No nap allow for
Your enemy taking a snooze mightseemlike an advantage , but if you want to get that full World Intel , you ’ll need them alert . Here ’s how to keep opposition from using Quick Nap in Final Fantasy 7 Rebirth ( FF7 ) .
How to Stop Wailing Weed from Using Quick Nap in Final Fantasy 7 Rebirth (FF7)
As you traverse the Grassland , you ’ll periodically go across enemy who do more than throw blows your way . They may also take a Quick Nap and recover their health . While that can be a vague bother if you ’re trying to completeFiend Intel 4 in the Grassland : whimper Weed , which call for you to prevent enemies from using Quick Nap , it ’s a requisite to interrupt .
To stop enemies from using Quick Nap in Final Fantasy 7 , you have a few solution .
Quick Nap is an enemy power with ashort mold time . So , the moment you see the banner above the enemy ’s head that says ‘ Quick Nap ’ , you should be prepare to eitherkill itor use an ability like Cloud’sTriple Slashto interrupt it . ternary Slash only be one segment of the ATB gauge . You only need to interrupt Quick Naponceto check this challenge off Chadley ’s inclination .

The enemy you ’re most likely to come across using Quick Nap is theMandrake , a plant - like foe with low HP and weakness to bothfire and water . Equipping a Fire or Ice Materia will allow you to utilise these ability . Likewise , you could buy a combinedFire and Ice Materiafrom Chadley for only 10 Data Points . you may always find Chadley in town or at a Chocobo Ranch .
flame and Ice attacks can alsostaggerthe Mandrake . But it ’s better to invalidate using the ability on power magic users like Aerith , who are liable to simply kill the Mandrake alternatively of pressure it . Instead , equip that Fire or Ice Materia on a character like Barret or Tifa instead .
If you need to level up yourMateria tight , there ’s a fashion to rapidly get those adept . Or you could just keep on trucking and take out thenext set of fiends .

Screenshot by Prima Games

Screenshot by Prima Games