Starfield ’s modding shot is already shoot for the stars .
Any Bethesda fan knows that while the base reading of the studio ’s titles is great on its own , where thing go from smashing to amazing is with modding documentation . Being able to insert everything from basic grain mods all the way to full - bollix political campaign is a massive selling point , and helps keep the experience fresh for years to get along . Despite Starfield only being out for a week at this spot , fans have already been going nut bringing Starfield to the same grade .
As of writing , Starfield already has just over 700 mod available onNexusMods , the hub for most secret plan mods and peculiarly mod for Bethesda games . Today alone , there ’s been a staggering 134 unexampled mods added to the chopine . Altogether , the mods for Starfield on NexusMods have gather a few million downloads , making it an super popular method acting for PC gamers to improve their experience .

Of the hundred of mod on offer , the most popular ones include an Upscaler that adds both DLSS and XeSS support ( a mod I ’ve been using in my playthrough that helps a long ton in performance ) , an improbably useful inventory direction mod called StarUI , and a mod that withdraw all start - up moving picture and takes you straight to the form of address screen . With the recent introduction of the Starfield Script Extender as well , we should see much more drastic mods waiver in the fall weeks .
I ’ve never been a huge modder myself ( outside of a handful of mods for a recent Fallout 4 replay ) , but it is a will to the power of Bethesda ’s modding scene that there ’s already so much support for it . It ’s part of the reason the team remains on the Creation Engine , and that choice seems to be paying off . I ’m activated to see the sorts of planets that players create , provided I can dodge all the inevitable single that take everyone ’s clothes off .

Image via Prima Games