No matter what you do , you do n’t get your money back

Poor Musgrove . 10 long time in a bay window that never cared about him , forced to live in a shipping crate , and then dart . His life has n’t been easy , and it ’s hard not to sympathize with why he steal from his employer . But what should you do with him in Starfield ? Should you free , kill , or jail Musgrove in Starfield ?

Should You Free, Jail, or Kill Musgrove in Starfield?

Hot on the track of another Artifact , Walter ’s led you to Neon . And it ’s here that you ’ve jumped through countless wicket to coif up the negotiation room between him and Musgrove . But things quickly go in the south when Musgrove ’s former employer , Slayton , postulate back the Artifact Musgrove stole and entrust him bleed out in an part .

A option is then put before us . Should you free , jailhouse , or belt down Musgrove ?

Before we dive in , I ’d care to note that there ’s a loot crate in the room ’s corner . This is one of the few thing you could snag in Slayton ’s tug that wo n’t be considered stolen . Do n’t leave to reave it !

Article image

Freeing Musgrove in Starfield

Depending on your companion ’s personality , you may get dissimilar results . Alejandra , for deterrent example , had no chemical reaction beyond bawl out Musgrove as he bled out on the carpet . Slayton will note that this is a rare consequence of compassionateness in Neon , and then release the ship from impound .

Jailing Musgrove in Starfield

If you opt to send Musgrove to pokey for being a thief , your companion will likely have a reaction , look on their predilections . Alejandro was in my party , and she “ liked ” that .

Slayton will then release your ship from impound . Walter will give you 10,000 Credits and the gun financial Quarter , a Rare Rifle deserving 3740 , which you ’ll get after speaking to him on the ship .

Related : How to Hide Your Spacesuit in Starfield

Article image

Screenshots by Prima Games

Killing Musgrove in Starfield

This is the least like option by all of your companion . Almost every companion will have a electronegative reaction to this , and Walter will state , with disgust , that he ’s going to be gruesome . Slayton , on the other mitt , will be very glad .

you could loot 1,178 Credits , 54 1.5 LZR Cartridges , a Calibrated Solstice , a wooing with Lapel Pin , and Zipper Bandages from Musgrove ’s corpse .

Slayton will then let go of your ship from impound . Finally , Walter will give you 10,000 Credits and the gun financial Quarter , a Rare Rifle worth 3740 .

Technically , this is the most profitable option , as the Calibrated Solstice is also worth 2,485 credit .

But before you leave Neon , why not perusethe local associate options?There are quite a few to piece from .