How to get through and leave without getting caught a single time .

Do n’t believe those guide that say youneed to have ExpertStealth . I did this with the basic stealth accomplishment and triggered no consternation . It washardand submit many attack but there ’s aneasy todo it , and you really onlyneed to use manipulationa few metre . Below I ’ll go into details .

How to stealth through the Sabotage mission in Starfield without getting caught

Before you start this charge , you need to ensure these condition are met or you wo n’t be able to do this without getting beguile :

At least one booster rocket science

Your level is at least 12

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You have at least an Expert Skill in lockpicking

You have at least one sneaking skill

At least three digipicks

No companion is actively following you .

If you do n’t have enough skills , you may always leave and return beforeyou enterthe construction .

Related : Best Stealth Build In Starfield

Should you use a fake identity or gothrough the roofaccess in the Sabotage mission?

When you start the mission , you ’ll be asked how you want toproceed , whetherthrough the roofaccess or assomeone who is goingto a merging . Go ahead and take the fake identity toget intothe edifice .

You ’re going tobe asked to ride down and await . Go ahead and do that while the secretarygoes off intoanother room . When they ’re drop dead , go to the nearby elevator and get to the Roof approach . Ifyou attempt to followthis path , it will cause demise and destruction . The steal fashion is to sneak through the roof access from here .

Once you ’re through theelevator , go ahead and takea mighty and open up the vent to show a safeguard with a weapon over a fan . expend manipulation to havethat precaution twist off the fan . This is why your levelhas tobe at least12,becausethe Manipulationwill break if the opposition is a depressed level than you , and this guard is level 12 on normal difficulty . Once the fan isoff , go in advance and jumpdown .

This is the point of no return . You ’ve made thejumpand there ’s noway back up . Take the poor walk to the nearby computer where the mission markeris pointingto . Once you turn on the computer select these choice :

CriticalSystems

Heating [ ! ]

Activate System

Yes

As this is unbelievably tricky , I suggestthat you saveoften . Personally , I had about three save because I was try different methods , but now that I have detect the right method , I urge two saves . One save at the rootage of each floor and a quick save .

How to get to Lucas’ computer in Sabotage without being caught

When moving through these next few floors , do notgoas tight as you could . or else , go75%of the speed you canbecause it makes you more stealthy . see yourstealth meterclosely because the stealth in Starfield is burst , enemies receive you too well , so you need these safety precautions .

Get to the computer and cut up in using a digipick andselectOverseerProgram . You’re done with this part , so you require to go next to the door and spread out it to keep an eye on the guard .

you may try out andgoback up the lights using a booster pack , follow the opposite way of life andgothrough multiplevents just toget to the bottom floor or salvage yourself 20 minutes and follow a whoremonger I figured out .

If you exit the way after the guard duty walk out , and make an immediate left , you will see a rail . leap over the railing and you ’ll bring onthe visible light from the roof onthe trading floor below . This saves so much time and energy .

Related : How to equip a suppressor to any gunman in Starfield

How to get to R&D in the Starfield Sabotage mission

Now head for the release in front of you . you may either control the safety machine below , which is easy on down level , or you may stickto the railing on the right wing . If you walk easy enough , no one will catch you . We urge walking lento and manipulating the sentry go because if yougotoo fast , all the sentry go nearby will hear you and find you .

Once you get through the vent , keep jumping down lower and lower . You ’ll discover a release go to a bathroom . Jump down . Before you launch the door , verify to quicksave because sometimes theyend up lookingright at you .

The smartest idea is to wait until the first safety leaves , then take the air into the nearby meeting way . Hang out until you see another guard walking down the hall in front of you then apace go down the hallway to the left hand of the john . Gointo the roomand just waitfor a guard towalkby again .

From there , gointo the cafeteria and manipulate theguardin there so that theygosomewhere else while you get into the storageroom wayat the end of the room . Gointo the vent again and go to the next volcano exit .

You are now in an elevator shaft . Go beforehand and throw away down as clamorously as you want because there are n’t any guards around . The venthole at the bottom is R&D and it ’s the hardest part of this intact missionary station . Do a real save and then aquicksave .

How toget the inR&D inSabotage

Okay , so I meet a bug when doing this , and the guard was veracious in front of the vent . If you encounter this , justgoto the death of the hallwayand then jumpup and boost to the platform above . If he ’s not , wait until he ’s notlooking and just jumpand boost from the vent . They ca n’t see you if you hug the wall after .

If you encounter the bug , you have to stick to the right side all the way through the ventilationsystem andgoto the next trading floor by dropping down when you get through the room with the turrets . you may take the air to the next domain you need to be in from there .

Either way , you ask to find the computer where the quest markeris pointingto . It ’s in the roomthat hasstairs in front of it , superhardto overleap . catch the ID poster next to the admonisher before moving forwards . Hack the computing gadget andpickOverseerProgramand you ’ll almost be done hacking computers .

have-to doe with : Starfield : How Lockpicking works – How to use Digipicks

Now you could allow through the orange door . If you encountered the bug , it ’s the same way you amount in . take the air through there until you see the red door . You have to clock this right . Quick save and get as close to that door as you’re able to without the turret see you . When the turretbegins to lookaway , put your keycard in and rush through the door . Goinside and shut down the door as apace as possible .

The interference from the door alarm the guard who will judge and come in if the door is n’t closed .

Do n’t now go to the container , it ’s a trap . Goto the window near the container and press the push button to end the blinds . Nowgotothe very leftof the container and whoop the computing machine again . This is where you need the Expert Security skill . You will get becharm here ifyou try and openthe holding sleeping accommodation without turn off the alarum .

How to leave R&D in Sabotage without getting caught

The vent in the room is a false hope , trust me . Iwentthrough that often essay to ascertain a wayout butit ’s probably just the developers get merriment of people for trying to leave through the vents again .

Instead , launch the door and forefront flat out as soon as you’re able to , hugging the remaining side . I kept getting caught because the safety machine was just hang out ; if you encounter this , do what I did and cook them into walk to the hold character . Then you canleave just fine .

From there go back into the area where you found the ID card andgointo the bathroom again . Use the vent to get to the weapons platform you used before and follow the path back to the elevator . Even if you had the bugearlier , for some reasonableness theguard wo n’t see you , so finger gratuitous to follow this route .

Now you’re able to take the lift back to the lobby and walk away like this is the sequel toOcean’s13 . ensure to go over out moreStarfield guideshere on PC Invasion .