No , it is n’t ' cloth . '
There are a lot of arm , support weapon , sentries , and ordinance to choose from in Helldivers 2 , but one of the trickier piece of equipment is the Anti - Materiel Rifle . The good tidings is this weapon is easily unlocked and effective if you have the right strategy in thinker .
How to Unlock the Anti-Materiel Rifle in Helldivers 2
The Anti - Materiel Rifle is one of the earliest early - plot weapon system and can beunlocked at Level 2 with 5,000 Requisition Slips(money ) . Getting to Level 2 is as easy as doing a few low - rank missions by yourself or with some bud , and the require cash should n’t be much of a problem either . Standard missions give anywhere from 1,500 to 3,000 Requisition Slips depending on their difficulty , and you’re able to alwaysfind more during your mid - mission explorations .
How to Use the Anti-Materiel Rifle in Helldivers 2
The Anti - Materiel Rifle is of .. middling effectuality against panoplied unit . Being an early - game weapon system , it ’s excellent for dispatch things like Bile Spewers , which are hard to defeat butlack heavy armor . If you ’re assay to take down heavier targets , like a Charger or Hulk , you ’re in for a bad time ( and a fate of wasted ammunition ) .
The key strategy to using the Anti - Material Rifle effectively is the same as using something like the Grenade Launcher or Machine hitman – your job is to take out ‘ average ’ target . These range from Bile Spewers to Stalkers and Scout Striders . You ’re going to needsomeone else in the squad to deal with heavily armored unitsusing something like a Railgun , Recoilless Rifle , or Autocannon . Of of course , usingthoseweapons on less - armored enemies is not only inefficient , it ’s also irksome . you could masticate through horde of strong but unarmoured foes using your AMR ; just be sure to fill your niche responsibly !
