Solid , Liquid , GaaS , Layoffs
In the earlier days of Prima Games ( by earlier days I mean before GAMURS bought us ) , we had a segment on our hebdomadal stream called GaaS Me Up in which we mostly let the cat out of the bag about Final Fantasy XIV . For old age it has seemed like Games as a Service would be the prevailing military group in gambling , but that ’s definitely not the vitrine today . Just this week a big inclination of GaaS hopefuls had shutdowns announced , from the well - received Knockout City to even Epic Games sunsetting Rumbleverse . It ’s kind of alarming , but not really .
relate : My Personal 2022 Game Awards for Videogame Excess and Excellence

I have a few theories on why so many game are close down so promptly , and I attempt to do my best to squish them down to a list of five . Because I do n’t want to pass more prison term on this subject than I have to . I ’ve already wasted so much of my special time on this satellite buying battle passes I never finished . Shout out to MultiVersus time of year two , which I do n’t have a snowball ’s prospect in Hell of finish . Anyway , here are five reasons GaaS games are dissolve , and they certainly are n’t turn into breathable air .
Everyone’s Broke and Busy
By definition , a “ Game ” as a “ Service ” is designed to keep your attention indefinitely . These are meant to be “ forever games , ” title you come back to over and over . That ’s why many of them are free to play , with the commitment or subscription - style monetization models backing that up . But if players are supposed to play a plot forever , how are they supposed to play multiple games forever ?
alive service game canned in the past weekish : – Apex Legends Mobile – Battlefield Mobile – CRIMESIGHT – CrossfireX – Dragon Quest The Adventure of Dai : A Hero ’s Bonds – Echo VR – Knockout City – Love Live ! School Idol Festival ( tbf though this one does n’t number ) – Rumbleverse
Videogames work because you’re able to play one for a while , then put it down and move onto another one . Just like books , movies , music , so on and so forth . You ca n’t trap someone in a moving picture theater and demand they look out Marvel movies over and over again … wait that ’s a unsound analogy . You ca n’t wait people to just sit and be satisfied with one matter on the grade games ask to be sustainable .

TFW you look for a sardonic meme and find Real Life instead
COVID Made Executives Stupider
The tech world is seeing tens of G of layoff right now , as stockholder and executives are scrambling to realize why unnumbered money is n’t cascading from the sky . For some rationality when the pandemic happened and many people were buy more videogames because they could n’t do other stuff , everyone thought that would be permanent . The obvious thing happened when vaccines come out , and now the sky is falling .
AAA, GaaS, Pick One
I ’m thoroughly convinced you ca n’t have a secret plan be a monumental , AAA smash hit and a GaaS forever experience at the same time . It ’s out of the question to maintain . Look at Anthem , look at Marvel ’s Avengers , look at Halo Infinite , yadda yadda . Games of that tier of scale and fidelity ca n’t have subject cranked out enough to support something so top - great the same means Fortnite can .
China Partnerships Backfired
This is actually a legitimate , serious gunpoint and not just weird anti - China superpatriotism . A lot of the service - style biz were extremely embedded in China , often with Chinese developers and huge audience over there pumping long ton of new money into games . But then a circumstances of regulation bizarreness befall as well as a nationwide effort to curb issues with gaming addiction in unseasoned masses . This lead to a lot of concern deals collapse due to thing like monolithic delays in game favourable reception . We learn that spiel out in ugly way of life such as Blizzarddropping support of about all its gamesin China , and whatever went sour with EA ’s wandering Apex Legends port .
They’re All the Same Damn Game
That ’s reductive for the sake of hyperbole of course but the fact is so many GaaS titles are chasing the exact same audience with closely identical structures and gameplay hooks it ’s a miracle this did n’t pass sooner . How many times can people play a shooter or action mechanism game that has them chase after down loot , craunch XP so a little legal community of gaud can fill up , and do it over and over again when the cycle resets in a month or two ? And why are so many of them so god damn purple ? contain deflower my favorite color for me , videogames ! Marvel Snap is a arrant deterrent example of this , both the “ success from standing out ” and “ ruining purple ” division .
relate : A Player Has Somehow Reached The Current Maximum Collection Level in Marvel Snap
We live in a world now in which Netflix , godforsaken Netflix of all things , is start to crash and burn under its own billow weight . Of naturally , the same affair is happen to GaaS game , and the bubbles are pop faster because the stakes are so much high in the games industriousness . I just go for some kind of counterbalance can be regain now that the gold rush seems to be winding down .


TFW you look for a sardonic meme and find Real Life instead