Mineru is the fifth sage that can follow you in Tears of the Kingdom .

If you have progressed in the main story ofThe Legend of Zelda : Tears of the Kingdom , then you know that beat each of the four main dungeonsgives you access to a new salvia incarnation you’re able to summons almost anywhere . But what the secret plan does n’t make immediately ostensible is that there exists an extra 5th salvia you could unlock by confab one of the thunderhead island above the Faron region and complete its associated pursuit in the Depths . This sage follow in the form of Mineru , a Zonai whose sprightliness shack in a orotund construct mech that you make for her and control . While undeniably cool , Mineru ’s concept is tricksy to make proper use of . This guide will cover some tip on how you’re able to utilize the Vow of Mineru inTears of the Kingdom .

Related : Where to Find Hateno Village in Zelda : tears of the Kingdom by Gameskinny

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Controlling Mineru’s construct

#1 Traversing with Mineru

At nearly any clip you have Mineru out , you’re able to walk up to her conception and bid A to keep in line it directly . As you might expect , the conception move fairly slowly by default , so traveling farsighted distance with it wo n’t do you much sound . Instead , Mineru shines more in berth with dangerous terrain . Not only does her construct negate any downfall damage you may have otherwise take , but it can also safely traverse gloom , lava , and other harmful substances . Oftentimes , this wholly eliminates the need to use vehicle or other unconventional means of travel when face with these endangerment .

to boot , you could augment the conception ’s social movement abilities using a few specific Zonai devices , namely the fan and rocket . When pressing the footrace push while on the construct , you could choose to conflate objects on either of its hands or its backmuch like Link canwith his weapon and cuticle . Hitting the run button and then the Y button when near a fan or rocket will attach that item to its back . With the fan equipped , pressing Y will allow the construct to move a moment faster while ware more of your Zonai energy . On the other script , the rocket can lift the concept up to higher places much like it can with Link when attached to a carapace .

Note that whenever you move or do anything while controlling the construct , your Zonai zip time will gradually decrease . Because of this , it helps to have either Zonai charges or a high number of Energy Wells when controlling it . That room , you’re able to do more with the construct without worrying so much about the energy meter .

Tears Of The Kingdom Mineru Hydrant Cleaning

Screenshot via PC Invasion

#2 Controlling the construct’s arms

As mentioned before , the construct can merge most weapons and item to its hands , with the left over mitt assigned to the L button and the right hand depute to the roentgen button . you’re able to not , however , do this with target that have already been fused . So , for example , you could outfit one hand with either a Bokoblin Horn or a broadsword , but not both at the same clip .

Most of the time , hitting either L or R will cause the construct to do a scrimmage swipe with the corresponding arm . ordinarily , these melee attacks have a foresighted recovery animation that you have to hold off through before acting again . But by alternating between the L and R button , you may chain up to three scrimmage swipes in quick succession .

If you attach a ranged Zonai gimmick of some kind , whether it be a cannon , an emitter weapon , or a hydrant , the melee attack for that arm will be replaced by an aim feature . tally the clit assigned with that branch will allow players aim the Zonai machine ’s associated missile with the right stick , giving them more versatility when using Zonai machine from afar .

Tears Of The Kingdom Mineru Roaming Hyrule

Screenshot via PC Invasion

For more humble tasks like minelaying ore , the conception ’s arms can shew quite useful . The weapon by themselves do n’t have a durability stat , giving players a safe , risk - free method for burst up smaller ore deposits . Of course , the items and weapon system you confiscate to the arms still have lastingness , but at the very least , you do n’t have to risk any of Link ’s presently equipped weapons . In more niche cases , confiscate cannons helps with destroying the declamatory rock you’re able to find in caves , and attach a hydrant makes cleaning up the goo in the Lanayru region basically effortless .

#3 Combat with the construct

Mineru ’s construct may seem like a rude human dynamo in combat , but it ’s in reality pretty well-off to get overwhelmed while riding it due to how slow and lumber its effort and blast are . At the very least , the construct can contradict most enemy attacks by play up a buckler with the ZL button . However , if enemies keep repeatedly hitting the shield , it will temporarily break , leaving you open to assail . luckily , the conception canparry enemy attacksjust like Link ’s shield can . By hold ZL and then hitting A right hand as an foeman attack estate , you’re able to give yourself the external respiration room necessary to strike back .

While the construct can easily stand up to most crime syndicate enemies and certain minibosses like the Hinox , it tends to fare less well against higher - story mob enemies . Against the silver-tongued variants of Bokoblins and other similar monsters , the conception ’s melee strikes and even the ranged Zonai gadget do n’t do much damage on their own . To make matters worse , every melee strike from the concept will send these enemies ragdolling away , making it tedious to shore consistent striking on them .

In these situations , I often found it good to immobilize these enemies up against a bulwark , prevent them from fell aside . This allowed me to repeatedly land three - hit jazz group hit and basically impart them helpless until they were defeated , at least when no other enemy were around . In places with water or drop , the construct fare even better , as even just a single battle royal ten-strike can send many enemies tilt to their doom . And if melee attack do n’t reduce it , then Link can still fire arrow while on the construct , utilitarian for when it does n’t have any tramp Zonai twist equipped .

#4 Getting off of the construct

While Mineru ’s construct can prove utile as you get along throughTears of the Kingdom , it works best as a complement rather than a second-stringer for Link ’s power . So whenever you postulate to skip off the conception , you’re able to hit the jump push button before pressing A to dismount . A bit clunky , for sure , but you ’ll belike build the muscle retention for it over time .