Come on you copycat , you wanna endure forever ?
After over a twelvemonth of early access , Starship Troopers : Extermination1.0 is at last here . Largely overshadow by Helldivers 2 , Starship Troopers : Extermination is in reality based on the franchise the Helldivers series is parodying , and both game have one big major similarity : squashing bugs . That ’s where most of the comparisons end , though , because Starship Troopers : Extermination is a mix of first - individual cooperative play and base - building automobile mechanic , and here are my thoughts on the full release .
I’m Doing My Part!
Starship Troopers : Extermination does n’t lean on the parody face of the film but instead plays it straight . 16 player are drop on a map to drain the planet ’s resource by reconstruct refinery and killing as many bug as possible . The esthetics , talks , and cosmopolitan introduction draw heavily from the first cinema , and it ’s a clean faithful experience on that front .
During any given missionary post , players have to shape together in the descriptor of squads and take on an consuming glitch scourge . This is something that the plot does really well , and it ’s inviolable chaos when the bugs engender and fill the map . It ’s been a while since I ’ve seen my concealment turn into an inexplicable combination of hemipteron gumption , explosions , and green blood that I ca n’t help but finger dizzy .
This is a janky game , there is no question about that , but it ’s also a fate of sport when you take it for what it is . It ’s not an excuse for the execution and lack of glossiness , but there ’s a lot of play to be had when you ’re melt down through the map and take down a menace together that does n’t get laid when to block up . This is when everything actually does piece of work as expected , and the stars align in the game ’s favor , which we ’ll get to before long .

The gunplay feels a flake floaty at first , and the recoil on the starting weapons is through the ceiling , but after you ’ve settled into the feel and adjust the mouse sensitiveness , there ’s live up to feedback and kick to the weapons . The more you fiddle , the more weapons , attachments , and abilities you unlock for each course , and the advance never experience tedious or unrewarding .
Each grade has a few home combat-ready and peaceful abilities that work in most cases . It ’s nothing groundbreaking , but these are utilitarian and serve up their purpose . The Ranger year can do a forward-moving boost , which is more useful when performed after a jump , allowing you to get around the mapping and away from danger if demand . On the other paw , the Bastion class , which carries heavier weapons , can bunker down and deploy an armored roadblock around them . The cooldowns are abject , and it ’s clear that the secret plan wants you to use them as much as possible .
The Only Good Bug Is A Dead Bug
There ’s a decent multifariousness of bugs in Starship Troopers : extinction , and you ’ll get used to their exceptional onset after a few matches . While most of these pose a lineal terror at penny-pinching quarters , some bug like the Gunner will stick back and assail you from afar . It ’s authoritative to prioritize objective because the larger bugs will deal ton of damage to you and the cornerstone .
The base - construction aspect feels a bite consuming initially , but it ’s somewhat easy to get used to . Throughout military mission , you ’ll require to create base around refineries to keep the bug off . Walls , towers , turrets , and ammo crate demand to be deploy in a timely way so that you have a fight chance against the incoming waves of germ .
It ’s a glorious sight seeing hundreds of glitch claw at your defenses as you spray heater from higher ground , exhilarated and terrorize at the same clip .

Screenshot by Prima Games
All participant can repair these bodily structure at the same time , and it ’s a lot of merriment . One thing that is n’t fun is the unite currentness for building these structures . You were n’t fast enough to deploy a gun enclosure ? Too bad ! Player 14 already spent that on an electric fence that was n’t even needed right now .
At its core , Starship Troopers : Extermination is a fun co - op shooter that makes good use of the source material and offer a straightforward experience that ’s a blast when it work . I keep bringing this up because now we have to talk about the issue with this game and why it has n’t been able-bodied to really catch on .
Would You Like To Know More?
As mention antecedently , this is a janky and buggy game , and it ’s not always the funny kind of jank that you’re able to express mirth at and move on from . For starter , Starship Troopers : liquidation is not a well - optimized biz , and it has performance issues no matter what configurations you choose . I fiddle this on an RTX 4070 Super paired with a Ryzen 7 5700X3D and had frequent frame time issues that lead to an inconsistent experience , even though smoothness in a crap-shooter should be the first thing to prioritise .
The game rent you choose between different server realm but does n’t list the Ping River next to them . This imply you have to choose a host area , get a match , and then check the ping from the scoreboard . This is needlessly irksome , and you have to start over and over till you may figure out which region is the best for you . The in - secret plan Ping River does n’t seem reliable either because even when I was suffer 40ms in a map , instrumentalist would rubberband around the area , and there was a detectable lag throughout .
Enemies will randomly block what they were doing and stop dead in space . They sometimes engender beneath you and appear out of concrete , which makes zero sentience . I know this is a video recording game , but there should be some degree of believability , at least when it come to how foe engender in an domain . This is more common in shut area like a cave where the story will dead spawn enemy that just face goofy and random .

Screenshot by Prima Games
Janky games certainly have their magic spell , and there is a lot of charm to Starship Troopers : Extermination , but its instability , unmated user - interface selection , and poor functioning are holding it back even at full dismission . I still think it ’s a quite a little of sport , but it ’s hard to commend in this state unless you have a organization that can just agitate through the public presentation issues . Thankfully , the developers are still attached to it , and I trust that functioning is something they seriously think improving .

Screenshot by Prima Games

Screenshot by Prima Games

Screenshot by Prima Games

Screenshot by Prima Games

Screenshot by Prima Games

Screenshot by Prima Games

Screenshot by Prima Games

Screenshot by Prima Games

Screenshot by Prima Games

Screenshot by Prima Games

Screenshot by Prima Games

Screenshot by Prima Games

Screenshot by Prima Games

Screenshot by Prima Games