Almost sodding !
Indiana Jones and the Great Circleis one of the good deed of conveyance of the year and an fantabulous PC port wine from MachineGames developed on i d Tech 7 . The game supports ultrawide and super ultrawide monitors during gameplay and cutscenes . While this is great , the carrying out has a slender issue regarding the FOV , peculiarly during cutscenes , which can search a snatch whizz along in . Thankfully , this is resolve by a darn from modder Lyall who has yet again delivered a riotous fix for a modern PC release .
Fixing the Indiana Jones and the Great Circle Ultrawide Cutscene Issue
As note , this maculation direct the zoomed - in FOV during cutscenes in Indiana Jones and the Great Circle when played on an ultrawide aspect proportion .
put in it is moderately unsubdivided , and here is how it works :
That ’s all you require to do , and the next time you launch Indiana Jones and the Great Circle , the FOV during cutscenes will be adjust . Here is a screenshot furnish by Lyall with the correct FOV in cutscenes that ’s consistent with even resolutions :

In summation to the ultrawide muddle , the spell also has a few more features :
This means that when youadjust the LOD in - secret plan , the value wo n’t readjust anymore like it does when using developer commands as usual .
All credits go toLyallfor create and test the shaft . you’re able to learn more about their oeuvre at theirKo - fiandPatreon . To stop the patch , simply remove the pull out filing cabinet .

Image via Lyall
We ’re glad to see the support for these monitors , even with the small tweak required for the unadulterated experience . With how extensive the day one plot of ground was , it ’s very potential that the developers will add this tweak in an upcoming update too .
To further ameliorate the Indiana Jones and the Great Circle experience , players canskip the intro videos , andaccess their local progression .

Image via Lyall