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Splendid OTA changes have get in Marvel Snap , and the changes are once again tectonic . Well , that ’s the advantage of the digital identity card secret plan . you’re able to tweak all kind of stuff and nonsense whenever you desire . Second Dinner took the current land of the meta seriously and has settle to squeeze players into being creative again . I in person love the changes that are introduce today , and without further ado , let me present to you the Marvel Snap Update Patch Notes for July 20 , 2023 . Goodbye , Bounce Deck !

Bounce Deck Nerf in Marvel Snap – July 20 2023

Developers had this to say about the OTA update :

“ allow ’s set out by addressing the Beast / Falcon in the way . It ’s no mystery that Bounce has been one of the top deck of cards in the metagame for the last few weeks . We actually sense Bounce is the unchallenged dependable pack of cards , because its matchup spread has a startlingly high routine of ~60 % matchup and many of its cards top win part charts whennotdrawn , argue the deck is winning with a variety of card combinations . The skill butt on the pack of cards offers , possibly the big in the game , also means that edge can increase for the most practiced Bounce players . So , we ’re run to hit the pack of cards securely . moreover , the strongest racing shell in the pack of cards is comparatively transferrable – you do n’t need to be playing the Beast / Falcon plot to have a very unassailable deck . That means we ’re going to target poster that get partake in across other versions of the archetype . ”

Kitty Pryde

“ Kitty is the best - performing card in all Bounce decks , so she ’s an ideal campaigner to target . Her strength has even warped how other deck approach the matchup , pushing combination like Invisible Woman and Killmonger into the metagame . This adjustment will take down her roof substantially – we see Kitty pretty normally take it to 8 office , and in that scenario she ’d now have only 6 . That ’s definitely a nerf , but the variety does raise her base , adding Power or saving you Energy when string on turn 5 or 6 . ”

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Hit-Monkey

“ The next strongest card in Bounce has been Hit - Monkey , so we ’re tagging a nerf onto him as well . We ’re adding an Energy to Hit - Monkey for a few reason . The first is just to sabotage him – very often , you ’d drop that Energy to dally a 1 - Cost on the last turn , which would itself have 2 or more Power in addition to the buff it pass on Hit - Monkey , so this is just get hold of that away . It also make him much less effective to play early on in the biz , mostly carry off the early Hit - Monkey you Beast back for more economic value afterward on . We chose this execution of instrument rather than something weirder like -2 Power or buffing +1 Power but adding some base Power because it ’s more elegant . ”

Spider-Ham

“ Spider - Ham ’s been a generically strong card in a few decks , so it might storm you to see it lumped in with Bounce here . However , that ’s the deck where it ’s envision the most play , and it ’s also been the third strongest calling card in that deck . It has a number of reasonable replacements , so this is our smallest variety to Bounce , but we have other motivations for deepen the card . We ’re unhappy with the extent of the hurt Spider - Ham has done to a few archetypes revolve around cool high - price cards , like She - Hulk , Death , and especially Apocalypse . We ’ll have a succeeding adjustment down the road to Spider - Ham ’s behaviour that directly cover that , but for now we ’re just going to make him a petty less effective and see how much that reduces his play rate .

All right , now that Bounce is out of the way , let ’s move into the more exciting soil – buff ! ”

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Phoenix Force

“ It ’s relatively unusual for us to make a change to a Season Pass card so soon , but Phoenix deck have been a muckle weaker than we wanted overall . That may be due to the complexity of its deckbuilding in part , but another intellect is that we made a relatively former lover to Phoenix , move it from 5/5 to 5/6 . regrettably , that ultimately stick in more weakness than strength to the Multiple Man plan by making him vulnerable to Shang - Chi , which has been seeing hatful of turn as a primary solution to tetanus location and evolve Hulk specifically . This change should fire up Phoenix up for player in a big agency and render Multiple Man to that sweet spot at 8 force . If it ’s a small too much gas , we ’ll calculate at cooling her down but keeping the Cost at 4 . ”

Ghost-Spider

“ We were a little shooter - unsure on the persuasiveness of some of our late Move cards , as the deck of cards can be really potent in improver to occasionally melting brains over the unmingled phone number of possible moves you’re able to make . Ghost - Spider was one of those cards , and having seen the rubble settle we ’ve decided to promote her efficiency a moment . Other than Human Torch , Move is n’t a deck historically vulnerable to Killmonger , so this change should ultimately net Power for Move players . It also makes her a more interesting potential companion for Phoenix , let players curve Shuri into Phoenix + Ghost - Spider expeditiously . ”

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Living Tribunal

“ Living Tribunal has successfully spun up a fringe deck that drive loads of Power , but that deck could use a piffling lift . That 3 powerfulness would be a Brobdingnagian buff to most cards , but for Living Tribunal it spiel a fate more like 1 force . This change does unfold Living Tribunal up to Shang - Chi , but his effect being active from any location helps him stay agile against that threat . If this buff does n’t get him where he wants to go , we ’ll be back . ”

Magik

“ Ever since the nerf that knocked Magik from her perch defining the metagame into its recondite recesses , we ’ve been looking for a safe fourth dimension to re-introduce her at a more aggressive pace , since her fantasy and impingement on the secret plan are both interesting . This Season seemed idealistic to do that , with a live Modern chance variable hitting the streets via the Season Pass . We ’re actually go to make a humble behavior variety to Magik in our next patch , mend her to being playable on turn 6 , but disable just her On Reveal in that showcase . We ’re debuting this stat change a trivial betimes to lionise her time as a member of the Phoenix Five in the appropriate season . ”

The Great Web

After each good turn , move one carte du jour to the World Wide Web for a random role player .

“ Much like Miles Morales himself , players have been getting lasso into a tumid engagement than they may have bargained for with The Great Web . We recall the location is pretty interesting and particularly enjoy how it factor dissimilar circuit board and pilot in unequaled slipway , but we ’re sensitive to the frustration being a little high than we expected . We have a variety of location curiosity , and Great WWW was one of our most common . We ’re changing it up to be one of our more rare locations , using the tier up second only to the likes of Ego and Worldship . ”

What do you think about these changes ? Are you happy to be back to the ol’ drafting board to create Modern decks ? I am happy for Magik the most . afford up so much play stuff for me . Anyway , that ’s it for this intelligence report card , check outMarvel Snap Spotlight Cache Schedule – July 2023andNew Marvel Snap Card Datamine – August 2023 – Daken , Lady Deathstrike , Silver Samurai , X-23