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Variant Dungeons in Final Fantasy XIV have various different path and can be a whole new experience each prison term you visit them , hence their name . But the final destination is to eventually make out each of them , which will get you the final reward for them . But you ’ll probably still produce them to get all the workshop ’s detail .

The newest Variant is Mount Rokkon , a dungeon filled with cursed treasure ( and creatures ) for you to determine , and you good be ready to explore it in its entireness if you really require to grab that last mount reward . Here ’s our guide for All Mount Rokkon paths in Final Fantasy XIV .

FFXIV Mount Rokkon Paths Guide Featured

All Paths in Mount Rokkon Listed

Similar to the old Variant , there are 12 different routes you could follow in this dungeon , four of them for each of the way of life you could pick out in the showtime . The slightest detail can modify the termination you ’re get , so be extra careful here !

Endings are listed here just like they ’re list in - game , so follow them to a tee to get exactly the ones you ’re lose . demand your teammates to lead the way so you’re able to get that specific ending because they might accidentally mess up the path if they ’re not admonish .

And if you really call for that last ending , you may join the dungeon alone as it scales up to the number of actor inside . Just bring a few tanky Actions when running a squishy DPS and you should be good .

FFXIV Mount Rokkon Paths Guide Left Side

Screenshot by Prima Games

Left Portal

Ending 1 – Gift of the Onmyoji

Ending 2 – The Crimson Sword

Exactly the same route as Ending 1,but ignore the katana insteadand kill the foreman to get the second ending .

Ending 3 – A Tale of Dead Men

When you get to the statues , rotate the Suzaku Statue doubly , then Seiryu Statue once , and only then interact with the Glass . A new itinerary will open to your left .

After defeating the monsters on the roof , ignore the Shishu Apa in the room and kill the other freak . Let him use Water III to put off the lanterns and continue to defeat the gaffer .

Ending 4 – Forging a Legacy

Same affair as before , butnow stress on the Shishu Apa first . Interrupt him ( with either a Tank or Ranged ) if he tries to rove Water III . As long as the lantern are keep entire , you ’ll get the 4th ending .

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Middle Portal

Ending 5 – The Luthier and the Songstress

A while after shoot down the first boss , you ’ll come across a scallywag begging for mercy . Choose the first option ( Very well – we have a deal.)and proceed to the end of the dungeon .

Ending 6 – Lost to Avarice

Now kill the monkey by prefer the other option(Give me a present moment to think … )and continue until it ’s over .

Ending 7 – Beyond the Lantern’s Light

After beating the Shishu Yoko Panthera tigris ( before the monkey),turn left to the Personal Spoils pectus and you ’ll notice some boxes that you’re able to skip on . This is a secluded jump puzzle path , and you ’ll find a roofy after hit its end .

pull in the circle and hold off for Hancock to climb the freshly - let out stair . Kill the lanterns and move to kill the boss .

Ending 12 – The Ogiseru’s Fate

Do the same as Ending 7,but do n’t kill the Shishu Chochin lanterns immediately . Go downstairs to the tiger elbow room and you ’ll notice some turned - off lanterns next to the room ’s exit . You ask to shoot down each of the lantern directly in front of these lanterns as shown in the image to light’em up . head off AoE hits and slow burn up them down .

Right Portal

Ending 8 – The Common Man’s Courage

After beating the first Bos , you ’ll come across a Dogu doll . push aside it and keep heading forth until you detect some Stones of Protection rest around . Polish each of them ( four in total ) and fight the hirer .

Ending 9 – Sound of the Stone

Exactly the same path as before , butavoid down the Stones this time .

Ending 10 – The Seal of Silence

Grab the dolly and a new route will open . You’ll see a shrine next to a fence . Ignore the fence or you ’ll be throw back at the ending 8/9 path . face up the shrine and use the Eastern Bow emote ( /easternbow or /ebow).The shrine will open up , and you could place the doll upon it . A tree will show you a new way of life .

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Ending 11 – Seasons of the Fleeting

precisely the same affair as before , butknock the Sir Herbert Beerbohm Tree rather to contact your last ending .

After you rise up here , you ’ll be give the choice to strike hard either a rock’n’roll or a tree . select the rock to get ending 10 .

What a drive that was ! And guess what , you now have a novel drive too ! You get the Burabura Chochin mount for all of that hard oeuvre , and you deserve it ! Another silly mount to the collection is always welcome . If you ’re after something more serious , you ’re now barren to chasethe Shishioji mount , the other new mount come to to Mount Rokkon .

FFXIV Mount Rokkon Paths Guide Jump Puzzle

Screenshot by Prima Games

FFXIV Mount Rokkon Paths Guide Lanterns

Screenshot by Prima Games

FFXIV Mount Rokkon Paths Guide Shrine

Screenshot by Prima Games