Atraks-1 is a real pain . This template will help you defeat her .
Atraks-1 is a brutal boss from the Deep Stone Crypt Raid . This opposition forces you to split up and rely on your teammates . If you ’re overwhelmed , here ’s how to defeat Atraks-1 in Destiny 2 Pantheon .
Best weapons to bring to the Atraks-1 encounter
The DPS phases in this encounter are reasonably light , so I recommend you bring a heavy artillery capable of chop-chop dealing a mess of equipment casualty . Rocket Launchers like the Gjallarhorn , Dragon ’s Breath , or Apex Predator are adequate options . The Lament Sword , in finicky , is a favorite for the Raid interpretation of the encounter and is just as effective in Pantheon .
Atraks-1 encounter: Complete Guide
First , acquaint yourself with the sports stadium . There arefour elevators at the back of the roomthat will take you to the Space Level above . You ’ll find several airlocks on the Space Level ’s English , which will be crucial later on . AnAugment Terminalcan be found on both flooring and is used to send Buffs from one floor to the other .
There are four knob on each levelthat relentlessly scoot you and are resistant to scathe . The finish of the encounter is to get the better of these enemies , snap up the orbs they degenerate , and bluster them into outer space .
It is best to split into two teams of three and have one radical go to the Space Level while the other group stay on on the ground .

Obtain the Operator Buff
The team that stays on the dry land level must keep drink down mobs untilthree Sentinel Servitors look . Once those are defeat , anOperator Vandalwill spawn with an icon above its head . When you shoot down the Vandal , you could take this image to get the Operator lover .
When playing with other Guardians , it ’s good to simply refer to that actor as the Operator for uncloudedness ’s sake .
The Operator is particular becausethey are the only ace who can send lift up or down and open airlocks . you could do this by shooting instrument panel near any door you require to open .

The Lament – Screenshot: PC Invasion
Whoever acquire the buff should take an elevator to the Space Level and flash the panels on the elevator to broadcast them back down .
Obtain the Scanner Buff
The squad on the Space Level will look a similar berth to those at ground level . overcome family until the three Sentinel Servitors look , then kill theScanner Vandal . Like the Operator Buff , another role player must pick up the Scanner Buff , as they have an indispensable part . When the Servitors on the Space level are get the better of , you ’ll see a notice that reads “ Extinction Protocol . ”
Attack the correct target
The instrumentalist with the Scanner Buff will see one bosshighlighted in yellowon the Space Floor and must apprize the team to attack that target . The squad will wipe if you defeat the ill-timed political boss or take too long . This is where that burst damage I mentioned earlier will come in ready to hand , so verify you throw everything at the target .
Once the boss is shoot down , the player with the Scanner buff should direct down to Ground level as they will call for to key out the right target here as well .
Blow the bombs out of an airlock
When you defeat a Bos , you ’ll notice they leave a glowing orb on the earth . This orb has a time limit , and you must get rid of it before it runs out . Whenever you pick up the orb , it will linger above your top dog . The player with the Operator Buff can shoot the orb off , which resets the 40 - minute timekeeper .
Your Operator plays a pivotal use in this part of the skirmish . A player must pick up the ball and take it to one of the airlocks around the edges of the Space grade . The Operator can shoot the panel to enter the air lock , then the player with the orb pauperization to lead indoors . Your Operator can shoot the orb off of the actor ’s heading while they are in the air lock .
Once you ’ve done that , the door will close , and you jettison the dud into space . If you screw up this part of the encounter , it ’s an insistent rub .

Image: Youtube/Datto
While this is happening at the Space Level , the players on the ground floor will key out another boss , destroy it , and cumulate another globe . The orb must be taken on a higher floor and hit by the Operator using the same method . Remember , you’re able to shoot the globe to readjust the timerand take the press off the ball runner .
Use the Augment Terminal
You canuse the Augment Terminal in the middle of the elbow room to remove the Operator or Scanner bufffrom a player and ship it to the other floor . The Terminal is arguably optional as it requires a lot of coordination , but it ’s good to know it live and can be used if a thespian is accidentally caught out of place .
The residuum of the encounter plays like a grommet of the phases I ’ve described . Your first scathe phase will be on the blank level , then ground grade and the step will repeat . communicating is essential , but you ’ll be ok if you always recognize where your Operator and Scanner player are . Once every orb has been kicked into blank , you ’re ready for the final part of the confrontation .
The Final Stand
Every participant require to be in Space for the last part of the encounter . This time , eight bosses will appear on the floor , and your Scanner must speedily place the correct target . Once they have , off the aim with your most sinewy weapons and abilities . The knob will drop an orb as usual , andthis must be pick up , or your team will pass over . Your Scanner will be able to see another highlighted target and aim your team to it . retell the physical process until you ’ve get the encounter .
The Lament is incredible if you have it , but there are plenty of othertop - level Exoticsyou can use in last - game content .

Image: Youtube/Datto

Image: Youtube/Datto

Image: Youtube/Datto