Find out how to raise your Damage Cap in Granblue Fantasy : Relink .

When trying to perfect your end game construct inGranblue Fantasy : Relink , you ’re going to run into the Damage Cap feature preferably rather than after . Yes , Relink set a ceiling on your hurt , and break this ceiling is a huge part of the postgame grind .

unluckily , there ’s no way of life to get concrete information about the Damage Cap for your character or their science without testing them yourself , which is tremendously frustrating . The Damage Cap machinist is one of the most puzzling thing about Granblue Fantasy : Relink , but once you begin to calculate for it in your physical body , it becomes much less of a concern .

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Every single attack and accomplishment in Granblue Fantasy : Relink has amaximum price valuethat can not be exceeded without upgrades . No matter how many Attack Power Sigils you heap , you wo n’t be able to deal more harm than whatever the Damage Cap value is set to . Each acquisition and attempt has a dissimilar Damage Cap , so some ability can deal more damage than others by nonpayment .

If you ’re ameliorate your lineament with Sigils and Masteries but acknowledge that yourdamage numbers are n’t changingin scrap , then you ’ve hit the Damage Cap for the acquisition or attack that you ’re using . For example , some players have found thatRosetta ’s standard attacks have a Damage Cap of 9,999 . No matter what you do to Rosetta , she wo n’t be able to deal more than 9,999 damagewith her normal attack without raising her Damage Cap .

gratefully , increasing the Damage Cap for your theatrical role ’s abilities is jolly straightforward . Some Sigilsincrease theDamage Capfor sure skills , and each character hasDamage Cap nod in their Mastery treesfor each of their attacks . The Sigils and Mastery guest will assign which skills and attacks they work for , which should help you plan out your body-build .

If you ’re lucky enough to obtain aWrightstonethat has a Damage Cap perk attached to it , then you could imbue your preferent weapon with it to levy your stateless person cap even eminent . Any Sigils and Wrightstones with Damage Cap fringe benefit are blend in to be super rarefied , though , and you wo n’t even see anything touch on to the Damage Cap mechanic until you reach thehigher difficulty level of Granblue Fantasy : Relink .

It can be frustrating to have to answer for for Damage chapiter when construct your Granblue Fantasy : Relink characters , but the mechanic ensure that lineament do n’t gettoobroken . come up the veracious balance between Damage Cap perk and other Traits is part of the playfulness and it just gives youone more thing to chamfer in the never - ending hunt for boodle .

Granblue Fantasy Relink Damage Cap Mastery

Screenshot: PC Invasion