Seriously , this is bound to be helpful to every fledgling .

Counter - Strike is a game that basically every gamer eff of , and it has pass through so much in the past ( almost ) quarter of a century ; there ’s an entire civilization around the plot that hold back developing . Many devs have tried to clone or emulate Counter - Strike , but none have succeeded , and you could say that Counter - Strike has a cult follow .

However , the competitive matchmaking that was introduced in the CS2 era has definitely set up some indite and ad-lib principle . Written rules are the one you see in - game and unwritten ( or rather , unspoken ) one … well , we’re about to make them written here , which variety of make the title of this article redundant , right?Anyway , all jokes away , here ’s what you as a new thespian in private-enterprise matchmaking should jazz before dive in , and let ’s face it , you ’ll be expected to know about this anyway since the community of CS2 is tough and unforgiving – it ’s their ranking at stake , after all .

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What Should You Know Before Starting Out in Competitive Matchmaking in CS2

This clause has a lot to read , but I still feel it ’s more efficient if you have this enchiridion rather than going the old - fashioned trial - and - error way like some form of Wile E. Coyote .

Top 20 Unspoken and Unwritten Rules of CS2 Competitive Matchmaking

For this article , we ’ve gathered the Top 20 most important unspoken and ad-lib rule of CS2 private-enterprise matchmaking .

1. Drop Weapons After Halftime / Match End (GL GH GG)

You have probably witnessed role player cast away off their weapons as they are frozen at halftime and the end of the match . This is pertain to the Default fundamental bind for weapon drop , which is “ G , ” thus forming a “ GG ” when you tap the button doubly ( and have your rifle and pistol dropped while doing so ) .

In poor :

2. Alms for the Poor?

When a teammate is bow during Freeze Time , face at you , and even nodding , you are expected to drop a artillery for them . unremarkably , you are select because you have the most money AND are geared already .

3. Mind the C4

I think , it ’s not going to burst forth in your work force or on your back . It needs to be embed , and the timer will course out . Tossing a C4 randomly at the spawn or mindlessly rushing drumhead - first with the C4 , alone in an uncontrolled area filled with CTs with C4 , are evenly prejudicial to your chances of winning the rung . If you toss a C4 to someone during frost time and they toss it back to you , do n’t “ blistering potato ” it back to them . They ’ll dispose it somewhere random out of maliciousness and waste more time for the team . If someone does n’t want the responsibility you are asking them to take , they do n’t need it ; they have other plans . Here ’s a radiolocation guide that will help you see C4 better so that you never blank out it :

Related : CS2 Radar preferences Guide : Best Radar preferences in CS2

4. Don’t Steal Aces

So it ’s 3v1 , and one of your teammate has already killed four enemies . Let them have the fifth kill ( ACE ) . This goes for MOBA game as well .

5. Defuse Priority

If someone has made a lot of effort during a website retake , lease them defuse the bomb and hit a few hundred dollar more ; they deserve it . or else , get the person with the defuser do it . After all , they invest money into a defuse kit , and you have n’t .

Also , be aware of the sentence . If the clip is short , just have the defuse kit player do the task , particularly with hot Ts around .

6. “Shut Up, I’m Clutching”

If a teammate is in a 1v2 , 1v3 , or a bad spot , you should n’t touch them in the voice chat . You had your chance to go past all the info you were supposed to – now do n’t bother them ; let them hear things around them unless it’sextremelyimportant .

bear on : How to Get Out of Silver Ranks in CS2

7. Utilize Your Spawn Position

Here are some examples :

8. “Don’t Stop” Doesn’t Mean “Stop By All Means Necessary and Become an Immovable Object”

If it ’s a “ thrill , do n’t hold back ” scheme , you really do n’t stop . If your optic are scoot , your nose is full of smoke , your boots are melt from the molly , and your eubstance has a few smoke in it , you do n’t stop .

If you ’re first in the stemma and you die , you at least provided some space for your teammates to stress and execute this strategy .

9. Peaceful Coexistence Over (Autonoob)

“ You let on the Auto Ice , You Pay the Auto Price ” is a locution that has a farseeing tradition in the CS2 community .

You just … Do n’t grease one’s palms the auto sniper . Do n’t even think about it . Whenever someone does this , literally everybody follows up on the next round , and the peer becomes cancerous , to say the least .

10. Check Rifle/AWP Count Before Buying Your Stuff

Two AWPs per team are enough . Do n’t split the balance and bribe a third or even a fourth . It smash the tractableness of the team , and the opponent will punish this .

11. As CT, Grab the AK at the End of the Round

No questions asked . AK is better than M4 and is the best Assault Rifle in the game .

Also , incentive , as CT , there ’s no need to corrupt a Helmet when it ’s a bit after in the one-half . Why ? Because a headshot from AK kill you whether you have a helmet or not .

12. Microphone Rules

It ’s rather simple :

13. Don’t BM Your Low Performer

The someone at the bottom of the scoreboard ? Next time , it could be you . Do you remember they do n’t do it that they are performing badly in this match ? Do you think they wo n’t just begin to intentionally throw the plot just to terminate it as fast as possible if you ’re throwing heating plant ( or something that mistily rime with warmth ) their way ? The same cash in one’s chips for MOBA secret plan . You may not see some masses you match with ever again , but it ’s still important to maintain some constructive positivity level .

14. 1v1 Knife Fights

This dates back to the first Counter - Strike , where there was an hearable sound when you shoot the wall with a tongue . It ’s also hearable right on now , but you could get wind the rampart slashing from mi away in the good ol’ days .

In a 1v1 place , one of the two last players in the round jactitate a knife a couple of times to “ ask ” for a knife duel . If the other participant in this round agrees , they will also thresh about the wall a pair of times .

An extension of this unwritten principle is that both players should publicly cut down their arm .

At any rate , some multitude take the playfulness out of everything , so wait to get shot a few times while trying to enact a knife combat for the round .

15. Don’t Re-peek Against an AWP Player Who Just Missed You

The betting odds are they wo n’t make the same mistake again .

16. Don’t Run Behind Somebody Who is Sneaking

You do n’t need that one Lord of the Rings scene re - enact . You know which one I ’m talking about . Stealth is a factor in this game , so be aware of what people are doing .

17. Never AFK

masses depend on you . It ’s a competitory stage setting , after all . I do not find I need to explain this further . It ’s your duty to be amply available during the continuance of the Competitive Match . toy a short match mode or something else if you do n’t have the metre or just do n’t play at all .

Sub - rule : tongue the AFK - er for $ 1500

18. As a T, Do Not Die After The Round Ends.

You either save or you want to be a hero . Saving and then becoming a fallen hero brings nothing right . If you “ save ” as a MT , you get $ 0 , so it ’s not good to choke in the last five or so seconds before the new round starts .

19. 11-4 Is the Most Dangerous Score

like to a association football score of 2:0 , 11 - 4 is reckon a serious half - time grievance in CS2 competitive matchmaking . You relax too much , lose the pistol round , then you ’ll be like , “ We can afford to eco two round , ” so the scoreline moves to 11 - 7 , and then you lose again with full gear , and here you are , at 11 - 8 , receive to redeem once again , losing another one , and what ’s that ? You ’re nearly tied ? It ’s 11 - 9 already ? Noooo pressure at all . well-off - peasy - lemon - squeezy ?

tie in : How to Most Efficiently Rank - up in CS2 Competitive Matchmaking

20. Bogdan’s Law

If a squad phallus has very footling health ( in the red geographical zone ) , the team member should be dedicate an AWP on - the - fly . The explanation is pretty simple :

If you are hold an angle with an AWP , it will either be a kill on sight or a misfire . This reduce the clock time the opponent has to react to see you . If you are holding an slant with an M4 or AK , you will begin inject , and if you do n’t hit an contiguous headshot , you will be susceptible to that one isolated hummer in your knee which will sideline you from being a craftsman . Glass Cannon much ?

Bonus: Don’t Cheat

It just ruin game for masses , and you accomplish nothing other than irregular satisfaction via a victory that ’s not yours ; a political machine take on it out for you .

That ’s all for this lengthy scout . I hope you enjoyed it and that it will better your biz . If you got a Game or VAC banning you may desire to learnhow to bump off a VAC or Game ban from your Steam account .