Do n’t halt discharge
The IA-13 Sea Spider is the concluding boss standing between Chapter 3 and access to the PvP multiplayer element of Armored Core 6 . Just like Balteus though , this fight is a major skill check that fight your build to its limits , and I will cover exactly how I was able to beat the wanderer in my AC6 knob guide .
How to Defeat the Sea Spider Boss in Armored Core 6
To thrum the Sea Spider in AC6 , you need to consistently utilise damage with weapons such as Gatling Guns or plasma rifle to get the boss to stagger . The wanderer nullifies the stagger you built up incredibly tight in between attacks , so keeping that AC Impact Meter as gamy as you’re able to do all the deviation in this battle .
I recommend having a artillery on each arm and projectile launchers on either shoulder . In my own fight against the Sea Spider knob , I used two Gatling Guns , a 10 - cell missile launcher , and a 4 - cell missile launcher . At almost every dot in the fight , I was deal damage from at least one weapon , and the spider melt down real ready .
Sea Spider Phase One Tips in AC6:
As shortly as the Sea Spider spawn , you want to dump all of your hurt on the boss . By the clip it starts attack , it should be on the brink of staggering . You will likely need to sidestep at least one round of missiles , and then you may go back to snap .
Throughout the first form , the hirer is super belligerent and will blast all form of vim missiles at you . However , thelargest terror is the melee attackwhere it lift up its front legs and flap down down . Any prison term this happens , just boost forward . You will go like a shot by the boss and bypass any likely scathe .
relate : All Mech Parts in Armored Core 6 ( AC6 ) Listed

In between missiles and melee attacks , I just spammed all my weapons while strafe around the boss . I establish it easier to stick around grounded for this part of the fight so I could easily circumvent the scrimmage attacks and deal more damage .
Sea Spider Phase Two Tips in Armored Core 6
When the Sea Spider reaches about 40 % health , it will start floating in the air , and you should dead follow . If you detain on the ground , you will be stream by beams of energy , and hitting the boss will be more challenging than ever . You require to judge and be adrift above the knob as much as potential .
Of course , that comes down to managing your DOE , but if you place yourself in the aura , the IA-13 Sea Spider is more vulnerable than ever . let loose everything you have at this percentage point before one of the elephantine shaft of light tears you aside and the fight is over in a flashbulb .
Best Build for the Sea Spider Fight in AC6
For the best loadout against the Sea Spider , you want two projectile launchers and two Gatling Guns . An choice to the Gatling Guns is plasma rifle or one of each . But the independent idea is to have constant damage to the political boss . You do n’t want to worry too much about defense force , so as long as your EN Load is useable , then the rest is fine . The build I used to ticktock the spider is below .
Best Loadout to Beat the Sea Spider:
Feel loose to use this human body as a service line or even experiment with your own loadouts in Armored Core 6 . After all , there is no single answer to genus Bos fights in the plot , and fix originative with your AC parts is part of the loop .
Do n’t forget that vote down the Sea Spider willunlock the PvP multiplayer within Armored Core 6 .

Screenshot by Prima Games.

Screenshot by Prima Games.

My build for this battle in AC6. (Screenshot by Prima Games)