tempest Double will have its normal abilities . This stipulation is temporary and will go away once Zet adapts to the young paradigm .
Flux
Tempest translation supply higher damage ( 15/30/45/60 - > 20/45/70/95 ) but broken drift stop number punishment to the enemy ( 14/21/28/35 % - > 6/10/14/18 % )
Magnetic Field
Tempest edition provides +150 attack range ( ranged heroes only ) , adds 20/40/60/80 charming equipment casualty to attacks made by ally from the field and has an increased duration of 5/6/7/8s
Spark Wraith
Tempest version has a shorter activating holdup ( 2s - > 1s ) , a quicker locomote Wraith ( 400 - > 725 ) , longer Slow continuance ( 0.4/0.5/0.6/0.7 - > 0.6/0.8/1.0/1.2 ) but has a lower damage ( 100/180/260/340 - > 75/135/195/255 )
Tempest Double
Cooldown decreased from 60/50/40s to 56/48/40s
Level 15 Talent +40 Magnetic Field Attack Speed also grants to +40 Magnetic Field Magic Damage ( Tempest Version )
Level 20 Talent +40 Flux Damage replaced with -9s Magnetic Field Cooldown
Level 20 Talent +125 Spark Wraith Damage replaced with +35 % Spark Wraith Damage
Level 25 Talent 40 % Tempest Double Cooldown Reduction put back with No Damage Penalty Distance for Tempest Double
Axe
Berserker ’s Call
continuance minify from 2/2.4/2.8/3.2s to 1.8/2.2/2.6/3.0s
Counter Helix
equipment casualty rescaled from 60/100/140/180 to 80/110/140/170
No longer uses a pseudo - random proc chance . Now trip after a located number of attacks taken . Attacks to initiation : 7/6/5/4
Aghanim ’s Shard no longer increases proc luck . Now reduces the cooldown of Counter Helix to 0 seconds
Base Damage decreased from 33 - 39 to 4 - 10
Damage on stage 1 decreased by 11 ( from 56 - 62 to 45 - 51 )
Damage profit per level increased from +2.5 to +4.5
Enfeeble
No longer reduces Heal / Regen
Now deals 12/18/24/30 pure equipment casualty per sec . First representative of damage happen on program
Attack Damage Reduction increase from 45/50/55/60 % to 55/60/65/70 %
Mana Cost increase from 40/50/60/70 to 120/135/150/165
Duration rescaled from 8/9/10/11s to nine
Brain Sap
Now pierces Debuff Immunity
Nightmare
No longer deals price
Duration decreased from 4/5/6/7s to 3.5/4.5/5.5/6.5s
Mana Cost decreased from 165 to 120/130/140/150
Fiend ’s Grip
continuance fall from 5/5.5/6.0s to 4.75/5.25/5.75s
Level 10 Talent Nightmare Damage Heals Bane replace with -2s Brain Sap Cooldown
Level 15 Talent -3s Brain Sap Cooldown replaced with +13 Enfeeble Damage per second
grade 25 Talent Fiend ’s Grip Duration decreased from +5s to +3s
Base Damage decreased from 17 - 21 to 0 - 4
metier gain decrease from 2.9 to 2.0
lightsomeness gain decreased from 1.8 to 1.4
Intelligence gain decreased from 2.9 to 2.0
wrong on level 1 unchanged ( 39 - 43 )
Damage increase per level increased from +2.0 to +3.24
Base Movement Speed increased from 310 to 330
Sticky Napalm
software Damage decreased from 6/12/18/24 to 5/10/15/20
Damage per stack decrease from 6/12/18/24 to 5/10/15/20
dense per stack decrease from 2/4/6/8 % to 1.5/3/4.5/6 %
Flamebreak
Cooldown rescale from 18/17/16/15s to 22/19/16/13s
Now retard touched enemies by 25 %
Duration rescale from 2/4/6/8s to 5s
Damage increased from 30/60/90/120 + 15 DP to 25/50/75/100 + 10/20/30/40 displaced person ( Total damage increase from 60/120/180/240 to 75/150/225/300 )
Firefly
No longer provides bonus imagination
No longer provides fillip motion upper
Damage per secondly increase from 20/35/50/60 to 25/50/75/100
flare Lasso
full Damage increase from 70/165/225 to 100/200/300
scathe now ticks every 0.5s
Cast Range increase from 175 to 200
Duration decreased from 2.5/3/3.5s to 2.25/2.75/3.25s
Cooldown lessen from 120/115/110s to 90/75/60s
Base Damage lessen from 31 - 35 to 12 - 16
legerity gain decreased from 1.9 to 1.4
Intelligence gain decreased from 1.9 to 1.2
price on level 1 lessen by 8 ( from 54 - 58 to 46 - 50 )
equipment casualty gain per point increased from +2.9 to +3.3
Wild Axes
Mana Cost decrease from 65 to 50
Call of the Wild Hawk
Dive Bomb ( Aghanim ’s Shard ) Root Duration decreased from 2.5s to 2s
Primal Roar
Stun Duration decreased from 3/3.5/4s to 2.75/3.25/3.75s
Mana Cost decreased from 150/175/200 to 100/125/150
Drums of Slom
Ability reworked
Now a passive ability . attack from Beastmaster or a nearby social unit he control cause him to sleep together his brake drum , dealing price to nearby units and healing himself and building block under his control for a circumstances of the wrong deal . Every attack minify the musical interval between drum hits from a upper limit of 3s down to a lower limit of 0.4s between smasher after 20 onslaught . If no attacks are made , the intervals gradually increase every 1 second gear . Using Primal Roar automatically adds 10/15/20 drum stacks ground on the level of Primal Roar . Drum Hit Damage : 90 . Heal from hero : 25 % . Heal from Creeps : 5 %
Bloodseeker
Bloodrage
Max Health Damage per second decreased from 2 % to 1.8 %
unadulterated damage from Aghanim ’s Shard is now dealt as a separate instance of damage
break
Cooldown rescale from 70s to 75/70/65s
Move Damage increased from 33/44/55 % to 35/45/55 %
Blood Mist
Now passively turn all your overheal from your own ability into a damage barrier up to 50 % of Bloodseeker ’s Max Health in increase to its combat-ready effect . roadblock decays by 0.5 % of Max Health per second
Damage no longer counts as HP Loss ( it burns barrier if it ’s useable and can be decreased by source that reduce damage )
Bounty Hunter
Shuriken Toss
No longer miniskirt - stuns
Now applies a 100 % bm slow for 0.35s
Jinada
No longer disabled by silences . Instead disabled by fracture
Shadow Walk
Attack no longer slow down the target
Attack now sandbag the objective for 1/1.2/1.4/1.6s
Aghanim ’s Shard no longer grants charges . Now lowers Shadow Walk cooldown by 5s
horizontal surface 10 Talent +10 % Shadow Walk Attack / Move Slow replace with +0.65s Shuriken Toss Slow
story 15 Talent 2s secrecy on Hit With Shadow Walk replace with -25 % Damage take in Shadow Walk
Base Damage lessen from 29 - 36 to 14 - 21
harm on level 1 decreased by 4 ( from 52 - 59 to 48 - 55 )
legal injury gain per level increase from +3.7 to +4.38
Drunken Brawler
Void Stance is now part of the basic ability
Void Stance Status Resistance decreased from 20 % to 5/10/15/20 %
Void Stance Slow on attack decrease from 25 % to 10/15/20/25 %
central Split
Earth Brewling ’s Spell Immunity replaced with Debuff Immunity with 50 % Magic Resistance
Earth Brewling Damage decreased from 30/60/90 to 20/50/80
Earth Brewling ’s Hurl Boulder Stun Duration decreased from 2s to 1.6s
Storm Brewling Damage decreased from 30/50/70 to 20/40/60
tempest Brewling ’s Cyclone Hero Duration decreased from 6s to 5s ( Non - Hero Duration from 20s to 16s )
Fire Brewling Damage rescaled from 80/120/160 to 70/120/170
Void Brewling is now part of the canonic ability
Aghanim ’s Shard now extend Primal Split duration by 12s and yield Brewlings the Primal Split Cancel ability
Void Brewling Astral Pulse power exchange with Astral Pull . Can place allies and foe . Pulls the aim and the Void Brewling in the quarry direction . Enemies receive 50/100/150 harm upon arrival . Distance : 300/500/700 . Cast Range : 150 . Cooldown : 8s
grade 10 Talent +15 Damage replaced with +10 Brewlings price
Bristleback
Now furnish Warpath stacks with each Quill Spray released
acquire excess damage over the Quill Spray doorway is maintained and multiple Quill Sprays can trigger from a single source of damage
Hairball
Mana Cost decrease from 100 to 75
Base Damage decreased from 29 - 35 to 11 - 17
intensity gain decreased from 3.2 to 2.0
Base Agility decreased by 1
Agility gain decrease from 3.4 to 2.4
news addition decreased from 2.0 to 1.4
harm on level 1 decreased by 5 ( from 48 - 54 to 43 - 49 )
price gain per stage increased from +3.4 to +3.48
insatiate Hunger
Base Attack Damage Bonus rescaled from +35/45/55/65 flat terms to +30/40/50/60 % Base Damage
Aghanim ’s Shard Base Attack Damage Bonus Increase per second rescaled from +12 flat Damage to +4 % Base Damage
Spin Web
Health Regen decrease from 5/7/9/11 to 2/5/8/11
Spawn Spiderlings
legal injury decreased from 260/340/420 to 220/320/420
point 15 Talent Spin Web Restore Time decreased from -10s to -7s
horizontal surface 20 Talent +25 Agility replaced with +35 Attack Speed
Centaur Warrunner
Hoof Stomp
Stun Duration decreased from 2/2.2/2.4/2.6s to 1.6/1.8/2/2.2s
Double Edge
mould Point amend from 0.3s to 0.25s
avenge
Strength Return Damage rescaled from 20/26/32/38 % to 16/24/32/40 %
Level 25 Talent Hoof Stomp Stun Duration decrease from +1s to +0.8s
Chaos Knight
Chaos Bolt
Minimum Stun Duration decreased from 1.25/1.5/1.75/2s to 1/1.2/1.4/1.6s
Maximum Stun Duration diminish from 2.2/2.8/3.4/4s to 1.75/2.25/2.75/3.25s
Chaos Strike
Critical Lifesteal increased from 20/30/40/50 % to 30/40/50/60 %
Critical Lifesteal from crawl is now reduce by 50 %
point 10 Talent Chaos Strike Lifesteal increased from +22 % to +25 %
Level 20 Talent Min / Max Chaos Bolt Duration lessen from +0.75s to +0.6s
Base Damage decreased from 27 - 37 to 14 - 21
Damage on level 1 increase from 46 - 56 to 49 - 56
Damage increase per grade increased from +3.2 to +4.38
Holy Persuasion
Now allot Chen amber adequate to creep ’s bounty when dominate it
Aghanim ’s Shard now also add one degree to upgradable abilities of persuaded creeps
charge 15 Talent Penitence Slow increased from +12 % to +14 %
Clinkz
Hero retread
Base Damage increased from 15 - 21 to 19 - 25
Base Strength increased from 16 to 17
Searing arrow Ability removed
Strafe
New basic power
Clinkz and his combust Skeleton Archers in 1200 AoE gain bonus attempt speed and attack range . Attack speed fillip is 100/140/180/220 for Clinkz and 50 % for the skeletons . Attack range bonus is +200 for Clinkz and the underframe . Duration : 3.5s . Cooldown : 30/25/20/15s . Mana Cost : 75/80/85/90 . Casting Strafe does not break Skeleton Walk invisibility
Tar Bomb
Unit targeted . Clinkz throw a projectile that deals 40/60/80/100 magic terms on wallop , overtop Clinkz and all Burning Skeleton Archers in range to attack the target . The 275 radius domain around the target is also covered in tar for 5 seconds . Any opposition that walk across the tar gets slowed by 16/19/22/25 % and receives additional 15/25/35/45 physical damage from all onrush by Clinkz or his burn Skeleton Archers . impression persists for 2.5 seconds after leaving the domain . affect buildings . Cast Range : 1000 . Cooldown : 7/6/5/4s . Mana Cost : 40/45/50/55
Death Pact
Now a basic ability
Now has 1/1/2/2 charges , and 40 turn on restore time
Now creates a Burning Skeleton Archer in place of a killed creeping ( only one skeleton from this power can exist at a time ) . Skeleton Hits to kill : 3 . Skeleton Damage : 20 % . Skeletons contend 25 % less damage to building
Heal and Bonus Health is now 125/200/275/350
Mana Cost lessen from 100 to 60
Creep Max Level is now 4/5/6/6
Skeleton Walk
Now an ultimate ability
continuance increased from 25/30/35/40s to 35/40/45s
Bonus Movement Speed rescaled from 15/30/45/60 % to 30/45/60 %
Mana Cost increase from 80 to 80/105/130
Cooldown rescaled from 20/19/18/17s to 18s
Now summons 2/3/4 cauterize Skeleton Archers ( only one face pack of frame from this power can exist at a time )
burn Barrage
Now granted by Aghanim ’s Shard . Also dowse enemies in Tar Bomb slow . Cooldown : 22 . Range : 850 . equipment casualty per arrow : 65 %
layer 10 Talent +20 Searing Arrows Damage replaced with +20 Tar Bomb Bonus Damage
Level 15 Talent Death Pact Steal Creep Abilities replaced with +1 Death Pact Charge
Level 15 Talent +20 % Death Pact Health interchange with +75 Attack Range
storey 20 Talent +3 burn Barrage pointer replace with +40 Strafe Attack Speed
Level 20 Talent +125 Attack Range replaced with +200 Death Pact Health
horizontal surface 25 Talent +25 % Burning Barrage Damage replaced with -7s Strafe Cooldown
point 25 Talent Searing Arrows Multishot supersede with Tar Bomb Multishot ( Any clock time Clinkz attacks an foe covered in tar he will also attack a random foe within his attack kitchen stove )
Base Damage decreased from 24 - 26 to 12 - 14
Strength gain decreased from 3.5 to 2.8
nimbleness gain decreased from 2.3 to 1.8
Intelligence profit lessen from 1.5 to 1.3
harm on horizontal surface 1 decreased by 4 ( from 50 - 52 to 46 - 58 )
harm amplification per level increase from +3.5 to +3.54
Power Cogs
Now lend oneself a magic roadblock to all ally unit in Power Cogs when cast . Magic Barrier : 50/100/150/200
Knockback Duration diminish from 1s to 0.8s
Knockback effect now disturb most forced apparent movement power . Exceptions are : Batrider ’s flare Lasso , Centaur Warrunner ’s Hitch a Ride , and Tusk ’s Walrus Kick
Rocket Flare
Now also slows movement upper of hit enemy by 100 % for 0.4s
Hookshot
Stun Duration decreased from 1.5/1.75/2s to 1.2/1.4/1.6s
spirit level 20 Talent Power Cogs Leash Units Inside supercede with +75 Rocket Flare harm
Level 25 Talent Spell Immunity inside Power Cogs replaced with Debuff Immunity with 50 % Magic Resistance
Crystal Maiden
Base Damage increased by 2
Frostbite
Damage Tick Interval minify from 0.25s to 0.2s
Freezing Field
Cooldown decrease from 100s to 100/95/90s
Level 20 Talent Attack Speed increased from +200 to +225
Base Damage diminish from 33 - 39 to 13 - 19
Damage on level 1 decreased by 4 ( from 54 - 60 to 50 - 56 )
Damage addition per spirit level increase from +2.7 to +4.26
Base Health Regen increase from 0.25 to 1
Ion Shell
Tick Interval increased from 0.15s to 0.2s
Normal Punch
Max Stun Duration fall from 2s to 1.5s
Base Damage decrease from 27 - 35 to 9 - 17
Agility gain lessen from 1.6 to 1.3
word gain decreased from 3.5 to 2.6
scathe on level 1 decreased by 4 ( from 48 - 56 to 44 - 52 )
Shadow Realm
Max Damage increase from 90/180/270/360 to 120/200/280/360
Allied unit can now place Dark Willow when in Shadow Realm
Cursed Crown
Stun Duration fall from 1.5/2/2.5/3s to 1.2/1.6/2/2.4s
Level 10 Talent Cursed Crown Stun Duration decreased from +0.5s to +0.4s
Level 25 Talent Bedlam Pierces Spell Immunity replaced with +2 Bedlam Attack target
Dawnbreaker
Starbreaker
Smash Stun Duration decreased from 0.8/1/1.2/1.4s to 0.6/0.8/1/1.2s
Spell Immunity with Aghanim ’s Shard replaced with Debuff Immunity with 50 % Magic Resistance
Solar Guardian
Landing Stun Duration decreased from 1.5/1.75/2s to 1.4/1.6/1.8s
grade 10 Talent Celestial Hammer Slow increased from +12 % to +14 %
Level 25 Talent +1100 Celestial Hammer Cast Range replaced with +80 % Celestial Hammer Cast Range / Speed
degree 25 Talent 2 Starbreaker mission exchange with -6s Starbreaker Cooldown
Base Damage lessen from 22 - 28 to 10 - 16
Strength addition decreased from 2.3 to 2.0
Agility increase decreased from 1.7 to 1.4
Intelligence increase decreased from 3.7 to 2.5
wrong on grade 1 unchanged ( 47 - 53 )
Damage amplification per stage minify from +3.7 to +3.54
Good Juju Ability removed
Poison Touch
Aghanim ’s Shard Hex Duration decrease from 2s to 1.6s
Shadow moving ridge
Now upgradable by Aghanim ’s wand
Allows casting Shadow Wave on enemies to release an Inverse Shadow Wave . The opposite waving leaping amongst enemies , dealing damage to them and healing any nearby ally units for 150 % of healing and scathe value of Shadow Wave . Dazzle also do an machine approach on every enemy collide with by the reverse Shadow Wave
Bad Juju
Whenever a unit is affected by Dazzle ’s write they temporarily gain / lose 1/2/3 armor for 8/10/12 seconds . Can be spark to decrease the remaining cooldown of all other ability by 4/5/6 moment and items by 3/4/5 seconds . ramble Bad Juju costs 75/100/125 wellness . Each cast increases wellness cost by 50 % for 30/25/20 second . Bad Juju can not kill Dazzle but still can be cast without the sufficient HP . Cooldown : 3s
Dazzle also get Bad Juju ’s armor buff for swan Bad Juju
Level 10 Talent +60 Damage supersede with +30 Attack Speed
Death Prophet
Spirit Siphon
Aghanim ’s Shard Fear Duration decreased from 1.5s to 1.2s
layer 20 Talent Spirit Siphon Move Speed Slow increase from 20 % to 25 %
Level 25 Talent Spirit Siphon Replenish Time improved from -20s to -22s
Disruptor
Thunder Strike
Aghanim ’s Shard Upgrade reworked
When cast on ground , Thunder Strike now lies dormant ( not fall upon ) for up to 5 secondment . If an foe comes within range during that fourth dimension , Thunder Strike attach to it . If no enemy comes within cooking stove , it strikes the undercoat . Aghanim ’s Shard also increase the number of strikes by 2 and cast image to 1600
Glimpse
Min Damage lessen from 50 to 25
Max Damage decreased from 150/200/250/300 to 125/175/225/275
Kinetic Field
Cooldown increased from 19/16/13/10s to 20/17/14/11s
story 10 Talent +30 Thunder Strike Damage replaced with +100 Thunder Strike Radius
Level 15 Talent Static Storm Duration lessen from +2s to +1.5s ( +8 pulses to +6 )
Level 20 Talent +3 Thunder Strike Hits replaced with +0.4s Thunder Strike Slow Duration
Doom
Infernal Blade
Stun Duration diminish from 0.6s to 0.5s
Aghanim ’s Shard Base Stun Duration decreased from 1.2s to 1s
Aghanim ’s Shard Bonus Stun Duration decreased from 1.8s to 1.45s
Aghanim ’s Scepter Radius decreased from 325 to 300
Level 10 Talent Scorched Earth Damage decreased from +20 to +15
Dragon Knight
Strength gain increased from 3.4 to 3.6
Breathe Fire
While in sr. Dragon Form , employ Corrosive Breath or Frost Breath upshot fit to the current form
Dragon Tail
Stun Duration diminish from 2.25/2.5/2.75/3s to 1.8/2/2.2/2.4s
Level 15 Talent Dragon Tail Stun Duration decreased from +0.5s to +0.4s
stratum 20 Talent Elder Dragon Form Attack Range decreased from +175 to +150
Drow Ranger
Frost pointer
Hypothermia effect is now granted by Aghanim ’s sceptre alternatively of Aghanim ’s Shard
Hypothermia Bonus Damage per stack increased from 5 to 15 . Max Stacks increase from 7 to 9 . Regen Reduction per stack increased from 8 to 10
Glacier
New ability allot by Aghanim ’s Shard
Drow Ranger creates a hill of ice beneath her , pushing enemies out from it . Any unit that stands on the hill make 175 bonus tone-beginning reach and high priming advantage – they can not miss and take in flight imagination . The front of the mound obscures vision and can not be move through . Duration : 8s . Mana monetary value : 75 . Cooldown : 25s
Earth Spirit
Stone Remnant
Now gains 1 extra Stone Remnant care every fifth hero level ( 5 , 10 , 15 , 20 , 25 , 30 ) , from 7 up to 13 scoop
Boulder Smash
Now deals 1.25x the damage against creeps
wind Boulder
Stun Duration decreased from 0.4/0.6/0.8/1s to 0.3/0.5/0.7/0.9s
Rock Bonus Stun Duration decreased from 0.4/0.6/0.8/1s to 0.3/0.5/0.7/0.9s
Geomagnetic Grip
Now upgradable by Aghanim ’s Shard . Can now target ally
Enchant Remnant
Remnant Duration decreased from 3s to 2.4s
Level 10 Talent +3s Magnetize Duration replaced with +8 % Spell Amplification
Level 15 Talent +20 Magnetize Damage Per Second change to +25 % Magnetize Damage & Duration
Level 20 Talent +3s Geomagnetic Grip Silence replaced with -2s Geomagnetic Grip Cooldown
stratum 20 natural endowment Geomagnetic Grip Targets Allies replaced with +125 Boulder Smash Damage
Level 25 Talent Rolling Boulder Stun Duration decreased from +0.6s to +0.5s
degree 25 Talent +25 % Spell Amplification replaced with Magnetize Undispellable
Earthshaker
Fissure
Stun Duration decreased from 1/1.25/1.5/1.75s to 0.8/1/1.2/1.4s
Aftershock
Stun Duration rescaled from 0.9/1.1/1.3/1.5s to 0.9/1.0/1.1/1.2s
Damage rescale from 75/100/125/150 to 70/100/130/160
Level 20 Talent Fissure Range decrease from +320 to +300
story 20 Talent Echo Damage increase from +40 to +50
Level 25 Talent Enchant Totem Cooldown diminution increased from 1.5s to 2s
Elder Titan
Echo Stomp
Sleep Duration decreased from 2/3/4/5s to 2/2.8/3.6/4.4s
Stomp Damage rescaled from 75/100/125/150 to 70/100/130/160
write Immunity with Aghanim ’s Scepter supervene upon with Debuff Immunity with 50 % Magic Resistance
Ember Spirit
Base Armor increase by 1
Flame Guard
Now stacks additively with other generator of Magic Barriers
Magic Absorb fall from 85/190/295/400 to 65/145/225/305
Enchantress
Enchant
Aghanim ’s Shard now also increases the maximum number of enchanted unit from 1 to 2
story 10 Talent Magic Resistance decreased from +10 % to +8 %
Level 20 Talent Enchant Affects Ancients replace with +30 % ravish Creep Health / harm
Base Damage fall from 24 - 30 to 7 - 13
wrong on tier 1 decreased by 4 ( from 43 - 49 to 39 - 45 )
Damage increase per level increase from +3.6 to +4.26
Base Mana Regen increased from 0 to 0.5
Malefice
Aghanim ’s Shard Stun Duration decrease from +0.35s to +0.3s
Faceless Void
Time Lock
continuance decreased from 0.65s to 0.5s
Chronosphere
Duration diminish from 4.0/4.5/5.0s to 3.75/4.25/4.75s
Now freezes power and detail cooldowns of anyone trap in Chronosphere
Now prolongs continuance of Time Dilation for units trapped in Chronosphere
Grimstroke
Ink Swell
Max Stun Duration minify from 1.1/1.9/2.7/3.5s to 1/1.6/2.2/2.8s
Movement Speed Bonus increase from 12/14/16/18 % to 20 %
Cooldown decreased from 30/26/22/18s to 27/24/21/18s
Dark Portrait
Illusion is now a Strong Illusion
Spell Immunity replaced with Debuff Immunity with 95 % Magic Resistance
Level 10 Talent Phantom ’s Embrace DPS increased from +50 to +65
point 25 Talent Stroke of Fate Damage increased from +50 % to +60 %
Gyrocopter
home Missile
Stun Duration decreased from 1.8/2.2/2.6/3s to 1.55/1.9/2.25/2.6s
Cooldown increase from 26/21/16/11s to 30/24/18/12s
Aghanim ’s Shard Area of Effect decreased from 725 to 700
Flak Cannon
Duration increased from 10s to dozen
Max Attacks increase from 3/4/5/6 to 4/5/6/7
Level 15 gift Homing Missile Stun Duration decreased from +0.4s to +0.3s
Level 20 Talent Rocket Barrage damage decreased from +16 to +14
Hoodwink
Bushwhack
Stun Duration decreased from 1.5/1.8/2.1/2.4s to 1.25/1.5/1.75/2.0s
Decoy
Lesser Bushwack Duration lessen from 2s to 1.6s
Huskar
Inner Fire
Aghanim ’s Shard no longer allows to upchuck Inner Fire while disabled
Life kick downstairs
Spell Immunity while leaping replaced with Debuff Immunity with 50 % Magic Resistance
Level 20 Talent Berserker ’s Blood Regen decrease from +30 % to +25 %
Invoker
Cold Snap
Freeze Duration decrease from 0.4s to 0.3s
Chaos Meteor
Aghanim ’s Shard Upgrade removed . Effect moved to level 20 endowment
E.M.P.
Now upgradable by Aghanim ’s Shard . Multiplies fire Damage by 1.5x and make it pull foe units into its center at 100 units per second
Level 10 Talent +20 % E.M.P. Mana Burnt replace with +50 Ice Wall DPS
Level 20 Talent +80 % Chaos Meteor Damage substitute with +2 Chaos Meteors
Base Damage decrease from 13 - 19 to 7 - 13
Strength addition minify from 3.0 to 2.7
wrong on level 1 decreased by 6 ( from 45 - 51 to 39 - 45 )
Damage increase per level increase from +2.7 to +3.6
Spirits
With Aghanim ’s sceptre the power can now be activated to set off the disembodied spirit , after which they start engender again . Cooldown is decreased by 50 % . Can not be spark off if the ability is on cooldown
Jakiro
Ice Path
Max Stun Duration decrease from 1.6/1.9/2.2/2.5s to 1.25/1.5/1.75/2s
Liquid Fire
cut Damage increased from 15/20/25/30 to 15/25/35/45
Now has a 25 % damage penalty vs. building
Macropyre
Mana Cost increase from 220/330/440 to 230/340/450
Damage per secondly minify from 110/155/200 to 100/150/200
fluid Frost
No longer applies a miniskirt - stun
floor 20 Talent Ice Path Duration decreased from +0.5s to +0.4s
Juggernaut
Base Damage increased by 1
Blade Fury
Spell Immunity replaced with Debuff Immunity with 80 % Magic Resistance
Omnislash
Cooldown decreased from 130s to 120s
Swiftslash
continuance increased from 0.8s to 1s
stage 20 Talent Blade Dance Lifesteal increase from +40 % to +50 %
Keeper of the Light
Blinding brightness
Now a basic power that does not require Spirit Form
Damage increased from 100/140/180 to 100/140/180/220
Radius fall from 600 to 500
Cast Range rescaled from 600 to 500/550/600/650
Mana Cost decreased from 150 to 120/130/140/150
Cooldown rescaled from 18s to 22/20/18/16s
Solar stick
Now requires Spirit Form
Slow per 100 social unit increase from 4/5.5/7/8.5 % to 10 %
Duration diminish from 7s to 6s
Magic Resistance Reduction increased from 20/25/30/35 % to 35 %
Cooldown decrease from 23/20/17/14s to XIV
Mana Cost increased from 60/80/100/120 to 120
Cast Range increased from 700/750/800/850 to 850
Will - O - Wisp
Sleep Duration decreased from 1.3s to 1.0s
Kunkka
Tidebringer
Ghostship
Stun Duration decreased from 1.4s to 1.2s
Torrent Storm
Now area targeted with a 900 cast range of a function and 1100 wheel spoke
Tidal Wave
Duration decreased from 1.25s to 1s
Legion Commander
Overwhelming betting odds
Now an area of effect ability centered around the hoagie
No longer increases motion hurrying . Instead provides flat 65/90/115/140 attack speed incentive that does n’t take the ability to reach any enemies
Radius increased from 330/340/350/360 to 600
Can now be cast during the Duel
Aghanim ’s Shard Duration decreased from 15s to 8s
Press The Attack
No longer increases attack speed . rather provides 10/14/18/22 % movement swiftness bonus
Duel
length decreased from 4/4.75/5.5s to 3.75/4.5/5.25s
Aghanim ’s Scepter Duration diminish from 6/7/8s to 5.5/6.5/7.5s
horizontal surface 10 Talent +100 Overwhelming Odds Radius replaced with -2s Overwhelming Odds Cooldown
raze 15 Talent Overwhelming Odds Hero Damage fall from +100 to +75
Level 25 Talent Spell Immunity from Press the Attack replace with Debuff Immunity with 50 % Magic Resistance
Leshrac
Split Earth
Stun Duration fall from 2s to 1.7s
point 15 Talent +25 Movement Speed supplant with +10 % Movement Speed during Pulse Nova
Level 20 Talent +20 Strength replaced with +20 % harm step-down during Pulse Nova
Lich
Frost Blast
Movement Slow lessen from 30 % to 25 %
Sinister Gaze
Now when hurtle on a non - Ancient creep , it lasts 2x farsighted and deals 250 damage per second
length lessen from 1.3/1.7/2.1/2.5s to 1.1/1.4/1.7/2s
Level 15 Talent Sinister Gaze Duration decreased from +0.5s to +0.4s
Lifestealer
passion
Lina
Light Strike Array
Stun Duration decreased from 1.6/1.9/2.2/2.5s to 1.3/1.6/1.9/2.2s
Cast Range increase from 625 to 700
Flame Cloak
Now yield max Fiery Soul tidy sum on activation
Lion
Earth Spike
equipment casualty increase from 95/150/205/260 to 100/160/220/280
Stun Duration fall from 1.4/1.8/2.2/2.6s to 1.3/1.6/1.9/2.2s
Projectile Speed increased from 1800 to 2800
Mana Cost rescale from 85/110/135/160 to 90/110/130/150
Hex
Cast Range increased from 550 to 600
Duration decreased from 2.5/3/3.5/4s to 2/2.4/2.8/3.2s
Mana Drain
Base Damage decrease from 18 - 22 to 4 - 8
military capability gain fall from 2.5 to 2.0
lightsomeness gain decreased from 2.8 to 2.0
Intelligence gain increased from 1.4 to 2.0
harm on level 1 decrease by 4 ( from 38 - 42 to 34 - 38 )
scathe gain per story increased from +2.5 to +3.6
Savage Roar
continuance decreased from 1.1/1.6/2.1/2.6s to 0.8/1.2/1.6/2.0s
Aghanim ’s Shard Ally Bonus Attack Speed decreased from 60 to 40
Aghanim ’s Shard Ally Bonus Movement Speed decreased from 20 % to 15 %
Luna
Lucent Beam
Stun Duration decreased from 0.8s to 0.6s
Lunar benediction
Attack Damage Bonus ( Allies ) decreased from 6/14/20/28 to 3/9/15/21
Luna now pick up 200 % of the Attack Damage Bonus
Level 10 Talent Lucent Beam Ministun decreased from +0.4s to +0.3s
Level 25 Talent Lunar Blessing Damage decreased from +35 to +20
Base Damage decreased from 24 - 29 to 8 - 13
Strength gain decreased from 3.4 to 3.0
tidings profit fall from 1.7 to 1.2
wrong on story 1 minify by 3 ( from 50 - 55 to 47 - 52 )
terms gain per floor decreased from +3.4 to +3.36
Summon Wolves
Mana Cost decreased from 125/130/135/140 to 115/120/125/130
wrawl
Mana Cost rescale from 35/40/45/50 to 40
Now also fears enemy controlled unit ( non - heroes ) for 1/1.5/2/2.5s
Base Damage lessen from 32 - 40 to 17 - 25
Strength profit minify from 3.5 to 3.0
Agility amplification decreased from 2.5 to 1.9
Intelligence gain fall from 2.1 to 1.6
legal injury on level 1 decreased by 5 ( from 57 - 65 to 52 - 60 )
harm gain per level increased from +3.5 to +3.9
Empower
Mana Cost decreased from 45/60/75/90 to 45/55/65/75
Shockwave
Mana Cost decreased from 80/90/100/110 to 70/80/90/110
Aghanim ’s Scepter Upgrade removed
Increases range by 400 and wave speed by 300 . Causes Shockwave to return towards the caster ’s original form location after reaching max length , reach enemies a 2nd time for 50 % of the damage
Reverse Polarity
Stun Duration minify from 2.75/3.25/3.75s to 2.5/3.0/3.5s
Horn Toss
Now grant by Aghanim ’s Scepter
Now stuns for 0.75s instead of slowing
terms increased from 200 to 275
Level 15 Talent +16 Strength per torpedo hit with Reverse Polarity supplant with +5 all stats per wedge impinge on with Reverse Polarity
Level 25 Talent Reverse Polarity Stun Duration diminish from +1s to +0.8s
Base Damage lessen from 33 - 37 to 15 - 21
strong suit increase diminish from 3.6 to 3.0
lightsomeness gain diminish from 2.4 to 2.0
Intelligence increase diminish from 1.9 to 1.5
impairment on level 1 decreased by 4 - 2 ( from 56 - 60 to 52 - 58 )
Damage gain per stage increase from +3.6 to +3.9
Dispose
Impact Damage increase from 70/120/170/220 to 70/140/210/280
land Radius increased from 275 to 300
Rebound
Stun Duration lessen from 0.9/1.3/1.7/2.1s to 0.8/1.1/1.4/1.7s
Minimum Jump Distance decreased from 450 to 150
Aghanim ’s Shard no longer allows set the power on autocast . Now allows Marci to jump off foeman and provide her with movement speed bonus
Unleash
Aghanim ’s Scepter pulse rate now also silence for 1.5 second
Level 10 Talent Dispose Damage increased from +60 to +70
Level 10 Talent Rebound Cast / Jump Range decrease from +125 to +100
Level 20 Talent Rebound Stun Duration decreased from +0.7s to +0.5s
Level 25 Talent Spell Immunity from Sidekick substitute with Debuff Immunity with 50 % Magic Resistance
Level 25 Talent 1.5s Unleash Pulse Silence replaced with +350 Dispose Throw aloofness
Mars
Spear of Mars
Level 20 Talent Spear of Mars Stun Duration decreased from +0.8s to +0.6s
Medusa
Base Strength decrease from 17 to 0
Strength gain decreased from 1.5 to 0
Intelligence profit increase from 3.4 to 3.7
Mystic Snake
Mana Cost decreased from 140 to 80/100/120/140
sceptre Stone Base Duration decrease from 1.3s to 1.0s
Mana Shield
Now a passive ability . Medusa start with one level of Mana Shield , and the power can be promote up to level 5 . Creates a buckler that absorbs 98 % incoming damage in exchange for mana . increase basis mana . Bonus Mana : 200/225/250/275/300 . harm per compass point of Mana : 2/2.3/2.6/2.9/3.2
Now if a hero has Mana Shield ability , their mana measure will be visible to enemies
Now also absorbs HP Loss type damage
Stone Gaze
Stone Form duration decreased from 3s to 2.4s
stage 10 Talent +0.5 Mana Shield Damage per Mana replaced with +5 % Stone Gaze Bonus Physical Damage
grade 25 Talent +75 Intelligence replaced with +1.3 Mana Shield Damage per Mana
Meepo
Poof
Can now be put on autocast . If the power is in autocast Department of State , when vomit up on target , all other Meepos also cast Poof to the butt mechanically , if able-bodied . When cast on the ground , all Meepos except the selected one Poof to the locating closest to the close Meepo . toggle autocast on one Meepo change it on all Meepos
divided up We fend
stab
Now grant by Aghanim ’s Shard
Duration decreased from 4s to 3s
Max HP Restore decreased from 50 % to 35 %
MegaMeepo
novel power granted by Aghanim ’s Scepter
Primary Meepo wax all other Meepos in a 600 radius around him on top of his shoulders . While in this material body , he gains 50 % of the other Meepo stats and can Fling them at enemies , dealing 225 damage and slacken them by 60 % for 3s . While alive , Earthbind generates extra nets and Poof deals bonus impairment based on the amount of Meepos riding on top . Casting Dig cancel MegaMeepo . Has no Mana Cost . Cooldown : 60s . continuance : 20s . Fling Cooldown : 0.5s
Base Damage decreased from 24 - 30 to 6 - 10
Base Strength increase from 18 to 20
long suit gain decreased from 2.2 to 1.7
Agility gain decreased from 3.1 to 2.5
equipment casualty on tier 1 decreased by 3 - 5 ( from 48 - 54 to 45 - 49 )
scathe gain per level increased from +3.1 to +3.24
Starstorm
Mana Cost diminish from 80/95/110/125 to 80/90/100/110
Sacred Arrow
Mana Cost fall from 100 to 90
Leap
Aghanim ’s Shard now does not get around Moonlight Shadow invisibility
With Aghanim ’s Shard the ability can now be put on auto - cast to make it ground- and vector point , give up you to choose the length and the resulting blast guidance of the jump
Monkey King
Boundless Strike
Stun Duration decreased from 1/1.2/1.4/1.6s to 0.8/1.0/1.2/1.4s
Jingu Mastery
Bonus Lifesteal rescaled from 25/40/55/70 % to 20/40/60/80 %
Bonus Damage increase from 40/70/100/130 to 40/80/120/160
Level 20 Talent +2 Jingu Mastery Charges substitute with 0 Cooldown Primal Spring
Level 25 Talent 0 Cooldown Primal Spring replace with -1 Jingu Mastery Required Hits
Morphling
Base Strength increased by 1
Attribute Shift ( Agility Gain )
No longer grants bonus nimbleness
Aghanim ’s Shard fillip Agility move to Adaptive Strike
Attribute Shift ( Strength Gain )
No longer deed over bonus Strength
Aghanim ’s Shard bonus Strength moved to Adaptive Strike
Adaptive Strike ( Agility )
Now deed over incentive Agility ( same note value as Attribute Shift before )
Adaptive Strike ( Strength )
Now yield bonus Strength ( same value as Attribute Shift before )
Stun Max decreased from 1.5/2/2.5/3s to 1.2/1.6/2/2.4s
Morph
Aghanim ’s verge result now slip an additional 20 % of all stats when targeting Universal Heroes .
Level 20 Talent Adaptive Strike Stun Duration decreased from +1s to +0.8s
Muerta
Added to Captains Mode
Dead Shot
Ricochet Fear Duration decreased from 1/1.2/1.4/1.6s to 0.8/0.95/1.1/1.25s
The Calling
Silence Duration decreased from 2/2.5/3/3.5s to 1.5/2/2.5/3s
Duration decreased from 10s to 7/8/9/10s
Pierce the Veil
Grants 30 % Spell Lifesteal for the duration of Pierce the Veil . Muerta permanently gains 2 % Spell Amplification every prison term she kills an enemy hero during Pierce the Veil or any enemy hero die out within 925 whole
Parting Shot
Muerta bourgeon an allied or foe hero in their soul , separating it from the forcible body for 4 second . The someone is pushed 150 units on breakup and is untargetable , muted , demilitarise , and invulnerable . The physical structure is daze for the duration and has 50 % damage reduction . After this effect the soul is forcefully returned to the consistency which applies a strong dispel removing negative debuffs and stuns . The soul survives until the end of the effect even if the physical structure expire . Does not deal damage to allies and Muerta ca n’t target herself . legal injury : 300 . Mana Cost : 250 . Cooldown : 45s
layer 10 Talent Dead Shot Damage decreased from +100 to +80
Naga Siren
Base Health Regen lessen from 1.5 to 1.25
Ensnare
Can now point sleeping / invulnerable unit even without Aghanim ’s sceptre ( not Debuff Immune targets )
Rip Tide
Damage decreased from 40/45/50/55 to 34/41/48/55
Reel In
Channeling is now interrupt if the target dispels Ensnare or dies
Level 20 Talent +500 Song of the Siren Radius interchange with -20s Song of the Siren Cooldown
Level 25 Talent -7 Rip Tide Armor interchange with -1 Attack to Trigger Rip Tide
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Nature’s Prophet
Sprout
Cooldown increased from 11/10/9/8s to 12/11/10/9s
Teleportation
Mana Cost increase from 50 to 50/60/70/80
Cooldown increased from 62/48/34/20s to 65/55/45/35s
After teleporting , Nature ’s Prophet now pull ahead 3/6/9/12 stacks of incentive blast damage ( 6 terms per wad ) . Every attack turns a stack of attack damage into a stack granting 1 armour . Duration : 15s
Nature ’s Call
Treant Duration decreased from sixty to 50
Treant Damage decreased from 15 - 18/21 - 25/28 - 32/35 - 39 to 11 - 15/19 - 23/27 - 31/35 - 39
Wrath of Nature
No longer render bonus damage per unit kill
Level 15 Talent +25 Attack Speed replaced with +4 Teleportation Max Stacks
Necrophos
Ghost Shroud
Movement Slow rescaled from 12/16/20/24 % to 10/15/20/25 %
Death Seeker
Necrophos change by reversal into a fast - moving gravid Death Pulse flying towards the target ’s military position at cast time . Once he reaches say military position , the Death Pulse open to nearby enemies and ally . Cast Range : 750 . Can be blocked by Linken ’s Sphere .
even out 15 Talent Death Pulse Heal decreased from +32 to +30
Level 15 Talent Ghost Shroud Slow decreased from +24 % to +20 %
floor 20 natural endowment Heartstopper Regen Reduction decreased from +32 % to +30 %
Night Stalker
Void
Aghanim ’s Scepter Upgrade reworked
Makes Void an area aim while , applying its issue on all enemies in 450 wheel spoke even if they ’re inconspicuous or in haze of war . Also create a void zona in the chosen country for 5s . While he is in the void geographical zone , Night Stalker ’s power ( along with Void ) are authorise to their nighttime version
Base Damage decreased from 27 - 31 to 15 - 19
Agility gain decreased from 2.5 to 2.1
Intelligence gain increased from 2.1 to 2.5
Damage on stratum 1 increased by 3 ( from 45 - 49 to 48 - 52 )
Damage gain per grade increased from +2.5 to +4.26
Mana Burn Ability removed
Impale
Now deals scathe on starting signal of being transfix , instead of on landing place
Stun Duration decreased from 1.4/1.8/2.2/2.6s to 1.1/1.4/1.7/2.0s
Mind Flare
quite a little damage to the target equal to 2/3/4/5x of its Intelligence + 30 % of impairment dealt by Nyx to the object in the preceding 15 indorsement . Cast Range : 800 . Mana Cost : 100 . Cooldown : 13/10/7/4s
Spiked Carapace
Stun Duration decreased from 0.5/1/1.5/2s to 0.4/0.8/1.2/1.6s
Vendetta
Now remove 50 % of the fair game ’s max mana on hit
Burrow
Now increase Mind Flare draw reach by 400
Level 10 Talent Impale Stun Duration decreased from +0.25s to +0.2s
horizontal surface 15 Talent +0.5x Mana Burn Intelligence Multiplier replaced with +0.75x Mind Flare Intelligence Multiplier
grade 20 Talent Spiked Carapace Stun Duration lessen from +0.6s to +0.45s
grade 25 Talent 300 Mana Burn Radius supplant with 300 head Flare Radius
Ogre Magi
Primary Attribute changed to Strength
military strength gain increased from 3.3 to 4.2
Base Intelligence decreased from 15 to 0
intelligence service amplification minify from 2.5 to 0
Always has 0 Intelligence . Always .
Base Mana increased from 75 to 120
Base Damage decreased from 54 - 60 to 44 - 50
Dumb Luck
New innate ability
Max Intelligence is 0 . fiend Magi receives 6 points of maximum mana and 0.03 mana regeneration per tip of Strength . Each 20 point of Strength also increase Multicast Cast Chance by 1 % ( only affects multipliers over 0 % so the 4x Cast Chance wo n’t trigger on level 1 etc . )
Fireblast
Stun Duration decrease from 1.5s to 1.2s
Unrefined Fireblast
Omniknight
Degen Aura Ability bump off
Hammer of Purity
Now upgradable by Aghanim ’s sherd .
Allows the Omniknight to be healed for 30 % of damage dealt by Hammer of Purity . Every 6 secondment , Omniknight ’s next flack mechanically sack a Hammer of Purity at the target
Guardian Angel
Aghanim ’s Scepter additional continuance decreased from +3s to +1s
Oracle
Fate ’s Edict
Now only disarms foe
Now only provides Magic Resistance to ally
Cooldown increased from 17/14/11/8s to 20/17/14/11s
False hope
Aghanim ’s Shard Upgrade incite to Aghanim ’s Scepter . Grants 0.15s fade sentence invisibleness to the butt as well as 0.25s improved BAT and +25 % Spell Amplification
Rain of Destiny
price / Heal per second decreased from 60 to 40
Outworld Destroyer
Astral Imprisonment
Essence Flux
Now upgradable by Aghanim ’s Scepter .
Damage that brings Outworld Destroyer below 20 % wellness triggers a impregnable dispel . to boot , Outworld Destroyer consumes all of his mana to provide a scathe barrier equal to 50 % of his maximum mana . Lasts 15s . Cooldown : 60s . Can not be refreshed . Effect is disabled by Break .
Sanity ’s Eclipse
Now deals damage to all units . Treats the units without a mana pool as if they had 0 mana
Base Damage lessen from 33 - 39 to 18 - 24
legerity amplification decreased from 3.2 to 2.5
wrong on level 1 lessen by 3 ( from 51 - 57 to 48 - 54 )
Damage gain per level increase from +3.2 to +4.14
Shield Crash
Damage lessen from 75/150/225/300 to 70/140/210/280
Mana Cost lessen from 75/85/95/105 to 70/80/90/100
Rolling Thunder
Stun Duration fall from 1/1.25/1.5s to 0.8/1/1.2s
Cooldown increased from 80/75/70s to 90/85/80s
Spell Immunity replaced with Debuff Immunity with 50 % Magic Resistance
twine Up
Level 10 Talent Swashbuckle Slash Range decrease from +400 to +350
storey 20 Talent Swashbuckle Damage decreased from +30 to +25
Level 25 Talent Rolling Thunder Cooldown reduction lessen from 20s to 18s
Phantom Lancer
Base Attack Range increased from 150 to 225
Spirit Lance
Aghanim ’s Shard Upgrade moved to Aghanim ’s Scepter
Spirit Lance now bounces doubly on enemies , prioritizing Heroes ( can recoil back to the original target ) . Also increases slow amount by 10 % and Spirit Lance head game damage by 40 %
Juxtapose
Allows Juxtapose to be trigger to create 1 thaumaturgy at Phantom Lancer ’s location , hold him crying invisibility . Move Speed Bonus : 15 % . continuance : 8s . Cooldown : 15s
Base Damage lessen from 26 - 36 to 14 - 24
Strength gain decreased from 3.6 to 3.3
equipment casualty on level 1 decreased by 5 ( from 49 - 59 to 44 - 54 )
impairment increase per degree increase from +3.6 to +3.96
Supernova
Stun Duration lessen from 2/2.5/3s to 1.6/2/2.4s
Level 20 Talent Supernova Stun Duration decreased from +0.5s to +0.4s
Primal Beast
Onslaught
casting Point lessen from 0.15s to 0s
Stun Duration decreased from 1/1.2/1.4/1.6s to 0.8/1/1.2/1.4s
Max Channel Time increased from 2s to 2.2s
Time to Max Charge increased from 1.5s to 1.7s
Min Charge Distance decreased from 300 to 100
No longer reduced by equipment casualty blockage
powderize
Now President Pierce debuff immunity
reach Damage decreased from 150/210/270 to 100/150/200
Stun Duration decreased from 0.25s to 0.2s
Cooldown increased from 32/28/24s to 36/32/28s
Rock Throw
Stun Duration lessen from 1.75s to 1.4s
Level 25 Talent Pulverize Pierces Spell Immunity replaced with Can not Be Rooted Or slacken During Trample
Puck
intelligence agency gain increase from 3.5 to 3.8
Aghanim ’s Shard now also passively tot 20 fillip wizardly damage to Puck ’s attacks
Illusory Orb
Mana Cost lessen from 110/120/130/140 to 100/110/120/130
Waning Rift
Dream Coil
recrudesce Stun Duration decreased from 1.8/2.4/3s to 1.4/1.9/2.4s
All enemies affected by Dream Coil are attack by Puck every 0.6s . flack initiate from the Dream Coil center and do not require Puck to be nearby
Pudge
Meat Hook
Projectile Speed increased from 1450 to 1600
Now can be heard in Fog of War
moulder
Aghanim ’s sceptre Bonus Damage lessen from 95 to 90
Aghanim ’s Scepter Regen Reduction decreased from 25 % to 20 %
Dismember
Cast Range increased from 160 to 200
Duration decreased from 3s to 2.75s
continuance on creep decreased from 6s to 5.5s
storey 20 Talent Dismember Duration diminish from +0.8 to +0.75
Pugna
Decrepify
When targeting allies or ego no longer increase Magic Damage taken . Instead , supply 5/10/15/20 % incoming heal amplification
Life Drain
Healing for friend is no longer based on the damage dealt by Life Drain
Queen of Pain
Shadow Strike
Aghanim ’s verge Scream of Pain emitted from Shadow Strike pass away now also damages the objective
Razor
Static Link
Cooldown rescaled from 40/35/30/25s to 50/40/30/20s
Level 25 Talent Second Plasma Field now does 70 % of the damage of the initial wave
Riki
catch some Z’s Dart power removed
Smoke Screen
opposition in the smoke projection screen have their armor reduced by 7 and can not be targeted by their allies
Cloak and Dagger
Now gives an experience bonus for kills and assists . Kill fillip : 150/250/350 , Assist fillip : 100
Level 10 Talent +0.4s Blink Strike Slow put back with +8 % Cloak and Dagger Movement Speed
layer 15 Talent +8 % Cloak and Dagger Movement Speed replaced with +50 % whoremonger of the Trade Agility Increase
Rubick
psychokinesis
Lift Duration decreased from 1.2/1.5/1.8/2s to 0.95/1.2/1.45/1.7s
Stun Duration decreased from 1.2/1.4/1.6/1.8s to 0.9/1.1/1.3/1.5s
Level 15 Talent Telekinesis Lift Duration fall from +0.6s to +0.4s
Base Damage decreased from 23 - 33 to 9 - 17
Damage on level 1 decreased by 2 ( from 45 - 55 to 45 - 53 )
equipment casualty addition per degree increased from +2.7 to +3.78
Burrowstrike
Stun Duration fall from 1.6/1.8/2/2.2s to 1.2/1.4/1.6/1.8s
Now always applies the current level of Caustic Finale to foe hero even without Aghanim ’s sceptre
guts Storm
Every 0.2s produce two 65 radius Burrowstrike spines at random fix . Each one stun enemies and mickle damage equal to the current level of Burrowstrike
grade 10 Talent Burrowstrike Stun Duration decreased from +0.5s to +0.4s
Shadow Demon
Disseminate
Cooldown decreased from 30/26/22/18s to 30/25/20/15s
Demonic Purge
Purge Damage increased from 300/400/500 to 300/450/600
Cleanse Aghanim ’s verge Max billing decreased from 3 to 2
Demonic Cleanse
Cleanse Heal increase from 300/400/500 to 300/450/600
floor 15 Talent +200 Demonic Purge Damage replaced with -1s Shadow Poison Cooldown
Level 20 Talent -1.25s Shadow Poison Cooldown replaced with +200 Demonic Purge / Cleanse Damage / Heal
Shadow Fiend
Shadowraze
No longer slows turn charge per unit on striking
Necromastery
Stacks Lost on Death decrease from 40 % to 30 %
Aghanim ’s Shard Fear Duration decreased from 0.5s to 0.4s
comportment of the Dark Lord
Every enemy hero kill near Shadow Fiend further improves the armour reduction by 2 for 20s . length is refreshed with each hero kill
lament of Souls
Fear Duration per soul hit lessen from 0.9s to 0.7s
revere Duration Max decreased from 2.7s to 2.15s
Level 20 Talent Requiem of Souls Fear Duration per line decreased from +0.3s to +0.25s
Shadow Shaman
Ether cushion
target area increase from 1/3/5/7 to 3/5/7/9
Duration rescale from 1.25/2/2.75/3.5s to 1.3/1.8/2.3/2.8s
Mana Cost rescaled from 70/110/150/190 to 50/100/150/200
Cooldown decrease from XIII to 12s
Shackles
Mana Cost decreased from 140/150/160/170 to 125/140/155/170
continuance decreased from 2.75/3.5/4.25/5 to 2.4/3.0/3.6/4.2
Mass Serpent Ward
Aghanim ’s Scepter no longer increase Serpent Wards ’ attack range
Level 10 Talent Hex Cooldown reduction decreased from 3s to 2s
Level 10 Talent Shackles Total Damage increased from +155 to +170
degree 25 Talent Ether Shock Damage increased from +380 to +400
Skywrath Mage
Arcane Bolt
Now leaves behind a debuff for 5 minute that increase Skywrath Mage ’s Spell Lifesteal against the target area by 20/30/40/50 %
Mystic Flare
length decrease from 2.2s to 2.0s
Level 10 Talent Health increase from +175 to +200
Level 20 Talent Ancient Seal increase Magic Damage decreased from +12 % to +10 %
Level 25 Talent Mystic Flare Damage decreased from +450 to +400
Slardar
Slithereen Crush
Stun Duration fall from 1s to 0.8s
harm increase from 70/140/210/280 to 75/150/225/300
Bash of the Deep
Bash Duration decreased from 1.3s to 1.1s
grade 20 Talent Corrosive Haze Armor decrease from -4 to -3
Slark
Dark Pact
Damage decreased from 90/160/230/300 to 75/150/225/300
Depth Shroud
Cast Range decreased from 800 to 600
Level 20 Talent Shadow Dance Attack Speed increased from +75 to +80
Base Damage decreased from 26 - 32 to 8 - 14
military strength gain minify from 3.5 to 3.2
Agility profit decreased from 1.9 to 1.2
Intelligence gain decreased from 2.2 to 2.1
harm on level 1 decreased by 4 ( from 46 - 52 to 42 - 48 )
Firesnap Cookie
Impact Stun Duration decreased from 1.4/1.8/2.2/2.6s to 1.0/1.4/1.8/2.2s
Spit Out
Sniper
Assassinate
Aghanim ’s Scepter Stun Duration decreased from 1/1.25/1.5s to 0.8/1/1.2s
Concussive Grenade
Damage increased from 25 to 200
Level 15 Talent Shrapnel Slow increase from +14 % to +15 %
Level 20 Talent Shrapnel DPS increased from +24 to +25
Level 20 Talent Headshot Knockback Distance fall from +28 to +25
Spectre
Desolate
No longer ignore evasion , the attack must now land for Desolate to allot scathe
Dispersion
Aghanim ’s Shard Upgrade make over .
Allows to actuate Dispersion to increase hurt ruminate by it by 100 % for 5s . Only increases the outgoing damage , does n’t palliate the incoming equipment casualty . Mana Cost : 50 . Cooldown : 25s
tear down 15 Talent Spectral Dagger Damage decreased from +100 to +80
spirit level 25 gift Haunt Illusion Damage decreased from +32 % to +30 %
Spirit Breaker
Charge of Darkness
Stun Duration decrease from 1.5/1.8/2.1/2.4s to 1.2/1.5/1.8/2.1s
Greater Bash
Stun Duration diminish from 0.9/1.2/1.5/1.8s to 0.9/1.1/1.3/1.5s
Planar Pocket
Self Magic Resistance increased from 25 % to 75 %
point 20 Talent Greater Bash Chance increase from +10 % to +13 %
Level 25 Talent +800 Health replaced with Bulldoze 500 Damage Barrier
Storm Spirit
Static Remnant
Radius increase from 260 to 300
Electric Vortex
Duration decrease from 1.4/1.8/2.2/2.6s to 1.2/1.5/1.8/2.1s
overburden
Damage rescale from 30/50/70/90 to 25/50/75/100
dismantle 20 Talent Electric Vortex Duration diminish from +0.4s to +0.3s
Sven
Storm Hammer
Damage decrease from 95/170/245/320 to 80/160/240/320
Duration decreased from 1.4/1.6/1.8/2s to 1/1.2/1.4/1.6s
Great Cleave
Cleave Damage increased from 25/50/75/100 % to 40/60/80/100 %
Now provides 2/4/6/8 Strength Bonus
Warcry
Cooldown increased from 32/28/24/20s to 35/30/25/20s
length increase from 9s to 10s
Level 25 Talent Storm Hammer Stun Duration decreased from +1.25s to +1s
Base Damage decreased from 21 - 23 to 12 - 14
Damage on level 1 unchanged ( 46 - 48 )
Damage amplification per stage increase from +3 to +4.08
Reactive Tazer
Aghanim ’s Scepter Upgrade move to Aghanim ’s Shard ( effect is unchanged )
Blast Off !
No longer hush up foe
Now daze enemy for 0.8/1/1.2/1.4s
Proximity Mines
Magic Resistance Reduction debuff now stacks independently
Minefield Sign
Cast Time increase from 1s to 2s
Increases effect radius to 1000 and length to 4 minute of arc . When an enemy hero gets within 200 units of the augury , the entire 1000 r area becomes a minefield for 10 seconds . Enemy units will take 300 legal injury for every 200 building block move . Minefield area is visible to enemies once trigger . The sign is destroyed after the minefield breathe out . Only one sign can exist at a meter
Templar Assassin
Base Attack Range increased from 160 to 200
deflection
Mana Cost rescaled from 85/90/95/100 to 90
Psionic Trap
Now Trap power can be set to autocast modal value . In this mode , the ability spring the trap that is unaired to the pointer , rather than the one tightlipped to Templar Assassin
Now traps can always be denied . Psi Blades deal wrong behind the hole that is denied
Terrorblade
Reflection
Now slack attack speed by 15/20/25/30
Demon Zeal
Attack / Movement speed increase from +50 to +65
Terror Wave
Fear Duration decreased from 2.5s to 2s
Level 15 Talent +15 % Reflection Slow replaced with +10 % Reflection Slow / Damage
horizontal surface 25 Talent Sunder Cooldown reduction diminish from 34s to 30s
Tidehunter
Anchor Smash
Mana Cost rescaled from 40/50/60/70 to 45/50/55/60
Attack Bonus Damage increase from 40/85/130/175 to 45/90/135/180
depredation
continuance decreased from 2.4/2.6/2.8s to 2/2.2/2.4s
Mana Cost decreased from 150/225/325 to 125/225/325
stage 25 Talent Ravage Stun Duration decreased from +1s to +0.8s
Base Damage decrease from 27 - 31 to 10 - 14
durability increase decrease from 3.5 to 2.9
Agility increase decreased from 1.6 to 1.0
terms on level 1 decreased by 4 ( from 52 - 56 to 48 - 52 )
scathe gain per grade increase from +3.5 to +3.96
Reactive Armor
Can be activated to gain soap stacks and 200 HP barrier . This barrier put on 100HP / s and increases by 75 HP per second for each enemy hero within 600 wheel spoke of Timbersaw up to a maximum of 800 . Does n’t count conjuration . After 8 sec , Timbersaw lose the roadblock and peck wrong to every hero within 600 radius adequate to 200 + the remaining roadblock HP
Chakram
Whirling destruction
twiddle Death make Universal Heroes lose 5 % of each property
Level 20 Talent +16 Strength replaced with +20 % Magic Resistance
Level 25 Talent +12 % Whirling Death Attribute Reduction substitute with Second Chakram
Tinker
Base Agility increased by 4
Agility profit increased from 1.2 to 1.4
Laser
Cooldown increased from 20/18/16/14s to 22/20/18/16s
Heat - Seeking Missile
Cast Range lessen from 2500 to 2000
Damage increased from 115/190/265/340 to 120/200/280/360
Tiny
Sir Herbert Beerbohm Tree Grab
Cooldown increased from 19/16/13/10s to 22/19/16/13s
discard
Cooldown increase from 17/15/13/11s to 20/17/14/11s
acquire
Bonus Armor increased from 10/15/20 to 10/17/24
Bonus Damage increase from 50/100/150 to 50/110/170
No longer provides incentive equipment casualty to Tree Grab ( Level 20 Talent still does )
Treant Protector
Level 15 Talent Leech Seed Movement Slow increased from +15 % to +18 %
Level 20 Talent Leech Seed Damage / Heal increased from +40 to +45
Level 25 Talent Overgrowth Undispellable replaced with -40s Overgrowth Cooldown
Troll Warlord
Battle Trance
Now castor can use items during the effect
Tusk
Abronia elliptica
Stun Duration decreased from 0.8/1/1.2/1.4s to 0.6/0.8/1.0/1.2s
Snowball Speed decreased from 625/650/675/700 to 575/600/625/650
Underlord
Firestorm
Mana Cost increased from 110/120/130/140 to 110/125/140/155
Atrophy Aura
Duration rescaled from 30/45/60/75s to 35/45/55/65s
daemon ’s Gate
Cooldown lessen from 120/110/100s to 110/100/90s
Undying
Tombstone
Allows up to 1 allied hero to bunker inside of the Tombstone . Ally can bunker by pressing RMB on the Tombstone while in 350 radius . Bunkered unit can not leave the Tombstone for 3 second after entering . Unit that leave the Tombstone can not re - go into it for 3 seconds . If Undying make up one’s mind to record the Tombstone while another ally is privileged , the ally is forcefully evicted . Undying also receives the Grab Ally ability , which bunkers a hero to the nearest Tombstone within 400 range ( this ability is also present on the Tombstone itself )
Flesh Golem
Cooldown increased from 125s to 140s
Level 25 Talent Reincarnation replaced with +60 % Flesh Golem Strength Bonus
Base Damage decreased from 26 - 32 to 12 - 18
persuasiveness gain lessen from 2.6 to 2.0
nimbleness amplification decreased from 3.2 to 2.0
Intelligence gain decreased from 1.5 to 1.2
Damage on level 1 unaltered ( 46 - 52 )
Damage amplification per level minify from +3.2 to +3.12
Magic Missile
Stun Duration decreased from 1.4/1.5/1.6/1.7s to 1.1/1.2/1.3/1.4s
Vengeance Aura
Base Damage Bonus decreased from 11/18/25/32 % to 10/16/22/28 %
horizontal surface 25 Talent Magic Missile Pierce Spell Immunity replaced with +40 % Nether Swap Damage Reduction
Base Damage decreased from 22 - 25 to 9 - 12
Strength gain decreased from 2.1 to 2.0
intelligence activity gain decreased from 1.8 to 1.4
wrong on story 1 unchanged ( 46 - 49 )
Damage gain per stage increase from +2.8 to +3.24
Poison Nova
Now a passive ability granted by Aghanim ’s Scepter
create a ringing of poison upon death of Venomancer or an foe hero taint with Venomous Gale . Also triggers if Venomous Gale is dispelled from an enemy fighter . Enemies strike by the Poison Nova take non - deadly damage over time and have their magical resistance reduced . Radius : 900 . Duration : 10s . Max HP as Damage : 3 % . Magic Resistance Reduction : 30 % . Travel Speed : 550 . Cooldown : 10s
Noxious Plague
unexampled ultimate power
Infects an foe with a deadly plague that does an initial burst of legal injury and additional damage over fourth dimension based on the unit ’s maximum wellness . foe in a spoke around the aim are decelerate , with values decreasing the farther you are from the affected foe . When the target dies or the debuff croak / is engross , all nearby enemy are infected with a noncontagious version of the plague . Duration : 5s . Initial scathe : 200/300/400 . Max HP as Damage : 5/6/7 % . Debuff Radius : 800 . Max Slow : 50 % . Projectile hurrying : 1200 . Cooldown : 120/100/80s . Mana price : 200/300/400
Latent Toxicity
Dispel Stun Duration decreased from 2s to 1.6s
Level 20 Talent +5s Poison Nova Duration replaced with +1.5 % Noxious Plague Max HP as harm
Level 25 Talent Poison Nova reduces 100 Attack Speed replaced with Noxious Plague Aura reduces 200 Attack Speed
Viper
Viper Strike
Cast Range increased from 500 to 700/800/900
Base damage decreased from 23 - 33 to 7 - 17
Strength addition minify from 2.8 to 2.4
Agility gain decreased from 1.3 to 1.0
Intelligence increase decreased from 2.9 to 2.4
Damage on level 1 decreased by 5 ( from 45 - 55 to 40 - 50 )
Damage profit per grade increased from +2.9 to +3.48
Grave Chill
Soul Assumption
Mana Cost decrease from 135 to 125
Stone Form
Base Damage lessen from 30 - 34 to 15 - 19
Damage on level 1 unaltered ( 54 - 58 )
legal injury gain per level increased from +3.1 to +4.74
Aether Remnant
Pull continuance minify from 1.4/1.6/1.8/2s to 1/1.2/1.4/1.6s
Resonant Pulse
Now stacks additively with other sources of strong-arm barrier
Warlock
Shadow Word
Upheaval
Creates an pixy for every 2 second of channeling . These imps last for 15 seconds and have 17 - 18 attack scathe , 300 wellness , 1 armour and Eldritch Explosion passive ability : when killed or go , imps explode , deal out 60 % of their max health as damage to enemies within 400 radius . imp unendingly seek out the closest visible and attackable target but can be controlled
helter-skelter Offering
stage 15 natural endowment -4s Shadow Word Cooldown replace with +18 Shadow Word Damage / Heal
Level 20 Talent +25 Shadow Word Damage / Heal interchange with +450 Shadow Word AoE
Weaver
Shukuchi
Aghanim ’s Shard German mark continuance increased from 6s to 12s
Geminate Attack
Cooldown minify from 9/7/5/3s to 7/5.5/4/2.5s
Level 25 Talent 2 Shukuchi bursting charge replaced with -2.5s Shukuchi Cooldown
Base Damage decreased from 26 - 38 to 11 - 17
durability gain decreased from 2.6 to 2.4
Intelligence increase decreased from 3.6 to 2.4
Damage on level 1 decreased by 2 - 8 ( from 44 - 56 to 42 - 48 )
wrong amplification per level increase from +3.6 to +3.72
Shackleshot
Improved missile consistency
Now always fetter the closest target behind the building block shackled
Fail Stun Duration diminish from 0.75s to 0.6s
Latch Stun Duration decrease from 2/2.6/3.2/3.8s to 1.6/2.1/2.6/3.1s
Powershot
Damage increased from 150/250/350/450 to 170/270/370/470
Windrun
Aghanim ’s wand no longer dim opposition ( used to implement 40 % miss chance )
Aghanim ’s wand now also reduces physical damage taken by Windranger by 50 %
Level 20 Talent Shackleshot Latch Stun Duration fall from +0.8s to +0.65s
Base Damage decreased from 14 - 21 to 0 - 5
metier amplification lessen from 2.5 to 2.2
lightsomeness gain decreased from 1.7 to 1.5
intelligence operation profit decrease from 3.6 to 2.8
Damage on layer 1 decrease by 2 - 4 ( from 40 - 47 to 38 - 43 )
Arctic Burn
Health Burn rescaled from 6/7/8/9 % to 4/6/8/10 %
Splinter Blast
Splinters Projectile Speed increased from 800 to 1000
Winter ’s Curse
Curse Duration decreased from 4.5/5/5.5s to 4.25/4.75/5.25s
point 25 Talent Winter ’s Curse Curse Duration decreased from +1.5s to +1.25s
Witch Doctor
paralyse Cask
Base Damage increased from 40 to 50
Wraith King
Wraithfire Blast
Stun Duration decreased from 1.1/1.4/1.7/2s to 1/1.2/1.4/1.6s
Vampiric Spirit
Lifesteal increased from 9/16/23/30 % to 20/30/40/50 % ( half vs. creeps )
Skeletons now deal 35 % less damage to buildings
deadly Strike
Critical Damage increased from 150/190/230/270 % to 150/200/250/300 %
rebirth
Cooldown rescaled from 200/130/60s to 180/140/100s
Can now be cast by Wraith King on himself to decease and revive if he has the necessary resources
Now always spawns 1/2/3 skeletons to attack each nearby wedge when Reincarnation set off ( Aghanim ’s Shard still append 3 skeletons resulting in 4/5/6 in sum )
Aghanim ’s sceptre now also reduces cooldown by 40 seconds and respawn time of every hero snuff it under its effect by 10 %
Level 15 Talent Wraithfire Blast Stun Duration lessen from +0.7s to +0.5s
Zeus
Static Field Ability removed
Arc Lightning
Base Damage decreased from 90/120/150/180 to 85/110/135/160
Now also trade 3/4/5/6 % of current enemy wellness as damage
Lightning Bolt
Ministun Duration decreased from 0.3s to 0.25s
celestial Jump
Now always moves Zeus onwards
No longer increases opposition roll time
Lightning Hands
New inactive power yield by Aghanim ’s Shard
Increases Zeus ’ onslaught reach by 100 . Zeus ’ attacks produce Arc Lightnings that apportion 50 % of its harm ( illusions deal 20 % )
Level 20 Talent Lightning Bolt Ministun decreased from +0.4s to +0.3s
grade 20 Talent +100 Thundergod ’s Wrath Damage replace with +4 % Arc Lightning Current Health as legal injury
Level 25 Talent +100 Arc Lightning Damage replaced with +150 Thundergod ’s Wrath Damage
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Hope you all have translate up until here . Good luck in those catch !