Begone , foul CA !
Life Is Strange : Double Exposureis an Unreal Engine 5 title and arguably the most visually telling entry in the series . That come at a toll , and it ’s a passably demanding game and could really benefit from DLSS or XeSS support . It also comes with a pretty basic lot of artwork setting that nearly every other Unreal Engine 4 and 5 title has now and is missing a few fundamental post - processing on-off switch , as usual . Here is how you may invalid the chromatic aberration core in Life Is Strange : dual Exposure .
Disable Chromatic Aberration in Life Is Strange Double Exposure
Chromatic aberration negatively impacts the game ’s visuals , and it ’s used excessively throughout the title . It ca n’t be disabled in - game unless you reduce the post - processing caliber to the lowest value , which is n’t ideal . Thankfully , we can stop the outcome using a pinch in the Engine.ini data file .
Here is a compare of the main menu background with chromatic aberration enabled and disabled .
After you have saved the file , the chromatic aberration upshot will be completely disabled in - game and remove from the presentation . It has a fairly noticeable impact on visuals , and the detail is much discriminating and clear without it .

Here is another example that shows how much the chromatic aberration effect obscures the detail in the image . Focus on the fox mural and the characters on the rightfield .
Restoring the Effect
If you want to activate the upshot again , simply follow the steps shared above , and remove the furrow you tote up . ensure to relieve the filing cabinet when you ’re done .
We had agreat time with Life is Strange : Double picture , even if some of the performance issues and bugs occasionally got in the way .



