An overview of the good control method in SF6
For fighting game fans , a new rubric always bring new arguments about the good fighting sticks and gamepads . Capcom‘sStreet Fighter 6is no different . In this guide , I will explain what I prefer and give you other options you may not have turn over . If you ’re on console , your pick of peripheral may be restricted , so ensure you do your inquiry before splatter out .
Street Fighter 6: Best Fight Sticks and Gamepads
You ’re depart to detest this statement , but it ’s artful for me to get this scout any other means . It ’s a personal taste . Gone are the days when Arcade Stick was 100 % the mode to go , and Pads can keep up with the competition . If you ’re interested in trying your first Fight Stick , watch some video review and make an informed leverage . Still , if you ’re looking for counseling , here are a few options :
Xbox Controllers
I ’ve recently switch from the PlayStation Dualshock 4 ( DS4 ) to the Xbox One Controller ( XB1 ) for one reason . I prefer the D - Pad . The XB1 D - Pad has flaccid edge and a legato open on top . For sliding motions , I encounter this much more prosperous and less fatigue on my quarter round . I prefer the DS4 face buttons , but the XB1 Pad is solid , and I ’ve had no publication doing many of the Advanced Combo Trials with it .
Although I ’ve not tested it myself , I ’ve also seen heaps of praise for the Series X Controller . It has a clicky , antiphonal D - Pad and build quality on par with the Xbox One .
PlayStation Controllers
As note in the previous section , I ’ve switch from PlayStation to Xbox controller forStreet Fighter 6 . This is purely down to how the D - Pad feels , as I favor the buttons on the DS4 . The lower visibility buttons feel nifty and require less force to stimulus than the XB1 . Since we ’re talking PlayStation controllers , I actually prefer the DS4 to the PlayStation 5 Duel Sense .
The smaller sizing of the DS4 works for me , and the D - Pad feel beneficial for wholesale motions . I ’ve comment random diagonals on the Duel Sense , but I ’m entirely go on my own experiences here , and it ’s not a widespread issue . you’re able to do everything with a comptroller ; it just takes drill . If you ’re struggling with command , control out our guide on thedifferent control schemes .
Arcade Stick
I ’ve not tried every Stick out there , but the one I swear by is the Hori Real Arcade Pro 4 ( HRAP4 ) . It ’s a larger stick and feels great on my lap covering for extended sessions . I ’ve not tried a Mayflash F500 , but many recommend it , and it ’s universal to reboot . It does n’t have the same price tag as the top Hori , Quanba , and Victrix sticks , either .
Street Fighter 6isn’t so mechanically demanding that I imagine an Arcade Stick is necessary . If you do n’t apply one already , the learning curve ball is over-the-top , and the result may not be worth it . I have solid view on Fight Sticks because I made every error you could imagine with mine . They do n’t make you a better thespian , but they sense great to use after some practice . If you ever play in an Arcade , some brawniness memory with a stick is never bad .
Hit Box Arcade
Hit Boxes have been a point of contention since their vent , but there ’s no denying how good they are . A Hit Box is basically an Arcade Stick , but the Stick is replaced with buttons . As barmy as that go , this give the user unrivaled accuracy , as you ’ll never mess up slant like you’re able to with a Stick . There has been some arguing around rules forStreet Fightertournaments and how they regard the Hit Box . This gadget is tournament legal for now , but nobody know if it will appease that way .


Image by PC Invasion

Image by PC Invasion