Crowd control is the way to go for these Trials .

Hunting Grounds prove Aloy ’s acquirement with three unlike Trials . The earliest Trial that players can encounter is the one at The Daunt . Each Trial is timed , and to get the maximum amount of rewards , instrumentalist will have to complete each of them under the required time . The Daunt include a Tear , Shock , and Shock and Trap Trial . These can seem hard at first glance , but there are some well-off ways to get them all done chop-chop .

Tear Trial

The first Trial of The Daunt Hunting Trials is theTear Trial . This has Aloy spud out thePower CellsofScroungersand then despoil them . Aloy ’s Tear Damage is n’t too high at the beginning of the game , but a full charged pointer or two will still be enough to pink off the Power Cell . If musician are having hassle knocking it off , they can useCoilsto increase their Tear impairment .

Aloy can select the specific part of a machine she ’s hunting and foreground itwhen scanning . you could do this byscanning a machineand pressingleftorrighton theD - Padto incur the desire part , then pressingTriangletoTagthat part . Power Cells on Scroungers can be found on the machine ’s backside , and if thespian are having trouble keep direct for it , theystaggerit instead . A Charged Heavy Attack will stun it temporarily , and both the Ropecaster and Shock Status will do the same after a few shots to incapacitate the Scrounger for well-situated shots .

Related : Best get skills to unlock first in Horizon Forbidden West

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Shock Trial

The 2d part of The Daunt Hunting Grounds is theShock Trial . This Trial require Aloy to overload the Power Cell of Scroungers toShockmachines nearby . This can be tricky as many machine will tend to back up or even run out but other Scroungers that are assail Aloy can be light to catch . Using Scan can still testify to be useful for players seem for the Power Cell . TheShock Warrior Bowis the early Shock inducing artillery that players can get their hands on and is deal inBarren Light .

immobilise enemies with either theRopecasteror theTripcasterwill ensure car sit still long enough to use impact Arrows on the Scrounger ’s Power Cell . Trapping one and then entering Concentration Mode to fire a Shock Arrow at a Scrounger ’s Power Cell . After a few seconds , the Power Cell will break loose , detrimental Machines in a small r for the Trial .

Shock And Trap Trial

For the final challenge , theShock And Trap Trial , players have to use the ambush in the area to take out Machines while they areShocked . The easy way of fill in this Trial is using a combining of theTripcasterand the Scrounger ’s Power Cell explosion from hitting it with Shock Arrows . The trap with the rolling log is the best trap to take out multiple Machines at once . Using theRopecasteron a Scrounger and then using Shock arrow to Shock multiple Machines before using the trap is the libertine way of completing this Trial .

For more Horizon : Forbidden West scout , check outHow to defeat Shell - Walker in Horizon Forbidden West?on Pro Game Guides .

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