Ultrawide Sunderland !

Silent Hill 2 Remakeby Bloober Team is a close revival of the 2001 classic from KONAMI and Team Silent . This Unreal Engine 5 release features some unbelievable visuals on all platform , and while the microcomputer version has plenty of scope to pick off and support for ultrawide monitors , it ’s not stark . Apart from the traversal stammer , there are black BAR in cutscenes while playing Silent Hill 2 Remake . Thankfully , Rose from the widescreen community have already released a patch to address this .

Fixing the Silent Hill 2 Remake Ultrawide Cutscenes Issue

The ready to hand plot from Rose take the letterboxing from the cutscenes in Silent Hill 2 Remake when viewed at ultrawide resolution .

Installing the plot is fairly simple , and here is how it go :

Once installed , launch the secret plan , and the cutscenes will now run out without any letterboxing , or black bars at the side .

James Sunderland from Silent Hill 2 Remake

All credits go toRosefor creating and examine the patch at 1920×1200 , 2560×1080 , and 3840×1080 .   you’re able to learn about their body of work at theirPatreonorBuyMeACoffeepages .   For now , there are n’t reported issues with the patch , and it work cleanly .

If you wish to deactivate the plot of ground , remove the files you extracted from the zip file . Rose have also released a darn thatunlocks the 30 FPS framerate cap during cutscenes in Silent Hill 2 Remake , and we guess it ’s a great couple for the ultrawide patch as well .

It ’s unconvincing that the developers will remove the letterboxing from the cutscenes in a patch because these are likely created with the black bar in head , so for now this is your best bet .

To further meliorate your experience , we recommendturning off chromatic aberration in Silent Hill 2 Remakeas well for an improved presentation with a sharper image .