Those are some vast frontier indeed

DOTA 2 has just received a immense update , rehauling the game completely . New Frontiers does exactly what its name suggests , bestow fresh features and balance updates to fundamentally every single constituent in this secret plan , so get quick for some extensive changes . Most of them are better realise when actually play the game , but numbers and other smaller explanation are always good data to have on hand , so here are the full patch notes for the Dota 2 7.33 Update . Have a in effect reading !

Dota 2 New Frontiers Update 7.33: Full Patch Notes Listed

General Updates

Map Changes

Map retread . Expanded all 4 edge of the map . Added raw paths and objectives

bring Twin Gates : 2 portal vein in the corners of the map . Any thespian can practice a Twin Gate to teleport to the other one after channeling for 3 seconds

Removed Roshan pit from the river

Dota 2 Patch Notes 7.33

Added 2 Roshan pits in the corner of the map . As the day turns to night and frailty - versa , Roshan uses the Twin Gates to teleport to the other pit : he stay on the Radiant side during the day and at Dire during the night . While going to the newfangled location Roshan has 200 bonus movement speed , phased movement and a 200 witching damage Debuff Immunity piercing knockback

Roshan ’s current pit is spotlight on the minimap

Roshan no longer drops Aghanim ’s Shard on the second death

Roshan now drops Cheese protrude on the 2d demise

On the third decease onwards , Roshan now drops Aghanim ’s verge when kill on the Radiant side and a Refresher Shard when vote out on the dreadful side

Roshan ’s HP increase per minute increased from 115 to 130

Roshan ’s Base Armor increase from 20 to 30

Added 2 Tormentor mini - hirer behind the Offlane area . They spawn at 20:00

Tormentor has 1 Health , 20 Armor , 55 % Magic Resistance and a 2500 Damage Barrier which regenerates at 100 HP / s. Bounty : 250 gold

tormenter do n’t assault or move , but they reflect 70 % of terms received evenly among all heroes within 1200 radius . All reflected legal injury is dealt as Magical . slew 200 % equipment casualty to Illusions

ruin a Tormentor Cary Grant an Aghanim ’s Shard buff to one of the two last networth ally heroes that still do not have the Shard when it die

If all heroes have an Aghanim ’s Shard , then destroying a Tormentor yield 280 amber and 280 experience to each hoagy

tormentor respawn in 10 minute after their defeat , each time increasing their roadblock regen by 100 HP / s and damage reflection by 20 %

impart 2 new alternate exit paths on the base near the Offlane Tier 3 towers . These path associate with the surface area where the Tormentor spawns . These entrances / exit can only be used by the team of the base they are in .

Power Runes no longer repeat until all different runes have spawn . The first runic letter of the next cycle is always unlike from the last rune of the late round

Added a new Power Rune : Shield Rune . Grants a roadblock equal to 50 % of the substance abuser ’s max HP . Lasts 75s

Added a new special Wisdom Rune . It appears in 2 new spots to the edges of the map on the Offlane near the T2 towers . They spawn at 7:00 and every 7 instant after and they allow 280 experience for each 7 minutes elapsed to the hero that seize it

Outposts no longer grant experience

add 2 more Outposts to the edges of the mathematical function on the Safe lane near T1 towers and Twin Gates

outpost no longer provide visual modality or True Sight around them

Added 8 spectator to the map . Inactive Watchers can be mightily - clicked by any hero and channeled for 1.5s in fiat to turn them on . When on , Watcher grants 800 radius vision over its area for 7 minutes after which it deactivates and becomes neutral again . A hero from the match team can transmit an participating Watcher for 1.5s to destruct it . Watchers respawn 2 minutes after being demolish

Watchers are located in the center of each primary hobo camp , next to each Roshan Hell , in the substance of each triangle near the Secret Shop and by each Tormentor

Added 2 Lotus Pools on the edge of the map near the river . Every 3 minutes each Lotus Pool spawns 1 Healing Lotus , up to a total of 6 useable at a time . Lotus Pools can be transmit to grant 1 Healing Lotus per irregular . Healing Lotus is a stackable consumable that fill again 125 HP and 125 Mana on use . bring around Lotus use cooldown : 5s

3 Healing Lotuses are combine into a Great Healing Lotus which restores 400 health and mana . 2 Great Healing Lotuses are combine into a Greater Healing Lotus which restores 900 health and mana

Both teams have a imaginativeness of both Lotus Pools ’ cognitive content

add together 12 new neutral camps on the extended lip of the map . Most of them are bound to 4 new named arena : The Well , The Graveyard , The Statue , and The Mines . Any unit get a peculiar buff while staying there

The Well : 2 Hard and 1 Medium neutral clique . Located below the Radiant Safe lane under T2 tower . unit here are granted Well Wishes buff : +1.5 Mana Regen

The Mines : 2 Hard and 1 Medium neutral camps . Located above Dire Safe lane over T2 tugboat . Units here are concede Mighty Mines buff : +4 Health Regen

The Statue : 1 Ancient indifferent inner circle . Located on the left from Radiant Offlane between T1 and T2 towers . social unit here are granted the Stalwart Statue buff : +2 armour

The Graveyard : 1 Ancient neutral camp . locate on the right hand from Dire Offlane between T1 and T2 towboat . unit here are granted Graveyard Glyphs buff : +5 Attack Damage

The remaining 4 pack are Easy and Medium camps near novel Outposts and Twin Gates . They do n’t belong to any named area

Universal Heroes

bring a raw type of property paladin : Universal

worldwide champion do n’t have a Primary Attribute , but get 0.6 wrong per decimal point of each dimension

Captain ’s Draft now selects 7 random hero sandwich from each attribute ( total increased from 27 to 28 )

Single Draft now extend 4 heroes , one per attribute

leaning of Universal hero :

Abaddon

curse

Batrider

Beastmaster

Brewmaster

Broodmother

Chen

Clockwerk

Dark Seer

Dark Willow

Dazzle

Enigma

Io

Lone Druid

Lycan

Marci

Magnus

Mirana

Nyx Assassin

Pangolier

Phoenix

Baroness Dudevant King

Snapfire

techie

Timbersaw

revengeful Spirit

Venomancer

Visage

Void Spirit

Windranger

Winter Wyvern

Disables Reduction

Duration of the absolute majority of disables is quash ( specific can be found in stand for hero and particular categories )

Debuff Immunity

Spell Immunity make over into Debuff Immunity

Debuff Immunity is dissimilar in three major elbow room : the spell software , debuff protection and damage simplification

Spell app : All spell can now be used on units with Debuff Immunity , even ones that do n’t thrust Debuff Immunity . Corresponding optic effect will appear and the spell will hold all of it ’s debuffs on object

Debuff protection : electronegative effects that do n’t thrust Debuff Immunity will not have an effect on the target for the duration of the immunity . However , if the Debuff Immunity expires before the debuff that does n’t pierce it , then it will take effect for the remaining continuance . Negative effects that thrust Debuff Immunity take effect now

harm reduction : Debuff Immunity increases Magic Resistance and negates Pure and Reflected damage completely . These effects protect only against while that do n’t thrust the Debuff Immunity . Physical Damage is not reduce in any typesetter’s case . Here ’s the list of Magic Resistance for all power that antecedently gave Spell Immunity :

Brewmaster ’s Earth Brewling , Clockwerk ( Talent ) , Dawnbreaker ( Shard ) , Elder Titan ( Scepter ) , Huskar ( Life Break ) , Legion Commander ( Talent ) , Lion ( Shard ) , Marci ( Talent ) , Pangolier ( Rolling Thunder and Roll Up ) , all grant 50 % Magic Resistance

Juggernaut ( Blade Fury ) and Lifestealer ( Rage ) yield 80 % Magic Resistance

Grimstroke ’s Dark Portrait illusion has 95 % Magic Resistance

These mostly affect the Black King Bar , so get ’s summarize with a twosome of examples :

Avatar : Applies a basic dispel and provides Debuff Immunity . Grants 50 % Magic Resistance and immunity to gross and contemplate scathe . For the continuance , any electronegative effect on the substance abuser has no outcome . Lasts 9/8/7/6 seconds

All spells that Franklin Pierce Debuff Immunity will have essence and deal their damage while ignoring the Magic Resistance accord by BKB

If Avatar expires before the debuff then it will take result for the remaining duration

Example 1 : Your BKB is active . Jakiro swan Dual Breath ( witching , does n’t thrust immunity ) on you . You wo n’t be slow down but you will still take legal injury . It will be reduced by your Magic Resistance , which is increase by BKB .

good example 2 : Your BKB is active . Beastmaster drift Primal Roar ( wizardly , Franklin Pierce granting immunity ) on you . You will be stunned and you will take damage . It will be reduced by your Magic Resistance , but additional Magic Resistance from BKB will be ignored .

model 3 : Your BKB is fighting . Silencer aggress you with Glaives of Wisdom ( everlasting , does n’t thrust Debuff Immunity ) . You wo n’t take any saturated hurt .

model 4 : Your BKB is active . Bane casts demon ’s Grip ( pure , President Pierce resistance ) on you . You will be stupefy and will take 100 % of the thoroughgoing damage .

Example 5 : Your BKB is active but expire in 1s . Someone used Orchid Malevolence ( does n’t thrust immunity ) on you . You wo n’t be silenced for that 1 moment , but you will be silenced as soon as Avatar expires .

Example 6 : Your BKB is active and you ’re using TP . Vengeful Spirit casts Magic Missile ( magical , does n’t pierce granting immunity ) . You wo n’t be stunned or disrupt but will still take damage . It will be tighten by your Magic Resistance which is increased by BKB .

Other

convert Gold bounty for lane creeps :

Melee Creep Gold bounty addition per acclivity decrease from 1 to 0

Super Melee Creep gold bounty increase per acclivity lessen from 1.5 to 0

Ranged Creep Gold H.M.S. Bounty increment per upgrade decrease from 6 to 3

Super Ranged Creep Gold bounty increase per raise decreased from 6 to 3

Reworked Gold Assist formula

Old Formula : ( 30 + ( VictimNetworth * 0.038 ) ) / NumHeroes

New Formula : 10 + ( ( 50 + ( VictimNetworth * 0.037 ) / NumHeroes )

All unit now gain 15 movement stop number during the night . Effect is replicate for heroes , but it can be break for 5 seconds upon attacking or take wrong from player - controlled source ( interchangeable to Tranquil Boots )

Base Hero HP decreased from 200 to 120

HP per point of Strength increased from 20 to 22

intelligence activity now grants 0.1 % base Magic Resistance per point

hurt Immunity is now calculated before any damage reductions or barriers ( e.g : Aphotic Shield wo n’t be consumed if the hero is damage immune )

Magic roadblock are now work out after witching ohmic resistance simplification ( Pipe of Insight , Ember Spirit ’s Flame Guard , etc )

The HUD has been updated to expose current barrier values above the health Browning automatic rifle when one or more barrier are participating

Added support for damage barrier to be shown on the wellness bar for the abide by items and abilities :

Pipe of Insight : Barrier

pavis : Protect

Abaddon : Aphotic Shield

Ember Spirit : Flame Guard

Tinker : Defense Matrix

Void Spirit : Resonant Pulse

summate particular health bar to display Italian sandwich attacks take to destroy for the following entity :

Observer Ward

Sentry Ward

Clinkz : Skeleton Archer

Clockwerk : Power Cog

Grimstroke : Phantom

Juggernaut : Healing Ward

Keeper of the Light : Ignis Fatuus

Lich : Ice Spire

Phoenix : Phoenix Sun

Pugna : Nether Ward

Shadow Shaman : Mass Serpent Ward

Undying : Tombstone

weaverbird : The Swarm germ

Zeus : Nimbus

The HUD now shows Attack Speed and Magic Resistance stats in the portrait sphere at all time

Multiple negative effects of the same type from different abilities now will show as freestanding debuffs in every instance ( e.g : if you are Clockwerk and you stupefy with Hookshot and Battery Assault , 2 freestanding debuffs will show )

Health Cost is now show in HUD similarly to Mana Cost

Mana Cost decrease issue now only apply to Mana Cost

Target Dummy no longer has intelligence information

Neutral Creep Updates

General

All neutral creeps now have 4 level of sure abilities

Abilities are promote to level 2 at minute 15 and level 3 at minute 30

Chen ’s Aghanim ’s sherd increases the stratum of the trace abilities by one , allowing them to reach level 4

Kobold

Prospecting Aura Gold per minute increase from 20 to 20/25/30/40

Kobold Foreman

Speed Aura Move Speed increased from 12 % to 12/15/18/24 %

Kobold Soldier

slip Weapon Duration increased from 3s to 3/3.5/4/5s

Vhoul Assassin

Envenomed Weapon Damage per secondly increased from 0 to 0/20/40/80

Envenomed Weapon Health Regen Reduction increased from 75 % to 75/80/85/90 %

Hill Troll Berserker

Break Cooldown decreased from 10s to 10/9/8/6s

Hill Troll Priest

Heal Cooldown decrease from X to 10/9/8/6s

Heal Cast Range increased from 350 to 350/375/400/450

Fell Spirit

Vex Projectile velocity increase from 500 to 500/600/700/800

Vex Cooldown decreased from 15s to 15/13/11/7s

Ghost

Frost Attack Movement Slow increased from 25 % to 25/28/31/37 % . Attack Slow increase from 25 to 25/28/31/37

Harpy Scout

Take Off Movement Speed Penalty decreased from 50 % to 50/40/30/10 %

Harpy Stormcrafter

strand Lightning Initial Damage increase from 140 to 140/180/220/260

Chain Lightning Jump Damage Loss decreased from 25 % to 25/20/15/10 %

Ogre Bruiser

Ogre Smash ! Base Damage increase from 200 to 200/250/300/400

Ogre Smash ! Radius increase from 200 to 200/210/220/230

Ogre Smash ! Stun Duration decrease from 3s to 2.4s

Ogre Frostmage

Ice Armor Armor Bonus increase from 5 to 5/6/7/9

Ice Armor Move Slow increase from 25 % to 25/28/31/37 %

Ice Armor Attack Slow increased from 25 to 25/28/31/37

Alpha Wolf

Critical Strike Critical Damage increase from 200 % to 200/225/250/300 %

Giant Wolf

Intimidate Radius increase from 300 to 300/350/400/500

Mud Golem

Shard Split Shard Number increase from 2 to 2/2/3/3

Shard Split Shard Health increased from 250 to 250/280/310/370

Shard Split Shard Damage increased from 12 to 12/16/20/28

Hurl Boulder Stun Duration lessen from 0.6s to 0.5s

Shard Golem

Centaur Conqueror

War Stomp Damage increased from 25 to 25/50/75/150

War Stomp Stun Duration diminish from 2s to 1.6s

Centaur Courser

Cloak Aura Magic Resistance ( Heroes ) increase from 15 % to 15/17/19/23 %

Cloak Aura Magic Resistance ( Creeps ) increase from 30 % to 30/34/38/46 %

Dark Troll Summoner

Raise Dead Skeleton Health increase from 250 to 250/275/300/375

Raise Dead Skeleton Damage increased from 12 to 12/15/18/21

Now only casts Raise Dead when below 50 % health

Hill Troll

Ensnare Cast Range increase from 550 to 550/625/700/825

Hellbear Smasher

Thunder Clap Cooldown lessen from twelve to 12/11/10/9s

hell dust Clap Damage increased from 150 to 150/200/250/350

Hellbear

Death Throe : Rush Attack Speed increased from 15 to 15/18/21/27

Satyr Tormenter

Unholy Aura Health Regen rescale from 5 to 3/5/7/11

Satyr Mindstealer

Mana Burn Base mana suntan increase from 20 to 20/25/30/35

Mana Burn Intelligence as mana cauterize multiplier increase from 200 % to 200/250/300/400 %

Satyr Banisher

Purge Cast Range increase from 350 to 350/400/450/550

Purge Mana Cost decreased from 120 to 120/115/110/100

Wildwing Ripper

Hurricane Cast Range increased from 400 to 400/500/600/750

Hurricane Cooldown decrease from thirty to 30/28/26/22s

Wildwing

Tornado Tornado Movement Speed increase from 125 to 125/140/155/185

Tornado Cooldown lessen from 40s to 40/36/32/26s

Warpine Raider

cum Shot Bounces increased from 4 to 4/6/8/12

Ancient Black Dragon

Fireball Duration rescaled from 10s to 8/9/10/12s

Ancient Black Drake

Magic Amplification Aura increased from 5 % to 5/6/7/9 %

Ancient Ice Shaman

Icefire Bomb Cast Range increase from 700 to 700/725/750/800

Icefire Bomb Mana Cost decreased from 100 to 100/95/90/80

Ancient Frostbitten Golem

Time Warp Aura Cooldown Reduction increased from 10 % to 10/11/12/14 %

Ancient Granite Golem

Granite Aura Bonus HP Percentage increased from 15 % to 15/16.5/18/21 %

Ancient Rock Golem

Weakening Aura Armor Reduction increased from 2 to 2/3/4/5

Ancient Thunderhide

Slam Hero Duration increase from 2s to 2/2.25/2.5/3.0s

Ancient Rumblehide

War Drums Aura Accuracy increased from 40 % to 40/43/46/51 %

Item Updates

profligate Grenade

New Item

New basic Consumable detail . Cost : 65

+50 Health

fighting : throw away Grenade . Throws a grenade at the object region . enemy in the arena will take 50 damage on impact , be slow up by 15 % and take 15 scathe per moment . Duration : 5s . Radius : 300 . Cast Range : 900 . Cooldown : decade . Health Cost : 75

Active effect do n’t stack

Max line of 3 ( 120s restock metre )

Diadem

Modern canonic Attributes item . toll : 1000

+6 All Attributes

Cornucopia

New basic Secret Shop item . Cost : 1200

+5 Health Regen

+2 Mana Regen

+7 scathe

Pavise

need Void Stone ( 700 ) , Ring of Protection ( 175 ) , Fluffy Hat ( 250 ) , Recipe ( 275 ) . Total Cost 1400

+3 Armor

+2.5 Mana Regen

+175 wellness

Active : Protect . When cast on an ally , grants them a barrier that absorbs 300 strong-arm damage . length : 8s . Cooldown : 18s . Mana Cost : 75

Disperser

Requires Diffusal Blade ( 2500 ) , Demon Edge ( 2200 ) , Recipe ( 800 ) . Total Cost 5700

+20 Agility

+10 Intelligence

+45 Damage

Passive : Manabreak . Each attack burns 40 mana and deals 1.0 damage per mana burned

Active : Suppress . If place an enemy , slack it for 4 seconds . If aim an friend , applies a canonic dispel and increases their move speed by 100 % , pull in them unslowable for 4s . Cooldown : 15s . Mana Cost : 75

combat-ready event on both ally and enemies bit by bit fades away over the length of the buff

Harpoon

Requires Echo Sabre ( 2500 ) , Diadem ( 1000 ) , Recipe ( 1000 ) . full toll : 4500

+20 long suit

+16 Intelligence

+10 nimbleness

+15 Attack Speed

+15 Damage

participating : Draw Forth . When targeting an enemy , enkindle an un - disjointable harpoon projectile at them , that pulls you and the aim closer together . Ranged heroes pull the target up to 35 % of the space between them . Melee heroes always force the target to their attack range . Enemy creeps are killed after the pull . Cast Range : 700 . Cooldown : 19s

Passive : Echo Strike . Causes melee attacks to snipe doubly in straightaway succession . The dual blast apply a 100 % motion slow for 1 bit on each strike

Phylactery

Requires Diadem ( 1000 ) , Point Booster ( 1200 ) , Recipe ( 200 ) . Total price 2400

+7 All Attributes

+200 Health

+200 Mana

Passive : Empower Spell . The next single target spell you cast on an enemy deals a freestanding 125 incentive damage to the butt and slows them by 50 % for 1.2 seconds . Cooldown : 6s

Passive essence does n’t proc on spells that do n’t give Magic Stick charges ( such as Hand of Midas ) and does n’t stack from multiple sources

Passive is applied when the enchantment connects with its butt

catch Mango

Now has an initial and max descent of 4 and a restock time of 120s

uncloudedness

Healing Salve

Tango

Now has an initial and max stock of 8 and a restock time of 120s

Tome of Knowledge

Item removed from the game

detritus of Appearance

Reveal reworked . Now creates an sphere that bring out and slows inconspicuous unit of measurement by 20 % in a 1050 radius where the castor was standing . Revealed unit take 25 terms . The surface area lasts 12 seconds . Debuff lingers on foeman heroes for 8 extra seconds after they leave the orbit of core

Max stock decreased from 10 to 8

Restock time increase from 70s to 80s

Smoke of Deceit

Allies impact by locoweed ca n’t employ Smoke of Deceit themselves for 2s after app

Ring of Health

Cost decreased from 825 to 700

Health Regen bonus fall from +6.5 to +5.25

Void Stone

Mana Regen bonus decreased from +2.25 to +1.75

Cloak

Cost increased from 500 to 800

Magic Resistance fillip increased from +15 % to +20 %

cowling of rebelliousness

Eternal Shroud

Recipe changed . No longer involve Hood of Defiance . Now expect Cloak ( 800 ) , Ogre Axe ( 1000 ) , Ring of Health ( 700 ) , Recipe ( 800 ) . ( Total Cost unchanged )

Now provides +30 % Magic Resistance , +12 Strength , +7 Health Regen

No longer has an active power

Now passively exchange 25 % of incoming Magic or stark damage to mana

Magic Resistance and peaceful effect do n’t heap from multiple Eternal Shrouds

Pipe of Insight

Recipe change . Now take Cloak ( 800 ) , Ring of Health ( 700 ) , Headdress ( 425 ) , Recipe ( 1450 ) . Total monetary value decreased from 3475 to 3375

Magic Resistance fillip decreased from +30 % to +25 %

Insight Aura Magic Resistance decrease from 15 % to 10 %

roadblock now stacks additively with other sources of magic barriers ( does not pile with ego )

Skull Basher

Bash Stun Duration decreased from 1.5s to 1.2s

Abyssal Blade

Recipe cost increased from 1550 to 1675 ( entire toll unchanged )

Overwhelm Stun Duration decreased from 2s to 1.6s

Aether Lens

Recipe cost increased from 650 to 775 ( full cost unaltered )

Blink Dagger

take hurt from Roshan or enemy heroes now damp the item for 3s instead of setting it for 3s cooldown

Arcane Blink

Arcane Blink no longer supply mana cost and mould time simplification , or debuff gain

Arcane Blink Cooldown decreased from 15s to 7s

Arcane Blink Range increased from 1200 to 1400

Overwhelming Blink

Swift Blink

Battle Fury

Recipe exchange . Now want Broadsword ( 1000 ) , Claymore ( 1350 ) , Quelling Blade ( 100 ) , Cornucopia ( 1200 ) , Recipe ( 450 ) . Total cost 4100 ( unchanged )

Black King Bar

Avatar Reworked : applies a canonical dispel . Provides Debuff Immunity for the duration : any negative effect on the exploiter wo n’t affect them , Magic Resistance increased by 50 % and they ’re immune to pure and shine impairment . These only affect spells that do n’t pierce Debuff Immunity

Blade Mail

Damage bonus decreased from +28 to +20

Armor bonus increase from +6 to +7

Orchid malice

formula changed . Now requires Blitz Knuckles ( 1000 ) , Staff of Wizardry ( 1000 ) , Cornucopia ( 1200 ) , Recipe ( 275 ) . Total cost 3475 ( unaltered )

Now provides +6 Health Regen and +12 Intelligence

hurt incentive decreased from +30 to +10

Mana Regen bonus fall from +3 to +2.5

Bloodthorn

formula price diminish from 925 to 825 ( Total price unchanged )

Now furnish +6.25 Health Regen

news incentive increased from +20 to +32

Damage bonus fall from +50 to +35

Soul Rend no longer causes attacks on its target to have 100 % chance to crit ( still provides True Strike )

extra damage allot to the butt of Soul Rend increased from 30 % to 60 %

Vanguard

full monetary value lessen from 1825 to 1700

Health Regen fillip decreased from +7 to +5.50

Crimson Guard

Recipe price increased from 800 to 925 ( full price unaltered )

Guard Blocked Damage rescale from 75 to 70 + 60 % of caster ’s Strength

Guard Duration diminish from twelve to 8s

Dagon

formula changed . Now requires Diadem ( 1000 ) , Voodoo Mask ( 700 ) , Recipe ( 1150 ) . ( Total cost rescaled from 2700/3950/5200/6450/7700 to 2850/4000/5150/6300/7450 )

+7/9/11/13/15 Intelligence replaced with +7/9/11/13/15 All Attributes

Now also provides +11/12/13/14/15 % Spell Lifesteal

Energy Burst now import lifesteals 75 % of damage done

Energy Burst now forthwith kill non - Ancient creeps

Dragon Lance

Strength bonus decrease from +12 to +10

Ethereal Blade

Ether Blast will use 60 % of the total sum of the target ’s attribute as their elementary dimension when point Universal Heroes .

Eul ’s Scepter of Divinity

Wind Waker

Cyclone Cooldown decreased from 18s to 13s

Movement Speed fillip decreased from +50 to +30

Mana Regen bonus decreased from +6 to +3

Gleipnir

Eternal Chains Radius decreased from 400 to 375

Mjollnir

Recipe toll decreased from 900 to 800 ( full cost decreased from 5600 to 5500 )

Damage bonus increase from +24 to +25

Glimmer Cape

Recipe cost decrease from 450 to 350 ( full cost increased from 1950 to 2150 )

Magic Resistance fillip increase from +20 % to +25 %

Glimmer now grants invisibleness , +40 movement fastness and 300 magic equipment casualty roadblock . continuance : 5s . Mana Cost : 90 . Cooldown : 12s

Heart of Tarrasque

intensity fillip decreased from +45 to +40

Helm of the Dominator

Recipe changed . Now necessitate Helm of Iron Will ( 975 ) , Diadem ( 1000 ) , Recipe ( 650 ) . Stats unaltered , full cost increased from 2400 to 2625

Helm of the Overlord

Total toll increased from 6175 to 6400

Dominated Creep Attack Damage Bonus lessen from +80 to +70

Dominated Creep Armor Bonus decreased from +8 to +7

Dominated Creep Movement Speed decreased from 400 to 380

Holy Locket

Recipe Changed . Now requires Diadem ( 1000 ) , Magic Wand ( 450 ) , Headdress ( 425 ) , Recipe ( 525 ) ( total price unchanged )

No longer provides Bonus Health

No longer provides Bonus Mana

Bonus Attributes increased from +3 to +10

Energy Charge now has a visual upshot when used on allies

Linken ’s Sphere

Recipe changed . Now requires Ultimate Orb ( 2050 ) , Cornucopia ( 1200 ) , Recipe ( 1350 ) . ( full price unchanged )

Health Regen bonus fall from +7 to +6

Mana Regen incentive decreased from +5 to +4.25

Now also grant +10 scathe

Mage Slayer

Recipe cost decreased from 400 to 200

Total toll increased from 2400 to 2500

Yasha

Movement Speed bonus increase from +8 % to +10 %

Sange and Yasha

Movement Speed bonus increased from +10 % to +12 %

Yasha and Kaya

Manta Style

decoration of Courage

Valor Cooldown increased from 12s to sixteen

Valor Duration decreased from dozen to 8s

Valor Self / Enemy Armor Reduction and Ally Armor Bonus increase from 5 to 6

Solar Crest

formula monetary value diminish from 900 to 700 ( entire cost decrease from 2625 to 2425 )

Shine Self / Enemy Armor Reduction and Ally Armor Bonus increase from 6 to 7

Shine Ally / Enemy Movement Speed Bonus / Slow increase from 10 % to 18 %

Shine Ally / Enemy Attack Speed Bonus / Slow increased from 50 to 70

Shine Duration decreased from 12s to 8s

Shine Cooldown increased from 12s to 16s

Meteor Hammer

Recipe price increase from 250 to 550 ( Total cost increased from 2350 to 2400 )

Meteor Hammer encroachment now slows enemies hit by 20 % for the full burn duration of 6s

Meteor Hammer Stun Duration decreased from 1.25s to 0.5s

Meteor Hammer Impact Damage to buildings increased from 75 to 95

Octarine Core

Recipe change . Now requires Perseverance ( 1400 ) , Soul Booster ( 3000 ) , Recipe ( 200 ) . full cost 4600

Now allow for +625 Health , +625 Mana , -25 % Cooldown Reduction , +7.5 Health Regen , +3.25 Mana Regen

Perseverance

Total Cost decrease from 1650 to 1400

Phase Boots

Movement Speed fillip increased from +45 to +50

big businessman tread

Now provides +45 Movement Speed to Ranged heroes and +55 to Melee hero

Refresher Orb

formula changed . Now requires Cornucopia ( 1200 ) , Cornucopia ( 1200 ) , Recipe ( 2600 ) . Total Cost 5000 ( unchanged )

Health Regen incentive diminish from +13 to +12

Mana Regen bonus decreased from +7 to +6

Now also grants +20 scathe

hellish

harm bonus lessen from +38 to +25

Scythe of Vyse

full cost decreased from 5675 to 5550

Mana Regen bonus decreased from +9 to +8.5

Hex Duration decreased from 3.5s to 2.8s

Shiva ’s safeguard

Arctic Blast Wave Speed increased from 350 to 400

Urn of Shadows

If the proprietor become flat with Urn having 0 charges , it now gains one

Spirit Vessel

If the owner dies with Vessel have 0 electric charge , it now gains one

Wraith Pact

Neutral Item Updates

Neutral Creeps no longer drop neutral items on decease . Now they drop Neutral Tokens of different tiers ( 1 to 5 )

you may chatter on your Neutral Token to choose one of 5 random neutral detail of the token ’s tier and the token will for good turn into one of those

Each hero has their own selection of random items . have multiple tokens of the same tier will always result in the same selection of items as the options are fix per histrion , not per token

Neutral Tokens are fully shareable and may be send to Neutral Stash

indifferent items claimed from Tokens are not shareable any longer and can not be get hold of from Neutral Stash by allies . item will be tone down in their inventory likewise to regular items

Neutral Tokens can be equipped without the 6s knapsack penalisation but can also be used from packsack

you’re able to no longer see your allies ’ stash neutral items , since you ca n’t do anything with them

Possessed Mask

Item cycled out

Faded Broach

Item re - added

Lance of Pursuit

Hound Slow Duration increased from 1s to 2s

Occult Bracelet

All Attributes bonus increase from +3 to +4

Now provides +10 % Magic Resistance

Seeds of Serenity

Health fillip increase from +100 to +150

Verdurous Dale Health Regeneration increased from 8 to 10

Trusty Shovel

mobilize Kobold is now governable by the player that dug it up

Spark of Courage

New Tier 1 Neutral particular

Passive : courageousness . Provides +10 damage when the proprietor is above 50 % wellness , and 5 armour when they are below that threshold

dueller boxing glove

Provides +10 hurt

inactive : Boldness . Grants +15 attack speed as long as there ’s no enemy heroes within 900 building block

Brigand ’s brand

Dagger of Ristul

Nether Shawl

Pupil ’s Gift

Now provide half the note value to All Attributes for Universal Heroes

Philosopher ’s I. F. Stone

GPM bonus reduce from 80 to 75

Orb of Destruction

Item re - added and move from Tier 3 to Tier 2

obstruct Corruption Armor Reduction decreased from 4 to 3

close up Corruption Movement Slow minify from 25%/15 % to 20%/10 % ( melee / ranged )

Specialist ’s Array

Crackshot Cooldown decreased from 12s to octet

Vampire Fangs

Lifesteal against creeps is now reduced by 50 %

Gossamer Cape

New Tier 2 indifferent token

provide +20 Movement Speed

inactive : Sixth Sense . Automatically dodge the next plan of attack from a champion . Cooldown : 5s

Blast Rig

Ceremonial Robe

Mana bonus increase from 250 to 350

Enchanted Quiver

Now supply +50 Attack Range ( browse heroes only )

Dandelion Amulet

New Tier 3 impersonal item

+300 Mana , +25 Movement Speed

Passive : Magical Damage Block . Consumes a guardianship to block 300 charming damage from equipment casualty instances over 75 damage . Cooldown : 12s

Defiant Shell

ply +7 All Attributes and +5 Armor

Passive : Reciprocity When attack , the hero counterpunch - snipe a fair game within their plan of attack kitchen range . Cooldown : 5s

Vindicator ’s Axe

allow +25 Attack Speed

Passive : Vengeance . Provides +30 damage if equipped paladin is Silenced and +12 armor if equipped hero is Stunned

Flicker

Witchbane

Havoc Hammer

Damage incentive increase from 12 to 14

Strength incentive increased from 12 to 14

Mind Breaker

Moved from level 3 to Tier 4

Magic Attack Damage incentive increased from +25 to +45

Attack Speed bonus increased from +25 to +30

Silence Strike Silence Duration increased from 1.75s to 2s

Stormcrafter

Now provides +25 Movement Speed

No longer has an active . Passive Bottled Lightning now hits up to 2 target area

Martyr ’s home plate

New Tier 4 Neutral item

+20 % Magic Resistance

Active : Martyrdom . Redirects 20 % of all damage treat to ally hoagy within 900 radius towards you for 8 seconds . Cooldown : 40s

Apex

Now provides +25 to all property for Universal Heroes

Fallen Sky

Fallen Sky Stun Duration decreased from 2s to 1.6s

touch : Sons of the Forest Update 04 : Full Patch Notes Listed

Hero Updates

Now is a Universal Hero

Base Damage decreased from 28 - 38 to 9 - 19

strong point increase decreased from 2.6 to 2.2

lightsomeness gain diminish from 1.5 to 1.3

Intelligence increase decreased from 2.0 to 1.2

legal injury on level 1 decreased by 4 ( from 50 - 60 to 46 - 56 )

Damage increase per level increased from +2.6 to +2.82

Aphotic Shield

Now considered a damage barrier . pile additively with other damage barriers

Borrowed Time

Cooldown increase from 60/50/40s to 70/60/50s

gift

spirit level 20 endowment -8s Borrowed Time Cooldown put back with 85 DPS Borrowed Time Immolation ( 400 Radius effect while Borrowed Time is active ; damages both Abaddon and enemy )

Alchemist

Acid Spray

cast of characters Point ameliorate from 0.2s to 0.1s

Cooldown lessen from XXII to 22/21/20/19s

Mana Cost lessen from 130 to 120

Duration decreased from 16s to 15s

Damage per second increased from 20/25/30/35 to 25/30/35/40

fluid Concoction

Max Stun Duration minify from 2.2/2.8/3.4/4s to 1.7/2.2/2.7/3.2s

Greevil ’s Greed

Now an natural ability

Max Bonus Gold per killing rescale from 15/18/21/24 to 18

Bounty Rune Multiplier rescaled from 1.8/2.2/2.6/3 to 2

Corrosive Weaponry

New basic passive ability

onrush apply a stack debuff on enemies that reduce bm speed by 3/4/5/6 % and status resistance by 3/4/5/6 % per stack . apply a young stack refreshes the duration . Has no impression on buildings or Roshan . Max Stacks : 5/7/9/11 . Debuff Duration : 3.5s

Chemical Rage

Bonus Health Regen increased from 50/75/100 to 50/80/110

Level 15 Talent Damage per Greevil ’s Greed lot increased from +1.5 to +3

Ancient Apparition

Cold Feet

Stun Duration decreased from 2/2.5/3/3.5s to 1.6/2/2.4/2.8s

Ice Vortex

Aghanim ’s Shard Upgrade remove

Now deals 12/20/28/36 hurt per instant to foe units in the area

Duration decreased from 16s to 6/9/12/15s

Cooldown increased from 7/6/5/4s to 10/8/6/4s

Ice Blast

Now upgradable by Aghanim ’s fragment

Enemies gain by Ice Blast explosion are stun with the current degree of Cold Feet for 60 % of its continuance . Does n’t sandbag Debuff Immune enemies

Anti-Mage

Base Strength decreased from 21 to 19

Base Health Regen increased from 0.25 to 0.75

Mana Break

Mana cauterise per smasher lessen from 28/40/52/64 to 25/30/35/40

Max Mana Burned per hit increased from 1/1.8/2.6/3.4 % to 1.6/2.4/3.2/4 %

Now plays a slightly different auditory sensation when the target is below 50 % mana

blinking

Cooldown increased from 12/10/8/6s to 13.5/11/8.5/6s

degree 20 Talent Blink Cast Range decreased from +250 to +200

Arc Warden

All Tempest Double ’s abilities are interchange with ‘ Tempest ’ versions of Arc Warden ’s abilities

The turmoil has attuned Arc Warden to the Ancients . When playing on Dire side , Arc Warden will have the Tempest power by default and his Tempest Double will have its normal abilities . This stipulation is temporary and will go away once Zet adapts to the young paradigm .

Flux

Tempest translation supply higher damage ( 15/30/45/60 - > 20/45/70/95 ) but broken drift stop number punishment to the enemy ( 14/21/28/35 % - > 6/10/14/18 % )

Magnetic Field

Tempest edition provides +150 attack range ( ranged heroes only ) , adds 20/40/60/80 charming equipment casualty to attacks made by ally from the field and has an increased duration of 5/6/7/8s

Spark Wraith

Tempest version has a shorter activating holdup ( 2s - > 1s ) , a quicker locomote Wraith ( 400 - > 725 ) , longer Slow continuance ( 0.4/0.5/0.6/0.7 - > 0.6/0.8/1.0/1.2 ) but has a lower damage ( 100/180/260/340 - > 75/135/195/255 )

Tempest Double

Cooldown decreased from 60/50/40s to 56/48/40s

Level 15 Talent +40 Magnetic Field Attack Speed also grants to +40 Magnetic Field Magic Damage ( Tempest Version )

Level 20 Talent +40 Flux Damage replaced with -9s Magnetic Field Cooldown

Level 20 Talent +125 Spark Wraith Damage replaced with +35 % Spark Wraith Damage

Level 25 Talent 40 % Tempest Double Cooldown Reduction put back with No Damage Penalty Distance for Tempest Double

Axe

Berserker ’s Call

continuance minify from 2/2.4/2.8/3.2s to 1.8/2.2/2.6/3.0s

Counter Helix

equipment casualty rescaled from 60/100/140/180 to 80/110/140/170

No longer uses a pseudo - random proc chance . Now trip after a located number of attacks taken . Attacks to initiation : 7/6/5/4

Aghanim ’s Shard no longer increases proc luck . Now reduces the cooldown of Counter Helix to 0 seconds

Base Damage decreased from 33 - 39 to 4 - 10

Damage on stage 1 decreased by 11 ( from 56 - 62 to 45 - 51 )

Damage profit per level increased from +2.5 to +4.5

Enfeeble

No longer reduces Heal / Regen

Now deals 12/18/24/30 pure equipment casualty per sec . First representative of damage happen on program

Attack Damage Reduction increase from 45/50/55/60 % to 55/60/65/70 %

Mana Cost increase from 40/50/60/70 to 120/135/150/165

Duration rescaled from 8/9/10/11s to nine

Brain Sap

Now pierces Debuff Immunity

Nightmare

No longer deals price

Duration decreased from 4/5/6/7s to 3.5/4.5/5.5/6.5s

Mana Cost decreased from 165 to 120/130/140/150

Fiend ’s Grip

continuance fall from 5/5.5/6.0s to 4.75/5.25/5.75s

Level 10 Talent Nightmare Damage Heals Bane replace with -2s Brain Sap Cooldown

Level 15 Talent -3s Brain Sap Cooldown replaced with +13 Enfeeble Damage per second

grade 25 Talent Fiend ’s Grip Duration decreased from +5s to +3s

Base Damage decreased from 17 - 21 to 0 - 4

metier gain decrease from 2.9 to 2.0

lightsomeness gain decreased from 1.8 to 1.4

Intelligence gain decreased from 2.9 to 2.0

wrong on level 1 unchanged ( 39 - 43 )

Damage increase per level increased from +2.0 to +3.24

Base Movement Speed increased from 310 to 330

Sticky Napalm

software Damage decreased from 6/12/18/24 to 5/10/15/20

Damage per stack decrease from 6/12/18/24 to 5/10/15/20

dense per stack decrease from 2/4/6/8 % to 1.5/3/4.5/6 %

Flamebreak

Cooldown rescale from 18/17/16/15s to 22/19/16/13s

Now retard touched enemies by 25 %

Duration rescale from 2/4/6/8s to 5s

Damage increased from 30/60/90/120 + 15 DP to 25/50/75/100 + 10/20/30/40 displaced person ( Total damage increase from 60/120/180/240 to 75/150/225/300 )

Firefly

No longer provides bonus imagination

No longer provides fillip motion upper

Damage per secondly increase from 20/35/50/60 to 25/50/75/100

flare Lasso

full Damage increase from 70/165/225 to 100/200/300

scathe now ticks every 0.5s

Cast Range increase from 175 to 200

Duration decreased from 2.5/3/3.5s to 2.25/2.75/3.25s

Cooldown lessen from 120/115/110s to 90/75/60s

Base Damage lessen from 31 - 35 to 12 - 16

legerity gain decreased from 1.9 to 1.4

Intelligence gain decreased from 1.9 to 1.2

price on level 1 lessen by 8 ( from 54 - 58 to 46 - 50 )

equipment casualty gain per point increased from +2.9 to +3.3

Wild Axes

Mana Cost decrease from 65 to 50

Call of the Wild Hawk

Dive Bomb ( Aghanim ’s Shard ) Root Duration decreased from 2.5s to 2s

Primal Roar

Stun Duration decreased from 3/3.5/4s to 2.75/3.25/3.75s

Mana Cost decreased from 150/175/200 to 100/125/150

Drums of Slom

Ability reworked

Now a passive ability . attack from Beastmaster or a nearby social unit he control cause him to sleep together his brake drum , dealing price to nearby units and healing himself and building block under his control for a circumstances of the wrong deal . Every attack minify the musical interval between drum hits from a upper limit of 3s down to a lower limit of 0.4s between smasher after 20 onslaught . If no attacks are made , the intervals gradually increase every 1 second gear . Using Primal Roar automatically adds 10/15/20 drum stacks ground on the level of Primal Roar . Drum Hit Damage : 90 . Heal from hero : 25 % . Heal from Creeps : 5 %

Bloodseeker

Bloodrage

Max Health Damage per second decreased from 2 % to 1.8 %

unadulterated damage from Aghanim ’s Shard is now dealt as a separate instance of damage

break

Cooldown rescale from 70s to 75/70/65s

Move Damage increased from 33/44/55 % to 35/45/55 %

Blood Mist

Now passively turn all your overheal from your own ability into a damage barrier up to 50 % of Bloodseeker ’s Max Health in increase to its combat-ready effect . roadblock decays by 0.5 % of Max Health per second

Damage no longer counts as HP Loss ( it burns barrier if it ’s useable and can be decreased by source that reduce damage )

Bounty Hunter

Shuriken Toss

No longer miniskirt - stuns

Now applies a 100 % bm slow for 0.35s

Jinada

No longer disabled by silences . Instead disabled by fracture

Shadow Walk

Attack no longer slow down the target

Attack now sandbag the objective for 1/1.2/1.4/1.6s

Aghanim ’s Shard no longer grants charges . Now lowers Shadow Walk cooldown by 5s

horizontal surface 10 Talent +10 % Shadow Walk Attack / Move Slow replace with +0.65s Shuriken Toss Slow

story 15 Talent 2s secrecy on Hit With Shadow Walk replace with -25 % Damage take in Shadow Walk

Base Damage lessen from 29 - 36 to 14 - 21

harm on level 1 decreased by 4 ( from 52 - 59 to 48 - 55 )

legal injury gain per level increase from +3.7 to +4.38

Drunken Brawler

Void Stance is now part of the basic ability

Void Stance Status Resistance decreased from 20 % to 5/10/15/20 %

Void Stance Slow on attack decrease from 25 % to 10/15/20/25 %

central Split

Earth Brewling ’s Spell Immunity replaced with Debuff Immunity with 50 % Magic Resistance

Earth Brewling Damage decreased from 30/60/90 to 20/50/80

Earth Brewling ’s Hurl Boulder Stun Duration decreased from 2s to 1.6s

Storm Brewling Damage decreased from 30/50/70 to 20/40/60

tempest Brewling ’s Cyclone Hero Duration decreased from 6s to 5s ( Non - Hero Duration from 20s to 16s )

Fire Brewling Damage rescaled from 80/120/160 to 70/120/170

Void Brewling is now part of the canonic ability

Aghanim ’s Shard now extend Primal Split duration by 12s and yield Brewlings the Primal Split Cancel ability

Void Brewling Astral Pulse power exchange with Astral Pull . Can place allies and foe . Pulls the aim and the Void Brewling in the quarry direction . Enemies receive 50/100/150 harm upon arrival . Distance : 300/500/700 . Cast Range : 150 . Cooldown : 8s

grade 10 Talent +15 Damage replaced with +10 Brewlings price

Bristleback

Now furnish Warpath stacks with each Quill Spray released

acquire excess damage over the Quill Spray doorway is maintained and multiple Quill Sprays can trigger from a single source of damage

Hairball

Mana Cost decrease from 100 to 75

Base Damage decreased from 29 - 35 to 11 - 17

intensity gain decreased from 3.2 to 2.0

Base Agility decreased by 1

Agility gain decrease from 3.4 to 2.4

news addition decreased from 2.0 to 1.4

harm on level 1 decreased by 5 ( from 48 - 54 to 43 - 49 )

price gain per stage increased from +3.4 to +3.48

insatiate Hunger

Base Attack Damage Bonus rescaled from +35/45/55/65 flat terms to +30/40/50/60 % Base Damage

Aghanim ’s Shard Base Attack Damage Bonus Increase per second rescaled from +12 flat Damage to +4 % Base Damage

Spin Web

Health Regen decrease from 5/7/9/11 to 2/5/8/11

Spawn Spiderlings

legal injury decreased from 260/340/420 to 220/320/420

point 15 Talent Spin Web Restore Time decreased from -10s to -7s

horizontal surface 20 Talent +25 Agility replaced with +35 Attack Speed

Centaur Warrunner

Hoof Stomp

Stun Duration decreased from 2/2.2/2.4/2.6s to 1.6/1.8/2/2.2s

Double Edge

mould Point amend from 0.3s to 0.25s

avenge

Strength Return Damage rescaled from 20/26/32/38 % to 16/24/32/40 %

Level 25 Talent Hoof Stomp Stun Duration decrease from +1s to +0.8s

Chaos Knight

Chaos Bolt

Minimum Stun Duration decreased from 1.25/1.5/1.75/2s to 1/1.2/1.4/1.6s

Maximum Stun Duration diminish from 2.2/2.8/3.4/4s to 1.75/2.25/2.75/3.25s

Chaos Strike

Critical Lifesteal increased from 20/30/40/50 % to 30/40/50/60 %

Critical Lifesteal from crawl is now reduce by 50 %

point 10 Talent Chaos Strike Lifesteal increased from +22 % to +25 %

Level 20 Talent Min / Max Chaos Bolt Duration lessen from +0.75s to +0.6s

Base Damage decreased from 27 - 37 to 14 - 21

Damage on level 1 increase from 46 - 56 to 49 - 56

Damage increase per grade increased from +3.2 to +4.38

Holy Persuasion

Now allot Chen amber adequate to creep ’s bounty when dominate it

Aghanim ’s Shard now also add one degree to upgradable abilities of persuaded creeps

charge 15 Talent Penitence Slow increased from +12 % to +14 %

Clinkz

Hero retread

Base Damage increased from 15 - 21 to 19 - 25

Base Strength increased from 16 to 17

Searing arrow Ability removed

Strafe

New basic power

Clinkz and his combust Skeleton Archers in 1200 AoE gain bonus attempt speed and attack range . Attack speed fillip is 100/140/180/220 for Clinkz and 50 % for the skeletons . Attack range bonus is +200 for Clinkz and the underframe . Duration : 3.5s . Cooldown : 30/25/20/15s . Mana Cost : 75/80/85/90 . Casting Strafe does not break Skeleton Walk invisibility

Tar Bomb

Unit targeted . Clinkz throw a projectile that deals 40/60/80/100 magic terms on wallop , overtop Clinkz and all Burning Skeleton Archers in range to attack the target . The 275 radius domain around the target is also covered in tar for 5 seconds . Any opposition that walk across the tar gets slowed by 16/19/22/25 % and receives additional 15/25/35/45 physical damage from all onrush by Clinkz or his burn Skeleton Archers . impression persists for 2.5 seconds after leaving the domain . affect buildings . Cast Range : 1000 . Cooldown : 7/6/5/4s . Mana Cost : 40/45/50/55

Death Pact

Now a basic ability

Now has 1/1/2/2 charges , and 40 turn on restore time

Now creates a Burning Skeleton Archer in place of a killed creeping ( only one skeleton from this power can exist at a time ) . Skeleton Hits to kill : 3 . Skeleton Damage : 20 % . Skeletons contend 25 % less damage to building

Heal and Bonus Health is now 125/200/275/350

Mana Cost lessen from 100 to 60

Creep Max Level is now 4/5/6/6

Skeleton Walk

Now an ultimate ability

continuance increased from 25/30/35/40s to 35/40/45s

Bonus Movement Speed rescaled from 15/30/45/60 % to 30/45/60 %

Mana Cost increase from 80 to 80/105/130

Cooldown rescaled from 20/19/18/17s to 18s

Now summons 2/3/4 cauterize Skeleton Archers ( only one face pack of frame from this power can exist at a time )

burn Barrage

Now granted by Aghanim ’s Shard . Also dowse enemies in Tar Bomb slow . Cooldown : 22 . Range : 850 . equipment casualty per arrow : 65 %

layer 10 Talent +20 Searing Arrows Damage replaced with +20 Tar Bomb Bonus Damage

Level 15 Talent Death Pact Steal Creep Abilities replaced with +1 Death Pact Charge

Level 15 Talent +20 % Death Pact Health interchange with +75 Attack Range

storey 20 Talent +3 burn Barrage pointer replace with +40 Strafe Attack Speed

Level 20 Talent +125 Attack Range replaced with +200 Death Pact Health

horizontal surface 25 Talent +25 % Burning Barrage Damage replaced with -7s Strafe Cooldown

point 25 Talent Searing Arrows Multishot supersede with Tar Bomb Multishot ( Any clock time Clinkz attacks an foe covered in tar he will also attack a random foe within his attack kitchen stove )

Base Damage decreased from 24 - 26 to 12 - 14

Strength gain decreased from 3.5 to 2.8

nimbleness gain decreased from 2.3 to 1.8

Intelligence profit lessen from 1.5 to 1.3

harm on horizontal surface 1 decreased by 4 ( from 50 - 52 to 46 - 58 )

harm amplification per level increase from +3.5 to +3.54

Power Cogs

Now lend oneself a magic roadblock to all ally unit in Power Cogs when cast . Magic Barrier : 50/100/150/200

Knockback Duration diminish from 1s to 0.8s

Knockback effect now disturb most forced apparent movement power . Exceptions are : Batrider ’s flare Lasso , Centaur Warrunner ’s Hitch a Ride , and Tusk ’s Walrus Kick

Rocket Flare

Now also slows movement upper of hit enemy by 100 % for 0.4s

Hookshot

Stun Duration decreased from 1.5/1.75/2s to 1.2/1.4/1.6s

spirit level 20 Talent Power Cogs Leash Units Inside supercede with +75 Rocket Flare harm

Level 25 Talent Spell Immunity inside Power Cogs replaced with Debuff Immunity with 50 % Magic Resistance

Crystal Maiden

Base Damage increased by 2

Frostbite

Damage Tick Interval minify from 0.25s to 0.2s

Freezing Field

Cooldown decrease from 100s to 100/95/90s

Level 20 Talent Attack Speed increased from +200 to +225

Base Damage diminish from 33 - 39 to 13 - 19

Damage on level 1 decreased by 4 ( from 54 - 60 to 50 - 56 )

Damage addition per spirit level increase from +2.7 to +4.26

Base Health Regen increase from 0.25 to 1

Ion Shell

Tick Interval increased from 0.15s to 0.2s

Normal Punch

Max Stun Duration fall from 2s to 1.5s

Base Damage decrease from 27 - 35 to 9 - 17

Agility gain lessen from 1.6 to 1.3

word gain decreased from 3.5 to 2.6

scathe on level 1 decreased by 4 ( from 48 - 56 to 44 - 52 )

Shadow Realm

Max Damage increase from 90/180/270/360 to 120/200/280/360

Allied unit can now place Dark Willow when in Shadow Realm

Cursed Crown

Stun Duration fall from 1.5/2/2.5/3s to 1.2/1.6/2/2.4s

Level 10 Talent Cursed Crown Stun Duration decreased from +0.5s to +0.4s

Level 25 Talent Bedlam Pierces Spell Immunity replaced with +2 Bedlam Attack target

Dawnbreaker

Starbreaker

Smash Stun Duration decreased from 0.8/1/1.2/1.4s to 0.6/0.8/1/1.2s

Spell Immunity with Aghanim ’s Shard replaced with Debuff Immunity with 50 % Magic Resistance

Solar Guardian

Landing Stun Duration decreased from 1.5/1.75/2s to 1.4/1.6/1.8s

grade 10 Talent Celestial Hammer Slow increased from +12 % to +14 %

Level 25 Talent +1100 Celestial Hammer Cast Range replaced with +80 % Celestial Hammer Cast Range / Speed

degree 25 Talent 2 Starbreaker mission exchange with -6s Starbreaker Cooldown

Base Damage lessen from 22 - 28 to 10 - 16

Strength addition decreased from 2.3 to 2.0

Agility increase decreased from 1.7 to 1.4

Intelligence increase decreased from 3.7 to 2.5

wrong on grade 1 unchanged ( 47 - 53 )

Damage amplification per stage minify from +3.7 to +3.54

Good Juju Ability removed

Poison Touch

Aghanim ’s Shard Hex Duration decrease from 2s to 1.6s

Shadow moving ridge

Now upgradable by Aghanim ’s wand

Allows casting Shadow Wave on enemies to release an Inverse Shadow Wave . The opposite waving leaping amongst enemies , dealing damage to them and healing any nearby ally units for 150 % of healing and scathe value of Shadow Wave . Dazzle also do an machine approach on every enemy collide with by the reverse Shadow Wave

Bad Juju

Whenever a unit is affected by Dazzle ’s write they temporarily gain / lose 1/2/3 armor for 8/10/12 seconds . Can be spark to decrease the remaining cooldown of all other ability by 4/5/6 moment and items by 3/4/5 seconds . ramble Bad Juju costs 75/100/125 wellness . Each cast increases wellness cost by 50 % for 30/25/20 second . Bad Juju can not kill Dazzle but still can be cast without the sufficient HP . Cooldown : 3s

Dazzle also get Bad Juju ’s armor buff for swan Bad Juju

Level 10 Talent +60 Damage supersede with +30 Attack Speed

Death Prophet

Spirit Siphon

Aghanim ’s Shard Fear Duration decreased from 1.5s to 1.2s

layer 20 Talent Spirit Siphon Move Speed Slow increase from 20 % to 25 %

Level 25 Talent Spirit Siphon Replenish Time improved from -20s to -22s

Disruptor

Thunder Strike

Aghanim ’s Shard Upgrade reworked

When cast on ground , Thunder Strike now lies dormant ( not fall upon ) for up to 5 secondment . If an foe comes within range during that fourth dimension , Thunder Strike attach to it . If no enemy comes within cooking stove , it strikes the undercoat . Aghanim ’s Shard also increase the number of strikes by 2 and cast image to 1600

Glimpse

Min Damage lessen from 50 to 25

Max Damage decreased from 150/200/250/300 to 125/175/225/275

Kinetic Field

Cooldown increased from 19/16/13/10s to 20/17/14/11s

story 10 Talent +30 Thunder Strike Damage replaced with +100 Thunder Strike Radius

Level 15 Talent Static Storm Duration lessen from +2s to +1.5s ( +8 pulses to +6 )

Level 20 Talent +3 Thunder Strike Hits replaced with +0.4s Thunder Strike Slow Duration

Doom

Infernal Blade

Stun Duration diminish from 0.6s to 0.5s

Aghanim ’s Shard Base Stun Duration decreased from 1.2s to 1s

Aghanim ’s Shard Bonus Stun Duration decreased from 1.8s to 1.45s

Aghanim ’s Scepter Radius decreased from 325 to 300

Level 10 Talent Scorched Earth Damage decreased from +20 to +15

Dragon Knight

Strength gain increased from 3.4 to 3.6

Breathe Fire

While in sr. Dragon Form , employ Corrosive Breath or Frost Breath upshot fit to the current form

Dragon Tail

Stun Duration diminish from 2.25/2.5/2.75/3s to 1.8/2/2.2/2.4s

Level 15 Talent Dragon Tail Stun Duration decreased from +0.5s to +0.4s

stratum 20 Talent Elder Dragon Form Attack Range decreased from +175 to +150

Drow Ranger

Frost pointer

Hypothermia effect is now granted by Aghanim ’s sceptre alternatively of Aghanim ’s Shard

Hypothermia Bonus Damage per stack increased from 5 to 15 . Max Stacks increase from 7 to 9 . Regen Reduction per stack increased from 8 to 10

Glacier

New ability allot by Aghanim ’s Shard

Drow Ranger creates a hill of ice beneath her , pushing enemies out from it . Any unit that stands on the hill make 175 bonus tone-beginning reach and high priming advantage – they can not miss and take in flight imagination . The front of the mound obscures vision and can not be move through . Duration : 8s . Mana monetary value : 75 . Cooldown : 25s

Earth Spirit

Stone Remnant

Now gains 1 extra Stone Remnant care every fifth hero level ( 5 , 10 , 15 , 20 , 25 , 30 ) , from 7 up to 13 scoop

Boulder Smash

Now deals 1.25x the damage against creeps

wind Boulder

Stun Duration decreased from 0.4/0.6/0.8/1s to 0.3/0.5/0.7/0.9s

Rock Bonus Stun Duration decreased from 0.4/0.6/0.8/1s to 0.3/0.5/0.7/0.9s

Geomagnetic Grip

Now upgradable by Aghanim ’s Shard . Can now target ally

Enchant Remnant

Remnant Duration decreased from 3s to 2.4s

Level 10 Talent +3s Magnetize Duration replaced with +8 % Spell Amplification

Level 15 Talent +20 Magnetize Damage Per Second change to +25 % Magnetize Damage & Duration

Level 20 Talent +3s Geomagnetic Grip Silence replaced with -2s Geomagnetic Grip Cooldown

stratum 20 natural endowment Geomagnetic Grip Targets Allies replaced with +125 Boulder Smash Damage

Level 25 Talent Rolling Boulder Stun Duration decreased from +0.6s to +0.5s

degree 25 Talent +25 % Spell Amplification replaced with Magnetize Undispellable

Earthshaker

Fissure

Stun Duration decreased from 1/1.25/1.5/1.75s to 0.8/1/1.2/1.4s

Aftershock

Stun Duration rescaled from 0.9/1.1/1.3/1.5s to 0.9/1.0/1.1/1.2s

Damage rescale from 75/100/125/150 to 70/100/130/160

Level 20 Talent Fissure Range decrease from +320 to +300

story 20 Talent Echo Damage increase from +40 to +50

Level 25 Talent Enchant Totem Cooldown diminution increased from 1.5s to 2s

Elder Titan

Echo Stomp

Sleep Duration decreased from 2/3/4/5s to 2/2.8/3.6/4.4s

Stomp Damage rescaled from 75/100/125/150 to 70/100/130/160

write Immunity with Aghanim ’s Scepter supervene upon with Debuff Immunity with 50 % Magic Resistance

Ember Spirit

Base Armor increase by 1

Flame Guard

Now stacks additively with other generator of Magic Barriers

Magic Absorb fall from 85/190/295/400 to 65/145/225/305

Enchantress

Enchant

Aghanim ’s Shard now also increases the maximum number of enchanted unit from 1 to 2

story 10 Talent Magic Resistance decreased from +10 % to +8 %

Level 20 Talent Enchant Affects Ancients replace with +30 % ravish Creep Health / harm

Base Damage fall from 24 - 30 to 7 - 13

wrong on tier 1 decreased by 4 ( from 43 - 49 to 39 - 45 )

Damage increase per level increase from +3.6 to +4.26

Base Mana Regen increased from 0 to 0.5

Malefice

Aghanim ’s Shard Stun Duration decrease from +0.35s to +0.3s

Faceless Void

Time Lock

continuance decreased from 0.65s to 0.5s

Chronosphere

Duration diminish from 4.0/4.5/5.0s to 3.75/4.25/4.75s

Now freezes power and detail cooldowns of anyone trap in Chronosphere

Now prolongs continuance of Time Dilation for units trapped in Chronosphere

Grimstroke

Ink Swell

Max Stun Duration minify from 1.1/1.9/2.7/3.5s to 1/1.6/2.2/2.8s

Movement Speed Bonus increase from 12/14/16/18 % to 20 %

Cooldown decreased from 30/26/22/18s to 27/24/21/18s

Dark Portrait

Illusion is now a Strong Illusion

Spell Immunity replaced with Debuff Immunity with 95 % Magic Resistance

Level 10 Talent Phantom ’s Embrace DPS increased from +50 to +65

point 25 Talent Stroke of Fate Damage increased from +50 % to +60 %

Gyrocopter

home Missile

Stun Duration decreased from 1.8/2.2/2.6/3s to 1.55/1.9/2.25/2.6s

Cooldown increase from 26/21/16/11s to 30/24/18/12s

Aghanim ’s Shard Area of Effect decreased from 725 to 700

Flak Cannon

Duration increased from 10s to dozen

Max Attacks increase from 3/4/5/6 to 4/5/6/7

Level 15 gift Homing Missile Stun Duration decreased from +0.4s to +0.3s

Level 20 Talent Rocket Barrage damage decreased from +16 to +14

Hoodwink

Bushwhack

Stun Duration decreased from 1.5/1.8/2.1/2.4s to 1.25/1.5/1.75/2.0s

Decoy

Lesser Bushwack Duration lessen from 2s to 1.6s

Huskar

Inner Fire

Aghanim ’s Shard no longer allows to upchuck Inner Fire while disabled

Life kick downstairs

Spell Immunity while leaping replaced with Debuff Immunity with 50 % Magic Resistance

Level 20 Talent Berserker ’s Blood Regen decrease from +30 % to +25 %

Invoker

Cold Snap

Freeze Duration decrease from 0.4s to 0.3s

Chaos Meteor

Aghanim ’s Shard Upgrade removed . Effect moved to level 20 endowment

E.M.P.

Now upgradable by Aghanim ’s Shard . Multiplies fire Damage by 1.5x and make it pull foe units into its center at 100 units per second

Level 10 Talent +20 % E.M.P. Mana Burnt replace with +50 Ice Wall DPS

Level 20 Talent +80 % Chaos Meteor Damage substitute with +2 Chaos Meteors

Base Damage decrease from 13 - 19 to 7 - 13

Strength addition minify from 3.0 to 2.7

wrong on level 1 decreased by 6 ( from 45 - 51 to 39 - 45 )

Damage increase per level increase from +2.7 to +3.6

Spirits

With Aghanim ’s sceptre the power can now be activated to set off the disembodied spirit , after which they start engender again . Cooldown is decreased by 50 % . Can not be spark off if the ability is on cooldown

Jakiro

Ice Path

Max Stun Duration decrease from 1.6/1.9/2.2/2.5s to 1.25/1.5/1.75/2s

Liquid Fire

cut Damage increased from 15/20/25/30 to 15/25/35/45

Now has a 25 % damage penalty vs. building

Macropyre

Mana Cost increase from 220/330/440 to 230/340/450

Damage per secondly minify from 110/155/200 to 100/150/200

fluid Frost

No longer applies a miniskirt - stun

floor 20 Talent Ice Path Duration decreased from +0.5s to +0.4s

Juggernaut

Base Damage increased by 1

Blade Fury

Spell Immunity replaced with Debuff Immunity with 80 % Magic Resistance

Omnislash

Cooldown decreased from 130s to 120s

Swiftslash

continuance increased from 0.8s to 1s

stage 20 Talent Blade Dance Lifesteal increase from +40 % to +50 %

Keeper of the Light

Blinding brightness

Now a basic power that does not require Spirit Form

Damage increased from 100/140/180 to 100/140/180/220

Radius fall from 600 to 500

Cast Range rescaled from 600 to 500/550/600/650

Mana Cost decreased from 150 to 120/130/140/150

Cooldown rescaled from 18s to 22/20/18/16s

Solar stick

Now requires Spirit Form

Slow per 100 social unit increase from 4/5.5/7/8.5 % to 10 %

Duration diminish from 7s to 6s

Magic Resistance Reduction increased from 20/25/30/35 % to 35 %

Cooldown decrease from 23/20/17/14s to XIV

Mana Cost increased from 60/80/100/120 to 120

Cast Range increased from 700/750/800/850 to 850

Will - O - Wisp

Sleep Duration decreased from 1.3s to 1.0s

Kunkka

Tidebringer

Ghostship

Stun Duration decreased from 1.4s to 1.2s

Torrent Storm

Now area targeted with a 900 cast range of a function and 1100 wheel spoke

Tidal Wave

Duration decreased from 1.25s to 1s

Legion Commander

Overwhelming betting odds

Now an area of effect ability centered around the hoagie

No longer increases motion hurrying . Instead provides flat 65/90/115/140 attack speed incentive that does n’t take the ability to reach any enemies

Radius increased from 330/340/350/360 to 600

Can now be cast during the Duel

Aghanim ’s Shard Duration decreased from 15s to 8s

Press The Attack

No longer increases attack speed . rather provides 10/14/18/22 % movement swiftness bonus

Duel

length decreased from 4/4.75/5.5s to 3.75/4.5/5.25s

Aghanim ’s Scepter Duration diminish from 6/7/8s to 5.5/6.5/7.5s

horizontal surface 10 Talent +100 Overwhelming Odds Radius replaced with -2s Overwhelming Odds Cooldown

raze 15 Talent Overwhelming Odds Hero Damage fall from +100 to +75

Level 25 Talent Spell Immunity from Press the Attack replace with Debuff Immunity with 50 % Magic Resistance

Leshrac

Split Earth

Stun Duration fall from 2s to 1.7s

point 15 Talent +25 Movement Speed supplant with +10 % Movement Speed during Pulse Nova

Level 20 Talent +20 Strength replaced with +20 % harm step-down during Pulse Nova

Lich

Frost Blast

Movement Slow lessen from 30 % to 25 %

Sinister Gaze

Now when hurtle on a non - Ancient creep , it lasts 2x farsighted and deals 250 damage per second

length lessen from 1.3/1.7/2.1/2.5s to 1.1/1.4/1.7/2s

Level 15 Talent Sinister Gaze Duration decreased from +0.5s to +0.4s

Lifestealer

passion

Lina

Light Strike Array

Stun Duration decreased from 1.6/1.9/2.2/2.5s to 1.3/1.6/1.9/2.2s

Cast Range increase from 625 to 700

Flame Cloak

Now yield max Fiery Soul tidy sum on activation

Lion

Earth Spike

equipment casualty increase from 95/150/205/260 to 100/160/220/280

Stun Duration fall from 1.4/1.8/2.2/2.6s to 1.3/1.6/1.9/2.2s

Projectile Speed increased from 1800 to 2800

Mana Cost rescale from 85/110/135/160 to 90/110/130/150

Hex

Cast Range increased from 550 to 600

Duration decreased from 2.5/3/3.5/4s to 2/2.4/2.8/3.2s

Mana Drain

Base Damage decrease from 18 - 22 to 4 - 8

military capability gain fall from 2.5 to 2.0

lightsomeness gain decreased from 2.8 to 2.0

Intelligence gain increased from 1.4 to 2.0

harm on level 1 decrease by 4 ( from 38 - 42 to 34 - 38 )

scathe gain per story increased from +2.5 to +3.6

Savage Roar

continuance decreased from 1.1/1.6/2.1/2.6s to 0.8/1.2/1.6/2.0s

Aghanim ’s Shard Ally Bonus Attack Speed decreased from 60 to 40

Aghanim ’s Shard Ally Bonus Movement Speed decreased from 20 % to 15 %

Luna

Lucent Beam

Stun Duration decreased from 0.8s to 0.6s

Lunar benediction

Attack Damage Bonus ( Allies ) decreased from 6/14/20/28 to 3/9/15/21

Luna now pick up 200 % of the Attack Damage Bonus

Level 10 Talent Lucent Beam Ministun decreased from +0.4s to +0.3s

Level 25 Talent Lunar Blessing Damage decreased from +35 to +20

Base Damage decreased from 24 - 29 to 8 - 13

Strength gain decreased from 3.4 to 3.0

tidings profit fall from 1.7 to 1.2

wrong on story 1 minify by 3 ( from 50 - 55 to 47 - 52 )

terms gain per floor decreased from +3.4 to +3.36

Summon Wolves

Mana Cost decreased from 125/130/135/140 to 115/120/125/130

wrawl

Mana Cost rescale from 35/40/45/50 to 40

Now also fears enemy controlled unit ( non - heroes ) for 1/1.5/2/2.5s

Base Damage lessen from 32 - 40 to 17 - 25

Strength profit minify from 3.5 to 3.0

Agility amplification decreased from 2.5 to 1.9

Intelligence gain fall from 2.1 to 1.6

legal injury on level 1 decreased by 5 ( from 57 - 65 to 52 - 60 )

harm gain per level increased from +3.5 to +3.9

Empower

Mana Cost decreased from 45/60/75/90 to 45/55/65/75

Shockwave

Mana Cost decreased from 80/90/100/110 to 70/80/90/110

Aghanim ’s Scepter Upgrade removed

Increases range by 400 and wave speed by 300 . Causes Shockwave to return towards the caster ’s original form location after reaching max length , reach enemies a 2nd time for 50 % of the damage

Reverse Polarity

Stun Duration minify from 2.75/3.25/3.75s to 2.5/3.0/3.5s

Horn Toss

Now grant by Aghanim ’s Scepter

Now stuns for 0.75s instead of slowing

terms increased from 200 to 275

Level 15 Talent +16 Strength per torpedo hit with Reverse Polarity supplant with +5 all stats per wedge impinge on with Reverse Polarity

Level 25 Talent Reverse Polarity Stun Duration diminish from +1s to +0.8s

Base Damage lessen from 33 - 37 to 15 - 21

strong suit increase diminish from 3.6 to 3.0

lightsomeness gain diminish from 2.4 to 2.0

Intelligence increase diminish from 1.9 to 1.5

impairment on level 1 decreased by 4 - 2 ( from 56 - 60 to 52 - 58 )

Damage gain per stage increase from +3.6 to +3.9

Dispose

Impact Damage increase from 70/120/170/220 to 70/140/210/280

land Radius increased from 275 to 300

Rebound

Stun Duration lessen from 0.9/1.3/1.7/2.1s to 0.8/1.1/1.4/1.7s

Minimum Jump Distance decreased from 450 to 150

Aghanim ’s Shard no longer allows set the power on autocast . Now allows Marci to jump off foeman and provide her with movement speed bonus

Unleash

Aghanim ’s Scepter pulse rate now also silence for 1.5 second

Level 10 Talent Dispose Damage increased from +60 to +70

Level 10 Talent Rebound Cast / Jump Range decrease from +125 to +100

Level 20 Talent Rebound Stun Duration decreased from +0.7s to +0.5s

Level 25 Talent Spell Immunity from Sidekick substitute with Debuff Immunity with 50 % Magic Resistance

Level 25 Talent 1.5s Unleash Pulse Silence replaced with +350 Dispose Throw aloofness

Mars

Spear of Mars

Level 20 Talent Spear of Mars Stun Duration decreased from +0.8s to +0.6s

Medusa

Base Strength decrease from 17 to 0

Strength gain decreased from 1.5 to 0

Intelligence profit increase from 3.4 to 3.7

Mystic Snake

Mana Cost decreased from 140 to 80/100/120/140

sceptre Stone Base Duration decrease from 1.3s to 1.0s

Mana Shield

Now a passive ability . Medusa start with one level of Mana Shield , and the power can be promote up to level 5 . Creates a buckler that absorbs 98 % incoming damage in exchange for mana . increase basis mana . Bonus Mana : 200/225/250/275/300 . harm per compass point of Mana : 2/2.3/2.6/2.9/3.2

Now if a hero has Mana Shield ability , their mana measure will be visible to enemies

Now also absorbs HP Loss type damage

Stone Gaze

Stone Form duration decreased from 3s to 2.4s

stage 10 Talent +0.5 Mana Shield Damage per Mana replaced with +5 % Stone Gaze Bonus Physical Damage

grade 25 Talent +75 Intelligence replaced with +1.3 Mana Shield Damage per Mana

Meepo

Poof

Can now be put on autocast . If the power is in autocast Department of State , when vomit up on target , all other Meepos also cast Poof to the butt mechanically , if able-bodied . When cast on the ground , all Meepos except the selected one Poof to the locating closest to the close Meepo . toggle autocast on one Meepo change it on all Meepos

divided up We fend

stab

Now grant by Aghanim ’s Shard

Duration decreased from 4s to 3s

Max HP Restore decreased from 50 % to 35 %

MegaMeepo

novel power granted by Aghanim ’s Scepter

Primary Meepo wax all other Meepos in a 600 radius around him on top of his shoulders . While in this material body , he gains 50 % of the other Meepo stats and can Fling them at enemies , dealing 225 damage and slacken them by 60 % for 3s . While alive , Earthbind generates extra nets and Poof deals bonus impairment based on the amount of Meepos riding on top . Casting Dig cancel MegaMeepo . Has no Mana Cost . Cooldown : 60s . continuance : 20s . Fling Cooldown : 0.5s

Base Damage decreased from 24 - 30 to 6 - 10

Base Strength increase from 18 to 20

long suit gain decreased from 2.2 to 1.7

Agility gain decreased from 3.1 to 2.5

equipment casualty on tier 1 decreased by 3 - 5 ( from 48 - 54 to 45 - 49 )

scathe gain per level increased from +3.1 to +3.24

Starstorm

Mana Cost diminish from 80/95/110/125 to 80/90/100/110

Sacred Arrow

Mana Cost fall from 100 to 90

Leap

Aghanim ’s Shard now does not get around Moonlight Shadow invisibility

With Aghanim ’s Shard the ability can now be put on auto - cast to make it ground- and vector point , give up you to choose the length and the resulting blast guidance of the jump

Monkey King

Boundless Strike

Stun Duration decreased from 1/1.2/1.4/1.6s to 0.8/1.0/1.2/1.4s

Jingu Mastery

Bonus Lifesteal rescaled from 25/40/55/70 % to 20/40/60/80 %

Bonus Damage increase from 40/70/100/130 to 40/80/120/160

Level 20 Talent +2 Jingu Mastery Charges substitute with 0 Cooldown Primal Spring

Level 25 Talent 0 Cooldown Primal Spring replace with -1 Jingu Mastery Required Hits

Morphling

Base Strength increased by 1

Attribute Shift ( Agility Gain )

No longer grants bonus nimbleness

Aghanim ’s Shard fillip Agility move to Adaptive Strike

Attribute Shift ( Strength Gain )

No longer deed over bonus Strength

Aghanim ’s Shard bonus Strength moved to Adaptive Strike

Adaptive Strike ( Agility )

Now deed over incentive Agility ( same note value as Attribute Shift before )

Adaptive Strike ( Strength )

Now yield bonus Strength ( same value as Attribute Shift before )

Stun Max decreased from 1.5/2/2.5/3s to 1.2/1.6/2/2.4s

Morph

Aghanim ’s verge result now slip an additional 20 % of all stats when targeting Universal Heroes .

Level 20 Talent Adaptive Strike Stun Duration decreased from +1s to +0.8s

Muerta

Added to Captains Mode

Dead Shot

Ricochet Fear Duration decreased from 1/1.2/1.4/1.6s to 0.8/0.95/1.1/1.25s

The Calling

Silence Duration decreased from 2/2.5/3/3.5s to 1.5/2/2.5/3s

Duration decreased from 10s to 7/8/9/10s

Pierce the Veil

Grants 30 % Spell Lifesteal for the duration of Pierce the Veil . Muerta permanently gains 2 % Spell Amplification every prison term she kills an enemy hero during Pierce the Veil or any enemy hero die out within 925 whole

Parting Shot

Muerta bourgeon an allied or foe hero in their soul , separating it from the forcible body for 4 second . The someone is pushed 150 units on breakup and is untargetable , muted , demilitarise , and invulnerable . The physical structure is daze for the duration and has 50 % damage reduction . After this effect the soul is forcefully returned to the consistency which applies a strong dispel removing negative debuffs and stuns . The soul survives until the end of the effect even if the physical structure expire . Does not deal damage to allies and Muerta ca n’t target herself . legal injury : 300 . Mana Cost : 250 . Cooldown : 45s

layer 10 Talent Dead Shot Damage decreased from +100 to +80

Naga Siren

Base Health Regen lessen from 1.5 to 1.25

Ensnare

Can now point sleeping / invulnerable unit even without Aghanim ’s sceptre ( not Debuff Immune targets )

Rip Tide

Damage decreased from 40/45/50/55 to 34/41/48/55

Reel In

Channeling is now interrupt if the target dispels Ensnare or dies

Level 20 Talent +500 Song of the Siren Radius interchange with -20s Song of the Siren Cooldown

Level 25 Talent -7 Rip Tide Armor interchange with -1 Attack to Trigger Rip Tide

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Nature’s Prophet

Sprout

Cooldown increased from 11/10/9/8s to 12/11/10/9s

Teleportation

Mana Cost increase from 50 to 50/60/70/80

Cooldown increased from 62/48/34/20s to 65/55/45/35s

After teleporting , Nature ’s Prophet now pull ahead 3/6/9/12 stacks of incentive blast damage ( 6 terms per wad ) . Every attack turns a stack of attack damage into a stack granting 1 armour . Duration : 15s

Nature ’s Call

Treant Duration decreased from sixty to 50

Treant Damage decreased from 15 - 18/21 - 25/28 - 32/35 - 39 to 11 - 15/19 - 23/27 - 31/35 - 39

Wrath of Nature

No longer render bonus damage per unit kill

Level 15 Talent +25 Attack Speed replaced with +4 Teleportation Max Stacks

Necrophos

Ghost Shroud

Movement Slow rescaled from 12/16/20/24 % to 10/15/20/25 %

Death Seeker

Necrophos change by reversal into a fast - moving gravid Death Pulse flying towards the target ’s military position at cast time . Once he reaches say military position , the Death Pulse open to nearby enemies and ally . Cast Range : 750 . Can be blocked by Linken ’s Sphere .

even out 15 Talent Death Pulse Heal decreased from +32 to +30

Level 15 Talent Ghost Shroud Slow decreased from +24 % to +20 %

floor 20 natural endowment Heartstopper Regen Reduction decreased from +32 % to +30 %

Night Stalker

Void

Aghanim ’s Scepter Upgrade reworked

Makes Void an area aim while , applying its issue on all enemies in 450 wheel spoke even if they ’re inconspicuous or in haze of war . Also create a void zona in the chosen country for 5s . While he is in the void geographical zone , Night Stalker ’s power ( along with Void ) are authorise to their nighttime version

Base Damage decreased from 27 - 31 to 15 - 19

Agility gain decreased from 2.5 to 2.1

Intelligence gain increased from 2.1 to 2.5

Damage on stratum 1 increased by 3 ( from 45 - 49 to 48 - 52 )

Damage gain per grade increased from +2.5 to +4.26

Mana Burn Ability removed

Impale

Now deals scathe on starting signal of being transfix , instead of on landing place

Stun Duration decreased from 1.4/1.8/2.2/2.6s to 1.1/1.4/1.7/2.0s

Mind Flare

quite a little damage to the target equal to 2/3/4/5x of its Intelligence + 30 % of impairment dealt by Nyx to the object in the preceding 15 indorsement . Cast Range : 800 . Mana Cost : 100 . Cooldown : 13/10/7/4s

Spiked Carapace

Stun Duration decreased from 0.5/1/1.5/2s to 0.4/0.8/1.2/1.6s

Vendetta

Now remove 50 % of the fair game ’s max mana on hit

Burrow

Now increase Mind Flare draw reach by 400

Level 10 Talent Impale Stun Duration decreased from +0.25s to +0.2s

horizontal surface 15 Talent +0.5x Mana Burn Intelligence Multiplier replaced with +0.75x Mind Flare Intelligence Multiplier

grade 20 Talent Spiked Carapace Stun Duration lessen from +0.6s to +0.45s

grade 25 Talent 300 Mana Burn Radius supplant with 300 head Flare Radius

Ogre Magi

Primary Attribute changed to Strength

military strength gain increased from 3.3 to 4.2

Base Intelligence decreased from 15 to 0

intelligence service amplification minify from 2.5 to 0

Always has 0 Intelligence . Always .

Base Mana increased from 75 to 120

Base Damage decreased from 54 - 60 to 44 - 50

Dumb Luck

New innate ability

Max Intelligence is 0 . fiend Magi receives 6 points of maximum mana and 0.03 mana regeneration per tip of Strength . Each 20 point of Strength also increase Multicast Cast Chance by 1 % ( only affects multipliers over 0 % so the 4x Cast Chance wo n’t trigger on level 1 etc . )

Fireblast

Stun Duration decrease from 1.5s to 1.2s

Unrefined Fireblast

Omniknight

Degen Aura Ability bump off

Hammer of Purity

Now upgradable by Aghanim ’s sherd .

Allows the Omniknight to be healed for 30 % of damage dealt by Hammer of Purity . Every 6 secondment , Omniknight ’s next flack mechanically sack a Hammer of Purity at the target

Guardian Angel

Aghanim ’s Scepter additional continuance decreased from +3s to +1s

Oracle

Fate ’s Edict

Now only disarms foe

Now only provides Magic Resistance to ally

Cooldown increased from 17/14/11/8s to 20/17/14/11s

False hope

Aghanim ’s Shard Upgrade incite to Aghanim ’s Scepter . Grants 0.15s fade sentence invisibleness to the butt as well as 0.25s improved BAT and +25 % Spell Amplification

Rain of Destiny

price / Heal per second decreased from 60 to 40

Outworld Destroyer

Astral Imprisonment

Essence Flux

Now upgradable by Aghanim ’s Scepter .

Damage that brings Outworld Destroyer below 20 % wellness triggers a impregnable dispel . to boot , Outworld Destroyer consumes all of his mana to provide a scathe barrier equal to 50 % of his maximum mana . Lasts 15s . Cooldown : 60s . Can not be refreshed . Effect is disabled by Break .

Sanity ’s Eclipse

Now deals damage to all units . Treats the units without a mana pool as if they had 0 mana

Base Damage lessen from 33 - 39 to 18 - 24

legerity amplification decreased from 3.2 to 2.5

wrong on level 1 lessen by 3 ( from 51 - 57 to 48 - 54 )

Damage gain per level increase from +3.2 to +4.14

Shield Crash

Damage lessen from 75/150/225/300 to 70/140/210/280

Mana Cost lessen from 75/85/95/105 to 70/80/90/100

Rolling Thunder

Stun Duration fall from 1/1.25/1.5s to 0.8/1/1.2s

Cooldown increased from 80/75/70s to 90/85/80s

Spell Immunity replaced with Debuff Immunity with 50 % Magic Resistance

twine Up

Level 10 Talent Swashbuckle Slash Range decrease from +400 to +350

storey 20 Talent Swashbuckle Damage decreased from +30 to +25

Level 25 Talent Rolling Thunder Cooldown reduction lessen from 20s to 18s

Phantom Lancer

Base Attack Range increased from 150 to 225

Spirit Lance

Aghanim ’s Shard Upgrade moved to Aghanim ’s Scepter

Spirit Lance now bounces doubly on enemies , prioritizing Heroes ( can recoil back to the original target ) . Also increases slow amount by 10 % and Spirit Lance head game damage by 40 %

Juxtapose

Allows Juxtapose to be trigger to create 1 thaumaturgy at Phantom Lancer ’s location , hold him crying invisibility . Move Speed Bonus : 15 % . continuance : 8s . Cooldown : 15s

Base Damage lessen from 26 - 36 to 14 - 24

Strength gain decreased from 3.6 to 3.3

equipment casualty on level 1 decreased by 5 ( from 49 - 59 to 44 - 54 )

impairment increase per degree increase from +3.6 to +3.96

Supernova

Stun Duration lessen from 2/2.5/3s to 1.6/2/2.4s

Level 20 Talent Supernova Stun Duration decreased from +0.5s to +0.4s

Primal Beast

Onslaught

casting Point lessen from 0.15s to 0s

Stun Duration decreased from 1/1.2/1.4/1.6s to 0.8/1/1.2/1.4s

Max Channel Time increased from 2s to 2.2s

Time to Max Charge increased from 1.5s to 1.7s

Min Charge Distance decreased from 300 to 100

No longer reduced by equipment casualty blockage

powderize

Now President Pierce debuff immunity

reach Damage decreased from 150/210/270 to 100/150/200

Stun Duration decreased from 0.25s to 0.2s

Cooldown increased from 32/28/24s to 36/32/28s

Rock Throw

Stun Duration lessen from 1.75s to 1.4s

Level 25 Talent Pulverize Pierces Spell Immunity replaced with Can not Be Rooted Or slacken During Trample

Puck

intelligence agency gain increase from 3.5 to 3.8

Aghanim ’s Shard now also passively tot 20 fillip wizardly damage to Puck ’s attacks

Illusory Orb

Mana Cost lessen from 110/120/130/140 to 100/110/120/130

Waning Rift

Dream Coil

recrudesce Stun Duration decreased from 1.8/2.4/3s to 1.4/1.9/2.4s

All enemies affected by Dream Coil are attack by Puck every 0.6s . flack initiate from the Dream Coil center and do not require Puck to be nearby

Pudge

Meat Hook

Projectile Speed increased from 1450 to 1600

Now can be heard in Fog of War

moulder

Aghanim ’s sceptre Bonus Damage lessen from 95 to 90

Aghanim ’s Scepter Regen Reduction decreased from 25 % to 20 %

Dismember

Cast Range increased from 160 to 200

Duration decreased from 3s to 2.75s

continuance on creep decreased from 6s to 5.5s

storey 20 Talent Dismember Duration diminish from +0.8 to +0.75

Pugna

Decrepify

When targeting allies or ego no longer increase Magic Damage taken . Instead , supply 5/10/15/20 % incoming heal amplification

Life Drain

Healing for friend is no longer based on the damage dealt by Life Drain

Queen of Pain

Shadow Strike

Aghanim ’s verge Scream of Pain emitted from Shadow Strike pass away now also damages the objective

Razor

Static Link

Cooldown rescaled from 40/35/30/25s to 50/40/30/20s

Level 25 Talent Second Plasma Field now does 70 % of the damage of the initial wave

Riki

catch some Z’s Dart power removed

Smoke Screen

opposition in the smoke projection screen have their armor reduced by 7 and can not be targeted by their allies

Cloak and Dagger

Now gives an experience bonus for kills and assists . Kill fillip : 150/250/350 , Assist fillip : 100

Level 10 Talent +0.4s Blink Strike Slow put back with +8 % Cloak and Dagger Movement Speed

layer 15 Talent +8 % Cloak and Dagger Movement Speed replaced with +50 % whoremonger of the Trade Agility Increase

Rubick

psychokinesis

Lift Duration decreased from 1.2/1.5/1.8/2s to 0.95/1.2/1.45/1.7s

Stun Duration decreased from 1.2/1.4/1.6/1.8s to 0.9/1.1/1.3/1.5s

Level 15 Talent Telekinesis Lift Duration fall from +0.6s to +0.4s

Base Damage decreased from 23 - 33 to 9 - 17

Damage on level 1 decreased by 2 ( from 45 - 55 to 45 - 53 )

equipment casualty addition per degree increased from +2.7 to +3.78

Burrowstrike

Stun Duration fall from 1.6/1.8/2/2.2s to 1.2/1.4/1.6/1.8s

Now always applies the current level of Caustic Finale to foe hero even without Aghanim ’s sceptre

guts Storm

Every 0.2s produce two 65 radius Burrowstrike spines at random fix . Each one stun enemies and mickle damage equal to the current level of Burrowstrike

grade 10 Talent Burrowstrike Stun Duration decreased from +0.5s to +0.4s

Shadow Demon

Disseminate

Cooldown decreased from 30/26/22/18s to 30/25/20/15s

Demonic Purge

Purge Damage increased from 300/400/500 to 300/450/600

Cleanse Aghanim ’s verge Max billing decreased from 3 to 2

Demonic Cleanse

Cleanse Heal increase from 300/400/500 to 300/450/600

floor 15 Talent +200 Demonic Purge Damage replaced with -1s Shadow Poison Cooldown

Level 20 Talent -1.25s Shadow Poison Cooldown replaced with +200 Demonic Purge / Cleanse Damage / Heal

Shadow Fiend

Shadowraze

No longer slows turn charge per unit on striking

Necromastery

Stacks Lost on Death decrease from 40 % to 30 %

Aghanim ’s Shard Fear Duration decreased from 0.5s to 0.4s

comportment of the Dark Lord

Every enemy hero kill near Shadow Fiend further improves the armour reduction by 2 for 20s . length is refreshed with each hero kill

lament of Souls

Fear Duration per soul hit lessen from 0.9s to 0.7s

revere Duration Max decreased from 2.7s to 2.15s

Level 20 Talent Requiem of Souls Fear Duration per line decreased from +0.3s to +0.25s

Shadow Shaman

Ether cushion

target area increase from 1/3/5/7 to 3/5/7/9

Duration rescale from 1.25/2/2.75/3.5s to 1.3/1.8/2.3/2.8s

Mana Cost rescaled from 70/110/150/190 to 50/100/150/200

Cooldown decrease from XIII to 12s

Shackles

Mana Cost decreased from 140/150/160/170 to 125/140/155/170

continuance decreased from 2.75/3.5/4.25/5 to 2.4/3.0/3.6/4.2

Mass Serpent Ward

Aghanim ’s Scepter no longer increase Serpent Wards ’ attack range

Level 10 Talent Hex Cooldown reduction decreased from 3s to 2s

Level 10 Talent Shackles Total Damage increased from +155 to +170

degree 25 Talent Ether Shock Damage increased from +380 to +400

Skywrath Mage

Arcane Bolt

Now leaves behind a debuff for 5 minute that increase Skywrath Mage ’s Spell Lifesteal against the target area by 20/30/40/50 %

Mystic Flare

length decrease from 2.2s to 2.0s

Level 10 Talent Health increase from +175 to +200

Level 20 Talent Ancient Seal increase Magic Damage decreased from +12 % to +10 %

Level 25 Talent Mystic Flare Damage decreased from +450 to +400

Slardar

Slithereen Crush

Stun Duration fall from 1s to 0.8s

harm increase from 70/140/210/280 to 75/150/225/300

Bash of the Deep

Bash Duration decreased from 1.3s to 1.1s

grade 20 Talent Corrosive Haze Armor decrease from -4 to -3

Slark

Dark Pact

Damage decreased from 90/160/230/300 to 75/150/225/300

Depth Shroud

Cast Range decreased from 800 to 600

Level 20 Talent Shadow Dance Attack Speed increased from +75 to +80

Base Damage decreased from 26 - 32 to 8 - 14

military strength gain minify from 3.5 to 3.2

Agility profit decreased from 1.9 to 1.2

Intelligence gain decreased from 2.2 to 2.1

harm on level 1 decreased by 4 ( from 46 - 52 to 42 - 48 )

Firesnap Cookie

Impact Stun Duration decreased from 1.4/1.8/2.2/2.6s to 1.0/1.4/1.8/2.2s

Spit Out

Sniper

Assassinate

Aghanim ’s Scepter Stun Duration decreased from 1/1.25/1.5s to 0.8/1/1.2s

Concussive Grenade

Damage increased from 25 to 200

Level 15 Talent Shrapnel Slow increase from +14 % to +15 %

Level 20 Talent Shrapnel DPS increased from +24 to +25

Level 20 Talent Headshot Knockback Distance fall from +28 to +25

Spectre

Desolate

No longer ignore evasion , the attack must now land for Desolate to allot scathe

Dispersion

Aghanim ’s Shard Upgrade make over .

Allows to actuate Dispersion to increase hurt ruminate by it by 100 % for 5s . Only increases the outgoing damage , does n’t palliate the incoming equipment casualty . Mana Cost : 50 . Cooldown : 25s

tear down 15 Talent Spectral Dagger Damage decreased from +100 to +80

spirit level 25 gift Haunt Illusion Damage decreased from +32 % to +30 %

Spirit Breaker

Charge of Darkness

Stun Duration decrease from 1.5/1.8/2.1/2.4s to 1.2/1.5/1.8/2.1s

Greater Bash

Stun Duration diminish from 0.9/1.2/1.5/1.8s to 0.9/1.1/1.3/1.5s

Planar Pocket

Self Magic Resistance increased from 25 % to 75 %

point 20 Talent Greater Bash Chance increase from +10 % to +13 %

Level 25 Talent +800 Health replaced with Bulldoze 500 Damage Barrier

Storm Spirit

Static Remnant

Radius increase from 260 to 300

Electric Vortex

Duration decrease from 1.4/1.8/2.2/2.6s to 1.2/1.5/1.8/2.1s

overburden

Damage rescale from 30/50/70/90 to 25/50/75/100

dismantle 20 Talent Electric Vortex Duration diminish from +0.4s to +0.3s

Sven

Storm Hammer

Damage decrease from 95/170/245/320 to 80/160/240/320

Duration decreased from 1.4/1.6/1.8/2s to 1/1.2/1.4/1.6s

Great Cleave

Cleave Damage increased from 25/50/75/100 % to 40/60/80/100 %

Now provides 2/4/6/8 Strength Bonus

Warcry

Cooldown increased from 32/28/24/20s to 35/30/25/20s

length increase from 9s to 10s

Level 25 Talent Storm Hammer Stun Duration decreased from +1.25s to +1s

Base Damage decreased from 21 - 23 to 12 - 14

Damage on level 1 unchanged ( 46 - 48 )

Damage amplification per stage increase from +3 to +4.08

Reactive Tazer

Aghanim ’s Scepter Upgrade move to Aghanim ’s Shard ( effect is unchanged )

Blast Off !

No longer hush up foe

Now daze enemy for 0.8/1/1.2/1.4s

Proximity Mines

Magic Resistance Reduction debuff now stacks independently

Minefield Sign

Cast Time increase from 1s to 2s

Increases effect radius to 1000 and length to 4 minute of arc . When an enemy hero gets within 200 units of the augury , the entire 1000 r area becomes a minefield for 10 seconds . Enemy units will take 300 legal injury for every 200 building block move . Minefield area is visible to enemies once trigger . The sign is destroyed after the minefield breathe out . Only one sign can exist at a meter

Templar Assassin

Base Attack Range increased from 160 to 200

deflection

Mana Cost rescaled from 85/90/95/100 to 90

Psionic Trap

Now Trap power can be set to autocast modal value . In this mode , the ability spring the trap that is unaired to the pointer , rather than the one tightlipped to Templar Assassin

Now traps can always be denied . Psi Blades deal wrong behind the hole that is denied

Terrorblade

Reflection

Now slack attack speed by 15/20/25/30

Demon Zeal

Attack / Movement speed increase from +50 to +65

Terror Wave

Fear Duration decreased from 2.5s to 2s

Level 15 Talent +15 % Reflection Slow replaced with +10 % Reflection Slow / Damage

horizontal surface 25 Talent Sunder Cooldown reduction diminish from 34s to 30s

Tidehunter

Anchor Smash

Mana Cost rescaled from 40/50/60/70 to 45/50/55/60

Attack Bonus Damage increase from 40/85/130/175 to 45/90/135/180

depredation

continuance decreased from 2.4/2.6/2.8s to 2/2.2/2.4s

Mana Cost decreased from 150/225/325 to 125/225/325

stage 25 Talent Ravage Stun Duration decreased from +1s to +0.8s

Base Damage decrease from 27 - 31 to 10 - 14

durability increase decrease from 3.5 to 2.9

Agility increase decreased from 1.6 to 1.0

terms on level 1 decreased by 4 ( from 52 - 56 to 48 - 52 )

scathe gain per grade increase from +3.5 to +3.96

Reactive Armor

Can be activated to gain soap stacks and 200 HP barrier . This barrier put on 100HP / s and increases by 75 HP per second for each enemy hero within 600 wheel spoke of Timbersaw up to a maximum of 800 . Does n’t count conjuration . After 8 sec , Timbersaw lose the roadblock and peck wrong to every hero within 600 radius adequate to 200 + the remaining roadblock HP

Chakram

Whirling destruction

twiddle Death make Universal Heroes lose 5 % of each property

Level 20 Talent +16 Strength replaced with +20 % Magic Resistance

Level 25 Talent +12 % Whirling Death Attribute Reduction substitute with Second Chakram

Tinker

Base Agility increased by 4

Agility profit increased from 1.2 to 1.4

Laser

Cooldown increased from 20/18/16/14s to 22/20/18/16s

Heat - Seeking Missile

Cast Range lessen from 2500 to 2000

Damage increased from 115/190/265/340 to 120/200/280/360

Tiny

Sir Herbert Beerbohm Tree Grab

Cooldown increased from 19/16/13/10s to 22/19/16/13s

discard

Cooldown increase from 17/15/13/11s to 20/17/14/11s

acquire

Bonus Armor increased from 10/15/20 to 10/17/24

Bonus Damage increase from 50/100/150 to 50/110/170

No longer provides incentive equipment casualty to Tree Grab ( Level 20 Talent still does )

Treant Protector

Level 15 Talent Leech Seed Movement Slow increased from +15 % to +18 %

Level 20 Talent Leech Seed Damage / Heal increased from +40 to +45

Level 25 Talent Overgrowth Undispellable replaced with -40s Overgrowth Cooldown

Troll Warlord

Battle Trance

Now castor can use items during the effect

Tusk

Abronia elliptica

Stun Duration decreased from 0.8/1/1.2/1.4s to 0.6/0.8/1.0/1.2s

Snowball Speed decreased from 625/650/675/700 to 575/600/625/650

Underlord

Firestorm

Mana Cost increased from 110/120/130/140 to 110/125/140/155

Atrophy Aura

Duration rescaled from 30/45/60/75s to 35/45/55/65s

daemon ’s Gate

Cooldown lessen from 120/110/100s to 110/100/90s

Undying

Tombstone

Allows up to 1 allied hero to bunker inside of the Tombstone . Ally can bunker by pressing RMB on the Tombstone while in 350 radius . Bunkered unit can not leave the Tombstone for 3 second after entering . Unit that leave the Tombstone can not re - go into it for 3 seconds . If Undying make up one’s mind to record the Tombstone while another ally is privileged , the ally is forcefully evicted . Undying also receives the Grab Ally ability , which bunkers a hero to the nearest Tombstone within 400 range ( this ability is also present on the Tombstone itself )

Flesh Golem

Cooldown increased from 125s to 140s

Level 25 Talent Reincarnation replaced with +60 % Flesh Golem Strength Bonus

Base Damage decreased from 26 - 32 to 12 - 18

persuasiveness gain lessen from 2.6 to 2.0

nimbleness amplification decreased from 3.2 to 2.0

Intelligence gain decreased from 1.5 to 1.2

Damage on level 1 unaltered ( 46 - 52 )

Damage amplification per level minify from +3.2 to +3.12

Magic Missile

Stun Duration decreased from 1.4/1.5/1.6/1.7s to 1.1/1.2/1.3/1.4s

Vengeance Aura

Base Damage Bonus decreased from 11/18/25/32 % to 10/16/22/28 %

horizontal surface 25 Talent Magic Missile Pierce Spell Immunity replaced with +40 % Nether Swap Damage Reduction

Base Damage decreased from 22 - 25 to 9 - 12

Strength gain decreased from 2.1 to 2.0

intelligence activity gain decreased from 1.8 to 1.4

wrong on story 1 unchanged ( 46 - 49 )

Damage gain per stage increase from +2.8 to +3.24

Poison Nova

Now a passive ability granted by Aghanim ’s Scepter

create a ringing of poison upon death of Venomancer or an foe hero taint with Venomous Gale . Also triggers if Venomous Gale is dispelled from an enemy fighter . Enemies strike by the Poison Nova take non - deadly damage over time and have their magical resistance reduced . Radius : 900 . Duration : 10s . Max HP as Damage : 3 % . Magic Resistance Reduction : 30 % . Travel Speed : 550 . Cooldown : 10s

Noxious Plague

unexampled ultimate power

Infects an foe with a deadly plague that does an initial burst of legal injury and additional damage over fourth dimension based on the unit ’s maximum wellness . foe in a spoke around the aim are decelerate , with values decreasing the farther you are from the affected foe . When the target dies or the debuff croak / is engross , all nearby enemy are infected with a noncontagious version of the plague . Duration : 5s . Initial scathe : 200/300/400 . Max HP as Damage : 5/6/7 % . Debuff Radius : 800 . Max Slow : 50 % . Projectile hurrying : 1200 . Cooldown : 120/100/80s . Mana price : 200/300/400

Latent Toxicity

Dispel Stun Duration decreased from 2s to 1.6s

Level 20 Talent +5s Poison Nova Duration replaced with +1.5 % Noxious Plague Max HP as harm

Level 25 Talent Poison Nova reduces 100 Attack Speed replaced with Noxious Plague Aura reduces 200 Attack Speed

Viper

Viper Strike

Cast Range increased from 500 to 700/800/900

Base damage decreased from 23 - 33 to 7 - 17

Strength addition minify from 2.8 to 2.4

Agility gain decreased from 1.3 to 1.0

Intelligence increase decreased from 2.9 to 2.4

Damage on level 1 decreased by 5 ( from 45 - 55 to 40 - 50 )

Damage profit per grade increased from +2.9 to +3.48

Grave Chill

Soul Assumption

Mana Cost decrease from 135 to 125

Stone Form

Base Damage lessen from 30 - 34 to 15 - 19

Damage on level 1 unaltered ( 54 - 58 )

legal injury gain per level increased from +3.1 to +4.74

Aether Remnant

Pull continuance minify from 1.4/1.6/1.8/2s to 1/1.2/1.4/1.6s

Resonant Pulse

Now stacks additively with other sources of strong-arm barrier

Warlock

Shadow Word

Upheaval

Creates an pixy for every 2 second of channeling . These imps last for 15 seconds and have 17 - 18 attack scathe , 300 wellness , 1 armour and Eldritch Explosion passive ability : when killed or go , imps explode , deal out 60 % of their max health as damage to enemies within 400 radius . imp unendingly seek out the closest visible and attackable target but can be controlled

helter-skelter Offering

stage 15 natural endowment -4s Shadow Word Cooldown replace with +18 Shadow Word Damage / Heal

Level 20 Talent +25 Shadow Word Damage / Heal interchange with +450 Shadow Word AoE

Weaver

Shukuchi

Aghanim ’s Shard German mark continuance increased from 6s to 12s

Geminate Attack

Cooldown minify from 9/7/5/3s to 7/5.5/4/2.5s

Level 25 Talent 2 Shukuchi bursting charge replaced with -2.5s Shukuchi Cooldown

Base Damage decreased from 26 - 38 to 11 - 17

durability gain decreased from 2.6 to 2.4

Intelligence increase decreased from 3.6 to 2.4

Damage on level 1 decreased by 2 - 8 ( from 44 - 56 to 42 - 48 )

wrong amplification per level increase from +3.6 to +3.72

Shackleshot

Improved missile consistency

Now always fetter the closest target behind the building block shackled

Fail Stun Duration diminish from 0.75s to 0.6s

Latch Stun Duration decrease from 2/2.6/3.2/3.8s to 1.6/2.1/2.6/3.1s

Powershot

Damage increased from 150/250/350/450 to 170/270/370/470

Windrun

Aghanim ’s wand no longer dim opposition ( used to implement 40 % miss chance )

Aghanim ’s wand now also reduces physical damage taken by Windranger by 50 %

Level 20 Talent Shackleshot Latch Stun Duration fall from +0.8s to +0.65s

Base Damage decreased from 14 - 21 to 0 - 5

metier amplification lessen from 2.5 to 2.2

lightsomeness gain decreased from 1.7 to 1.5

intelligence operation profit decrease from 3.6 to 2.8

Damage on layer 1 decrease by 2 - 4 ( from 40 - 47 to 38 - 43 )

Arctic Burn

Health Burn rescaled from 6/7/8/9 % to 4/6/8/10 %

Splinter Blast

Splinters Projectile Speed increased from 800 to 1000

Winter ’s Curse

Curse Duration decreased from 4.5/5/5.5s to 4.25/4.75/5.25s

point 25 Talent Winter ’s Curse Curse Duration decreased from +1.5s to +1.25s

Witch Doctor

paralyse Cask

Base Damage increased from 40 to 50

Wraith King

Wraithfire Blast

Stun Duration decreased from 1.1/1.4/1.7/2s to 1/1.2/1.4/1.6s

Vampiric Spirit

Lifesteal increased from 9/16/23/30 % to 20/30/40/50 % ( half vs. creeps )

Skeletons now deal 35 % less damage to buildings

deadly Strike

Critical Damage increased from 150/190/230/270 % to 150/200/250/300 %

rebirth

Cooldown rescaled from 200/130/60s to 180/140/100s

Can now be cast by Wraith King on himself to decease and revive if he has the necessary resources

Now always spawns 1/2/3 skeletons to attack each nearby wedge when Reincarnation set off ( Aghanim ’s Shard still append 3 skeletons resulting in 4/5/6 in sum )

Aghanim ’s sceptre now also reduces cooldown by 40 seconds and respawn time of every hero snuff it under its effect by 10 %

Level 15 Talent Wraithfire Blast Stun Duration lessen from +0.7s to +0.5s

Zeus

Static Field Ability removed

Arc Lightning

Base Damage decreased from 90/120/150/180 to 85/110/135/160

Now also trade 3/4/5/6 % of current enemy wellness as damage

Lightning Bolt

Ministun Duration decreased from 0.3s to 0.25s

celestial Jump

Now always moves Zeus onwards

No longer increases opposition roll time

Lightning Hands

New inactive power yield by Aghanim ’s Shard

Increases Zeus ’ onslaught reach by 100 . Zeus ’ attacks produce Arc Lightnings that apportion 50 % of its harm ( illusions deal 20 % )

Level 20 Talent Lightning Bolt Ministun decreased from +0.4s to +0.3s

grade 20 Talent +100 Thundergod ’s Wrath Damage replace with +4 % Arc Lightning Current Health as legal injury

Level 25 Talent +100 Arc Lightning Damage replaced with +150 Thundergod ’s Wrath Damage

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Hope you all have translate up until here . Good luck in those catch !