Get ready for your showdown with this tree diagram - spouting tyrant in Darkest Dungeon 2 with our comprehensive guide .

The regular fighting encounters inDarkest Dungeon 2are difficult enough on their own , so you know you ’re in for a sorry time when one of its bosses rears its worthless head . Since the game use such an open structure , you’re able to encounter a few different boss as your first , one of which is the Dreaming General , Lair honcho of the Tangle Region . This is a ambitious encounter that make for out a bit like a received struggle and a bit like a tense tightrope walk , and it requires a unspoilt agreement of the machinist involved alongside a cautiously - study strategy for reign . This usher will help you out with both of those things , covering how to defeat the Dreaming General inDarkest Dungeon 2in - depth .

How to put the Dreaming General to sleep inDarkest Dungeon 2

Boss location and setup

Before we hatch the Dreaming General boss fight itself , we ’ll concisely go over the emplacement in which you ’ll come across it , and what you ’ll need to whelm in the run - up to the battle . As mentioned above , the Dreaming General is the Lair foreman of the Tangle Region , found within the General ’s Keep . lair are almost always revealed during the initial scouting of a Region , so you ’ll be able-bodied to place the General ’s Keep as soon as you recruit the Tangle , and design a road to it if you wish to take on the Dreaming General .

When decide whether you should take on this boss or not , the most important thing to regard are the universal wellness of your party , and their capability for ranged attacks . Ranged attack are incredibly important in this conflict , soyou’ll want at least two grapheme who can attack the back rank so as to take it on , or four in an ideal scenario .

Ranged attacks are also significant for dealing with the drummer enemies you ’ll receive in the two battles leading up to the General in the Keep . As with every Lair in the biz , you ’ll require to take on two conflict against group of regular foeman before you’re able to face the boss . In this typesetter’s case , these enemies will be severely - hitting soldier , both melee and ranged , supported by drummer in the back who can utilize buffer continuously throughout the fight . With enough ranged keep , you’re able to take these drummer out ahead of time on , gain the rest period of the soldiers much easier to defeat in the process .

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The mechanics of the Dreaming General

Once you ’ve survived the two preliminary rounds , you ’ll get to take on the Dreaming General himself . This is a alone battle , with a ego - turn back mechanic you wo n’t see elsewhere in the secret plan : one that will likely wipe your party out if you go in unprepared . There are two foeman in this fighting : the General himself , and the Tap Root , a internal representation of the torture plant that has overtaken the General . on an individual basis , neither poses much of a scourge , but they can combine their skills in a way that can make some serious damage .

At the jump of the battle and on each subsequent turn , the Tap Root will practice the ‘ Creeping ontogeny ’ Skill . This adds a alone Tangled emergence token to two random wedge each prison term . While it appears harmless at first , once a hero has three instances of this token they ’ll become   ‘ Strangled ’ , choose damage over metre while being forced to habituate a accomplishment called ‘ Whispering Darkness ’ during their turn instead of one of their own . This Skill has a high fortune of inflicting Stress on the rest of your political party .

This is a riotous effect on its own , but it gets bad if go forth ungoverned . If all four of your party members are ‘ strangle ’ at any one clip , then the Dreaming General will use ‘ Nightmare ’ , an fabulously powerful AOE Skill that hit your whole party for big damage . It resets your knot development tokens to zero afterwards , but it ’s life-threatening enough that you really ca n’t afford to be hit by it at all during the fight .

How To Defeat The Dreaming General In Darkest Dungeon 2 General’s Keep

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Thankfully , there ’s a way to combat this burden . While you may never kill the Tap Root , owing to its unlimited health syndicate , each time you attack it it will habituate ‘ The Growth Recedes ’ , a Skill which remove one embroil Growth token from one of your heroes . This means that as long as you attack the Tap Root twice a tour , you could avoid your fibre becoming ‘ Strangled ’ , and therefore annul ‘ Nightmare ’ . The Tap Root is interlock into the back rank during this scrap , with the General taking up the other three , so you ’ll require ranged attackers who can hit it consistently each twist . The Highwayman and Vestal are good choice for this role .

If that was all you had to manage during this fighting , then the Dreaming General would be no fuss at all . alas , it is n’t . In addition to removing the Tangled Growth tokens each time you hit it , the Tap Root also order out some tokens of its own , using a Skill call ‘ The Soil Stirs ’ every 2d time it ’s strike . This Skill adds a unique Root token to two random sub , which make them vulnerable to the Dreaming General ’s other AOE onrush , ‘ The Waking Dead . ’ He will only practice this attack when there are valid objective for it , but it ’s just as damaging as ‘ incubus ’ , albeit less devastating since it hit only quality heroes rather than the whole political party .

Beyond these mechanics , the Dreaming General has one other move , ‘ Unsettling Whisper ’ a dewy-eyed undivided - target onslaught that adds Stress to the dupe , with a high chance to add it to the rest of the party as well . He also has a huge health pocket billiards , bug out out with a meaty 205 wellness to work through .

How To Defeat The Dreaming General In Darkest Dungeon 2 Soldier Enemies

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A strategy for defeating the Dreaming General

With all of the above taken into considerateness , you may commence to fully understand the Dreaming General as an encounter , and put a architectural plan into place to defeat him . First of all , you ’ll need to attack the Tap Root twice a turn , to keep the Tangled Growth tokens at bay , and fend off your characters becoming ‘ muffle . ’ If you brought at least two tramp attackers along as bring up above , this will be no problem .

Next , you ’ll need to mitigate the damage dealt by ‘ The Waking Dead ’ , since you will have to administer with it finally . This attack only strike characters who are check off with Root tokens , so you may see it coming in advance , and set by using defensive Skills on those characters . Sometimes this wo n’t be possible , but if your political party includes the Man - at - Arms then you ’ll be able-bodied to use ‘ protector ’ to great effect here .

at long last , you ’ll necessitate to wear down the Dreaming General himself . He has a Brobdingnagian amount of health , so hurt - over - time effects are in effect here , peculiarly Burn and Bleed , since his Blight resistance is quite gamy . Beyond using these , you ’ll just require to chip away at him with melee attacks . An ideal setup here would be two melee assailant in the front , two ranged attackers in the rear .

How To Defeat The Dreaming General In Darkest Dungeon 2 Creeping Growth

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You ’ll also need to heal regularly : this is a long endurance battle , and the damage from ‘ Unsettling Whispers ’ and ‘ The Waking Dead ’ will really start to add up over time . As well as any additional damage from Stress - induced Meltdowns . Characters like the Plague Doctor and Flagellant can puzzle out well here , peculiarly when support by Combat Items that offer extra healing on top .

Your rewards

If you’re able to keep your caput above water throughout the fight , then you will eventually be able to cease the Dreaming General off . For doing so , you ’ll receive a veritable cornucopia of goodies , including Mastery Points , Relics , Baubles , Combat Items , Stagecoach Items , and a Trinket . You ’ll also receive the General ’s Dream Trophy , which you could fit to your Stagecoach to steady down your party in place , and grant them +200 % damage against enemy corpses . As with all Trophies in the game , it will also appropriate you to enter the Mountain on Confessions beyond the first .

So there you have it : all the know - how you ’ll involve so as to vote down the Dreaming General inDarkest Dungeon 2 . It can be a daunting fighting , particularly ahead of time on in your sentence with the game , but it ’s definitely manageable if you follow the strategy above and go in prepared .

How To Defeat The Dreaming General In Darkest Dungeon 2 Strangled

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How To Defeat The Dreaming General In Darkest Dungeon 2 Walking Dead

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Start Of Battle

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Healing

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Rewards

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