It ’s deserving the trip to pick up this job

There are four new orphic secondary jobs in Octopath Traveler , which will require a little footwork , party boss execution , and plot progression to obtain . The Arcanist requires a little of all three . Here ’s how to get the secret secondary job , Arcanist , in Octopath Traveler 2 .

How to Get the Secret Secondary Job Arcanist in Octopath Traveler 2

The Arcanist is a fresh job to the Octopath franchise , and it ’s a social class all about balance . It allows its drug user to get at both dark and light skills , which reinstate HP and SP to the entire company , respectively , based on damage done . The other skills are all position ground , requiring a moment of forethought and strategy but draw prominent dividend , especially against belated - game chief .

But induce the Arcanist ? Not precisely easy . Here ’s the measure - by - whole tone mental process .

Step 1: Obtain the Grand Terry

Upon unlock Partitio by discharge his Chapter 1 , you ’ll see that he has a Cuban sandwich - quest you could complete calledThe Scent of Commerce , with progression points scattered all across the map . But there ’s only one we care about , and that ’s the one center on Tropu’hopu .

guide there , then go far right into the shipyard . talk to Terry , who stubbornly resist to part with her ship … Unless you bring her 100,000 leave . Early game , this might seem like an obscene sum . Mid to recent plot , it much feels like pocket change .

But if you ’re struggling for cash , you have option . Partitio has a support skill called Grow on Trees , which increase the routine of leaves you receive at the end of the struggle . Get it ? Because they grow on tree ? The second pick is to hire the Merchant in Tropu’hopu ’s tavern . This Merchant has the power Silver Tongue , which will give you a 20 % discount off purchases . And yes , that include the ship . He does cost 4,800 leaf , but you ’ll save 10,200 .

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Once you ’ve gathered enough leaves , return to Terry and buy the ship . And in dependable Partitio fashion , he ’ll name the ship after the charwoman who made it .

Step 2: Defeat the Scourge of the Seas

Now that you have a ship , board it and manoeuvre for the whirlpool that ’s northward of Tropu’hopu and south of New Delsta . As you get near to the whirlpool , you ’ll get a apprisal saying you feel an ominous mien . Approach anyway , and you ’ll meet the Scourge of the Sea .

The Scourge is a difficult boss with 90,000 HP , but you ’ll have to kill him if you require to get past . If you ’re having trouble with him , retard out our pathfinder in the related tie-in below :

Related : How to beat the Scourge of the Sea in Octopath Traveler 2

Step 3. Navigate the Maze

Once you defeat the Scourge of the Sea , head east , then north , until you ’re below Clockbank . It ’s also a right idea to contain the waters , as there are tidy sum of powerful weapons and armour in floating chests .

You ’ll see an island with a monolithic maze on top . Disembark here , and you ’ll obtain that the island is calledThe Lost Isle , and it has a danger stage of 45 . It only has two monsters , both Blood Revenants . Make your direction across the island until you happen the ravel .

Climb up it and read the star sign . It will severalise you to “ chance upon the true route . ”

The maze that surround you is litter with treasure chests , which arrest Ancient Cursed Talisman ( x2 ) , Lost Tribe ’s Dagger , Blessing in Disguise , and Great Sage ’s Staff . lose Tribe ’s Dagger used with Blessing in Disguise is fantastic , as it will give a whole +100 speed , and Great Sage ’s Staff is also very hefty and worth collecting . I note this because you do n’t really have to navigate the maze at all , but it ’s worth doing so .

If you ’re still standing in front of the sign , look carefully at the screen slimly to the leftfield . You should see a faint blue glimmer . This is the unseeable path that leads to the Arcanist .

Unlike the Inventor and the Armsmaster , you do n’t have to do anything special to unlock the Arcanist ’s acquisition . Other than having quite a morsel of JP . The Arcanist work exceptionally well on Osvald , as it gives him access to all potential magical spell ( except Gale ) and let him apply the obelisk .

The Arcanist ’s accomplishment Of Equal Might also have strength and elemental attack rival the high of the two stats , quickly turning Osvald into an extremely effective forcible social unit . But it does nothing for his horsepower or defense , so still expect meth cannon condition . Another option is to use it on Partito and maltreat the Skill Diffuse acquirement of the Arcanist with Partitio ’s Sidestep to avoid all harm .

Whichever option you choose , it ’s an highly herculean class for bosses .

If you ’re trying to regain the best ogre to capture , moderate out our arrant list of all entrance freak abilities here .