If you ’re trying to deal with Drive Impact in Street Fighter 6 , we ’ve got all the tips you need to anticipate the newfangled mechanic .
When set off out inStreet Fighter 6 , the new - tot up Drive Impact may seem like an overwhelming move to deal out with . It can armor through up to two hitting , allowing it to well foresee your combos , and the crumple state it often inflict can set you up for some punishing follow - up attacks . Even worse , guard a Drive Impact will send you stagger back which , when backed into a wall , will splat you against it , leaving you just as vulnerable as when you do n’t stymy it . Having said all that , the Drive Impact is far from unbeatable , and this guide will go over the scheme you could use to counter it .
Dealing with Drive Impact
The multi-hit option
One strategy that could help involvesusing multi - hit movesto outsmart the Drive Impact ’s two - hit armor rule . Attacks like Chun - Li’sHundred Lightning Kicksor E. Honda’sHundred Hand Slapcan hit the opponent well over two time , leave you to easily cancel out the Drive Impact .
Having said that , doing this on response will likely prove quite challenging . It requires that you have enough time both to anticipate the Drive Impact and input the multi - hit move early enough so that you may land three strike or more before the Drive Impact connects . Whether or not this will work also depends heavily on the duration of the startup animation for the multi - hit move . Generally , the shorter the startup , the good .
Using the Drive Gauge
A more useful scheme is one that the game teaches you relatively ahead of time on : forestall with your own Drive Impact . By inputting the control for the Drive Impact in brief after your opponent initiates the move , you will armor through their Drive Impact and strike them with your own , spark off the crumple state . It ’s hard to go faulty with this choice , peculiarly since you do n’t have to worry about answer for for inauguration animations like with the multi - hit movement . Simply press the input anytime before the opponent ’s Drive Impact state will operate , make it easier to attract off on reaction .
Another easy method for staying dependable against the Drive Impact on reaction involve using a Drive Parry to block it . Unlike a regular pulley-block , the Drive Parry will prevent the Drive Impact from staggering you when it touch base , regardless of whether you land a Perfect Parry or not . It wo n’t necessarily conduce to as full-grown of a punish chance as the Drive Impact counter does , but it does have you act much more quickly than you may out of a block .
Other strategies that don’t require the Drive Gauge
Alternatively , you could simplyjump over the Drive Impact and void it entirely . If you jump without have got left or right while next to the opponent , you may even penalize them afterward with an aeriform move . You do have to input the startle somewhat ahead of prison term to avoid the Drive Impact , though , so if you opt , you could instead break up it with a throw . This come out instantly and have you get some free damage in much like with the Drive Impact counter , albeit without as many options for observe - up attack . Both throwing and jump have a crucial advantage , though , in that they do n’t expend any of your Drive Gauge . So if you find yourself dispirited on Drive Gauge or in a Burnout body politic , then these strategies can work wonderment .
Note that none of these strategies will guarantee that you deflect every Drive Impact throughout the entirety of your time withStreet Fighter 6 . However , they do make it so that the Drive Impact no longer feels as cheap or whelm as you might have assumed at first . If you want a ocular presentation of most of the strategies in this pathfinder , you’re able to retard out this YouTube short by user KasualZenkai below .
