The seas are expanding
Fontaine is expanding for the first time ! It ’s been over 40 days since its initial tone ending , and the Hydro neighborhood in Genshin Impact is get its first new areas in the 4.1 adaptation . newfangled fount are also lead off to show up with Neuvillette and Wriothesley star in the limited banner in this version . And if you ’re not there yet , you ’ll also have some fun with the update Daily Commission organisation . Here ’s everything being introduced in the new Genshin Impact 4.1 patch .
Genshin Impact 4.1 Patch Notes
Players get a aggregate of x300 Primogems as the maintenance compensation , and x300 more for other hemipteran fixes . The unexampled subject is available immediately as presently as thespian have access code to Fontaine , which chance as soon as you finish Mondstadt ’s Archon Quests .
〓 Update Details 〓
I. New Areas

New Areas in Fontaine Now useable
◇ In Version 4.1 , the following areas in Fontaine will become available : Liffey Region and Fontaine Research Institute of Kinetic Energy Engineering Region .
※ After the Version 4.1 update , as long as traveller have completed Archon Quest Prologue : Act III “ Song of the Dragon and Freedom , ” a Teleport Waypoint will be mechanically unlock in the Frederick North of the Court of Fontaine Region ( If you have already completed this Archon Quest , the Teleport Waypoint will be unlocked after the update ) . You ’ll also have the Primogem reward for this Teleport Waypoint when it unlocks mechanically . If you ’ve already unlocked this Waypoint , no young Waypoints will be unlock .
New Daily Commissions will be added in Fontaine .
◇ New Daily Commissions Unlock Criteria :
Complete World Quest “ Fontaine Research Institute Chronicles ”
In addition , there will be new Fishing point and “ Radiant Spincrystals ” in Fontaine .
II . New Characters
“ Ordainer of Inexorable Judgment ” Neuvillette ( Hydro ) ( 5 - mavin )
◇ ? ? ? : Hydro
◇ arm : Catalyst
◇ The Chief Justice of Fontaine , bonk as the Iudex , is renowned for his unassailable impartiality .
◆ Neuvillette ’s Charged Attacks can be shoot down up . While shoot down , he can move and change facing , and also absorb any Sourcewater Droplets in a certain AoE. Every Droplet he sop up will increase the shoot speed and will mend Neuvillette . When the charging is complete , then a Charged Attack : Equitable Judgment will be unleash , dealing continuous AoE Hydro DMG to all opponents in a straight - line arena in front of him . If Neuvillette ’s HP is above 50 % , he will continuously lose HP while using this attack .
◆ Elemental Skill “ O Tears , I Shall Repay ”
◆ mobilise a Raging Waterfall that will consider AoE Hydro DMG to opponents . After hitting an opponent , this skill will generate a sure number of Sourcewater Droplets .
◆ Elemental Burst “ O Tides , I Have Returned ”
◆ Unleashes waves that will deal AoE Hydro DMG to resister and will give a certain telephone number of Sourcewater Droplets .
“ Emissary of Solitary Iniquity ” Wriothesley ( Cryo ) ( 5 - Star )
◇ Vision : Cryo
◇ Duke of the Fortress of Meropide , Lord Incognito of the murky profoundness .
◆ Elemental Skill “ Icefang Rush ”
◆ allow Wriothesley to enter the Chilling Penalty state . This res publica increase Wriothesley ’s gap resistance . When his HP is above 50 % and his Normal Attack hits opponent , it will take Wriothesley ’s HP to enhance this attack and increase its DMG .
◆ Elemental Burst “ Darkgold Wolfbite ”
◆ activate his pugilism gloves , Wriothesley habituate Icicle Impact to cause multiple instance of AoE Cryo DMG in a frontal area .
III . New Equipment
New Weapons ( Examples based on Refinement Rank 1 )
Tome of the Eternal Flow ( 5 - Star Catalyst )
HP is increased by 16 % . When current HP increases or decreases , Charged Attack DMG will be increased by 14 % for 4s . Max 3 stacks . This effect can be triggered once every 0.3s . When the graphic symbol has 3 stacks or a third quite a little ’s length refreshes , 8 vigour will be restored . This Energy refurbishment effect can be triggered once every twelve .
◆ During the event wish “ Epitome conjuring , ” the event - undivided 5 - wiz weapon Tome of the Eternal Flow ( Catalyst ) will receive a vast drop-off - charge per unit encouragement !
Cashflow Supervision ( 5 - Star Catalyst )
ATK is increase by 16 % . When current HP increases or decreases , Normal Attack DMG will be increase by 16 % and Charged Attack DMG will be increased by 14 % for 4s . Max 3 stacks . This effect can be triggered once every 0.3s . When the wielder has 3 stacks , ATK SPD will be increased by 8 % .
◆ During the consequence wish “ Epitome Invocation , ” the event - sole 5 - virtuoso weapon Cashflow Supervision ( Catalyst ) will receive a immense drop - pace boost !
The Dockhand ’s Assistant ( 4 - Star Sword )
· When the wielder is healed or heals others , they will gain a Stoic ’s Symbol that lasts 30s , up to a maximum of 3 Symbols . When using their Elemental Skill or Burst , all Symbols will be consumed and the Roused effect will be granted for 10s . For each Symbol ware , gain 40 Elemental Mastery , and 2s after the effect occurs , 2 Energy per Symbol consumed will be touch on for said character . The Roused force can be triggered once every 15 , and symbolic representation can be gained even when the lineament is not on the bailiwick .
◆ During the event wish “ Epitome Invocation , ” the upshot - exclusive 4 - star weapon The Dockhand ’s Assistant ( Sword ) will find a huge fall - rate hike !
Portable Power Saw ( 4 - Star Claymore )
◆ During the event wish “ Epitome Invocation , ” the event - undivided 4 - star weapon system Portable Power Saw ( Claymore ) will find a vast drop - pace boost !
Prospector ’s Drill ( 4 - Star Polearm )
When the wielder is healed or heals others , they will gain a Unity ’s Symbol that lasts 30 , up to a maximum of 3 Symbols . When using their Elemental Skill or Burst , all Symbols will be consumed and the Struggle effect will be granted for 10s . For each Symbol eat up , gain 3 % ATK and 7 % All Elemental DMG Bonus . The Struggle effect can be triggered once every 15s , and symbolisation can be hit even when the character is not on the field .
◆ During the consequence wish “ Epitome Invocation , ” the result - sole 4 - virtuoso weapon Prospector ’s Drill ( Polearm ) will experience a immense drop - pace boost !
Range Gauge ( 4 - Star Bow )
◆ During the case wish well “ Epitome Invocation , ” the event - exclusive 4 - star weapon system Range Gauge ( Bow ) will obtain a huge drop - pace boost !
Ballad of the Boundless Blue ( 4 - Star Catalyst )
Within 6s after Normal or Charged Attacks reach an opposition , Normal Attack DMG will be increased by 8 % and Charged Attack DMG will be increased by 6 % . Max 3 stacks . This impression can be triggered once every 0.3s .
◆ Ballad of the Boundless Blue ( Catalyst ) and its refinement materials can be redeem in the “ Waterborne Poetry ” event .
IV . New Main Story
1 . New Archon Quests
Archon Quest Chapter IV : Act III “ To the Stars Shining in the Depths ”
◆ Quest Unlock Criteria :
• Reach Adventure Rank 40 or above
• Complete Archon Quest Chapter IV : Act II “ As Light Rain Falls Without Reason ”
Archon Quest Chapter IV : Act IV “ Cataclysm ’s acceleration ”
• Complete Archon Quest Chapter IV : Act III “ To the mavin Shining in the depth ”
◇ After the Version 4.1 update , Archon Quest Chapter IV : Act III “ To the Stars Shining in the Depths ” and Chapter IV : Act IV “ Cataclysm ’s acceleration ” will be for good available .
2 . New Story Quests
Neuvillette ’s Story Quest – Diluvies Chapter : Act I “ The Remains of the Past Day ”
for good available after the Version 4.1 update
• Complete Archon Quest Chapter IV : Act IV “ Cataclysm ’s Quickening ”
Wriothesley ’s Story Quest – Cerberus Chapter : Act I “ Reborn in the Land of Grievances ”
for good uncommitted after 2023/10/17 18:00
3 . New World Quests
New World Quests
◆ New World Quests : “ Unfinished Comedy ” Quest Chain , “ Fontaine Research Institute Chronicles ” Quest Chain , “ Villains , ” “ Both Brains and Brawn , ” “ Treacherous Light of the Depths , ” “ Road to the Singularity , ” “ Our Purpose Is in Another Canal , ” “ In Search of Lost Time , ” “ A Letter , ” etc .
V. New System
New Daily Commissions System : Adventure Encounters
you may discharge various encounters in your adventures to obtain Encounter Points , which can be used to collect perpetration rewards in situation of finish Daily Commissions . you’re able to hold 4 committal wages in this manner each day . Once you have obtained these 4 wages by any substance , completed your Daily Commissions or your Encounter items , you will not be able-bodied to obtain more rewards . At this fourth dimension , you may go to Katheryne at the Adventurers ’ Guild to receive extra Daily Commission rewards .
Your Encounter particular will not pretend your Daily Commissions . you may still do those Daily Commissions after you have reached the limit of obtainable reward and advance those seeking .
Encounter Points are only valid on the day they are obtain . Whenever the Daily Commissions refresh , so too will your Encounter Points reset .
◇ Methods of Obtaining Encounter head :
1 . Complete Quests : this include Archon Quests , Story Quests , World Quests or Invitation Quests . The Encounter Points you will gain will depend on the length and character of tell Quest .
2 . Collection : Collect lose Oculi , Crimson Agates , Lumenspar , and Plumes of Purifying Light to obtain Encounter Points .
3 . bureau : Open chests during exploration to obtain Encounter Points .
4 . Events : Take part in events and complete event objectives and find reward to obtain correspond Encounter Points .
◇ Unlock Criteria ( satisfy any one of the criterion below to unlock ):
• Reach Adventure Rank 35 or above
• Complete Archon Quest Chapter II : Act III “ Omnipresence Over person ”
VI . New Enemies
millennian Pearl Seahorse
◇ A lonesome lord of seahorse that has gained the form of a fantastical beast and has excel almost all other Fontemer Aberrants .
The Xenomare Pearl beneath its head is a crystallization of Electro that will allow it to expend more powerful primary plan of attack and possess stronger defensive power . Other than using Elemental Reactions to destroy the Xenomare Pearl , you may also destroy the Resonant Coral Orbs it creates while steer Fontemer Hoarthunder to shell out effectual DMG to said Pearl .
Located in the Liffey Region
Experimental Field Generator
◇ A large and out - of - control Fontaine Research Institute of Kinetic Energy Engineering machine .
During fight , it will channelise ousia vigor to unleash a Gravity Reduction Field . Characters within this field can climb up significantly higher . When the gadget is in this state , its Gravity Reduction Field will shut out down if its core is annihilated by Pneuma attacks .
turn up in the Fontaine Research Institute of Kinetic Energy Engineering Region
Frost Operatives and Wind operative
◇ Elite agent among the Fatui .
In armed combat , they will use the Hunt Down skill to confiscate a Life Bond to characters they hit . While Life Bond is fighting , the character will take continuous DMG , and Hunt Down will address more DMG to them .
Deepwater Assault Mek
◇ Machines create from the conglutination between Fontaine ’s intricate gimmick and special vim technologies .
Based on whether it ’s imbue with ousia or pneuma push , the machine will operate otherwise in battle . When either free energy is extinguish upon being attacked by its opposite word , an overladen state will be induced , causing the political machine to lose energy and its fighting capabilities .
VII . Other Update detail
fresh recipe :
○ Hotel Debord , Fontaine : Boudin Noir aux Pommes , Tripes du Port , Consomme , Tomates Narbonnaises , and Cassoulet
○ Café Lucerne , Fontaine : Crepes Suzette
○ Wolsey ( NPC ): Trout Amandine , Barbeque Ribs , Coffee Bavarois , and Haggis
New Character Specialty Dishes :
○ Wriothesley ’s specialty : Secret Sauce BBQ Ribs
○ Neuvillette ’s specialization : “ Consomme Purete ”
New Achievement categories such as “ Challenger : Series VIII , ” “ Fontaine : saltation of the Dew - White Springs ( II ) , ” and new Achievements add up to the “ Wonders of the World ” category .
lend some prompts for freight screens .
New Namecards :
“ Neuvillette : Surge ” : repay for reaching Friendship Lv . 10 with Neuvillette
“ Wriothesley : Detention ” : Reward for reaching Friendship Lv . 10 with Wriothesley
“ change of location Notes : Falling Star ” : Reward prevail via the BP system
“ accomplishment : Perpetual ” : Reward for completing all achievements under “ Challenger : Series VIII ”
“ Fontaine : salvation ” : honor for completing all achievement under “ Fontaine : dancing of the Dew - White Springs ( II ) ”
New Wildlife : Subdetection Unit
Adds Set 26 of “ Paimon ’s painting ” chat emojis .
Adds the “ Mute When Minimized ” function to the microcomputer platform , which can be enabled in options > Audio . When enabled , the game will be muted when the window is minimized . Audio will be restored when you reopen the game .
Fountain of Lucine : gain in the Level Cap of Fountain of Lucine to tear down 30 .
“ Genius Invokation TCG ” Gameplay Update :
New Character Cards : Dehya , Wanderer , and Yaoyao , and their corresponding Talent poster .
New invitation duels and guest challenge tally to the Player List .
New Action Cards : Moonpiercer , Crown of Watatsumi , Yayoi Nanatsuki , Gandharva Ville , Fresh Wind of Freedom , and Pankration !
The weekly Guest Challenge gameplay will be upgraded into the Sennight Gauntlet system :
1 . The Sennight Gauntlet organisation will unlock at Player Level 2 .
2 . The rewards in the original “ Guest Challenge ” system will be come forth in the “ Sennight Gauntlet ” system .
3 . Win Guest Challenges , matchmade Co - Op duel , or Arena of Champions matches to earn Sennight Gauntlet rewards , include Player EXP and Lucky Coins . Rewards will further increase as your Player Level increases .
4 . thespian EXP and Lucky Coins earned from the Sennight Gauntlet are open to the weekly limit , and the full rewards find through different game modes can not top the terminus ad quem .
5 . The Sennight Gauntlet Rewards will freshen each Monday , and the weekly reward for the Sennight Gauntlet will be determined establish on your Player Level at that time :
Player Level 1 - 4 : Up to 2,400 Lucky Coins and 800 Player EXP
Player Level 5 - 6 : Up to 3,600 Lucky Coins and 800 Player EXP
Player Level 7 - 9 : Up to 4,800 Lucky Coins and 800 Player EXP
Player Level 10 : Up to 6,000 Lucky Coins .
The Forge Realm ’s Temper is once again available . The theme of this version is “ The Forge Realm ’s Temper : Clever Strategems ” :
1 . During The Forge Realm ’s Temper : Clever Strategems , you may take the parameter for each stage . parameter that may be determine let in : degree trouble , enemy health , and the round limit for the peer .
2 . After you discharge the stagecoach conflict , you will gain a score and the comparable reward based on the highest score you stick in the stage .
Spiral Abyss
trading floor 11 Ley Line Disorder switch to :
• All political party phallus take in a 60 % Cryo DMG Bonus .
• All company members receive a 60 % Hydro DMG Bonus .
update the monster lineup on Floors 11 – 12 of the Spiral Abyss .
Starting from the first fourth dimension that the Lunar Phase refreshes after updating to Version 4.1 , the three Lunar Phases will be as be :
stage I :
Cleaving Moon
When the quality ’s HP increase or decreases , their Normal Attack and Charged Attack DMG will be increased by 16 % for 6s . This burden can be triggered once every 0.5s . Max 3 raft .
Phase II :
Converging Moon
After the character ’s Charged Attack hits an opponent , the character will receive a 20 % Elemental or Physical DMG Bonus , corresponding to the Elemental or Physical DMG character of the Charged Attack , for 5s . This effect can be triggered once every 0.5s . Max 3 stacks . saddle Attack DMG incentive from unlike Elemental types or Physical DMG are count severally .
Phase III :
Coalescing Moon
After the fighting character ’s Normal or Charged Attack hits an adversary , that character ’s Normal and Charged Attack CRIT Rate is increased by 6 % for 5s . This burden can be spark off once every 0.1s . Max 5 good deal . Each mint ’s duration is weigh independently . This burden will be exculpate if the character leaves the field of view .
〓 Adjustments & Optimizations 〓
● Enemies
Reduces the DMG done by Annihilation Specialist Meks when reach a case multiple fourth dimension in a row with Ousia : Ceaseless Blade attacks .
Optimizes the patrol routes of certain enemies nearby the Domain of Blessing : Molten Iron Fortress for forbid an issue where character would record fighting straight aside after teleporting .
Optimizes the camera performance when the Aeonblight Drake descends from mid - air and domain on the ground .
● System
Optimizes certain institution screens .
a. After crafting , spurt , cooking , or create furnishing , the selected formula will no longer be move to the last line in the list .
b. When crafting , forging , preparation , or produce furnishings , the currently selected eccentric will appear at the top of the list .
c. After create furnishing , schematic for which you ’ve melt out of material will not be refreshed immediately . The list will only be updated after you switch to another screen .
Optimizes the Adventure Rank Ascension experience :
a. Enhances the Adventure Rank Ascension prompt in the Paimon Menu . traveller can launch the “ Adventure EXP and Adventure Rank ” cover and redirect to the represent quest by tap the prompt .
b. Adds a prompt for the Adventure Rank Ascension Quest in “ Adventurer Handbook : Guide . ”
c. adjust the lineup of opponents in the Adventure Rank Ascension Domain , and shortens the overall length of the Domain .
boil down the Adventure Rank required to unlock “ Adventurer Handbook : Embattle ” from 20 to 16 .
tote up enhancement pursuit for Prototype Rancour and Favonius Warbow in “ Adventurer Handbook : Embattle . ”
Optimizes the “ Change Avatar ” screen : embodiment for the characters and character outfits you ’ve obtained will now be display one by one in the avatar list . Travelers can choose which one they want to apply ( you ’ll need to incur both the outfit and the like character for unlock turnout avatars ) . Account avatar will no longer change automatically when traveler switch their characters ’ outfits .
Optimizes the seafaring location for Hilichurl Shooters in Adventurer Handbook : Enemies .
increase the amount of sure Character and Weapon Enhancement Materials that can be exchanged each month in Stardust Exchange within the Paimon ’s buy section of the Shop .
● Audio
Due to unanticipated circumstances , in Korean , the voice of Lisa in content have-to doe with to Version 4.1 will be temporarily provided by Shin Na - ri .
Changes certain words in the Japanese vocalism - overs for the Traveler on the Character Screen .
Optimizes the sound effect heard when the fictional character is climbing sure materials .
Adds sound impression for sealed areas and NPC talks in the Court of Fontaine .
● Other
Optimizes certain anti - cheat chemical mechanism .
line up the anti - piracy watermarks on terrain flora in earlier versions .
When speaking to the NPC Yayoi Nanatsuki , you may now start using the Crafting Bench in good order off by asking “ May I utilise the Crafting Bench here ? ”
〓 Genius Invokation TCG Balance Adjustment 〓
Adjusts the skills of the Character Card “ Tartaglia ” : His Elemental Skill now also applies Riptide to the quarry character , and the Duration of the Riptide effect is now straight-out . Hydro DMG do by Flash of Havoc has been adjusted to 5 .
Adjusts the Elemental Dice cost and effect of the Talent Card “ Abyssal Mayhem : Hydrospout ” of the Character Card “ Tartaglia ” : The Elemental Dice cost has been adjusted to 3 Hydro Dice . In the End Phase , 1 Piercing DMG will now be dealt to active characters affected by Riptide .
Adjusts the Elemental Dice toll and Skill DMG of the Character Card “ Kamisato Ayato ” : The available exercise of the Takimeguri Kanka state applied by his Elemental Skill has been aline to 3 . The Energy Cost required by his Elemental Burst has been adjusted to 2 , and the Hydro DMG cause has been set to 1 .
Adjusts the effect of Cryo Cicins summoned by the Character Card “ Cryo Cicin Mage ” : After the Cryo Cicin Mage takes Elemental Reaction DMG , this card suffer 1 Usage .
Adjusts the Elemental Dice price for the Talent Card “ Shaken , Not Purred ” of the Character Card “ Diona ” : The Elemental Dice price has been adapt to 3 Cryo Dice .
Adjusts the Elemental Burst DMG of the Character Card “ Xingqiu ” : Hydro DMG cause has been adjust to 2 .
Adjusts the Elemental Dice cost for the Support Card “ NRE ” : The Elemental Dice monetary value has been adjusted to 1 .
Adjusts the Elemental Dice monetary value for the Event Card “ Teyvat Fried Egg ” : The Elemental Dice monetary value has been adjusted to 2 Dice of the same element .
An additional effect has been added for the Support Card “ Dunyarzad ” : The first meter the effect is triggered , draw 1 random Companion Support Card from your deck .
An extra effect has been added for the Support Card “ Chef Mao ” : The first sentence the effect is spark off , line 1 random Food Event Card from your deck .
An additional effect has been added for the Event Cards “ Master of Weaponry ” and “ Blessing of the Divine Relic ’s installing ” : After changing Weapons or Artifacts , the number of times that the effect of the like Weapon or Artifact can be triggered per round will be reset .
Adjusts the effect of the Equipment Card “ Emblem of Severed Fate ” : This scorecard ’s effect can now only be spark once per round .
Adjusts the force of the Event Card “ Wind and Freedom ” to the following : During this turning , after one of your characters uses a Skill : shift your next character in to be the active reference .
Adds the newfangled Arcane Legend add-in “ Fresh lead of Freedom , ” with the following consequence : In this Round , when an opponent type is defeated during your activity , you’re able to bear on to act again when that activity cease .
〓 Version Update Known Issue 〓
In Version 4.1 , there is currently an issue whereby there is a chance that characters will lose any abilities previously obtained from Xenochromatic Fontemer Aberrants after teleport to an submerged Teleport Waypoint . This upshot is scheduled to be fixed in Version 4.2 .
〓 Bug Fixes 〓
● seeking
Fixes an issue in the Archon Quest “ Soloist ’s Prologue ” whereby the NPC Cowell would appear wrong in a certain scene .
locating sealed double that were displaying incorrectly in Noelle ’s Hangout Memory “ A Conundrum promise Love . ”
location an issue on iOS devices whereby certain audience NPC fashion model were display abnormally in the Archon Quest “ When All Return to the water . ”
Fixes an result whereby there was a small chance that Armored Crabs and other foe would turn back abnormally while pursuing the character in sure situation .
localisation an issue whereby there was a small chance that the Cryo Hypostasis would be unable to enter its regenerative Department of State .
locating an issue that would occur in Co - Op Mode whereby the Electro Hypostasis ’s Lightning Burst acquisition would be unnatural in certain situation .
Fixes an issue whereby characters could not attack the Electro Hypostasis in sure situation .
location an progeny whereby Annihilation Specialist Meks could still inflict DMG on character with the Ousia : Slashing Pirouette attack even after being frozen or petrified .
Fixes an issue whereby during the “ Dirge of Coppelia ” challenge , the AoE of some of Coppelius ’ attacks was discrepant with the attacks ’ actual particular effects .
Fixes an issue which would come about in certain situations where enemies would be affected by both Hydro and Pyro at the same time , but would n’t undergo an Elemental Reaction .
Fixes an issue whereby certain attacks of the Aeonblight Drake , Ruin Drake : Skywatch , and Suppression Specialist Mek would go through wall abnormally on Android and PS5 during Version 4.0 .
Fixes an issue whereby there was a opportunity that Anemo Hilichurl Rogues would stay suspended in mid - airwave for extended periods of metre after being strike hard off in certain situation .
Fixes an issue which would hap when challenging the Local Legend : Hunter ’s Rays where , after defeating one of the Hunter ’s Rays , the other one could n’t be defeated in sure situations .
pickle an topic whereby the movements of some clockwork meka would be unnatural after they were defeated in certain place .
● Characters
Fixes an result whereby the special effect would appear abnormally gamey up when holding Lynette ’s Elemental Skill to infix a high - speeding Department of State on the surface of water .
Fixes an issue whereby Freminet ’s diving helmet would not disappear as it should after the end of his Elemental Burst in sure situations .
fix an event with Venti whereby , after hitting certain enemies with his Elemental Skill , the science ’s special core would exhibit diagonally .
Fixes an issue whereby the Wanderer would respond abnormally after being make by the Hydro Abyss Mage ’s Mist Bubble skill in sure situations .
Fixes an emergence with Lyney ’s Elemental Burst ikon and the pyrotechnic ignited when the Grin - Malkin Cat generate by the Elemental Burst is canceled actively or its duration ends whereby the place of its eye teardrop is indicate wrong .
localisation an issue whereby Lyney would abnormally realize Prop Surplus stacks without waste any of his own HP when unleashing a commove Attack at Charge Level 2 in sure place .
repair an issue on nomadic devices where the brightness of certain especial gist would be unnatural when Alhaitham unleashed his Elemental Burst .
Fixes an government issue on PC and PlayStation whereby there was a chance that the screen would go blurry when hold the Elemental Skill button to enter Aiming Mode with Nahida .
localization an issue whereby pressing the Normal Attack or Elemental Skill button would not unleash the corresponding abilities properly when fictitious character were moving underwater in certain place .
Fixes an effect whereby the form of characters ’ bows would be abnormal when they were do Aimed Shots in certain situations .
Fixes an issue whereby characters would fall slowly and experience other abnormal state in certain situations .
Fixes an issue whereby characters would bulge drown abnormally while they were still on dry land in certain situations .
Fixes an outcome whereby characters would walk instead of swimming at the junction of melody between water bodies in sure situation .
Fixes an effect which would occur underwater whereby , when destroying multiple Pufferfruit in a row , only the first one to be demolish would make a sound .
Fixes an issuance whereby opening or exit the party setup user interface would stimulate the music to switch abnormally in sure site .
location an issue whereby the loudness of the sound effects of certain point could not be controlled by align SFX Volume in options .
Fixes an issue whereby the sound effects for sure release were missing when using a controller during Genius Invokation TCG duels .
Fixes an issue whereby the voice - overs of certain characters would be abnormally trigger when characters were locomote underwater in certain site .
Fixes an issue whereby certain soliloquy wakeless effects would not wreak during Archon Quests .
● Genius Invokation TCG
Fixes an exit whereby when the Character Card “ Fatui Cryo Cicin Mage ” equipped the Talent Card “ Cicin ’s Cold Glare ” and the Cryo Cicins reached their max utilisation count , if the instrumentalist then used the Event Card “ Quick Knit , ” the effect of the Talent Card “ Cicin ’s Cold Glare ” would not be applied decently .
Fixes an issue whereby there was a little luck that the HP of Character Cards would overlap abnormally when watch Genius Invokation TCG duels .
Fixes an proceeds in Genius Invokation TCG whereby if you had 0 Elemental Dice before the Action Phase began , you would still be able to abnormally meet the Event Card “ Covenant of Rock ” due to the Omni Element generated by the Equipment Card “ Gambler ’s Earrings ” after the Action Phase began . ( Under normal conditions , “ Covenant of Rock ” should not have been playable as you had more than 0 Elemental Dice at this time . )
hole an issue which would occur in certain situations whereby , when characters were moving underwater , the camera view would go through the character and cause their theoretical account to expose abnormally .
Fixes an issue whereby the diving camera event would show twice when graphic symbol went underwater in certain situations .
Fixes an issue whereby the tv camera would shake abnormally when the water horizontal surface was rising in sure situation .
Fixes an military issue in Co - Op Mode where , after using an underwater Teleport Waypoint , Xenochromatic creatures would appear as if their ability had not yet been gained even after a teammate had already advance them .
Fixes an issue whereby jagged lighter would show up around the sharpness of Xiao ’s character model on the Party Setup concealment .
mending an issue whereby there was a little prospect that the Crystalfly Trap would n’t appear after being used in certain place .
hole an proceeds whereby Talents would incorrectly show as having been leveled up to Lv . 11 in certain situation ( but in fact they had n’t ) .
reparation an issue whereby after entering Wolvendom , Apep ’s Resort , or Bayt Al - Sukr , the comparable expanse name would not display decent on the biz screen in sealed position .
Fixes an issue whereby character would arrive at the wrong localization when teleporting in certain situations .
Fixes an issue whereby there was a diminished chance that the Antoine Roger Aircraft would mechanically take off again after returning to its starting point .
mending an issue whereby , after a role ate an apple to restore HP , skill effect that were hypothesize to be trip when the character was cure would not be triggered properly .
Fixes an result whereby the Waverider ’s attacks would not automatically lock onto Explosive Barrels in sure situations .
locating an proceeds whereby some enemy in the water and some character in swimming mode were unable to take DMG from Electro - charge Reactions in certain water body .
mend an issue whereby some gadgets would still produce leftover peculiar effects after the character had gone underwater .
location an yield whereby there was a small chance that effect such as Slowing Water from the first half of the challenge would stay into the second half when challenging the Spiral Abyss .
location an issue whereby Dehya ’s head would display abnormally when train photos with her in sure situations .
Fixes an issue whereby the camera would feel like it was stuck when in Aiming Mode .
Fixes an issue whereby there was a hazard that the game would get stuck when characters entered a body of water by climb up into it .
Fixes an issue whereby the timer in the Spiral Abyss would be abnormal under certain circumstances .
Fixes some school text erroneousness in sure language and optimizes school text . ( billet : relate in - game functions have not changed . Travelers can view the changes in dissimilar languages by proceed to the Paimon Menu > preferences > words and alter the Game Language . )
Text - related fixes and optimizations in English include :
◆ Fixes some punctuation and spelling errors in the stories and skill descriptions on the profile page of certain character .
◆ optimise an issue where the lines and vocalization - over were discrepant on the profile pages of sealed characters .
The patch is expected to last for six calendar week as common , so do n’t rush and bask the new areas and update at your own tempo . There are lots of achievements to find in this version too , so look out for those !