Warhammer 40 : Darktide has come a farsighted way since its terrible launch in November last year . But is it enough ?
It ’s been a year since the much - anticipate sequel to Vermintide was released . unluckily , Warhammer 40 K : Darktidedid not live up to its own hype , and was yet another game with a rocky launch that would tarnish and stunt its growth . It ’s been a full twelvemonth – has Darktide improved ?
Darktide’s Rocky Beginnings
Warhammer : 40 K Darktide had huge rush to sate , consider the success and popularity of Vermintide 2 . However , upon firing , the game did n’t check a taper to its predecessor . Many promises went unrealised , there was much less content and many technical issues . None of which seemed to impress the expensive premium items shop class in the to the full priced game .
People were unhappy , to say the least , but since then the biz has improved . To refresh your store of why Darktide was so controversial upon launch , I ’ll list only some of the number that disappointed the players .
First , the game only loose with four archetype , each with only one subclass . This would n’t be an issue if Vermintide 2 had n’t been released withfive archetypes , each withfour subclasses . Such a spread in content in the playable fibre alone was shocking .

Also , the crafting system was n’t to the full implemented upon launching and the RNG mission and loot system frustrated instrumentalist , as they remove player autonomy . Crashes were abundant , the game was n’t balanced , and there was a obtrusive lack of story and foreign mission types .
Overall , Darktide fell short on every front . Fans of Vermintide 2 were naturally underwhelmed by the experience , and those who looked forrard to everything Fatshark promise were defeated and even upset .
However , Cyberpunk 2077 had a virally rocky launching , but has since improved its issues and has become an absolute gem of a game that I hold very dear . Can the same be said for Darktide ?

Screenshot: PC Invasion
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A wave of overhauls and patches
On its path to redemption , Darktide has in fact gone through a number of change , renovation , and fixes to improve where it fell inadequate .
The classes have lastly been modernize , recently , in fact . Instead of shoehorning players into subclass , each of the four grade now has a complex talent tree diagram for players to blur the lines between subclasses and make something unique to themselves . Fatshark wants the player to make more personal character as they play Darktide .
So even though the game is never getting subclasses like the community wish for and as Fatshark hinted at from launching , this Modern system provide a path to have almost infinite varieties of each class . This is the direction they need to go in , so whether this is an advance or not is down to personal preference .

Screenshot by PC Invasion
I personally think it ’s o.k. , although I did really enjoy the idea of different strong subclasses of Ogryn to enjoy . Boy , do Iloveplaying as the Ogryn .
Aside from that , a smattering of patches have been relinquish , focalize on improving crafting , progression , and payoff . These change have been welcome , and the craft system and mission card changes have unquestionably do good the role player and the game .
There have also been many other smaller tweaks and changes that ameliorate the timbre of lifetime and optimisation .

Image via Fatshark
With the delegation instrument panel , rewards , progression , crafting , and subclasses getting reworked , tweaked , and improved , you ’d mean that the game has accomplish its redemption . However , Darktide still is n’t where it promised to be at launch . A full year later .
The Traitor Curse Anniversary Update
I would be neglectful not to mention the Anniversary Update , The Traitor Curse . This is actually a rather exciting update , that implements newfangled content as well as a long list of tweaks and jam .
The update summate additional story beats to the game , and an accompanying raw zone and mission . This is welcome news show , as Darktide players have been specially starve for this kind of mental object since the biz was released . The story seems interesting as a fresh terror has set up shop class , and the unexampled mapping appears singular .
It ’s just a pity that this subject update still has the vestige of the game ’s rocky launch hanging over it . The Anniversary Update is n’t just a subject update , as it is accompanied by temporary hookup and fixture that should n’t be a problem at this stage of the game being released . It look at by the limelight from the new zone and the new story .

Still , I ’m excited to hop back into Darktide and play the new content when the Traitor Curse update is fully implement .
Is this enough?
The one - class anniversary of Darktide crawl up on me . The memories of all its problems were still fresh , but all the while hopped the issues would have been smooth out since . While the improvement are much good than if they had done nothing , it ’s a little distressing actualise that some game are n’t formally quick for expiration , or even penny-pinching to it , for a yr after the official discharge .
This is a worrying tendency . game can be released with inadequate optimization and hardly any of the promised features , but can simply work away drip - feeding all of the content that it should have had at launching . All of the harebrained reexamination will come piling in as people who have buy the game are foiled and making the plot ’s inadequacies go viral .
From those ash tree , however , the plot will rise afresh with mend and some minor content additions . When the secret plan is finally where it should be , players will be more willing to give it a chance , as they ’ve comeoh so farfrom where they originate .
Instead of a year of new exploitation and content , they get to work on everything they should have already , extending its shelf - life sentence and earning more money for less work .
This may sound conspiratorial – maybe it is – and this is not pronounce to knock the squad in reality run indefatigably to make the plot . These tacky tricks , however , have been plaguing the modern gaming industry . wholeness is hard missing , and it ’s upsetting .
Despite my pessimism , Darktide is a playfulness game to play . Sure , its problems severely affected its staying power , but that does n’t take away from the strong core it had from the first . Or maybe that ’s just because I only play as the Ogryn .
I am also thankful and please with all the work done to the game since it was released . It just should n’t have been in this place in the first space . So despite the improvements since launching , it ’s simply still not where it should be .
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