Necromancy XP will be nerfed but Jagex is willing to compromise with thespian
Jagex announced today that they have listened to player outrage over the nerf of Necromancy ’s best XP method acting . Players were come to about whether a 50 % nerf on XP take in through the ritual random result would be an equitable pick . This amount of XP gain should have been noted during testing prior to going and apparent during the first days after freeing as players hit the high account tables in record fourth dimension .
Players wondered if the nerf was have back three weeks to allow the highly publicize raceway for the eminent score tables , and content Divine to reach this milestone . Now that that has ended , the everyday player without the power to spend significant geological period of time in - game is being penalized for not doing so .

Jagex released thisstatementtoday addressing these concerns :
Related : RuneScape ’s Best Necromancy XP Method is Dead After Nerf Announcement
With this announcement , it seems that an XP nerf is ineluctable , but they are look to subjugate the proposed drop by one-half due to player outcry . This would result in a 20%-25 % nerf to XP . Of course , some role player are still unhappy with a nerf at all , as RuneScape instrumentalist often concentrate on pull in XP in the most effective way potential . The coming nerf entail that if players want tomake the most of the XP , they have to put in the work now or overlook out forever . However , the absolute majority of players are happy that Jagex has hear to the biotic community feedback and is unforced to address and compromise on these issue .
Necromancy has only been around for a few weeks , and the maturation team will continue to deal with issues that arise . The transparent communicating that has been record recently has been well received , and players should be capable to expect this to continue as time goes on .