The bonds that forged us .

It ’s been nearly seven year since the last mainline Final Fantasy game . While project like FFVII Remake and the critically acclaim MMORPG FFXIV bridgework the gap in the interim , it feel good to have the next numbered entry in the enfranchisement .

Final Fantasy XVI brings the long - operate franchise in a bold young direction with an action armed combat system designed by Ryota Suzuki , yes , the Devil May Cry fop . In tandem bicycle with Creative Business Unit 3 , Final Fantasy XVI stand along the series ’ greats , but not without its stumble .

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bring forth by Naoki Yoshida , most well known for his work as Director of Final Fantasy XIV , the team at Creative Business Unit 3 has occur together to make their very first mainline Final Fantasy game from the ground up .

Final Fantasy XVI Review | Soaring on Phoenix Wings

Much like any salutary RPG , Final Fantasy XVI is full of right nouns you ’ll need to get habitual to pretty quickly . dominant allele are people able-bodied to summon brawny Eikons , such as Shiva , Garuda , Phoenix , etc . Some of these mass are in high places of political power based on the region they herald from , while others are treated as abomination .

The dominant all have their own motivations , struggle , and reasons to bear arms , provide different challenges for Clive and his companions throughout their journeying . The chafe clenched fist of Hugo Kupka is accommodate sternly while the glowering steel of Barnabas is immobile and loose . You ’ll learn more and more about them as the chronicle progresses and what hides beneath the surface .

Every time Dominants summon their Eikon , it takes a wonderful toll on their body – so much so , many of them have taken up smoke because , what ? Is it gon na kill them ?

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“ These Eikons are like weapon of aggregated destruction , with the ability to leave integral regions decimated and leave with nothing . It ’s a heavy bell to pay up , but all of them on the face of it do it with little regard for the rubble in their wake . “

Each region of Valisthea is build up around a Mothercrystal of which all magic comes from in this region . They are the elementary rootage of strife amongst warring region . Crystals are splintered off or mined , and given to villages to apply for things like bring water from a well , lighting a weed , and everything in between .

However , a big part of this game revolves around people who can manage magic in this world . Bearers are imprecate with the power to wield magic without the use of vitreous silica , and because of this , they are subjected to being enslave by various neighborhood . Each pallbearer discovered is immediately branded with a stigma on their grimace . People of Valisthea despise stigmatise and , because of that , they are subject to thrall .

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On top of this , you ’ll learn of the true Bearer ’s curse , which leads them to turn to stone once the conjuring trick has used every fiber of their being . Humans used and toss away as tools for a means to an destruction .

FFXVI ’s central plotline revolves around our master protagonist , Clive Rosfield , and his pal Cidolfus trying to produce a domain where all can be equal .

A big portion of the tarradiddle is give to taking back mass ’s freedom against the power of tyrants . Cid ’s dreaming of collective action and take in citizens rise up against the current regimen is a core part of his character and what form him a standout in FFXVI .

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Ramuh’s Electrifying Personality

Cid is a fully grown personality and one that swallows up everything else in the way . It ’s a captivating operation and a sure highlight of my time with Final Fantasy XVI . Cid is also creditworthy for bring our booster Clive out of his shield more and more .

Clive starts on a seeking for revenge for the death of his buddy Joshua , the Dominant of Phoenix , but becomes embroiled in so much more .

As a character , Clive is multifaceted in a wad of interesting way . He embark on off brooding , angry , and aboveboard pretty grating . As he exuviate more of that and memorize about who he is and the ideals that drive him , he really comes into his own . My thought on Clive at the end of the journey are far more positive than at the root .

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This is largely due to the committal to writing of the plump for cast , and the bonds Clive spirt throughout the journey .

What ’s a main character with their political party and plump for plaster cast , though ? Clive is joined at his side by his trustworthy dog Torgal , who can be used in combat as well as provides a much - require well boy on this adventure . Torgal is as fast as they number .

Clive is also joined by other characters like Jill , the Dominant of Shiva , the trustworthy guide Gav , and other friends of Cid ’s band of merry outlaws . company phallus fare and go as the chronicle dictate , so you wo n’t be able to adjust their loadouts , jobs , or anything like more traditional Final Fantasy game .

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Shiva’s Ice Cold Touch

Jill is a character I like we got more of . While she ’s in large swathes of the game , it often feels she is sidelined to make room for Clive . There are battle where Jill is present in cutscenes , but feels underutilized . She has her own story and dark past to deal with and , when the game lets her take center stage , is a standout . My only ill about Jill is I just wish well we had more of her front and snapper .

The same give way for other characters like Benedikta , who I feel was done pestiferous by the writing . We wo n’t spoil any plot of land beat or moments , but I felt that these character were enormously underutilized in the grand scheme of things .

As the game march on , you fit more people all suffering similar fates and , on your quest to take back power , you ’ll meet characters from the far reaches of Valisthea looking for someone to mobilize behind . As you expand your crew of outlaws , your opportunities will extend as well .

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More side quest will become usable in areas as your get-up-and-go forward in the main seeking . Often these side quests reward the modest stories it tells of the hoi polloi involved . The tangible reward are n’t anything to write home about . However , FFXVI ’s side quests smoothen in the present moment when no one is looking .

“ tell apart the history of Branded who are ill-treat , why masses stay agitate in the face of hard knocks , and oftentimes , eating the rich . ”

I found myself doing side quests to study more about what the day - to - day looks like in Valisthea . When you ’re always look at the braggart picture , like FFXVI ’s main story asks you to , you omit out on everything in - between . The share-out of a smile , the annoyance of a rip , the tiny dots on an endless timeline .

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However , side quest that are marked with a dark-green plus preindication are undoubtedly worth seeking out for the advantage . These are quest dedicated to unlocking new items for you . Whether that be your Chocobo , newfangled weapon to craft , or increase your potion limit , they were always worth fill out .

Titan’s Rocking Fist

allow ’s talk combat because FFXVI sure as shooting does have a lot of it . The military action armed combat in FFXVI feels unbelievable and has near - limitless potential in the good hand . As you continue the main storey , you ’ll unlock the powers of the unlike Eikons . Each Eikon brings something unique to the table and inflate your ever - develop roster of abilities to dish out in engagement . Phoenix ply a hyphen to mix into your combos , while Titan provides you with a brawny pulley-block that can be used to parry enemy attack .

You ’ll be capable to equip three Eikons at any time , and the abilities you slot into them are up to you to decide . The circuit release will always be tied to that Eikon ’s exploit , but the other two buttons can be swapped out in between fights .

Whether you ’re choosing a more counter - focussed build or one that is constantly on the flack , FFXVI ’s combat supply a path forward to you .

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All of the abilities can be upgraded for more equipment casualty and great power until eventually mastered to allow them to be used in pairing with any Eikon .

This means you’re able to keep Phoenix ’s dah power but expansion slot in two Ramuh abilities if you so care . This allow all players a path forward on how they want to engage with the combat scheme .

Final Fantasy XVI reward experiment and figuring out the best build for any situation . It also render a training arena where you’re able to test out your abilities and combos against any foeman you have antecedently fight . It ’s most akin to a fight game ’s training mode , where you may get all sorts of datum and feedback to see where you may improve .

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Combining power like your Lunge into Magic Burst can finger powerful , and as you get to string other moves together , it feels like thaumaturgy .

Of course , if you ’re an old - school Final Fantasy player and you ’re not sure if the action combat pacing is for you , there are way around it . The Timely Accessories leave you to add changer to your biz to assist with sure aspect of the armed combat . you may add one that will always sidestep for you , another that will string up together auto attack if you just want to hit the straight button , and lot of others .

This will allow you to still love the plot and not have to worry about the combat keeping you back . Final Fantasy XVI also offer a New Game Plus mode with more challenges and harder enemies , as well as an Arcade Mode that lets you go for a high score and compete on global leaderboards . It even has a letter class system like the Devil May Cry Series . It ’s a fun way to slew around with , but I did n’t spend the bulk of my time doing it . I felt after a few times , I had seen what it offered and did n’t feel obliged to dive back in .

Ifrit’s Bombastic Fire

The Eikon engagement , which feature over - the - top bombastic natural action sequences , are a highlight of Final Fantasy XVI . While many of them are flashy cinematics that postulate niggling remark , they steal the show with their flourish and unbelievable action .

There are still plenty of Eikon struggle that really put your science to the test , and they are often the most mad moment of the game . I often chance myself looking at my television and muttering the words , “ This game is expensive . ”

“ Of course , this is company by an unbelievable score from Masayoshi Soken . The tracks in this game range from wide - wholesale orchestral like something out of FFXIV Heavensward to dubstep bangers I would hear at the club . ”

Soken did not pull any punches with the soundtrack ; it struggle in tawdry and restrained moments . walk into a young region and learn a faint tonal pattern play for the first meter was always exciting and made each young area feel distinct .

The broad - heart-to-heart areas of FFXVI are fine ; oftentimes , you ’ll need to complete a series of main quest in the area for any side bodily function to open up , but a lot of the space does n’t feel exciting to research on its own . tuck away corners and other spots are hold up for side quest of Hunts , which are where you ’ll crusade some of the tougher enemies in the game .

If you have n’t unlocked the side pursuit or Hunts for that spot , you ’ll come up nothing but a few mobs . It certainly made me lack the more attached open world of FFXV .

A good deal of the expanse in Final Fantasy XVI feel like level and less like parts of a bigger domain . That ’s my biggest gripe with FFXVI ’s world . You ’ll see other areas off in the distance , but it ’s hard to palpate like all of these places are connected and not just isolated areas next to each other . It was n’t until the plot ’s end that I felt I had a good thought of how each berth concern to the neighboring ones .

Final Fantasy XVI ’s grander story takes wild turns , evokes sight of heartfelt emotion , and has make me a new stamp of character to precipitate in love with all over again . It ’s a bluff direction that Creative Business Unit 3 has take the franchise , but one well worth the journey .

There ’s still so much to discuss with Final Fantasy XVI , but it ’s worth experiencing . The story exact some sharp turns , and no matter what Clive faces , he face it together with his friends , and I just retrieve that ’s refined .

FINAL FANTASY XVI

pro : ● Cast Performances ● Near limitless fight possibilities ● A dear excited story

flimflam : ● Jill and other female characters need more time in center degree ● clear zones sense a bit flat ● deficiency of geographic expedition incentives

A copy of this biz was provided by the publishing company for reappraisal . Reviewed on PlayStation 5 .