Just issue forth back later , imp .
The Wandering Wight is one of the toughest mini - bosses in the other areas ofBlack Myth : Wukongand shows up in Chapter One . He has a massive health bar , slay hard and fast , and does serious damage , finish off the Destined One in one or two hits . Here is how you’re able to vanquish the Wandering Wight in Black Myth Wukong early on in the biz .
Black Myth Wukong Boss Guide: Wandering Wight
The Wandering Wight is anoptional chief fightthat you’re able to broach in chapter one . If you ’re do to him from a later stage in the game , he is n’t as difficult , but if this is your first metre going through the field , you basically have to learn his moveset entirely and rely on perfect scheme a lot .
Before embark his “ arena , ” check that to beat the three enemy in your path . This will fill up your focus points . Upon insert the arena , start the fight by using the focused charged expectant onset , which will put him in a “ cry ” state .
proceed with a idle jazz group , and if you manage to fully land it , there ’s a probability he ’ll actually overleap down . By this point , you ’ve already gotten him down to around 75 % of his health . you may also potentially drop him again by create a charged labored attack during the competitiveness when he is n’t in the attack animation .

His most devastating onset is a series of smash AOE attacks that cause an earthquake around him . The first time he slay the ground , you have three choice . you may either leap backward and make a run for it . Perfect dodge the attack to profit focus , and then create some distance , or employ a focussed heavy attack to interrupt the episode entirely .
in good order after end the earthquake attack , he ’ll do this palm energy attack which has a lot of range of a function . You must dodge this , and it does n’t damage you if you move into after dodge . However , if you get score before duck , it ’ll do tons of price .
sustain distance is a valid strategy in this fight . you could basically move in for a warm smash or combo and make some distance . Do n’t seek to engage him with low-toned health , and feel free to heal yourself .

Screenshot by Prima Games
We highly commend beating Guangzhi first so you may get his transformation . This will give you an additional health bar to work out with and some devastating attacks . Just make indisputable to save it for a cunning part . You also have the Immobilize spell , which can stop the Wandering Wight in its spot , and it ’s very useful if you want to check that your charged heavy attack hits .
Your primary finish with the fight is to keep dodging to build up focus , and do devastating legal injury with the charged flak . This fight early on is a test peserverance and moveset mastery , because you ’re at very gloomy wellness , and are n’t strong enough to take more than a couple of direct striking .
Wandering Wight Rewards
Upon defeating the Wandering Wight , you ’ll receive the following rewards ;
His smell will be throw as well but youcan’t plunge the spirit without guidance just yet . Apart from facing the Wandering Wight , there is a lot to do in the first chapter of Black Myth : Wukong , include thethree bells that uncover a orphic surpriseencounter for musician looking for even more prize .

Screenshot by Prima Games

Screenshot by Prima Games

Screenshot by Prima Games

Screenshot by Prima Games

Screenshot by Prima Games

Screenshot by Prima Games

Screenshot by Prima Games

Screenshot by Prima Games

Screenshot by Prima Games

Screenshot by Prima Games

Screenshot by Prima Games