Grapple with style !
The First Descendanthas several Ultimate rarity module that interpolate your playstyle . These are n’t technically better than other normal or rarified module , but they are strong in the most specific situations . However , there ’s one Ultimate faculty that every Descendant can gain from using : the Mid - Air Maneuvering Module . Here ’s how to get the Mid - Air Maneuvering module in The First Descendant .
Where to Get the Mid-Air Maneuvering Module In The First Descendant
The Mid - Air Maneuvering mental faculty drops from The Haven Infiltration Operation ( or Duty of the Descendant commission ) . It degenerate at normal and hard mode difficultness , with slightly unlike drop-off rate . Normal mode has a 4 % pearl rate , while unvoiced musical mode has a marginally better 5 % drop rate .
The Haven takes 6 - 8 minutes to farm , which is average . It does n’t weigh how unattackable you are because the objective are the ones that make the run much longer . I suggest waiting untilhard mode is unlockedto get the Amorphous Material Patterns for Void Intercept Battles on toilsome mode .
You alsoget some Heat Plasma Batteriesfrom the commandant on the second main object glass of the mission . This material is utile forcrafting Energy Activators , so you are getting two other utile thing while farming the Mid - Air Maneuvering module on hard manner .

How to Use Mid-Air Maneuvering Grappling Hook in The First Descendant
The Mid - Air Maneuvering goes into the sub - module slot on the humble left . Modules place in this time slot usually convert your hero sandwich - attacks ( melee button ) to something else . Once you have Mid - Air Maneuvering equipped , you could use the grappling hook to attach to the air and plunge yourself in any commission .
You do n’t require to aim for terrain or objects anymore . It also grapples at the maximal distance whenever possible . This gives a keen caliber of life upgrade to moving around , but you will turn a loss one charge to your hand-to-hand struggle come-on and a longer cooldown ( 20 % longer ) . If youupgrade the Mid - Air Maneuvering mental faculty , it wo n’t improve on the charges or miserable the cooldown ; it ’ll only increase your module capability for each rise like all the other wedge - modules .


