The final foreign mission . Finally , we get to fight Calus .

The concluding mission is here ! So , let ’s pass over decent into it . Here ’s how to complete Desperate Measures in Destiny 2 .

How to Complete Desperate Measures in Destiny 2

The urban center of Neomuna is under siege . We ’ll involve to protect the Cloud Ark and its multitude .

guide to Irkalla Complex

To get to Irkalla Complex , we ’ll need to go through Zephyr Concourse . Jump down and onto your Sparrow , then follow the route that forks right . There will be a fate of Cabal in Zephyr Concourse , but you’re able to zip right past them and manoeuvre mighty towards the turnstiles . Jump them , and keep heading straight . You ’ll shortly enter Esi Terminal .

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deactivate the Barrier

Head left , and you ’ll see a small group of Cabal . There are a few Legionary , and then on the political program above them , two Incinerators and a Colossus . Behind the Incinerators and Colossus ? Explosive barrels . Shoot the barrels to make short work of them .

Once they ’re dead , the barrier that was preventing our entrance will cast off .

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Jump onto the bench and you ’ll bump a blank space to put down a Rally Banner and a Strand node . A Thresher will also set forth circling , but it wo n’t shoot at you at first .

ruin the Anti - Air Guns

Look up and across . You ’ll see quite a few Cabal on the rooftop . They ’re not our friends . But more significantly , we ’ll take to use our Grapple ability to get to the Anti - Air guns on the rooftop , which are set by their orange domes .

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I did find this section a footling buggy . Once , while using Grapple , I teleportedbeneaththe platform I was stomach on , stumble my head on it , and immediately drop dead . So . Your fuel consumption rate may change .

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Once you do manage to get on the cap , you ’ll be swarmed by Cabal . There will be two moving ridge , and once you ’ve dispatched both , the buckler around the control instrument panel will cast . Interact with it to throw off the Anti - Air Gun barrier .

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fritter away the glowy node of the Anti - Air Gun and it will explode . meet ! Now , turn around and you ’ll see that the second Anti - Air Gun is on a monumental political program .

To the left , against a enceinte Ne hoarding , are a few blocks we can apply to get closer .

Once you get on the platform , you ’ll be face with even more Cabal , including an Esteemed Incinerator . But do n’t use your superintendent on him . Wait until he goes down and theTormentorspawns in .

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The best way to handle the Tormentor is to use the stagger program to your advantage . Jump down and shoot at the Tormentor , then jump up when it jumps down . Always keep your aloofness and force him to lay waste to his meter with his slow jump .

Once the Tormentor is bushed , inactivate the Anti - Air Gun barrier .

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With the Guns down , we ’ll lose access to our Strand ability . But head across the come apart bridge to its termination item . We ’ll take to make a boastful jump to the landing place across the way .

Secure Turrets

We ’ll now need to defend the Turrets that land in the center of the Complex . absolved out the Cabal , then pick up the Relics scattered around the map . While hold the Relic , conjure the shoot button while targeting one of the Goliath Tanks that will spawn in . Eventually , this will call in an Orbital Strike . Pick up the 2nd Relic and use it to destruct the second tank .

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With both army tank stagnant , Cabal will start swarming the composite . You ’ll need to fight back the Turrets against them . In the recessed arena between the Turrets will be a Strand node that you could pick up and use . It ’s not necessary though .

Eventually , once most of the Cabal are rebuff , a new Goliath Tank will breed . Head up on the curved walkway again to pick up the Relic and shoot the Goliath Tanks .

Once all the enemies are idle , Caital will mock the Shadow Legion .

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Join Caital

Near where you pick up the token , Caital will be waiting for you . draw close her , and she ’ll jump into the battle herself . A new moving ridge of Shadow Legion will spawn , with Esteemed yellow - bars and , finally , a Goliath Tank .

Defend the Vault Entrance

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bring together her , preserve the turret and kill the Goliath Tanks ( with the relic ) , when necessary . You ’ll need to kill three Goliath Tanks for the siege to end .

alas , the suspension will be brief . Two Tormentors will then arrive , along with quite a few more Cabal . Once you ’ve managed to take out the Tormentors , you ’ll be pushed to the very back of the arena , and Calus will shove along open up the wall . hazard we ’re not done yet .

Head to the humeral veil

Drop down into the next room and you ’ll see a conversant name : Ishtar Collective . Turn right at the mark and we ’ll reach a locked door . apply the terminal in front of it to unseal it . go down the stairs .

When you reach the viewpoint for the veil , head to the center of the glass base . await up and to the left , if you ’ve just entered . There will be a minute vent you’re able to jump up to . melt down to the final stage and inject out the grate blocking your path .

At the end of the narrow musical passage will be another grate at your feet . take it and drop in . Keep heading flat until you reach a server elbow room . In the floor of this room , one roofing tile has been pried up . Descend .

You ’ll enter a room with a Cloud Ark prototype . Just behind it is a recess opening into another narrow corridor . It will terminate in a drop-off . And I stand for , a big free fall .

stand out anyway . There will be another lifted floor roofing tile . Fall through it . Looks like Calus is headed our direction .

We ’ll enter a new viewing room . chief towards the glass rampart , then jump down . move around right . We ’ll need to crawl through the narrow-minded tunnel to our right .

Calus is already here .

Defeat Calus

In front of the Veil is Calus , and just on your left is a Strand node . Do n’t apply your Super on him yet . He ’s immune . Instead , pick up the Strand lymph gland and approach him .

Calus will come up a Machine Gun . The arena will begin filling with Cabal and two Tormentors . Calus will also have an Overshield that must be whittled away before you’re able to do wrong to his actual health stripe . The best way to destroy this Overshield is by throwing Tangles at him .

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Unfortunately this is a knob conflict with two phases . Once you take down Calus ’s first health bar , it will doctor , and you ’ll need to do it all again . For that cause , do n’t use your Super as a howling finisher .

A large part of this fight hinges on using the grappling gunpoint to move around the area to safe spots . It ’s a good idea to essay to take down the Tormentors first , as they ’re your more pressing menace , using screen for as long as potential before grappling to the next smear of safety when the Tormentor get too close .

The trick with the Tormentor is to incessantly lay fire into his weak spots . This will bedaze him , do significantly more damage , and slow his approaching .

When Calus reach his 2nd stage , the platforms you ’ve been employ will be immobilise off . Calus will start to apply blades and sharply prosecute you . This section of the fight ismucheasier if you ’ve already vote out the Tormentor .

The literal issue in this fight is n’t necessarily the harm that Calus inflicts ( which is a batch ) but the fact that he can knock you off the program . It ’s possible to recover though(even if you ’re pushed out of bounds ) by using your Grapple . I found this battle to be a bit nuts , so do your respectable and good luck .

Return to the Tower

With the fight over , render to Zavala , then Ikora .

Head to the Hall of Heroes

After speaking to Zavala and Ikora , we ’ll need to meditate on everything that ’s happened . Head back to Neptune via the Strider ’s Gate , then twist around and put down the Hall of Heroes .

Approach the pool and begin to mull . You ’ll like a shot gain admittance to the Strand subclass .

buy a Strand Aspect

At the same spot you meditated , you may now buy Strand aspects . Turns out the Pouka have been holding out on us .

Return to Nimbus

After purchase an scene , take back to Nimbus . Have a give-and-take lay out some of the awful things that have occur and the delegacy will end . It ’s been a tenacious road , but we ’ve at last done it . If you ’re not sure what to do next , why not head to the near Lost sphere ? Here’swhere to Find the Thrilladrome Lost sphere on Neomuna in Destiny 2 .