approachable enough , thank you

embodiment : Frontiers of Pandora has an unexpectedly huge amount of accessibility feature and that ’s more than great . But sometimes you do n’t need all of those , and that might be the suit with the automatonlike text - to - speech function which process from the get - go .

How to Disable Menu Narration (Text-to-Speech) in Avatar: Frontiers of Pandora

If you do n’t need to hear a mysterious voice from afar recite every option verbal description to you , pause the plot ( Esc on keyboard , Start on controllers ) and choose options . point for the Audio tab and adjust Menu Narration to “ Off ” . You wo n’t be hearing any option description any longer as you play , but you could give and turn it to “ On ” again any time you want .

you could also adjust the phonation ’s bulk here if you do n’t need to ditch it whole , or even belt along it up if it ’s too slow for your liking . The reverse gear is also potential . take down that you wo n’t get this option if your phonation speech is set to anything other than English .

While this is an strange option to have turned on for many games , it ’s passably surprising ( in a good direction ) to see it here . The game does work many other standardised accessibility features such as fully customizable Na’vi sentience coloring , font size for dialog , and also many unmanageable - relate adjustments that you’re able to make to get the most pleasing experience possible .

Regardless of whether you enjoy the biz or not , there ’s no denying that the plot does a swell occupation of trying to be as approachable as possible for everyone who might enjoy playing their adventure at Pandora and it ’s a standard that should be follow by other games in the industry . And it does n’t miss most of the other even game stufflike cosmeticsanda nice Photo Mode , so everyone succeed here .