interruption button … for shipment screens …
Ah yes , once again we have a JRPG game with a whodunit stat . I conceive the last fourth dimension we faced this issue it was with Star Ocean , which makes quite a little of sense . Because Square Enix do n’t have to follow no rule , baby . particularly in a serial like Theatrhythm , which has made little change and pinch with how its systems exploit with every entry . In Final Bar Line , the trouble stat is Spirit . What does Spirit do in Theatrhythm Final Bar Line ? We will … make an attack to answer .
What does Spirit do in Theatrhythm Final Bar Line?
I ’ll admit I have n’t seen it myself , so I ’m go off the Book of yak on Reddit . So far I have n’t seen anything in - game that explain any of the stats , with the exclusion of load screen gratuity . These are so crucial , obviously , you’re able to even pause loading CRT screen to ensure you read these subject matter ? off-the-wall . Anyway , this seems to be the only way to learn what Spirit does , and I simply have n’t see this tip screen yet .
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That being said , it seems like Spirit is but healing magic efficacy . It works this direction in many JRPGS , wherein you have separate stats for unsavoury and restorative magic trick . It ’s not consistent though , and in Final Bar Line Spirit is also something you ’ll see “ Summoner ” case characters take high number in . But Spirit does n’t seem to have anything to do with summoning . Yeah , there ’s a reason I was n’t too peachy on the RPG elements in this gamewhen I reviewed it .

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So as far as I know , Spirit is simply for healing thaumaturgy . If I get wind of something unlike , I ’ll toss off in here with an update . But for now , stick to using those stat relegate items on characters with healing accomplishment .